universal design for learning by susan craig
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Susan Cra igWa lden Un ivers i t y
Ins t ruc to r : Dr. J acque l ine DerbyEDUC 6714 : Reach ing and Engag ing A l l
Lea rners Th rough Techno logy
Ju ly 24 , 2011
Universal Design for Learning
The History of Universal Design
Image Credit:
Smithsonian National Museum of American History
Ronald MaceVisionary and ArchitectFounder of the Universal Design Concept
As an architect with a physical disability,Ronald Mace used his experience toimagine a world where…
all spaces,from their inception,
are created forall people,
young and old,tall and short,
male and female,abled and disabled.Image credit: Indie
Image credit:Universal Design Architecture Company
He imagined a world transformed from this…
Image credit: Mikiten Architecture
into this…
In public places…
As a result of Mace’s vision, architectural design evolved to consider all users and their needs before construction begins.
Image credit: Low Floor – The Full Wiki
Image credit: SABES
…in homes, or wherever new spaces are designed.
Image Credits: Accessible/Universal Design Home Investigators
This evolution became known as
universal design.
The Concept is Born
What is Universal Design for Learning?
Image Credit:
PBworks udl4all
Universal Design for Learning (UDL)
Now imagine a classroom
where all learning, from its inception,is designed for all students,before instruction begins.
Universal Design for Learning (UDL)
Educators have adapted the principles of universal design for spaces and products to create a new framework for learning.
CAST, an organizational leader in the field of UDL, describes UDL as “a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone” (CAST: About UDL, 1999-2011).
The Principles of UDL
Universal Design for Learning at CAST is guided by three primary principles for providing instruction:
Provide multiple means of representation
Provide multiple means of action and expression
Provide multiple means of engagement
Brain Research and UDL
At CAST, these principles have been guided by brain research .
Each of us learns differently based on the development of our three brain networks.
UDL honors these differences by recognizing the diverse learner on all levels – cultural, ethnic, linguistic, and academic.
Image credit:CAST: Teaching Every Student in the Digital Age
The Role of Technology in UDL
Fundamentally, UDL is about providing multiple means of reaching students.
Technology provides countless options for doing just that – finding new ways to do old things.
Image credit:Edublogs.org
UDL in Three Parts
The What of LearningThe How of LearningThe Why of Learning
The What of Learning
• The Brain’s Recognition Network
• Principle I: Provide Multiple Means of Representation
• Support Through Technology
The Brain’s Recognition Network
This is the part of our brain that allows us to recognize, through our senses, what we are experiencing……providing the foundation for UDL Principle I.
Image credit:Human Consciousness Sensory Organs – Source of Origin
Principle I
Provide multiple means of representation
Because students distinguish and understand information differently, it should be presented to them in multiple formats.
Technology Examples to Support Principle I
When stating standards and goals, state them orally, post them in the class blog, and print them in a graphic organizer Allow the use of text-to-speech software such as Voki for students who would like to hear text read aloud Use Interactives 3D Geometry Shapes to provide visual comprehension of shapes in three dimensions
The How of Learning
• The Brain’s Strategic Network
• Principle II: Provide Multiple Means of
Action and Expression
• Support Through Technology
The Brain’s Strategic Network
This is the part of our brain that allows us to form actions and plans, or to decide how we are going to do something…
…providing the foundation for UDL Principle II.Image credit:Plantilla Awesome, Inc.
Principle II
Provide multiple means of action and expression
Students have varied ways of approaching tasks, strategizing plans for their learning, and expressing what they have learned.
Technology Examples to Support Principle II
Allow the use of Click-n-Type as an alternative for students who can control a mouse but not a standard keyboard Allow the use of VoiceThread for creating presentations that use images, documents, and videos Use Webspiration to classify ideas or create outlines for previewing or reviewing concepts
The Why of Learning
• The Brain’s Affective Network
• Principle III: Provide Multiple Means of Engagement
• Support Through Technology
The Brain’s Affective Network
This is the part of our brain that connects emotional meaning to our experiences, influencing why we react the way we do…
…providing the foundation for UDL Principle III.Image credit:All Free Logo: Vector Logo
Principle III
Provide multiple means of engagement
Students vary in what attracts their attention and holds their interest. They are influenced by environment, previous experiences , and their abilities to cope and reflect.
Technology Examples to Support Principle III
View this video (Five-Year-Olds Pilot Their Own Project-Based Learning) for inspiration about how to make your lessons relevant to your students.
View this video (The Surprising Science of Motivation) to learn strategies for motivating your students
View and share this video (Students Learn the Skill of Conflict Resolution) with your students to teach coping and self-regulation strategies
There are many excellent resources for exploring and learning how to implement UDL in your own classroom. A few to get you started:
Where Do I Go From Here?
CAST: Center for Applied TechnologyUDL Center’s Channel – You TubeDifferentiated Instruction with UDLDare to Differentiate – UDL Universal Design of InstructionCAST: Teaching Every Student
CAST provides excellent online tools for learning about and implementing UDL.
Where Do I Go From Here?
UDL Curriculum Self-Check – Learn what you’re already doing to meet the needs of all students and how to improve your instruction
CAST UDL Lesson Builder – Explore models and build your own UDL lesson plans
Your Three Brain Networks – Learn how your brain works
Reference
CAST: Center for Applied Special Technology (1999-2011). Retrieved from http://www.cast.org/index.html .