turkenkrieg order of battle

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6.2 TÜRKENKRIEG-HEIRS OF THE GOLDEN HORDE IMPERIAL OOB BOOK The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special directions. Dispositions are given in the Scenario Deployment section. Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Imperial player sees fit. This OoB book is virtually identical to the one found in Türkenkrieg. The only changes are the addition of the 9.0 Combined Game scenario (which uses the same deployment as the 7.1 and 8.0 scenarios) and some of the case numbers. 6.21 Imperial Army Forces 6.211 Infantry & Cavalry Units 6.212 Mil. Border MZP = 35 SPs Name Class DP KR Lanthieri Heavy Cavalry No KR Johann Pálffy Heavy Cavalry No KR Hohenzollern Heavy Cavalry No KR Hohenembs Heavy Cavalry No KR Hautois Heavy Cavalry No KR Hamilton Heavy Cavalry No KR Diemar Heavy Cavalry No KR Cordua Heavy Cavalry No KR Wurmbrand Heavy Cavalry No KR Carl Pálffy Heavy Cavalry No KR Portugal Heavy Cavalry No KR Seher Heavy Cavalry No KR Podtzatazky Heavy Cavalry No KR Lubomirsky Heavy Cavalry No KR Lobkowitz Heavy Cavalry No KR Caraffa x1 Heavy Cavalry No DR Savoye Medium Cavalry No DR D’Ollone Medium Cavalry No DR Bathyanÿ Medium Cavalry No DR Althann Medium Cavalry No DR Würtemburg Medium Cavalry No DR Lichtenstein Medium Cavalry No DR Koháry Medium Cavalry No DR Khevenhüller Medium Cavalry No DR Jörger Medium Cavalry No DR Bayern Medium Cavalry No DR Philippi Medium Cavalry No HR Alte Desöffÿ Hussar Yes HR Czáky Hussar Yes HR Ghilyanÿ Hussar Yes HR Károlÿ Hussar Yes HR Pestwármegeÿ Hussar Yes HR Splenÿ Hussar Yes Geschwader Carabinier x4 Heavy Cavalry/Carabinier* Yes Geschwader Grenadier x4 Medium Cavalry/Grenadier* Yes IR Alt Würtemburg Line Infantry No IR Alt Daun Line Infantry No IR Karl Lotharingen Line Infantry No IR Franz Lotharingen Line Infantry No IR Wenzel Wallis Line Infantry No IR Fürstenbusch Line Infantry No IR Harrach Line Infantry No IR Heister Line Infantry No IR Jung Daun Line Infantry No IR Marullÿ Line Infantry No IR Müffling Line Infantry No IR Ogilvi Line Infantry No IR Baaden-Baaden Line Infantry No IR Bayreuth Line Infantry No IR Damnitz Line Infantry No Notes: IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of Unit counters with same name, except as follows. All cavalry regiments are divided into 2 counters. Cuirassiers have 1 affiliated Carabinier Auxiliary, & Dragoons have an affiliated Horse Grenadier Auxiliary. These are not recorded elsewhere in the OoB. Exception: as indicated, KR Caraffa only has 1 Unit. Unless otherwise noted, all infantry regiments consist of 3 (battalion) Units plus 2 Grenadier Auxiliaries. The latter are not recorded elsewhere in the OoB. * Converged Grenadier unit (Ex. Rule 4.21). The 1 st Class given is when used as a Unit, the 2 nd Class given is when used as an Auxiliary.

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6.2 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE IMPERIAL OOB BOOKThe following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special directions. Dispositions are given in the Scenario Deployment section. Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Imperial player sees fit. This OoB book is virtually identical to the one found in Trkenkrieg. The only changes are the addition of the 9.0 Combined Game scenario (which uses the same deployment as the 7.1 and 8.0 scenarios) and some of the case numbers.

6.21 Imperial Army Forces6.211 Infantry & Cavalry Units Name KR Lanthieri KR Johann Plffy KR Hohenzollern KR Hohenembs KR Hautois KR Hamilton KR Diemar KR Cordua KR Wurmbrand KR Carl Plffy KR Portugal KR Seher KR Podtzatazky KR Lubomirsky KR Lobkowitz KR Caraffa x1 DR Savoye DR DOllone DR Bathyan DR Althann DR Wrtemburg DR Lichtenstein DR Kohry DR Khevenhller DR Jrger DR Bayern DR Philippi HR Alte Desff HR Czky HR Ghilyan HR Krol HR Pestwrmege HR Splen Geschwader Carabinier x4 Geschwader Grenadier x4 IR Alt Wrtemburg IR Alt Daun IR Karl Lotharingen IR Franz Lotharingen IR Wenzel Wallis IR Frstenbusch IR Harrach IR Heister IR Jung Daun IR Marull IR Mffling IR Ogilvi IR Baaden-Baaden IR Bayreuth IR Damnitz 6.212 Mil. Border MZP = 35 SPs Class Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Hussar Hussar Hussar Hussar Hussar Hussar Heavy Cavalry/Carabinier* Medium Cavalry/Grenadier* Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry DP No No No No No No No No No No No No No No No No No No No No No No No No No No No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No Notes: IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of Unit counters with same name, except as follows. All cavalry regiments are divided into 2 counters. Cuirassiers have 1 affiliated Carabinier Auxiliary, & Dragoons have an affiliated Horse Grenadier Auxiliary. These are not recorded elsewhere in the OoB. Exception: as indicated, KR Caraffa only has 1 Unit. Unless otherwise noted, all infantry regiments consist of 3 (battalion) Units plus 2 Grenadier Auxiliaries. The latter are not recorded elsewhere in the OoB. * Converged Grenadier unit (Ex. Rule 4.21). The 1st Class given is when used as a Unit, the 2nd Class given is when used as an Auxiliary.

Name IR Franz Wallis IR Gld IR Mltke IR Max Hessen IR Sachsen-Hildeburghausen IR Knigsegge IR Max Starhemberg IR Onelli IR Schmettau IR Thngen IR Vasquez IR Alt Wlfenbuttel IR Wurmbrand IR Schulemburg IR Seckendorff IR Walsegg IR Wileczek IR Platz IR Reitzenstein IR Salm-Salm IR Jung Wlfenbuttel x2 & 2 Grenadier IR Witzler x1 & no Grenadiers IR Succow x1 & no Grenadiers IR Gylula x1 & no Grenadiers IR Deutschmeister x1 & no Grenadiers IR de Vettes x1 & no Grenadiers IR Traun x1 & no Grenadiers IR Livingstein x1 & no Grenadiers IR Diesbach x1 & no Grenadiers IR Wachtendonck x1 & no Grenadiers IR Alt Wallis x1 & no Grenadiers IR Waldeck x1 & no Grenadiers Batallion Grenadier x8 Carstader Pandour Liccaner x6 Carstader Pandour Szuiner x2 Carstader Pandour Oguliner x2 Carstader Pandour Ottocaner x2 Warasdiner Pandour Creutzer x2 Warasdiner Pandour St. Georger x2 Slavonen Pandour Brooder x2 Slavonen Pandour Peterwaradiner x2 Slavonen Pandour Gradiscaner x2 Serbiener Pandour x6 Siebenburgen Land Miliz Kronstadt x1 Siebenburgen Land Miliz Hermanstadt x1 Slavonen Husaren x1 Maroser Banat Pandour x1 Theien Banat Pandour x2 Bulgarische Land Miliz 6.213 Auxiliaries Name Abteilung Ingenieur Korps x2 Abteilung Bergmnner Korps x2 Donau Tshaikisten x3 (A, B, & C) Abteilung Pontonier Korps x2 Donau Flotille-Marinebatallion x1 6.214 Artillery SPs SPs 12 3 Class Field Siege

Class Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Grenadier Foot Grenz Grenz Grenz Grenz Grenz Grenz Grenz x1 Grenz Horse x1 Grenz x1 Grenz Horse x1 Grenz Grenz Hussar Hussar Hussar Grenz Horse Grenz Horse Grenz

DP No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

Notes: IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of unit counters with same name, except as follows. All cavalry regiments are divided into 2 counters. Cuirassiers have 1 affiliated Carabinier Auxiliary, & Dragoons have an affiliated Horse Grenadier Auxiliary. These are not recorded elsewhere in the OoB. Exception: KR Caraffa only has 1 unit. Unless otherwise noted, all infantry regiments consist of 3 (battalion) units plus 2 Grenadier Auxiliaries. These are not recorded elsewhere in the OoB. * Converged Grenadier unit (Ex. Rule 4.21). Military Border MZP forces (Ex. Rule 4.35). See top of chart (page 1) for SP total. See also 4.45. These forces are a Frontier Contingent (4.18).

Auxiliary Notes: Class Pioneers Sappers Boatmen Pontooneers Marines DP No No No No No Multiplier indicates number of Auxiliaries with same name. Boatmen match Gunboat Flotillas listed in 6.215.

Artillery Counters Batterie Batallionkanone Battery Counters Feldartillerie Field Artillery HQ markers Belagerungartillerie Siege Artillery HQ markers x12 x4 x4

Notes:Maximum number of Artillery SPs of each Class per HQ is 9. Arsenals may have an unlimited number of Artillery SPs. Artillery Markers are named by HQ. SPs/Batteries from other Contingents are listed separately; those SPs are not distinguished during play except by their Battery Markers.

6.215 Available HQs & Other Items Name Die Kaiserliche Armee Army von Serbien Korps von Siebenburgen Korps von Bosnien Column A through D Item Grand Army HQ Army HQ Army HQ Army HQ Column HQ Name Garrison 1-20 Imperial Flotilla A, B, & C Gunboat SPs (for use in Flotillas) Item Garrison HQ Gunboat Flotilla x12 total

6.22 Bavarian Contingent & Reichsarmee ForcesForces Name DR Hohenzollern DR Stulpnagel DR Kurfrsten IR Prinz Max-Josef IR Trring IR Morawitzky IR Minucci IR Truche IR Preysing IR Shrding Batallion Bayricher Grenadier x1* Geschwader Bayricher Grenadier x1* Bayricher Artillery SPs x3 (3 Batteries) IR Wrzburg x1 & 1 Grenadier IR Kurkolnisches Leib x1 IR Kurkolnisches Wildenstein x1 IR Kurmainz x4 & 1 Grenadier IR Kurtrier x2 Kurkolnisches Grenadier Companie Class Medium Cavalry Medium Cavalry Medium Cavalry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Grenadier Foot Horse Grenadier Field Line Infantry Reichsarmee Guard Infantry Reichsarmee Line Infantry Reichsarmee Line Infantry Reichsarmee Line Infantry Reichsarmee Gren. Ft Aux. Reichsarmee DP No No No No No No No No No No Yes Yes No No No No No No No Notes: see Ex. Rule 4.32. IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of Unit counters with same name, except as follows. Bavarian DRs consist of a single-counter regiment & 1 horse Grenadier Auxiliary (not listed elsewhere). Bavarian IRs consist of 1 (battalion) Unit & 1 Grenadier Auxiliary (not listed elsewhere). Reichsarmee forces (Ex. Rule 4.34) are Imperial Contingent but are received with the Bavarians. Kurmainz has 4 (battalion) Units; Kurtrier has 2 (battalion) Units. Neither has Grenadiers. *Converged Grenadier unit (Ex. Rule 4.21).

6.23 Saxon ContingentForces Name KR Krprinz KR Maffey KR Bestenbostel DR Sonderhausen DR Chevalier de Saxe IR Sulkowsky IR Saxe-Weienfels IR Haxthausen IR Rochau Batallion Sachsen Grenadier x1* Artillery SPs x3 (3 Batteries) Class Heavy Cavalry Heavy Cavalry Heavy Cavalry Medium Cavalry Medium Cavalry Line Infantry Line Infantry Line Infantry Line Infantry Grenadier Foot Field DP No No No No No No No No No Yes No Notes: see Ex. Rule 4.32. IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of unit counters with same name, except as follows. IRs consist of 2 (battalion) Units & 1 Grenadier Auxiliary (not listed elsewhere). *Converged Grenadier unit (Ex. Rule 4.21).

6.24 Hessian ContingentForces Name Hessen-Kassel Leib Reiter Regiment DR von Lillenbrach IR Garde Regiment von Hessen-Kassel IR Prinz Karl IR Calenwijk IR Prinz Maximillian Batallion Hessen Grenadier x2* Artillery SPs x2 (2 Batteries) Class Heavy Cavalry Medium Cavalry Guard Infantry Line Infantry Line Infantry Line Infantry Grenadier Foot Field DP No No No No No No Yes No Notes: see Ex. Rule 4.32. IR = Infantrie Regiment DR = Dragoner Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of unit counters with same name, except as follows. Hessian IRs consist of 2 (battalion) Units & 2 Grenadier Auxiliaries (not listed elsewhere). *Converged Grenadier unit (Ex. Rule 4.21).

6.25 Montenegrin ContingentForces Name Montenegrin Pandour x3 Class Mountaineer DP Yes Notes: see Ex. Rule 4.323. DP = Dual-Purpose Unit (Ex. Rule 3.13). Multiplier indicates number of Units with same name.

Add 3 SPs to Imperial Muster Zone Pool when received.

6.26 Italian (Modenese) ContingentName IR della Palude x3 & 3 Grenadiers Artillery SPs x1 (1 Battery) Class Line Infantry Field DP No No Notes: see Ex. Rule 4.32. DP = Dual-Purpose Unit (Ex. Rule 3.13). Multiplier indicates number of Units with same name.

6.27 LeadersName Groherzog Franz Stephan von Toscana Feldmarshal Lothar J. Graf von Knigsegge-Rothenfels Feldmarshal Georg O. Graf von Wallis General der Cavallerie Ludwig A. Graf von Khevenhller General der Cavallerie Christian S. Graf von Wurmbrand General der Cavallerie Johann C. Seherr Freiherr von Tost General der Cavallerie Victor Graf Philippi Feldzugmeister Georg C. Frst von Lobkowitz Feldzugmeister Samuel Freiherr von Schmettau Feldzugmeister Wilhelm R. Graf von Neipperg Feldzugmeister Joseph Frst von Sachsen-Hildeburghausen Feldzugmeister Francesco Cavaliere Marullo Feldzugmeister Friedrich H. Graf von Seckendorff General der C. Alexander J. Graf von Sulkowsky (Saxon Contingent) Feldmarshallieutenant F. Wenzel von Wallis Feldmarshallieutenant Graf von Berlichingen Feldmarshallieutenant Krolyi J. Frst von Batthyny Feldmarshallieutenant Carl H. Conte di Chauviray Feldmarshallieutenant Karl Frst von Lotharingen Feldmarshallieutenant Willhelm Prinz zu Sachsen-Gotha Feldmarshallieutenant Antonio Botta Conte dAdorno Feldmarshallieutenant von Thgen Feldmarshallieutenant Wenzel A. Frst von Liechtenstein Feldmarshallieutenant von Ballayra Feldmarshallieutenant Heinrich Ferdinand Mffling Feldmarshallieutenant Freiherr von Stein Feldmarshallieutenant von Miglio Feldmarshallieutenant von Damnitz Feldmarshallieutenant Peter Freiherr Gld Fieffenau Feldmarshallieutenant von Chanclos Feldmarshallieutenant Karl August F. Frst zu Waldeck Graf von Pyrmont Feldmarshallieutenant Jszef Graf Esterhzy de Galantha Feldmarshallieutenant Franz de Paula Herr und Freiherr von Stubenburg Feldmarshallieutenant Julius Heinrich G. Friesen Feldmarshallieutenant Johann D. Freiherr von Frstenbusch Feldmarshallieutenant Kavanagh Feldmarshallieutenant Karl Sigismond F. W. Baron Leutrum Feldmarshallieutenant von Rmer Feldmarshallieutenant von Guadagni Feldmarshallieutenant Erst A. Freiherr von Petrasch Feldmarshallieutenant von Succow Feldmarshallieutenant von Styrm Feldmarshallieutenant von Wittorff Feldmarshallieutenant von Wuscheletitz Feldmarshallieutenant Friederich A. Graf von Rutowsky (Saxon Contingent) Feldmarshallieutenant von Thrring (Bavarian Contingent) Admiral Gian Luca di Pallavincini-Centurioni Rank Royal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal General General General General General General General General General General General General General General General General General General General General General General General General General General General General General General General General Admiral Faction Lorraine Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Bavarian Either Notes: At the start of a scenario, determine the Faction to which each Leader belongs, per Ex. Rule 3.4. Note that a few Leaders only belong to one Faction. Bavarian and Saxon Leaders are received with their respective Contingents. See Ex. Rule 4.28 for the Admiral. See Ex. Rule 3.22 for the Royal.

IMPERIAL SCENARIO DEPLOYMENTSFor all scenarios, if no quantity is given for a regiment or other item, all elements with the same name are present (example: under 7.11 at Vipolanka, 1st item, KR Cordua. By the OoB, this consists of 2 Unit counters and a Carabinier Company Auxiliary. Since no quantity is given, both Unit counters are located here, and the Carabinier is Available thus placed in the Available Box or assigned to a Converged Unit). IR Alt Wrtemburg x2 battalions

7.0 MINOR SCENARIOS7.1 THE SWORD OF ALIThe Balkan Campaign of 1737

7.11 von Seckendorffs CommandAt Vipolanka (TK2/Titril/ESE7) KR Cordua KR Portugal KR Lobkowitz KR Hohenembs KR Wurmbrand KR C. Palffy KR Hohenzollern DR Althann DR Wrtemburg DR Bayern DR Lichtenstein IR Max Starhemberg x2 battalions IR Schulemburg x2 battalions IR Karl Lotharingen x2 battalions IR Onelli x2 battalions IR Baaden-Baaden x 1 battalion IR Harrach x1 battalion IR Vasquez x2 battalions IR Franz Wallis x2 battalions IR Damnitz x1 battalion IR Frstenbusch x1 battalion IR Bayreuth x1 battalion IR Heister x2 battalions IR Mffling x2 battalions IR Wenzel Wallis x2 battalions IR Knigsegge x1 battalion Dual-Purpose Units (may begin in either role) HR CzkyHistorical Leaders Schmettau Wurmbrand Leutrum Thngen Miglio Stein

IR Seckendorff x2 battalions IR Marull x2 battalions IR Gld x2 battalions IR Jung Wlfenbuttel x2 battalions Dual-Purpose Units (may begin in either role) HR Alte Desff HR SplenHistorical Leaders Franz von Lotharingen (Royal) Seckendorff (Adlatus) Khevenhller Philippi Wuschletitz W. Wallis Petrasch Styrm Batthyany Kavanagh

At Peterwardein (TK2/Titril/SW2) IR Thngen x1 battalion At Belgrade (TK2/Titril/SSE8) IR Alt Wrtemburg x1 battalion IR Marully x1 battalion IR Gld x1 battalion At Sabatz (TK2/Titril/SSW6) IR Seckendorff x1 battalion At Temesvr (TK2/Titril/NE7) IR Bayreuth x2 battalions At Alt Orsova (TK3/Ribnik/WSW10) IR Wileczek x1 battalion At Neu Orsova (TK3/Ribnik/WSW9) IR Heister x1 battalion IR Onelli x 1 battalion

7.12 von Sachsen-Hildeburghausens CommandAt Gradiska (TK1/Sisak/SE7) KR Diemar DR Khevenhller DR Jrger DR DOllone IR Alt Wlfenbuttel x3 battalions IR Reitzenstein x3 battalions IR Jung Daun x2 battalions IR Mltke x2 battalions IR Platz x2 battalions IR Franz Lotharingen x3 battalions

At Semlin (TK2/Titril/S4) KR J. Palffy KR Hamilton KR Caraffa KR Lanthieri KR Seher DR Philippi DR Bathyan DR Savoye IR Wileczek x2 battalions IR Ogilvi x2 battalions IR Max Hessen x3 battalions IR Schmettau x3 battalions IR Knigsegge x2 battalions IR Thngen x2 battalions

Dual-Purpose Units (may begin in either role) HR KrolHistorical Leaders Sachsen-Hildeburghausen Mffling Succow Rmer

7.15 AuxiliariesAll Auxiliaries listed under 6.213 are in the Available Box. Boatmen may be Tasked to Depts during initial deployment. Exceptions: DP Units not listed under 7.11-7.14 are initially assigned to the Imperial Muster Zone Pool and are not Formed. See 7.18. Grenadiers & Carabinier Companies belonging to the Cavalry and Infantry regiments listed under 7.11-7.14 are available, even if only one (1) of the Unit counters is in play. If none of the Unit counters are in play, that regiments associated Auxiliaries are not in play either.

7.13 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any Fortifications in TransylvaniaHistorically, Army HQ, & in consequence most force concentrations, were at Hermanstadt

7.16 LeadersAll Imperial Leaders, per 6.27, in the Officers Mess, except as noted below. Saxon & Bavarian Leaders are received with their respective Contingents and not before. Franz Stephan is not in play at game start. He arrives per Ex. Rule 3.22.

KR Podtzatazky KR Hautois KR Lubomirsky DR Kohry IR Baaden-Baaden x2 battalions IR Harrach x2 battalions IR Vasquez x1 battalion IR Franz Wallis x1 battalion IR Damnitz x2 battalions IR Frstenbusch x2 battalions IR Mffling x1 battalion IR Wenzel Wallis x1 battalion Dual-Purpose Units (may begin in either role) HR Ghilyan HR PestwrmegeHistorical Leaders F. Wallis Frstenbusch Guadagni

7.17 Artillery & SupplyArtillery as listed under 6.214. Artillery SPs may be assigned to any Formed HQ(s), or remain in the Arsenal, as desired. Gunboat Flotillas as listed under 6.215. 4 Depts may be deployed at Full in any Friendly Fortifications on the map.

7.18 Military Border MZP35 SPs per 6.212 Associated counters listed at bottom of 6.211. The 6 Hussar Regiments (HR) listed on page 1 of the OoB are NOT included in this pool (Ex. Rule 4.352). These forces may deploy as Units, as Auxiliaries, or remain as SPs in the pool, as desired.

7.14 Adriatic CommandRestricted by Ex. Rule 4.33. Hex references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)

At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1 battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1 battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR Gylula x1 battalion

7.19 ReinforcementsThe following are available to be Formed (and may be Formed during deployment): All HQs 6.215 All Garrisons 6.215 Batallion Grenadier (Converged Grenadier units) x8 Geschwader Carabinier (Converged Carabinier units) x4 Geschwader Grenadier (Converged Grenadier units) x4 Force Allocations A number of variable Reinforcements can be received. For each of these, consult the Force Allocation Table (found at the end of this booklet) after set up, but before commencing play. The procedures described in Ex. Rule 3.1 are followed, but for the arrival of forces, count the number of elapsed Turns as if the FAT had been consulted on the last Turn of the previous Year (i.e. when it would have been consulted in a Campaign Game). The following are the potential Reinforcements that may be received: 1) The Saxons, as listed under 6.23, plus Leaders Sulkowsky & Rutowsky. Historically, Arrive per FAT: their receipt has already been confirmed roll only to determine the Turn of entry.

Historical Note: the corps had only reached Moravia by May; parts of it arrived in time to assist with operations against Widdin. Sulkowsky was the corps commander.

7.22 Winter Quarters Off MapEnter per scenario special rule (last paragraph of 7.2 special rules). Pressburg & Upper Hungary Districts KR Hamilton KR J. Palffy KR Seher KR Hohenzollern DR Savoye DR Lichtenstein IR Karl Lotharingen x2 battalions IR Heister x2 battalions IR Thngen x2 battalions IR Gld x2 battalions IR Schmettau x2 battalions Dual-Purpose Units (may begin in either role) HR Czky HR Krol Growardein District KR Hohenembs KR Lobkowitz DR Althann IR Schulemburg x1 battalion IR Thngen x1 battalion IR Max Starhemberg x1 battalion IR Gld x1 battalion IR Platz x1 battalion IR Schmettau x1 battalion IR Alt Wlfenbuttel x1 battalion Dual-Purpose Units (may begin in either role) HR Splen Edenburg District KR Diemar DR Khevenhller DR Philippi DR Jrger DR Bayern IR Platz x2 battalions Ofen District KR C. Palffy DR DOllone IR Jung Wlfenbuttel x2 battalions IR Alt Wlfenbuttel x2 battalions IR Max Starhemberg x2 battalions

2) The Montenegrins, as listed under 6.25 per Ex. Rule 4.323. 3) Imperial Replacements. The Turns prior to scenario start are not counted. Campaign Game Add: 4) Additional Imperial Forces. All remaining Imperial Infantry Regiment (IR) Unit counters, including Units that belong to Imperial IRs listed for this scenario, but not themselves listed in sections 7.117.14 may be Formed with Replacement SPs.. If a counter of an Imperial IR is entered as a Reinforcement for the first time, even if only 1 battalion is entered, all its associated Grenadier Auxiliaries are immediately added to the Available Box. 5) All remaining Contingents are available per Ex. Rule 3.1.Historical Note: as of 1736, IR Sachsen-Hildeburghausen was in Italy, Walsegg & Salm-Salm in the Reich, Alt Daun & Wurmbrand in the Austrian Netherlands. The remainder of the IR & the missing battalions from some Italian-based regiments (not used at all in the game) remained in the latter two locations throughout the war.

7.2 ROSES FROM THE SOUTHThe Banat, 1738

7.21 Winter Quarters On MapUnits may not be Subordinated to HQs, only to Garrisons. Anywhere in The Banat KR Lubomirsky KR Wurmbrand IR Mffling x3 battalions IR Franz Wallis x3 battalions IR Bayreuth x3 battalions IR Wileczek x2 battalions IR Heister x1 battalion IR Onelli x 3 battalions Within 4 Hexes of Semlin (TK2/Titril/S4) KR Lanthieri IR Ogilvi x3 battalions IR Seckendorff x3 battalions IR Alt Wrtemburg x3 battalions IR Marully x3 battalions Dual-Purpose Units (may begin in either role) HR Alte Desff Within 3 hexes of Semlin (TK2/Titril/S4) KR Caraffa IR Knigsegge x3 battalions IR Franz Lotharingen x3 battalions Anywhere in Slavonia DR Wrtemburg IR Wileczek x1 battalion IR Max Hessen x3 battalions IR Mltke x3 battalions IR Reitzenstein x3 battalions Anywhere in Croatia IR Jung Daun x3 battalions IR Karl Lotharingen x1 battalion

7.23 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any Fortifications in Transylvania KR Podtzatazky KR Hautois KR Cordua KR Portugal DR Kohry DR Bathyan IR Baaden-Baaden x3 battalions IR Harrach x3 battalions IR Vasquez x3 battalions IR Damnitz x3 battalions

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IR Frstenbusch x3 battalions IR Wenzel Wallis x3 battalions Dual-Purpose Units (may begin in either role) HR Ghilyan HR Pestwrmege

7.27 Artillery & SupplyArtillery as listed under 6.214. Artillery SPs are assigned to the Arsenal. Gunboat Flotillas as listed under 6.215. Up to 2 Depts may be deployed at Reduced strength in any Friendly Fortifications on the map.

7.24 Adriatic CommandRestricted by Ex. Rule 4.33. Hex references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)

7.28 Military Border MZP35 SPs per 6.212 Associated counters listed at bottom of 6.211. The 6 HRs listed on page 1 of the OoB are NOT included in this pool (Ex. Rule 4.352). These forces are all in the pool.

At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1 battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1 battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR Gylula x1 battalion

7.29 ReinforcementsThe following are available to be Formed: All HQs 6.215 All Garrisons 6.215 Batallion Grenadier (Converged Grenadier units) x8 Geschwader Carabinier (Converged Carabinier units) x4 Geschwader Grenadier (Converged Grenadier units) x4 Important. No HQs may be Formed at scenario start. Force Allocations A number of variable Reinforcements can be received. For each of these, consult the Force Allocation Table (found at the end of this booklet) after set up, but before commencing play. The procedures described in Ex. Rule 3.1 are followed, but for the arrival of forces, count the number of elapsed Turns as if the FAT had been consulted on the last Turn of the previous Year (i.e. when it would have been consulted in a Campaign Game). The following are the potential Reinforcements that may be received: 1) Additional Imperial Forces. All remaining Imperial Infantry Regiment (IR) Unit counters, including Units that belong to Imperial IRs listed for this scenario, but not themselves listed in sections 7.217.24 may be Formed with Replacement SPs.. If a counter of an Imperial IR is entered as a Reinforcement for the first time, even if only 1 battalion is entered, all its associated Grenadier Auxiliaries are immediately added to the Available Box. 2) The Bavarians, as listed under 6.22, plus Leader Trring.Historical Note: the negotiations over the use of Bavarian troops took so long (involving the question of whether the rival Imperial candidate, Franz Stephan, would step aside from command he did) that they did not arrive in theatre until the war was over in the following year!

7.25 AuxiliariesAll Auxiliaries listed under 6.213 are in the Available Box. Boatmen may be Tasked to Depts during initial deployment. After Deployment, roll one (1) die. Randomly select that many Auxiliaries and place them in the Recovery Box. Dual-Purpose units are not exempt, if they have been deployed in an Auxiliary role. Exceptions: DP Units not listed under 7.21-7.24 are initially assigned to the Imperial Muster Zone Pool and are not Formed. See 7.28. Grenadiers & Carabinier Companies belonging to the Cavalry and Infantry regiments listed under 7.21-7.24 are available, even if only one (1) of the Unit counters is in play. If none of the Unit counters are in play, that regiments associated Auxiliaries are not in play either.

7.26 LeadersAll Imperial and Saxon Leaders, per 6.27, in the Officers Mess. Groherzog Franz von Lotharingen (Royal), with F.M. von Knigsegge-Rothenfels as his Adlatus (Ex. Rule 3.324), are automatically Posted to the Grand Army HQ when it is Formed (historically, at Temesvr). The Bavarian Leader is received with his Contingent.

3) The Saxons, as listed under 6.23, plus Leaders Sulkowsky & Rutowsky. When determining starting CE values, apply the same modifier as the Imperial Contingent. 4) The other Contingents (Hessians, Montenegrins, & Modenese) are NOT available in this scenario. 5) Imperial Replacements. The Turns prior to scenario start are not counted.

7.3 TURKISH DELIGHTThe Siege of Belgrade, 1739

7.32 Other Forces in Main TheatreAt Temesvr, or In Garrison in Slavonia, Croatia, Hungary, the Banat, or Serbia (Unless at Temesvr, forces to be In Garrison. Note that there is Plague in the Banat that requires a Cordon to prevent Spread. Forces at Temesvr may begin subordinated to HQs.) KR Lubomirsky KR C. Palffy KR Seher KR Hohenembs DR Wrtemburg DR DOllone DR Khevenhller IR Salm-Salm x3 battalions IR Onelli x3 battalions IR Franz Lotharingen x1 battalion IR Seckendorff x1 battalion IR Gld x1 battalion IR Platz x1 battalion IR Schmettau x1 battalion IR Ogilvi x1 battalion IR Reitzenstein x1 battalion IR Alt Wlfenbuttel x1 battalion IR Walsegg x1 battalion IR Thngen x1 battalion IR Karl Lotharingen x1 battalion IR Max Hessen x1 battalion IR Franz Wallis x1 battalion IR Schulemburg x1 battalion IR Bayreuth x1 battalion IR Mffling x1 battalion Saxons KR Krprinz KR Maffey KR Bestenbostel DR Sonderhausen DR Chevalier de Saxe IR Sulkowsky IR Saxe-Weienfels IR Haxthausen IR Rochau Dual-Purpose Units (may begin in either role) HR Krol HR Czky At Temesvr In Garrison (TK2/Titril/NE7) DR Philippi IR Max Starhemberg x3 battalions IR Heister x1 battalion Dual-Purpose Units (may begin in either role) HR Alte DesffHistorical Leaders FzM Neipperg

7.31 von Wallis CommandAt Belgrade, In Garrison (TK2/Titril/SSE8) IR Ogilvi x2 battalions IR Della Palude (Modenese) x1 battalion IR Alte Daun x2 battalions IR Jung Daun x2 battalions IR Knigsegge x1 battalion IR Mltke x1 battalion IR Marully x2 battalions IR Jung Wlfenbuttel x2 battalions IR Schulemburg x2 battalions IR Bayreuth x2 battalions IR Mffling x2 battalions Grenz Battalions x5 battalionsHistorical Leaders Succow Garrison Commander

At Semlin (TK2/Titril/S4) KR Hohenzollern KR Wurmbrand KR J. Palffy KR Caraffa KR Diemar KR Lanthieri KR Hamilton DR Althann DR Bayern DR Savoye IR Franz Lotharingen x2 battalions IR Seckendorff x2 battalions IR Marully x1 battalion IR Heister x2 battalions IR Gld x2 battalions IR Platz x2 battalions IR Wrtzburg x1 battalion IR Mltke x2 battalions IR Schmettau x2 battalions IR Alte Daun x1 battalion IR Jung Daun x1 battalion IR Reitzenstein x2 battalions IR Knigsegge x2 battalions IR Alt Wlfenbuttel x2 battalions IR Walsegg x2 battalions IR Thngen x2 battalions IR Della Palude (Modenese) x2 battalions IR Karl Lotharingen x2 battalions IR Max Hessen x2 battalions IR Franz Wallis x2 battalions Grenz Battalions x6 battalions Dual-Purpose Units (may begin in either role) HR SplenHistorical Leaders FM Wallis

7.33 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any Fortifications in Transylvania KR Podtzatazky KR Hautois KR Cordua KR Lobkowitz KR Portugal DR Kohry DR Bathyan DR Lichtenstein IR Baaden-Baaden x3 battalions IR Harrach x3 battalions IR Vasquez x3 battalions IR Damnitz x3 battalions IR Frstenbusch x3 battalions IR Wenzel Wallis x3 battalions Dual-Purpose Units (may begin in either role) HR Ghilyan HR PestwrmegeHistorical Leaders FM Lobkowitz F. Wallis Frstenbusch Guadagni

7.37 Military Border MZP35 SPs per 6.212 Associated counters listed at bottom of 6.211. The 6 HRs listed on page 1 of the OoB are NOT included in this pool (Ex. Rule 4.352). These forces may deploy as Units, as Auxiliaries, or remain as SPs in the pool, as desired. Exception: 5 Grenz Dual-Purpose units must be deployed In Garrison at Belgrade. 6 more must be deployed as units at Semlin. Subtract 11 SPs from the Muster Zone Pool.

7.38 AuxiliariesAll Auxiliaries listed under 6.213. No Modenese Auxiliaries are in play at start. Saxon Auxiliaries are. *Plus the Grenadier & Carabinier Auxiliaries listed under each Command. These Auxiliaries have been divided by Command for historical interest only: there is one Available/Recovery Box. After Deployment, roll one (1) die. Randomly select that many Auxiliaries and place them in the Recovery Box. Dual-Purpose units are not exempt, if they have been deployed in an Auxiliary role.

7.34 Adriatic CommandRestricted by Ex. Rule 4.33. Hex references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)

7.39 ReinforcementsThe following are available to be Formed: All HQs 6.215 All Garrisons 6.215 Batallion Grenadier (Converged Grenadier units) x8 Geschwader Carabinier (Converged Carabinier units) x4 Geschwader Grenadier (Converged Grenadier units) x4 Important. No HQs may be Formed at scenario start. Force Allocations A number of variable Reinforcements can be received. For each of these, consult the Force Allocation Table (found at the end of this booklet) after set up, but before commencing play. The procedures described in Ex. Rule 3.1 are followed, but for the arrival of forces, count the number of elapsed Turns as if the FAT had been consulted on the last Turn of the previous Year (i.e. when it would have been consulted in a Campaign Game). The following are the potential Reinforcements that may be received: 1) Additional Imperial Forces & Modenese. All remaining Imperial Infantry Regiment (IR) Unit counters, including Units that belong to Imperial IRs listed for this scenario, but not themselves listed in sections 7.317.34 may be Formed with Replacement SPs.. If a counter of an Imperial IR is entered as a Reinforcement for the first time, even if only 1 battalion is entered, all its associated Grenadier Auxiliaries are immediately added to the Available Box. 2) The Bavarians, as listed under 6.22, plus Leader Trring Arrive per Reinforcement Request Table. NB. Per the table, the chances of the Bavarians becoming available are very slim. 3) The other Contingents (Hessians, & Montenegrins) are NOT available in this scenario. 3) Imperial Replacements. The Turns prior to scenario start are not counted.

At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1 battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1 battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR Gylula x1 battalion

7.35 LeadersAll Imperial Leaders, per 6.27, in the Officers Mess.

7.36 Artillery & SupplyArtillery as listed under 6.214, plus the Modenese & Saxon SPs. Artillery SPs are assigned as desired. Gunboat Flotillas as listed under 6.215. 2 Depts may be deployed at Full strength in any Friendly Fortifications on the map.

8.0 ON THE BEAUTIFUL BLUE DANUBEThe Russo-Austro-Turkish War: Balkan Theatre Grand Campaign 1737-39

Campaign Scenario deployment is identical to Scenario 7.1 (sections 7.11 through 7.19). ***************************************************************************************************

9.0 TRKENKRIEGThe Russo-Austro-Turkish War Grand Campaign 1735-39

Campaign Scenario deployment is identical to Scenario 7.1 (sections 7.11 through 7.19) for all three scenario start dates.Before the Imperial Side enters the game, consult the FAT on the Nov-Dec 1737 Turn to determine what Loaned Contingents may enter play in 1737. Begin checking for their arrival on the first (1st) Turn of 1737. If any arrive before play begins, they may be deployed in any locations containing Imperial Units (Auxiliaries, Leaders, etc. are deployed according to their nature). The Military Border MZP Expeditionary Limits for 1737 are in force when the Imperial Side enters play. Replacements begin when the Imperial Side enters play.

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IMPERIAL FORCE ALLOCATION TABLEYEAR 1736 1737 1738 1739 Entry? SAXONY 0-2 0-7 0-8 0-5 0-1 HESSE 0 0-4 0-2 NA 0-1 BAVARIA NA 0 0-3 0-7 0-1 COLOGNE NA NA 0 0-3 0 MODENA NA 0-2 0-4 0-7 0-2 MONTENEGRO **Special**

0-4

TURN Nov-Dec Dec-Jan Jan Jan-Feb Feb-Mar Mar-Apr Apr-May May May-June June-Jul Jul-Aug Aug Aug-Sep Sep-Oct Oct Oct-Nov

IMPERIAL REPLACEMENTS 1737 1738 2 3/1 3/1 3 3 2 2 2 1 1 1 1 0 0 0 0 1 1 2 1/1 2 1 2 1/1

1739 2 3/1 3/1 2 2 2 1 1 1 0 0 0 0 1 1 1

MILITARY BORDER MZP YEAR EXPEDITIONARY SPs 1737 12 1738 15 1739 15Military Border expeditionary SPs = those SPs that may operate outside their MZP Territories. Limitation applies from calendar Year to calendar Year. Actual counters can vary throughout the Year so long as SP limits are kept.

The following modifier applies to Imperial Replacements: reduce SPs by one (1) to a minimum of zero (0) if there is a Plague Outbreak (Ex. Rule 3.54) on the TK maps.

Explanation: for Loaned Contingents, consult the upper table in the Reinforcement step of the Administrative Phase of each November-December Turn. Cross-index the coming Year (not the current Year) and roll one (1) die for each Contingent. If the result falls within the range given that Contingent has been received. Starting with the first (1st) Turn of the calendar Year, consult the Entry? row each Turn during the Reinforcement step of the Administrative Phase, and roll one (1) die per Contingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingent arrives this Turn and its forces may immediately enter a Reinforcements. Once a Contingent has been received it will eventually arrive; keep checking each Turn until it does so. For all Loaned Contingent receipt die rolls (not Entry? die rolls), take (Opposing Faction Influence Player Faction Influence)/2 and add the result to the die roll. If there is a Plague Outbreak on the TK maps add one (+1) to all Loaned Contingent receipt die rolls. **Montenegro. This Contingent is automatically received if the Imperial Side Controls Novi Pazar (TK6/Uzhice/SE7) or any Town in Montenegro at the time the FAT is consulted. Note that the Imperial player must still check for their Turn of entry. The SPs are added to the Imperial Frontier MZP, per Ex. Rule 4.323. Imperial Replacements. This section is used to generate small numbers of Reinforcement SPs that can be used to Form Units (or Auxiliaries) in the dead pile (including Imperial Contingent counters that have not yet entered play). SPs can be saved up and spent in the Reinforcement step of any Administrative Phase. 1st number is Infantry, 2nd number (if any) is Cavalry. Entry Locations: all new forces enter via the North or West TK map edges within the bounds of Imperial-Controlled Territory. Exceptions: Military Border forces appear within the Military Border MZP Territories; non-Reichsarmee Imperial Contingent Units may appear at any Friendly-Controlled Grade 6 Fortification in Imperial-Controlled Territory. Trkenkrieg/Heirs of the Golden Horde Imperial OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

6.3 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE OTTOMAN OOB BOOKTrkenkrieg Heirs of the Golden Horde Ottoman OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special directions. Dispositions are given in the Scenario Deployment section. Dispositions are given in the Scenario Deployment section. Because historical information about Ottoman forces is limited, the deployment information is very brief reference the OoB lists for details. Unless specifically assigned a role by the scenario, Dual-Purpose Units (4.27) beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Ottoman player sees fit. Units for each Frontier Defence/Provincial Army pool are listed with each Provincial Armys forces and are the same in every scenario.

6.31 Kapikulu Askerleri (Regular Army) Forces6.311 Infantry & Cavalry Units Name Mteferrikas Sipahi Alay Sipahiyan Oghlan Sipahi Alay Sildaran Sipahi Alay Ulfeciyan-i Yemin Sipahi Alay Ulfeciyan-i Yesar Sipahi Alay Gureba-i Yemin Sipahi Alay Gureba-i Yesar Sipahi Alay Mixed Sekban Janissary Ortas Elite Blk Janissary Ortas Blk Janissary Ortas Mixed Cemaat Janissary Ortas Humbarasi Alay TK 2 16 12 1 1 1 1 6 10 24 10 2 HGH Class Guard Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Line Infantry Guard Infantry Line Infantry Line Infantry Grenadier Foot* DP? No No No No No No No No No No No Yes Notes: * Converged Grenadier Unit (Ex. Rule 4.21) see Auxiliaries section for breakdowns. Cemaat Janissaries are part of the Kapikulu Askerleri Contingent, but are assigned to Eylet Askerleri MZPs because they are returned to those MZPs per Ex. Rule 4.422. They are deployed as listed in the Eylet Askerleri sections (6.32-6.34). Eligible for Mutiny (Ex. Rule Ex. Rule 4.455+). TK/HGH columns indicate number of counters provided in each game; these are not deployment restrictions. DP? = Dual-Purpose Unit (Ex. Rule 3.13). Notes: TK/HGH columns indicate number of counters provided in each game; these are n o t deployment restrictions. DP? = Dual-Purpose Unit? (Ex. Rule 3.13).

15

6.312 Auxiliaries Name Humbarasi Blk Laghimilars Top Arabailari Levents Kayit Bulunamadi Betakish Deli Alay 6.313 Artillery SPs 14 6 Class Field Siege TK 10 2 2 2 1 3 Item Top Batarya x14 Topshu Ocaghi x4 Humbarailar x4 Battery Counters Field Artillery SP markers Siege Artillery SP markers HGH 1 2 1 2 3 Class Grenadier Pioneers & Sappers Marines Pontooneers Dervish Guide DP? No No No No No No

Notes: Multiplier indicates number of counters with same name.

6.314 Available HQs Name Padishah Orduin Rumeli Kolorduin ok Tural Kolorduin Silistre Kolorduin Bosna Kol A through Kol F Wlach Coloana A (Wallachian) Wlach Coloana B (Moldavian) Bujak Tatar Tirkem (Bujak Horde) Krte Kol (Kurdish) Dummy x2 Garrison 1-20 TK Garrison 21-30 HGH Item Grand Army HQ Army HQ Army HQ Army HQ Column HQ Column HQ Column HQ Column HQ Column HQ Dummy Formation Garrison HQ Garrison HQ

6.32 Ottoman Naval ForcesBalkan Gunboat Flotillas Morava Flotilla Danube Flotilla Gunboat SPs (for use in Balkan Flotillas) Gunboat Flotilla Gunboat Flotilla 6 Black Sea Fleet Karadeniz Filo (Black Sea Fleet) Azakdeniz Filotilla (Azov Flotilla) Total Naval SPs Max SPs 9 3 12 Naval Flotilla Naval Flotilla

6.33 Bosna Eylet Askerleri (Bosnian Provincial Army) MZP Frontier ContingentInfantry & Cavalry Units Name Bosnian Sipahi Bosnian Svari Alay Bosnian Azaps Bosnian Tfekis Bosnian Gnllyan SPs 14 4 2 7 5

Total SPs for the Army = 32Class Medium Cavalry Irregular Horse Line Infantry Mountaineer Mountaineer DP? No Yes No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments.

6.34 Silistre Eylet Askerleri (Silistrian Provincial Army) Frontier ContingentInfantry & Cavalry Units Name Silistrian Sipahi Silistrian Svari Alay Silistrian Azaps Silistrian Tfekis Silistrian Gnllyan SPs 14 4 4 8 8

Total SPs for the Army = 38 + 7 C.J.Class Medium Cavalry Irregular Horse Line Infantry Irregular Irregular DP? No Yes No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments. C.J. = Cemaat Janissary

6.35 Rumeli Eylet Askerleri (Rumelian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Name Rumelian Sipahi Rumelian Svari Alay Rumelian Azaps Rumelian Tfekis Rumelian Gnllyan SPs 18 8 6 9 9

Total SPs for the Army = 50 + 3 C.J.Class Medium Cavalry Irregular Horse Line Infantry Irregular Irregular DP? No Yes No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments. C.J. = Cemaat Janissary

6.36 Anadolu Eylet Askerleri (Anatolian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Name Anatolian Sipahi Anatolian Svari Alay Anatolian Azaps Anatolian Tfekis Anatolian Levends Anatolian Yrks SPs 12 6 6 6 8 10

Total SPs for the Army = 48Class Medium Cavalry Irregular Horse Line Infantry Irregular Irregular Mountaineers DP? No Yes No Yes Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments.

6.37 Ezerum Eylet Askerleri (Ezerum Provincial Army) MZP Frontier ContingentInfantry & Cavalry Units Name Ezerum Sipahi Ezerum Svari Alay Ezerum Azaps Ezerum Tfekis Ezerum Levends SPs 12 6 4 10 10

Total SPs for the Army = 42 + 15 C.J.Class Medium Cavalry Irregular Horse Line Infantry Mountaineer Mountaineer DP? No Yes No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments. C.J. = Cemaat Janissary. Cemaat Janissaries of the eastern provinces were at the disposal of the Bey of Trabezond (in the game, the Ezerum MZP) for use in the Black Sea coastal garrisons. These SPs can be located anywhere on the HGH maps (not just on the coast).

6.38 Mezopotamya Eylet Askerleri (Iraqi Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Name Mezopotamya Sipahi Mezopotamya Svari Alay Mezopotamya Azaps Mezopotamya Tfekis Mezopotamya Levends SPs 8 8 4 10 10

Total SPs for the Army = 40Class Medium Cavalry Irregular Horse Line Infantry Irregular Irregular DP? No Yes No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments.

6.39 Suriyeli Eylet Askerleri (Syrian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Name Suriyeli Sipahi Suriyeli Svari Alay Suriyeli Levends SPs 10 10 10

Total SPs for the Army = 30Class Medium Cavalry Irregular Horse Irregular DP? No Yes Yes

Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are 2-counter regiments.

6.3.10 Moldavian & Wallachian MZPs Frontier ContingentsInfantry & Cavalry Units Name Wlach Hospdarate Wlach Nomad Wlach Voynik Moldova Hospdarate Moldova Husarii Moldova Voynik SPs 2 6 4 2 2 6 Contingent Codes M & W Class Medium Cavalry Hussar Irregular Medium Cavalry Hussar Irregular DP? No Yes Yes No Yes Yes Notes: see Ex. Rule 4.44. DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Wlach SPs belong to the Walllachian MZP (Greater Wallachia) Moldova SPs belong to the Moldavian MZP (Moldavia)

6.3.11 Kurte (Kurds), Araps (Arabs), Misirli Memluks (Mamelukes) Loaned ContingentsInfantry & Cavalry Units Name Kurte Sipahi Kurte Svari Kurte Gnllyan Arap Alay Misirli Memluk Alay SPs 4 8 4 4 6 Contingent Codes Ku, A, Ma Class Heavy Cavalry Medium Cavalry (l) Mountaineer Light Horse (b) Medium Cavalry (l) DP? No No Yes Yes No Notes: see Ex. Rule 4.44. DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis, Svari, & Mamelukes are 2-counter regiments. (b) = Bow-Armed (l) = Lance-Armed

6.3.12 Bujak Horde MZP FrontierInfantry & Cavalry Units Name Bujak Tatar Ulus 1. Bujak Tatar Ulus 2. 7. Bujak Tatar Ulus 8. Bujak Tatar Ulus 9. Bujak Tatar Ulus 10. Bujak Tatar Ulus 11. 15. SPs 2 6 2 2 2 10 Contingent Code Bu Class Light Horse (b) Light Infantry (b) Medium Cavalry (l) Medium Cavalry (b) Light Horse (l) Light Horse (b) DP? Yes Yes Yes Yes Yes Yes Notes: see Ex. Rule 4.48 for receipt. DP? = Dual-Purpose Unit? (Ex. Rule 3.13). (b) = Bow-Armed

6.3.13 Su (Crimean) Tatars (For TK-only Scenarios) Loaned ContingentInfantry & Cavalry Units Name Su Tatar SPs 5 Class Irregular Horse DP? Yes Notes: see Ex. Rule 4.46 for receipt. DP? = Dual-Purpose Unit? (Ex. Rule 3.13).

6.3.14 LeadersNameGrand Vizier Silhdar Seyyid Mehmed Pasha Grand Vizier Muhsinzade Abdullah Pasha Grand Vizier Yegen (Devil) Mehmed Pasha Grand Vizier Haci Ivaz Mehmed Pasha Mezhenitt Effendi Yenieri Aghasi Elgaki Ibrahim (Aga of the Janissaries) Blk Pasha (Chief of Staff) Hislun Apte Pasha Bey-in Dziarcimenda (Ochzakov commandant) Tiaya Pasha Bey-in Bendery Veli-Pasha (Bender commandant) Kapikulu Kehaja Jekup Pasha Beylerbeyiin Silistre Beylerbeyiin Bosna Hekimoghlu Ali Pasha Beylerbeyiin Rumeli Beylerbeyiin Trabzon Beylerbeyiin Kefe Hussein Pasha Bey-in Khotin Aali Kaltzchak Pasha Serbad Aghasiin Widdin (Frontier district commander) Serbad Aghasiin Bosna Serai (Frontier district commander) Aga Mahomet Beyin Bosna Beyin Bihac Beyin Izvornik Ebubekir Pasha Beyin Hersek Beyin Skopje Beyin Selnik Beyin Serres Beyin Ochrid Beyin Monastir Beyin Drama Beyin Kavala Beyin Novi Pazar Beyin Kystendil Beyin Sophia Beyin Silistre Beyin Kirkliseh Beyin Roustchouk Beyin Dobruja Beyin Widdin Beyin Edirne Beyin Filibe Beyin Budjak Beyin Nish Beyin Pristina Beyin Pec Beyin Prizren Beyin Korca Beyin Debar Beyin Servia Beyin Elbasan Bey-in Azoph Bey-in Kefe Bey-in Trabzon Bey-in Amasya Bey-in Ezerum Bey-in Aleppo Bey-in Aydin Bey-in Sivas Bey-in Van Bey-in Konya Bey-in Bursa Capitan Pasha Dgianum Codja* Humbaraci Ahmed (Bonneval) Pasha Padishah-in Akkerman Islam Gera (Sultan of Bielgorod) Baban Mirza Wlach Voynuq Beyi Moldavian Hospodar Gregorius Jika

Rank3-Tail Captain-General or Marshal 3-Tail Captain-General or Marshal 3-Tail Captain-General or Marshal 3-Tail Captain-General or Marshal 4-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail General 3-Tail Admiral 3-Tail Marshal (Artillery) 3-Tail Marshal (Bujak Tatars) 2-Tail Marshal (Kurds) 2-Tail Marshal (Wallachians) 2-Tail Marshal (Moldavians)

FactionPeace War War Peace Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either Either None Either Either

Notes: *Admirals Ex. Rule 4.28. Bonneval Ex. Rule Ex. Rule 3.27. Grand Viziers Ex. Rule 3.23. Contingent Leaders Ex. Rule 3.35. At the start of a scenario, determine the Faction to which each Leader belongs, per Ex. Rule 3.5. Note that a few Leaders only belong to one Faction. Tails & Ranks: More Tails outranks fewer Tails at the same Rank; all Marshals still outrank all Generals (all G only have 1 Tail anyway). Grand Viziers outrank 4-Tail Marshals even though they only have 3-Tails themselves, but the same Leader only acting as a 3-Tail Marshal will be outranked by a 4-Tail Marshal.

OTTOMAN SCENARIO DEPLOYMENTSFor all scenarios, if no quantity is given for a regiment or other item, all elements with the same name are present. For Tatar forces in the HGH-scenarios, check the Tatar OoB (6.5).

7.0 MINOR SCENARIOS7.1 THE SWORD OF ALI (TK SCENARIO)The Balkan Campaign of 1737

Bosna Eylet Askerleri = 16 SPs including the 12 missing SPs. Silistre Eylet Askerleri = 24 SPs; of these, 18 SPs start at Constantinople.

7.11 Initial ForcesIn the Constantinople Box Padishah Orduin Rumeli Grand Army HQ with: All Kapikulu Askerleri Cavalry Units (6.311) All Kapikulu Askerleri Blk & Guard Blk Janissary Units less 6x Blk Janissaries (6.311) (the missing forces are on the Ukrainian Front) 3x Cemaat Janissaries (Rumeli) 6x Sekban Janissary Ortas 6x Misirli Memluk Alay SPs (Mamelukes) 14x Silistre Eylet Askerleri Sipahi SPs 4x Silistre Eylet Askerleri Svari Alay SPs 6x Rumeli Eylet Askerleri Sipahi 2x Rumeli Eylet Askerleri Svari Alay 4x Rumeli Eylet Askerleri Azaps 5x Rumeli Eylet Askerleri Tfekis 9x Rumeli Eylet Askerleri Gnllyan 2x Anadolu Eylet Askerleri Svari Alay 2x Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri Yrks DP Units may be deployed as Auxiliaries. Optional: historically, the Sultans Army was deployed facing a potential Russian thrust into Wallachia. By the time the scenario opens, the army is marching to the Balkans. There is little information as to where the army was precisely, but one logical location is at or near the town of Silistria, a key supply port on the Danube. If choosing this deployment, place the Grand Vizier, the Grand Army HQ, and all Constantinople Box forces at Silistria (TK4/Flots/S7). Anywhere in Bosnia In Garrison All Bosna Eylet Askerleri Units less Sipahi SPs x10 & Tfekis SPs x2 (the missing forces are on the Ukrainian Front) DP Units may be deployed as Auxiliaries. Anywhere in Bulgaria or at Nish (TK7/BelaSlatina/WSW12) In Garrison Cemaat Janissaries x7 All remaining Silistre Eylet Askerleri forces. may be deployed In Garrison in any Fortifications in Bulgaria. DP Units may NOT be deployed as Auxiliaries: any DP Units desired to be taken later as Auxiliaries must start in the Silistria MZP. Anywhere in Greater Wallachia 4x Wallachian SPs Frontier Contingent Limits (taken from the FAT)

7.12 Auxiliaries (6.312)In the Available Box or Assigned to HQs Any allowed DP Units (DP Unit restrictions given above) 6x Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers) 2x Top Arabailari Levents (Marines) 3x Kayit Bulunamadi (Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)

7.13 Leaders (6.3.14)In the Officers Mess Wallachian Contingent Leader All Ottoman Contingent Leaders except: Jenlish Ali Pasha Bey-in Dziarcimenda Tiaya Pasha Bey-in Bendery Veli-Pasha Beylerbeyiin Trabzon Beylerbeyiin Kefe Capitan Pasha Dgianum Codja No Contingent Leaders (Wallachian, etc.) are present. In the Constantinople Box Silhdar Seyyid Mehmed Pasha Grand Vizier

7.14 Artillery & Supply (6.313)Artillery. All SPs less 3 Field SPs (off map) All Artillery SP markers less the Kolorduin ok Tural markers (both Field and Siege) All Artillery SPs begin in the Arsenal. All Depts may be deployed at Full in any hexes Friendly to the Ottoman Side (no Dept is required for Constantinople).

7.15 Reinforcements7.151 General Items Available to be Formed All Ottoman Contingent HQs except the Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons 1-20 2x Humbarasi Alay (Converged Grenadiers) Ottoman Danube Gunboat Flotilla x6 SPs 7.152 Asiatic Troops May arrive at Constantinople as Reinforcements in any Turn(s) Roll one (1) die per Contingent in each Administrative Phase beginning with Turn One. On a 0-4 the Contingent arrives immediately: 16x Suriyeli Eylet Askerleri SPs 14x Mezopotamya Eylet Askerleri SPs

7.153 Morava Gunboat Flotilla Available per Ex. Rule Ex. Rule 4.29.

In the Constantinople Box Yegen Mehmed Pasha Grand Vizier

7.2 ROSES FROM THE SOUTH (TK SCENARIO)The Banat, 1738

7.24 Artillery & Supply (6.313)Artillery. All SPs less 6 Field SPs (off map) All Artillery SP markers less the Kolorduin ok Tural markers (both Field and Siege) Field Artillery SPs may start assigned to HQs or remain in the Arsenal, as desired. Siege Artillery SPs begin in the Arsenal. All Depts may be deployed at Full in any hexes Friendly to the Ottoman Side (no Dept is required for Constantinople).

7.21 Initial ForcesIn the Constantinople Box All Kapikulu Askerleri Cavalry Units (6.311) Kapikulu Askerleri 14x Blk Janissaries (6.311) Kapikulu Askerleri & 5x Guard Blk Janissaries (6.311) (the missing forces are on the Ukrainian Front) 3x Cemaat Janissaries (Rumeli) 6x Misirli Memluk Alay SPs (Mamelukes) Anywhere in Bosnia All Bosna Eylet Askerleri Units less Sipahi SPs x10 & Tfekis SPs x2 (the missing forces are on the Ukrainian Front) DP Units may be deployed as Auxiliaries. At Viden (TK7/Bela-Slatina/NW7) or In Garrison anywhere in Bulgaria All Silistre Eylet Askerleri SPs In Garrison Cemaat Janissaries x7 DP Units may NOT be deployed as Auxiliaries: any DP Units desired to be taken later as Auxiliaries must start in the Silistria MZP. Anywhere in Greater Wallachia 4x Wallachian SPs Frontier Contingent Limits (taken from the FAT) Bosna Eylet Askerleri = 20 SPs including the 12 missing SPs. Silistre Eylet Askerleri = 24 SPs.

7.25 Reinforcements7.251 General Items Available to be Formed All Ottoman HQs except the Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons 1-20 2x Humbarasi Alay (Converged Grenadiers) Ottoman Danube Gunboat Flotilla x6 SPs 7.252 Asiatic Troops Eylet Askerleris: Rumeli, Anadolu, Suriyeli, Mezopotamya Use the FAT to calculate arrival Turns for each Contingent. It is assumed that none have arrived in the first 3 Turns of the Year; apply a beneficial -1 DRM to all die rolls for Rumeli & Anadolu (only) to account for this. 20 SPs of Rumeli Eylet Askerleri will arrive 20 SPs of Anadolu Eylet Askerleri will arrive 8 SPs of Suriyeli Eylet Askerleri will arrive 7 SPs of Mezopotamya Eylet Askerleri will arrive (the remainder are on the Ukrainian Front) 7.253 Kurte (Kurds) & Arabs The Kurds & Arabs (all SPs) are available. Use the FAT to calculate the Turn each Contingent is received (neither have arrived yet). K u r t e Contingent Leader received with Contingent. 7.254 Morava Gunboat Flotilla Available per Ex. Rule Ex. Rule 4.29. 7.255 WITHDRAW TURN 2 (Turn #5 March-April) Remove in the Administrative Phase: 6x Misirli Memluk Alay SPs (Mamelukes) 10x Silistre Eylet Askerleri Sipahi SPs 6x Silistre Eylet Askerleri Tfekis SPs

7.22 Auxiliaries (6.312)In the Available Box or Assigned to HQs Any allowed DP Units (DP Unit restrictions given above) 4x Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers) 2x Top Arabailari Levents (Marines) 2x Kayit Bulunamadi (Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)

7.23 Leaders (6.3.14)In the Officers Mess Wallachian Contingent Leader All Ottoman Contingent Leaders except: Jenlish Ali Pasha Bey-in Dziarcimenda Tiaya Pasha Bey-in Bendery Veli-Pasha Beylerbeyiin Trabzon Beylerbeyiin Kefe Capitan Pasha Dgianum Codja

7.3 TURKISH DELIGHT (TK SCENARIO)The Siege of Belgrade, 1739

7.33 Leaders (6.3.14)In the Officers Mess All Ottoman Contingent Leaders Wallachian Contingent Leader In the Constantinople Box Haci Ivaz Mehmed Pasha Grand Vizier

7.31 Initial ForcesIn the Constantinople Box Kapikulu Askerleri 12x Blk Janissaries (6.311) Kapikulu Askerleri & 5x Guard Blk Janissaries (6.311) (the missing forces are on the Ukrainian Front) 3x Cemaat Janissaries (Rumeli) 8x Rumeli Eylet Askerleri Sipahi 8x Rumeli Eylet Askerleri Svari Alay 9x Rumeli Eylet Askerleri Gnllyan 6x Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari Alay 3x Anadolu Eylet Askerleri Tfekis 3x Anadolu Eylet Askerleri Azaps 4x Anadolu Eylet Askerleri Levends 5x Anadolu Eylet Askerleri Yrks Anywhere in Bosnia All Bosna Eylet Askerleri Units less Sipahi SPs x10 & Tfekis SPs x2 (the missing forces are on the Ukrainian Front) 8x Bosna Eylet Askerleri Units may be placed at Viden (see below)* DP Units may be deployed as Auxiliaries. Within two (2) hexes of Viden (TK7/Bela-Slatina/NW7) or In Garrison anywhere in Bulgaria All SPs 10x Silistre Eylet Askerleri Sipahi 4x Silistre Eylet Askerleri Svari Alay 8x Silistre Eylet Askerleri Tfekis 8x Silistre Eylet Askerleri Gnllyan 8x Bosna Eylet Askerleri Units (player option)* 4x Wallachian SPs In Garrison Cemaat Janissaries x7 DP Units may NOT be deployed as Auxiliaries: any DP Units desired to be taken later as Auxiliaries must start in the Silistria MZP. Frontier Contingent Limits (taken from the FAT) Bosna Eylet Askerleri = 20 SPs including the 12 missing SPs. Silistre Eylet Askerleri = 18 SPs including the 4 missing SPs.

7.34 Artillery & Supply (6.313)Artillery. All SPs less 6 Field SPs (off map) All Artillery SP markers less the Kolorduin ok Tural markers (both Field and Siege) Field Artillery SPs may start assigned to HQs or remain in the Arsenal, as desired. Siege Artillery SPs begin in the Arsenal. All Depts may be deployed at Full in any hexes Friendly to the Ottoman Side (no Dept is required for Constantinople).

7.35 Reinforcements7.351 General Items Available to be Formed All Ottoman HQs except the Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons 1-20 2x Humbarasi Alay (Converged Grenadiers) Ottoman Danube Gunboat Flotilla x6 SPs 7.352 Asiatic Troops Eylet Askerleris: Suriyeli, Mezopotamya Use the FAT to calculate arrival Turns for each Contingent. None have arrived yet. 8 SPs of Suriyeli Eylet Askerleri will arrive 14 SPs of Mezopotamya Eylet Askerleri will arrive (the remainder are on the Ukrainian Front) 7.353 Kurte (Kurds) The Kurds are available. Use the FAT to calculate the Turn this Contingent is received (it has not arrived yet). Kurte Contingent Leader received with Contingent. 7.354 Morava Gunboat Flotilla Available per Ex. Rule Ex. Rule 4.29. 7.355 Strategic Reserve (Scenario Special Rule) In the Constantinople Box All Kapikulu Askerleri Cavalry Units (6.311)

7.32 Auxiliaries (6.312)In the Available Box or Assigned to HQs Any allowed DP Units (DP Unit restrictions given above) 4x Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers) 2x Top Arabailari Levents (Marines) 2x Kayit Bulunamadi (Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)

7.10 BLACK SEA, BLACK DEATHThe Dneister Campaign of 1738

Yedisan Tatar Horde Entire OOB per 6.54 (Tatar OoB book) begins in MZP Nogai Tatar Horde Entire OOB per 6.52 (Tatar OoB book) begins in MZP Krim Tatar Horde Entire OOB per 6.51 (Tatar OoB book) begins in MZPs (Prekop & Krim) Kazyev Tatar Horde Entire OOB per 6.53 (Tatar OoB book) begins in MZP Frontier Contingent Limits (taken from the FAT) Bujak Horde = 12 SPs Yedisan Horde = 20 SPs Nogai Horde = 30 SPs Krim Horde = 30 SPs Kazyev Horde = 12 SPs

7.10.1 Initial Ottoman ForcesAt Khotin (HGH Map 5) In Garrison 4x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri Levends 3x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At Bender (10/Akerman/NW8) In Garrison 4x Mixed Cemaat Janissary Orta 10x Bosna Eylet Askerleri Sipahi 2x Bosna Eylet Askerleri Tfekis 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At Akerman (HGH Map 10) In Garrison 2x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x Ezerum Eylet Askerleri Levends At Prekop (HGH/11/Karasbasar/NW8) In Garrison 2x Mixed Cemaat Janissary Orta DP Units must be deployed as Units. At Kaffa (HGH11/Karasbasar/E5) In Garrison 3x Mixed Cemaat Janissary Orta 2x Ezerum Eylet Askerleri Tfekis 2x Ezerum Eylet Askerleri Azap 4x Ezerum Eylet Askerleri Levends At Any Fortifications in Circassia In Garrison 1x Mixed Cemaat Janissary Orta 1x Ezerum Eylet Askerleri Tfekis 2x Ezerum Eylet Askerleri Levends With any Ottoman Forces in Moldavia 4x Moldavian SPs.

7.10.3 Auxiliaries (6.312)In the Available Box or Assigned to HQs Any allowed DP Units (DP Unit restrictions given above) 6x Humbarasi Blk (Grenadier) 1x Laghimilars (Pioneers & Sappers) 2x Top Arabailari Levents (Marines) 1x Kayit Bulunamadi (Pontooneers) 1x Betakish (Dervish) 3x Deli Alay (Guide)

7.11.4 Leaders (6.3.14)In the Officers Mess All Ottoman Contingent Leaders Tatar Leaders (6.57 Tatar OoB book) Kalga-Sultan Terti-Ghera Seraskier Sultan Algin Gera Sultan Jelamgitor Nogai Tatar Khan With the Karadeniz Filo (Black Sea Fleet) Capitan Pasha Dgianum Codja

7.10.5 Artillery & Supply (6.313)Artillery. 6 Field SPs The Kolorduin ok Tural Field Artillery marker Field Artillery SPs may start assigned to HQs or remain in the Arsenal, as desired. Siege Artillery SPs begin in the Arsenal. Karadeniz Filo (Black Sea Fleet) x7 SPs All Depts may be deployed at Full in any hexes Friendly to the Ottoman Side (no Dept is required for Constantinople).

7.10.6 Reinforcements7.10.61 General Items Available to be Formed The Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons 21-30 2x Humbarasi Alay (Converged Grenadiers)

7.10.2 Tatar Initial ForcesBujak Tatar Horde Entire OOB per 6.3.12 begins in MZP

7.10.62 Scenario Turn 1 (Turn #8: April-May) Enter Administrative Phase South edge HGH Map 9 14x Rumeli Eylet Askerleri Sipahi 1x Rumeli Eylet Askerleri Svari Alay 12x Ezerum Eylet Askerleri Sipahi 6x Ezerum Eylet Askerleri Svari Alay 6x Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari Alay 5x Anadolu Eylet Askerleri Yrks 4x Anadolu Eylet Askerleri Tfekis 5x Elite Blk Janissary Ortas 10x Blk Janissary Ortas 6x Sekban Janissary Ortas 7.10.63 Scenario Turn 2 (Turn #9: May) Enter Administrative Phase South edge HGH Map 9 6x Misirli Memluk Alay SPs (Mamelukes) 10x Silistre Eylet Askerleri Sipahi SPs 6x Silistre Eylet Askerleri Tfekis SPs 7.10.64 Asiatic Troops Eylet Askerleris: Suriyeli, Mezopotamya Use the FAT to calculate arrival Turns for each Contingent. Apply a beneficial -1 DRM each time. 8 SPs of Suriyeli Eylet Askerleri will arrive 7 SPs of Mezopotamya Eylet Askerleri will arrive

4x Ezerum Eylet Askerleri Levends With any Ottoman Forces in Moldavia 8x Moldavian SPs.

7.11.2 Tatar Initial ForcesBujak Tatar Horde Entire OOB per 6.3.12 begins in MZP Yedisan Tatar Horde Entire OOB per 6.54 (Tatar OoB book) begins in MZP Nogai Tatar Horde At Bender 20x Random Nogai Units per 6.52 (Tatar OoB book)

7.11.3 Auxiliaries (6.312)In the Available Box or Assigned to HQs Any allowed DP Units (DP Unit restrictions given above) 6x Humbarasi Blk (Grenadier) 1x Laghimilars (Pioneers & Sappers) 2x Top Arabailari Levents (Marines) 1x Kayit Bulunamadi (Pontooneers) 1x Betakish (Dervish) 3x Deli Alay (Guide)

7.11 MARCHE SLAVThe Moldavian Campaign of 1739

7.11.4 Leaders (6.3.14)In the Officers Mess All Ottoman Contingent Leaders Tatar Leaders (6.57 Tatar OoB book) Kalga-Sultan Terti-Ghera Seraskier Sultan Algin Gera Sultan Jelamgitor Nogai Tatar Khan In the Constantinople Box Haci Ivaz Mehmed Pasha Grand Vizier With the Karadeniz Filo (Black Sea Fleet) Capitan Pasha Dgianum Codja

7.11.1 Initial Ottoman ForcesAt Khotin (HGH Map 5) In Garrison 4x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri Levends 3x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At Bender (10/Akerman/NW8) In Garrison 4x Mixed Cemaat Janissary Orta 10x Bosna Eylet Askerleri Sipahi 2x Bosna Eylet Askerleri Tfekis 4x Silistre Eylet Askerleri Sipahi 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At Akerman (HGH Map 10) In Garrison 1x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis

7.11.5 Artillery & Supply (6.313)Artillery. 6 Field SPs The Kolorduin ok Tural Field Artillery marker Field Artillery SPs may start assigned to HQs or remain in the Arsenal, as desired. Siege Artillery SPs begin in the Arsenal. Karadeniz Filo (Black Sea Fleet) x7 SPs All Depts may be deployed at Full in any hexes Friendly to the Ottoman Side (no Dept is required for Constantinople).

7.11.6 Reinforcements7.11.61 General Items Available to be Formed The Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons 21-30 2x Humbarasi Alay (Converged Grenadiers)

7.11.62 Scenario Turns 1-3 (Begin Turn #8: April-May) Roll one (1) die each Turn: Turn 1 2 3 Enter 0-3 0-6 0-9

6x Sekban Janissary Ortas 6x Misirli Memluk Alay SPs (Mamelukes) 7.11.63 Asiatic Troops Eylet Askerleris: Suriyeli, Mezopotamya Use the FAT to calculate arrival Turns for each Contingent. Apply a beneficial -1 DRM each time. 8 SPs of Suriyeli Eylet Askerleri will arrive 12 SPs of Mezopotamya Eylet Askerleri will arrive 7.11.64 Strategic Reserve (Scenario Special Rule) In the Constantinople Box All Kapikulu Askerleri Cavalry Units (6.311) Add Padishah Orduin Rumeli Grand Army HQ

Enter Administrative Phase South edge HGH Map 9 4x Silistre Eylet Askerleri Sipahi 10x Rumeli Eylet Askerleri Sipahi 12x Ezerum Eylet Askerleri Sipahi 6x Ezerum Eylet Askerleri Svari Alay 6x Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari Alay 5x Anadolu Eylet Askerleri Yrks 5x Elite Blk Janissary Ortas 12x Blk Janissary Ortas

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8.0 ON THE BEAUTIFUL BLUE DANUBEThe Russo-Austro-Turkish War: Balkan Theatre Trkenkrieg Grand Campaign 1737-39

Campaign Scenario deployment is identical to Scenario 7.1During Play 1) 2) 3) 4) 5) 6) 7) 8) 9) No Naval SPs are in play during the scenario. The Morava Gunboat Flotilla can be received per Ex. Rule Ex. Rule 4.29. Permanently remove 3 Field Artillery SPs. Increase this to 6 SPs on the first (1st) Turn of 1738. When consulting the FAT each Year, halve (1/2) the number of SPs received for each Contingent. Exception: not the Kurte (Kurds), Bosna Askerleri, or Silistre Askerleri. The Mameluke Loaned Contingent has already been received (per the initial set up) No Ezerum Askerleri forces may ever be received. Do not retain any Militia Contingent SPs on map (Ex. Rule 4.432). Halve (1/2) the number of Replacement SPs received each Turn, rounding Up. Cavalry SPs and Infantry SPs are not combined. For Tatar forces, use only the TK-specific Contingent found on the Ottoman FAT (6.3.13). Withdraw forces listed under 7.255 (Scenario 7.2) on the listed Turn in 1738.

10) 7.3 Special Rule pertaining to the Strategic Reserve (7.355) applies beginning with the first (1st) Turn of 1739. 11) Note that the various restrictions noted above may be increased due to Special Events.

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9.0 TRKENKRIEGThe Russo-Austro-Turkish War Grand Campaign 1735-39

Grand Campaign Scenario 1737 Start1) 2) 3) 4) 5) 6) 7) Deployment combines Scenarios 7.1 (Danube Front) and 7.8 (Ukrainian Front). See the Tatar OoB book for Ottoman deployments on the HGH map. Clarification: All HQs, Garrison HQs, and Depts are available. Any Eylet Askerleri Units not set up under 7.1 or 7.8 and not specifically listed as Reinforcements in either the 7.1 or 7.8 scenario, are placed in the Constantinople Box. Other Contingents not in play (e.g. Kurds) begin in their holding boxes. See the FAT for Frontier Contingent Expeditionary limits. NB. Subtract forces already deployed from the Expeditionary limits to determine if any additional forces are available. All Auxiliaries (but no DP Units) are placed in the Available Box. All HQs, Garrison HQs, and Dummies are available and can be Formed at start. All Leaders are placed in the Officers Mess except for those given specific starting locations. Other Leaders may also be Posted as desired.

8) 9)

All Artillery SPs are in the Arsenal. All Gunboat, and Naval SPs are available, per 6.32. Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea Fleet) Naval Flotilla.

10) All Depts are available and may be deployed at start. 11) Replacement SP accumulation starts with Turn One.

Grand Campaign Scenario 1736 Start1) 2) All Kapikulu Askerleri forces are in the Constantinople Box. They may not leave until permitted by the FAT (i.e. these forces cannot be used in 1736). All Militia, Frontier, and Loaned Contingents are in their holding boxes; except as noted below. Loaned Contingents cannot be received until the FAT check of Nov-Dec 1736 (i.e. they are not available in 1735 or 1736). Militia Contingents may be received: before beginning play, check the FAT for the Nov-Dec 1735 Turn and then check for Turn entry per Contingent once per notional Turn between the first (1st) Turn of the Year and the notional Administrative Phase just prior to game start. If any arrive, add them to the Constantinople Box (including Rumeli Eylet Askerleri forces) and/or in any existing Garrisons on the HGH maps (see list below). Continue rolling for Contingents that have not arrived as play progresses. See the FAT for Frontier Contingent Expeditionary limits. NB. Subtract forces already deployed from the Expeditionary limits to determine if any additional forces are available. All Auxiliaries (but no DP Units) are placed in the Available Box. All Leaders are placed in the Officers Mess. All Artillery SPs are in the Arsenal. All Gunboat, and Naval SPs are available, per 6.32. Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea Fleet) Naval Flotilla. All Depts are available and may be deployed at start. Replacement SP accumulation starts with Turn One.

3) 4) 5) 6) 7) 8) 9)

10) All HQs, Garrison HQs, and Dummies are available. Initial Deployments No forces are deployed on the TK maps. On the HGH maps, deploy the following In Garrison: At Prekop (HGH/11/Karasbasar/NW8) 2x Mixed Cemaat Janissary Ortas 1x Ezerum Azap SP 1x Ezerum Tfekis SP 1x Ezerum Sipahi SP At Kaffa (HGH11/Karasbasar/E5) 2x Mixed Cemaat Janissary Orta 1x Ezerum Tfekis 1x Ezerum Azap At Dziarcremenda (HGH10/Akerman/NE8) 1x Mixed Cemaat Janissary Ortas 1x Anatolian Azaps 2x Anatolian Tfekis At Azov (HGH8/Taganrog/E4) 3x Mixed Cemaat Janissary Ortas 2x Ezerum Azap 2x Ezerum Tfekis 1x Ezerum Sipahi At Any Fortifications in Circassia 2x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis At Koslov (HGH11/Karasbasar/WSW7) 2x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap

At Kinburn (HGH10/Akerman/ENE10) 1x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap At Akerman (HGH Map 10) 1x Mixed Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis

At Bender (HGH10/Akerman/NW8) 1x Mixed Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis

Grand Campaign Scenario 1735 Start1) 2) All Kapikulu Askerleri forces are in the Constantinople Box. They may not leave until permitted by the FAT check of Nov-Dec 1736 (i.e. these forces cannot be used in 1735 or 1736). All Militia, Frontier, and Loaned Contingents are in their holding boxes; except as noted below. None may be received until the FAT is consulted in the Nov-Dec Turn of 1735. Loaned Contingents cannot be received until the FAT check of Nov-Dec 1736 (i.e. they are not available in 1735 or 1736). Halve (1/2) the SPs received from Militia Contingents due to the 1735 FAT check (i.e. Militia Contingent SPs available in 1736 are halved). However, the portion of SPs that may remain in play per Ex. Rule 4.432 is not halved; if this number exceeds the halved value of the Reinforcements, no additional SPs are received. All Auxiliaries (but no DP Units) are placed in the Available Box, but may not be used until the first (1st) Turn of 1736. All Leaders are placed in the Officers Mess but may not be Posted until the first (1st) Turn of 1736. Exception: 1-Tail (General) Leaders may be Posted to command Ottoman Garrison HQs as required. All Artillery SPs are in the Arsenal and may not be used until the first (1st) Turn of 1736. All Gunboat, and Naval SPs are available per 6.32 but may not be used until the first (1st) Turn of 1736. Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea Fleet) Naval Flotilla. No Depts may be Formed until the first (1st) Turn of 1736. All HQs, Garrison HQs, and Dummies are available.

3) 4) 5) 6) 7) 8)

Initial Deployments No forces are deployed on the TK maps. On the HGH maps, deploy the following In Garrison: (None of these forces may voluntarily leave their Garrisons until the first (1st) Turn of 1736) At Prekop (HGH/11/Karasbasar/NW8) 2x Mixed Cemaat Janissary Ortas 1x Ezerum Azap SP 1x Ezerum Tfekis SP 1x Ezerum Sipahi SP At Kaffa (HGH11/Karasbasar/E5) 2x Mixed Cemaat Janissary Orta 1x Ezerum Tfekis 1x Ezerum Azap At Dziarcremenda (HGH10/Akerman/NE8) 1x Mixed Cemaat Janissary Ortas 1x Anatolian Azaps 2x Anatolian Tfekis At Azov (HGH8/Taganrog/E4) 3x Mixed Cemaat Janissary Ortas 2x Ezerum Azap 2x Ezerum Tfekis 1x Ezerum Sipahi At Any Fortifications in Circassia 2x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis At Koslov (HGH11/Karasbasar/WSW7) 2x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap

At Kinburn (HGH10/Akerman/ENE10) 1x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap At Akerman (HGH Map 10) 1x Mixed Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis

At Bender (HGH10/Akerman/NW8) 1x Mixed Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis

OTTOMAN FORCE ALLOCATION TABLESAC & LOANED CONTINGENTSDIE 0-2 3-4 5-6 7-9 Entry? KAPIKULU ASKERLERI SIPAHIS BLKS SEKBANS Yes No No No 0-1 0-2 0-3 KURTE Yes Yes No No 0-1 LOANED CONTINGENTS MEMLUKES ARAPS Yes Yes Yes No Yes No No No 0-2 0 SU TATARS (TK) Yes Yes No No 0-3

MILITIA & FRONTIER CONTINGENTSDIE 0 1-2 3-4 5-6 7-8 9 Entry? FRONTIER EXPEDITIONARY SPs BOS SIL BH WAL* MOL* 10 12 0 2 4 10 12 4 4 6 16 18 8 4 8 16 24 12 8 8 20 24 12 8 10 24 30 20 12 10 Auto Auto Auto Auto Auto EZE 26 (20) 34 (20) 34 (25) All (25) All (25) All (30) 0-3 MILITIA AVAILABLE SPs RUM ANA SYR 30 (15) None None 40 (15) 20 (10) None All (20) 30 (10) 8 (0) All (20) All (15) 16 (0) All (20) All (15) 22 (0) All (25) All (15) All 0-3 0-2 0-1 KAPIKULU REPLACEMENTS TURN Nov-Dec Dec-Jan Jan Jan-Feb Feb-Mar Mar-Apr Apr-May May May-June June-Jul Jul-Aug Aug Aug-Sep Sep-Oct Oct Oct-Nov 1735 1736 1 1/1 2 2/1 1737 3/1 3/1 3 2/1 2 2 1 1 1 1/1 2 2/1 1738 3/1 3/1 3 2/1 2 2 1 1 1 1/1 2 2/1 1739 2/1 2 2 1/1 1 1 1 2 2/1 MEZ None None None 14 (0) 26 (0) All 0-1

Codes: BOS = Bosna; SIL = Silistre; BH = Bujak Horde; WAL = Wallachian; MOL = Moldavian; EZE = Ezerum; RUM = Rumeli; ANA = Anadolu; SYR = Suriyeli; MEZ = Mezopotamya Explanation: in the Reinforcement & Reorganisation segment of the Administrative Phase of each November-December Turn, consult these tables. Roll one (1) die for each Contingent: Kapikulu Askerleri: are based in the Constantinople Box. Sipahis (all Cavalry of the Contingent) & Blks (Guard and Line) are always 100% available. Check for Sekban availability. Use the Entry? row (see below for explanation) to determine the Turn(s) the Kapikulu Askerleri Contingent is prepared to take the field (note each element is checked for separately). ALL Kapikulu Askerleri forces are Redeployed to the Constantinople Box per Ex. Rule 4.422. Loaned Contingents: either available or not, per die roll. Unlike other Loaned Contingents, the Kurte (Kurds) and the Su Tatar Contingents are Redeployed per Ex. Rule 3.188. The Su Tatar Contingent is only received in TK-only scenarios. Frontier Contingents: number indicates the Expeditionary Limit (Ex. Rule 3.173). All remaining SPs are always available for use within Home Territory. *Exception: for Moldavia and Wallachia, number is total SPs available; Wallachian and Moldavian forces may never leave their Home Territories. Militia Contingents: 1st number indicates SPs available for the Year. 2nd number (in brackets) is number of SPs that may remain in play after Yearly Redeployment per Ex. Rule 4.432. Remaining SPs must stay In Garrison until their Contingent returns to the Constantinople Box again. SPs remaining in play count toward SPs received in a given Year.

1st number is Infantry, 2nd number is Cavalry Entry?: Starting with the first (1st) Turn of the calendar Year, consult the Entry? row each Turn during the Reinforcement step of the Administrative Phase, and roll one (1) die per Contingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingent arrives this Turn and its forces may immediately enter a Reinforcements. Once a Contingent has been received it will eventually arrive; keep checking each Turn until it does so. Those Contingents with Auto entry dates have on-map MZPs and are available as Reinforcements on first (1st) Turn of the calendar Year. For all receipt die rolls, take (Opposing Faction Influence Player Faction Influence)/2 and add the result to the die roll. Map entry hexes from the Constantinople Box are any hexes along the southern edge of TK maps 6, 7 and 8. Alternatively, forces may enter and exit the box using Naval Movement (4.27). If there is a Plague Outbreak (Ex. Rule 3.54) anywhere add one (+1) to all receipt die rolls. Kapikulu Askerleri Replacements: only this Contingent receives Replacement SPs that can be used to Form Units (or Auxiliaries) in the dead pile. The SPs arrive on the Turns indicated. They can be saved up and spent in the Reinforcement step of any Administrative Phase.

Special Events (Ex. Rule 5.24):1)

2) 3)

Russian Progress (TK scenarios only) no effect on the FAT (limits already placed on scenario forces) Persian War add one (+1) to the Kurte Contingent receipt die roll; subtract two (2) from all Militia Contingent available SPs die rolls. Internal Unrest add one (+1) to all Kapikulu Askerleri Turn Entry die rolls Trkenkrieg/Heirs of the Golden Horde Ottoman OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

6.4 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE MUSCOVITE OOB BOOKThe following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special directions. Dispositions are given in the Scenario Deployment section. Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Muscovite player sees fit.

6.41 Muscovite Regular Army Forces6.411 Infantry & Cavalry Units Name Okhrany Zhizni Polk Kirasir Zhizni Polk (Lieb) 3rd Kirasira Polk (Mnnichs) Kurlandski Kirasira Polk**** Kirasier Polk Braunschweig-Wolfenbttel Moskovski Draguna Polk Troitzski Draguna Polk Vladimirski Draguna Polk Novgorodski Draguna Polk Olonetzski Draguna Polk Sibyrskiy Draguna Polk Pskovski Draguna Polk Tverski Draguna Polk Permski Draguna Polk Viatzkiy Draguna Polk Nizhegorodskiy Draguna Polk Rostovski Draguna Polk Arkhangelogorodskiy Draguna Polk Azovski Draguna Polk Ingermanlandski Draguna Polk Narvski Draguna Polk Ryazanski Draguna Polk Astrakhanski Draguna Polk Kievski Draguna Polk Sankt-Peterburgski Draguna Polk Kazanski Draguna Polk**** Loutzski Draguna Polk Volodski Draguna Polk Iambourski Draguna Polk Tobolski Draguna Polk Kargopolski Draguna Polk Novotroitski Draguna Polk Riga Draguna Polk Revel Draguna Polk Gruzhinsijj Polk Gusara (Georgian) Serbskijj Polk Gusara (Serb) Vengerskijj Polk Gusara (Hungarian) Tchougouievski Starshini Chompaneilschick Starshini Hobodes Starshini x1 Trilutski Starshini x1 Achtirk Starshini x1 Mirgorod Starshini x1 Preobrajenskiy Lieb Garde x4 Semenovskiy Lieb Garde x3 Izmailovskiy Lieb Garde x3 Ingermanlandski Polk x3 Kievski Polk x3 2nd Moskovski Polk x3 Narvski Polk x3 1st Moskovski Polk Class Guard Heavy Cavalry (I) Heavy Cavalry (I) Heavy Cavalry (I) Heavy Cavalry (I) Heavy Cavalry (I) Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Hussar (I) Hussar (I) Hussar (I) Cossack (I) Cossack (I) Cossack (I) Cossack (I) Cossack (I) Cossack (I) Guard Infantry (I) Guard Infantry (I) Guard Infantry (I) Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry DP No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Polk = Regiment Starshini = Cossack regimental-equivalent I = Irreplaceable (under Class column) A multiplier is used to indicate the number of Unit counters with same name, except as follows: All Heavy Cavalry (exception: not Guard), Dragoon, Hussar, & Cossack regiments have 2 counters except where noted. Dragoons have 1 affiliated Horse Grenadier Company Auxiliary. These are not recorded elsewhere in the OoB. Unless noted by a multiplier, infantry regiments consist of 2 (battalion) Units. Each, unless otherwise noted, has 2 Grenadier Company Auxiliaries. These are not recorded elsewhere in the OoB. Preobrajenskiy has two (2) associated Grenadier Auxiliaries and an associated Bombardier Battery (Ex. Rule 4.641); Semenovskiy & Izmailovskiy each have an associated Grenadier Auxiliary and an associated Field Artillery Battery (Ex. Rule 4.641). Guard Grenadier Companies may not be Converged (Ex. Rule 4.642). * * * * In 1740, the Kazan Dragoons were converted into the Kurland Cuirassiers (Kazan Cuirassiers in 1756). Until 1739, only the Kazanski Draguna Polk is available. On the 1st Turn of the Year of 1739 (or at the start of the 1739 Minor Scenario), roll one (1) die; 0-3 ALL counters belonging to the Kazanski Draguna Polk are permanently removed from play; eight (8) Turns later the Kurlandski Kirasira Polk arrives as a Reinforcement. The Hussars were still in a state of semiorganisation. The Cossacks were experimental regular formations, similarly in a state of flux. Unless specifically noted by a scenarios deployment, these Hussar regiments only have one (1) available counter. Similarly, in the Grand Campaign Scenario, only one (1) counter of each of the Hussar regiments begins in play; furthermore, the Cossack regiments are not in play at all. Out of play counters may be purchased on the 1st Turn of any Year(s) by expending one (1) OP for every two (2) counters. They arrive as Reinforcements eight (8) Turns later.

Name Azovski Polk Kazanski Polk Sibyrskiy Polk Smolenski Polk Voronejski Polk Butyrski Polk Nizegorodskiy Polk Chernigovski Polk Ryazanski Polk Suzdalski Polk Rostovski Polk Velikolutskiy Polk Permski Polk Belozerski Polk Ladozskiy Polk Koporskiy Polk Vyborgski Polk Nevskiy Polk Tobolski Polk Uglitski Polk Iaroslavlski Polk Novgorodski Polk Arkhangelogorodskiy Polk Pskovski Polk Sankt-Peterburgski Polk Vladimirski Polk Muromski Polk (no Grenadiers) Vologdaski Polk (no Grenadiers) Astrakhanski Polk (no Grenadiers) Kexholmski Polk (no Grenadiers) Troitski Polk Schlsselburgskii Polk Batalon Strelka Artillerii x1 & no Gren. Morskojj Batalon 1. 3. Batalon Grenader 1. 12.* Batalon Grenader 1. 7.* Nizovoi Corps (Ex. Rule 4.68) Kabardinski Polk Bakuski Polk Apscheronski Polk Derbentski Polk Dagestanski Polk Salianski Polk Shirvanski Polk Nasheburgski Polk Nizovski Polk Teginski Polk Navaguinski Polk Kourinski Polk

Class Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Marine Grenadier Foot Grenadier Horse Contingent Code: Ni Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry Line Infantry

DP No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No No Yes Yes Yes

Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Polk = Regiment Starshini = Cossack regimental-equivalent A multiplier is used to indicate the number of Unit counters with same name, except as follows: All Heavy Cavalry (exception: not Guard), Dragoon, Hussar, & Cossack regiments have 2 counters. Dragoons have 1 affiliated Horse Grenadier Company Auxiliary. These are not recorded elsewhere in the OoB. Unless noted by a multiplier, infantry regiments consist of 2 (battalion) Units. Each, unless otherwise noted, has 2 Grenadier Company Auxiliaries. These are not recorded elsewhere in the OoB. * Converged Grenadier unit (Ex. Rule 4.21). Marines: only available per Ex. Rule 4.65.

No No No No No No No No No No No No

6.412 Auxiliaries Name Saper Kompanija x2 Belgorodski Inzhener Sotnia x1 Kievski Inzhener Sotnia x1 Sankt-Peterburgski Inzhener Sotnia x1 Inzhener Mosta x2 Starets x3 Dneprskaja Rechnaja Flotilija Odente Rechnuju Flotiliju 6.413 Artillery SPs Class Sapper Pioneer/Sapper Pioneer/Sapper Pioneer/Sapper Pontooneers Priest Boatmen Boatmen DP No No No No No No No No

Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Multiplier indicates number of Auxiliaries with same name. Boatmen Matching Gunboat Flotillas (6.414) Dneprskaja Rechnaja = Dniepr Gunboat Flotilla Odente Rechnuju = Don Gunboat Flotilla

Artillery Counters

Notes:Maximum number of Artillery SPs of each Class per HQ is 9. Arsenals may have an unlimited number of Artillery SPs. Artillery Markers are named by HQ. SPs/Batteries from other Contingents are listed separately; those SPs are not distinguished during play except by their Battery Markers.

SPs Class Polevaja Batareja Artillerii Battery Counters x12 12 Field Bombardira Sotnia Battery Counters x4 4 Bombardier Polevaja Artillerija Field Artillery HQ Markers x3 8 Siege Artillerija Osady Siege Artillery HQ Ma