tim savage metameets 2010 presentation - educational design and adoption in virtual worlds
DESCRIPTION
Tim Savage, BA, Sociology, HDIP IT, Education, MSC, Computer Science, is a lecturer in the School of Computer Science and Statistics in Trinity College, Dublin University. He is a member of the Centre for Research in IT in Education (a joint initiative between the School of Education and the School of Computer Science & Statistics).TRANSCRIPT
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There’s A Lot Of 3d Thinking Going On Down There: educational design and adoption in virtual worlds
Tim Savage – MetaMeets 2010
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The Emperors new clothes?
• So again I put the question out to Second Life-based educators reading this blog: When will we start to see rigorous efficacy studies around educational projects in SL?– New World Notes – Wagner James Au
• Most prior research has looked at gross level, short term effects. We are interested in measuring the effects of methods using [virtual environments] as compared to [non-virtual environments]– Office of the Director of National Intelligence
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Where are we now?
Educator Adoption•Replication of existing practice•Small learning gain•Productivity gains
Educational Innovation•Creation of innovative practice•Significant & demonstrable learning gain
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Diffusion of Innovation - Rogers
Early Adopters
Forgiving of the technology
Motivated
Open to change, but still carefulOpinion leaders
We need:•Evidence•Process to move forward
Early Majority
Less forgiving of the technology
Interested
Open to change, but cautious
Will seek out the early adopters
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Authentic practice examples
Why Replicate?
Relevance Perceived usefulness
Acceptance and adoption
Examining technology acceptance by school teachers: a longitudinal studyPaul Jen-Hwa Hu, Theodore H. K. Clark and Will W. Mab, 2004
Initial acceptanceColleagues perceptions
Educator Technology Adoption
Creativity, Practice Experience
Innovation
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Educational Innovation
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Educational Innovation
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Educational Innovation
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Educational Innovation
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Model of Innovation
Identification of a pedagogy
Design learning experience
Implementation
Analysis
• Evaluation
- Learning experience
- Pedagogy in action
Affordances
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The Need for Balance
ReplicationAdoption
InnovationLearning Gain
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Credits and References
• Hilary Mc Loughlin – Research Fellow, TCD• Carina Girvan – IRCSET PhD Scholar TCD• Lecturers and students at TCD who participated
in our experiences
• Carina Girvan, Timothy Savage, Identifying an appropriate pedagogy for virtual worlds: A Communal Constructivism case study, Computers and Education, 55, (1), 2010, p342 - 349