the time harmonix made a non-music game

12
The Time Harmonix Made a Non-Music Game Eric Malafeew Director of Engineering “Our most challenging development experience”

Upload: kalkin

Post on 24-Feb-2016

32 views

Category:

Documents


0 download

DESCRIPTION

“Our most challenging development experience”. The Time Harmonix Made a Non-Music Game. Eric Malafeew Director of Engineering. Rock Band. Karaoke Revolution. Guitar Hero. Dance Central. The Beatles. Frequency. Amplitude. Race by land, air, or rail. Camera-only input!. - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: The Time  Harmonix  Made a  Non-Music Game

The Time Harmonix Made a Non-Music Game

Eric MalafeewDirector of Engineering

“Our most challenging development experience”

Page 2: The Time  Harmonix  Made a  Non-Music Game

Guitar Hero

Rock BandKaraoke Revolution

Dance Central

Frequency

The Beatles

Amplitude

Page 3: The Time  Harmonix  Made a  Non-Music Game

Camera-only input!

Released in 2004

Big world physics

Avateered character

Race by land, air, or rail

(Dynamic orchestration)

Page 4: The Time  Harmonix  Made a  Non-Music Game
Page 5: The Time  Harmonix  Made a  Non-Music Game

NEW ENGINE TECH

Physics

Collision Detection

Level Builder

Background Loading

Instancing and Culling

AI

Dynamic Camera

Object Scripting

Page 6: The Time  Harmonix  Made a  Non-Music Game

IMAGE PROCESSING

Interframe differencingBackground subtraction

Pattern RecognitionAdaptive search

Lighting Conditions

Camera FOV

Background noise

Wrist bands

Page 7: The Time  Harmonix  Made a  Non-Music Game

PLAYER CONTROL

SteeringGas/Brake/Slide

Fly

Jump/Duck

Grab Targets

Tricks

No Visual Feedback

RecenteringHands off-screen

UI

Page 8: The Time  Harmonix  Made a  Non-Music Game

LEVEL DESIGN

Slower than gamepad

Camera lag

Overlapped race modes

U cross-sections

Curvy not angled

Artists aren’t designers

Page 9: The Time  Harmonix  Made a  Non-Music Game

PERFORMANCE

60 fps 300 Mhz

Camera OverheadUnconstrained Travel

Long Visuals

Dense Worlds

Other Racers

32 MB

Page 10: The Time  Harmonix  Made a  Non-Music Game

TESTING

Lots of room

Difficult repros

Physical skill

Don’t use gamepad

Perfect lighting

Lulled by internal adeptness

Page 11: The Time  Harmonix  Made a  Non-Music Game

SCHEDULING

One year of development18 people (5 coders)

First time we had other projects in parallel

Page 12: The Time  Harmonix  Made a  Non-Music Game

LEGACY

First game to profit

Strengthened our approach to “alternate controllers”

Best seller before Guitar Hero

Deep foray into camera controlLasting engine buildout