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The Salvation Army Digital Learning Program presented by Target and 7UP/Canada Dry Course Descriptions

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Page 1: The Salvation Army Digital Learning Program presented by ...info.everfi.com/rs/410-YCZ-984/images/TSADLPPBT... · • Nutritional properties of food Benefits of physical activity

The Salvation Army Digital Learning Programpresented by Target and 7UP/Canada DryCourse Descriptions

Page 2: The Salvation Army Digital Learning Program presented by ...info.everfi.com/rs/410-YCZ-984/images/TSADLPPBT... · • Nutritional properties of food Benefits of physical activity

Full Library of Courses

Commons - Digital Town SquareTM 306 - African-American HistoryTM

Vault - Understanding MoneyTM Venture - Entrepreneurial ExpeditionTMEVERFI - Financial LiteracyTM

Ignition - Digital Literacy and ResponsibilityTM

Radius - STEM ReadinessTM Endeavor - STEM Career ReadinessTMFuture Goals - Hockey ScholarTM

Summer SluggerTM

Healthier MeTM - Elementary School Healthier MeTM - Middle School Healthy RelationshipsTM AlcoholEduTM - High School

CIVIC ENGAGEMENT SUITE -- page 3

FINANCIAL EDUCATION -- pages 5-6

STEM EDUCATION -- pages 7-8

MATH & LITERACY -- page 4

HEALTH & WELLNESS -- pages 9-10

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Civic Engagement Suite

Commons - Digital Town SquareTM

Course OverviewCommons is designed to create a “digital town square” that gives learners opportunities to develop and utilize critical civic skills. Learners will participate in political and social discourse and action, and understand how these issues directly impact their lives. Users will finish their Commons experience by writing an op-ed, using what they have learned throughout the course to write about a topic of their choice.

Timing• 10 modules, approx. 30 minutes each• Total Length: 5-6 hours

Key Activities• Research Activities• Writing to Elected Officials• Developing a Project Plan• Discussing and Debating Issues with Peers• Capstone Op-ed Assignment on any Topic

306 - African-American HistoryTM

Topic Areas• Rights of U.S. Citizens• Structure and Branches of U.S. Government• Elections and Voting• Juries and the Courts• Persuasive Writign and Debate• Taxes and Budgets• Duties of Elected Officials

Ages: 12+

Course Overview306 introduces learners to African-American history in science, academia, music, and the arts. Through important primary texts and compelling vignettes, 306 communicates this history in a way that builds shared values and inspires today’s youth to become tomor-row’s leaders. Users have the unique opportunity to explore and reflect on the themes of African-American history and at the end of the course, write a persuasive essay connecting these powerful themes.

Timing• 15 modules, approx. 10 minutes each• Total Length: 3-4 hours

Key Activities• Interactive texts and maps• Navigating historical timelines• Watching engaging videos• Captsone persuasive essay

Topic Areas• Trans-Atlantic Slave Trade• Emancipation and Reconstruction Period• Jim Crow Period• Civil Rights Period and Beyond

Ages: 14+

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Math & Literacy

Summer SluggerTM

Course OverviewEach summer, students lose critical math and literacy skills, widen-ing the achievement gap and requiring substantial remediation at the start of each year. To prevent this “summer slide,” EVERFI has partnered with Major League Baseball to develop a continuous and engaging learning experience that prepares students of all back-grounds to enter the next school year on track.

The 18-week program, targeted at 4th to 5th graders, unlocks activities at regular intervals and offers rewards for progress and consistency along the way. Students engage with content that reinforces key foundational and procedural skills while enjoying the freedom and motivation of a baseball themed, game-based learning experience.decision-making.

Timing• 20 minutes per week• Total Length: 18 weeks

Key Activities• Points and level progression• “Challenges” for enrichment• Social-emotional learning• Physical Education• Community Engagment

Topic Areas• Units of Measure• Place Value• Arithmetic• Geometry• Spelling• Phonemic Awareness• Vocabulary• Comprehension

Ages: 8-12

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Financial Education

Vault - Understanding MoneyTM

Course OverviewVault is designed to introduce younger learners to financial con-cepts while they are early in their cognitive development. Upon completing a learning group, clients “unlock” a game and apply their learning in a variety of story-based activities and simulations that challenge them to practice good decision-making around budgeting and saving.

Timing• 3 modules, approx. 30 - 45 minutes each• Total Length: 2-3 hours

Key Activities• Navigating through 3D environment• Interactive games and simulations• Polls and surveys• Drag and drop activities

Venture - Entrepreneurial ExpeditionTM

Topic Areas• Responsible Money Choices• Income and Careers• Planning & Money Mangement• Credit & Borrowing• Insurance & Safety Management• Savings & Investing

Ages: 8-12

Course OverviewVenture presents learning using a simulated food truck business, case studies, and personal development activities to teach clients the key role of entrepreneurial thinking in business and in life. At the conclusion of the course, clients will leave with an “ePortfolio” – a dynamic, visual representation of their business plan and a person-alized roadmap for their academic and career success.

Timing• 3 modules, approx. 30 - 45 minutes

each• Total Length: 2-3 hours

Key Activities• Watching engaging videos of entrepreneurs• Identifying strengths and weaknesses• Constructing an e-portfolio• Selecting options to build food truck business• Capstone business pitch

Ages: 12+

Topic Areas• The Entrepreneur in You• Planning and Building a Business• Your Business Snapshot

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Financial Education

EVERFI - Financial LiteracyTM

Course OverviewEVERFI helps teenagers to build a strong foundation of knowledge in subjects that are top-of-mind for today’s consumers, such as mobile banking, consumer fraud and identity protection. The course covers core financial concepts such as credit scores, budgeting, insurance, credit cards, stocks, savings, 401k’s, and other critical concepts. Clients are able to apply their learning in safe virtual envi-ronments to weigh consequences of their choices and practice good decision-making.

Timing• 9 modules, approx. 50 minutes each• Total Length: 6-8 hours

Key Activities• Quizzes• Animations• Engaging games• Interactive financial activities such as filling

out FAFSA form or analyzing a credit card bill

Topic Areas• Saving• Banking• Payment Types• Credit Scores• Higher Education• Renting vs. Owning• Insurance & Taxes• Consumer Protection• Investing

Ages: 8-12

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STEM Education

Ignition - Digital Literacy and ResponsibilityTM

Course OverviewIgnition educates clients on the risks and rewards that technology can bring to their lives and empower them with the skillset to lever-age technology safely and effectively. The course informs clients on both “nuts and bolts” of how technology works and an introduction to STEM careers, while also placing them in virtual environments to tackle issues including privacy, security, cyberbullying, digital relationships, and the viral nature of the web.

Timing• 7 modules, approx. 35 minutes each• Total Length: 3.5-4 hours

Key Activities• Texting while driving simulation• Building a social media profile• Choosing technology• Creating a secure password• Resolving a cyberbullying situation

Radius - STEM ReadinessTM

Topic Areas• Digital Footprint• Internet Safety• Cyberbullying• Conducting Online Research• Digital Time Management• STEM Careers

Ages: 12+

Course OverviewRadius uses the latest technology and simulations to inspire and educate on critical STEM topics. The course is comprised of 16 mis-sions that focus on teaching math, engineering, technology, coding and analytical thinking through a secret agent theme, with a mission of delivering a top-secret package to the White House. In addition, the platform links the lessons to interesting and relevant STEM career options in an effort to expose more clients to the wide range of realistic possibilities in the STEM space.

Timing• 16 modules, approx. 20 - 30 minutes each• Total Length: 8-10 hours

Key Activities• Building a bridge• Writing HTML code• Interpreting binary numbers• Working with functions and graphs

Topic Areas• Careers in STEM• Functions• Binary Numbers• Rational & Irrational Numbers• Writing Your First Code• Algorithms• Boolean logic• Basic HTML• Encryption/ Decryption• Pythagorean Theorem Ages: 16+ 7

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STEM Education

Endeavor - STEM Career ReadinessTM

Course OverviewEndeavor is a first-of-its-kind interactive program designed for middle school students—where the ground for STEM literacy and career exploration is most fertile. Learners engage with interactive content that reinforces key STEM skills while exploring exciting STEM careers that await. This course takes students into the science, technology, engineering, and math behind their world, and introduces them to inspricing careers they never knew existed.

Timing• 3 modules, approx. 30-40 minutes each• Total Length: 1.5 -2 hours

Key Activities• Interactive problem solving-based activities• Field guide with career profiles and personalized action plan• Diagnostic profile with recommended career paths• Partner featured careers throughout

Future Goals - Hockey ScholarTM

Topic Areas• Big Data and the Internet of Things• Future of Manufacturing and Design• The Alogorithms behind Recommendations

Ages: 11 - 15

Course OverviewFuture Goals - Hockey Scholar™ brings science, technology, engineer-ing, and math (STEM) concepts to life using the exciting, fast-paced game of hockey. Through immersive real-life simulations, clients build their understanding of fundamental STEM concepts, such as geometric constructions, energy, and forces. In Hockey Scholar, each module is designed to build a client’s scientific thinking and problem solving skills. As students progress through a module, they parallel the steps of a science investigation.

Timing• 12 modules, approx. 20 - 30 minutes each• Total Length: 3-5 hours

Key Activities• Exploring Angles and Reflection• Understanding Applied And Frictional Force• Geometric Constructions On Ice

Topic Areas• Using Design Criteria• Calculating Area• Phases of Matter & Temperature• Coordinate Planes• Graphical Analysis• Experimental Variables• Calculating Speed & Averages• Kinetic & Potential Energy• Body Systems• Measuring Angles • Types of Forces

Ages: 11 - 14 8

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Health & Wellness

Healthier MeTM - Elementary SchoolCourse OverviewHealthier Me is an innovative digital course that arms elementary school students with the tools to make healthy, informed decisions when it comes to nutrition and fitness. In Healthier Me, students embark on fun wellness adventures through interactive games and a spunky monster sidekick named Chester. From choosing how to get to school to creating a well-balanced cafeteria lunch, students experiment with true-to-life scenarios to achieve positive wellness outcomes.

Timing• Total Length: 20-25 minutes

Key Activities• Interactive, gamified activities that reinforce

key learning objectives in nutrition and fitness• Just-in-time instruction that provides guided

practice and targeted feedback• Content and visuals tailored for emerging

literacy

Healthier MeTM - Middle School

Topic Areas• Making healthy decisions• Eating well-balanced meals• Nutritional properties of food• Benefits of physical activity• Balancing strength, endurance, and flexibility

Ages: 12+

Course OverviewHealthier Me is an innovative digital course that arms middle school students with the tools to make healthy, informed decisions when it comes to nutrition and fitness. Healthy lifestyles start early, when our eating habits and fitness routines are just forming. This course turns familiar scenarios into teachable moments to build healthy behaviors students can use throughout their lives. From building a balanced plate to making decisions at the grocery store, students will learn to become a Healthier Me.

Timing• Total Length: 30 - 40 minutes

Key Activities• Interactive scenarios to model and reinforce

healthy behaviors• Rich illustration and character animations to

keep learners engaged• Real-world food and nutrition choices

Topic Areas• Making healthy decisions• Eating well-balanced meals• Nutritional properties of foods• Setting Health-Related Goals

Ages: 11 - 14

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Health & Wellness

Healthy RelationshipsTM

Course OverviewHealthy Relationships uses evidence-based strategies to educate clients on how to cultivate and maintain healthy relationships during their critical middle school years. Healthy Relationships is comprised of six modules that cover key concepts around positive character development, social-emotional learning (SEL), and build-ing healthy relationships. The course allows clients to engage with true-to-life scenarios that include bystander intervention strategies and positive relationship examples.

Timing• 6 modules, approx. 20 minutes each• Total Length: 2-3 hours

Key Activities• Exploring types of conflicts and resolution

techniques• Choosing how to use technology to com-

municate • Practicing different techniques for inter-

vening in negative situations

Topic Areas• Analyzing Influences• Understanding & Managing Emotions• Communicating Effectively• Resolving Conflicts• Stepping In• Making Decisions

Ages: 12+

AlcoholEduTM - High SchoolCourse OverviewIncorporating evidence-based methods and a highly engaging user experience, AlcoholEdu for High School takes a public health ap-proach to preventing alcohol abuse, incorporating evidence-based prevention methods to create a highly engaging user experience. From leveraging personal values and goals to resisting peer pres-sure, students learn to make smart decisions around alcohol.

Timing• 5 modules, approx. 20-25 minutes each• Total Length: 2-3 hours

Key Activities• Interactive BAC (blood alcohol concentra-

tion) calculator• Exploring parts of the brain and how alcohol

affects them• Video decision-making around peer pres-

sure

Topic Areas• Peer Pressure• Underage Drinking Laws• Alcohol and the Brain & Body• Bystander Behaviors• Values & Goal-Setting• Challenging Common Myths• Talking to Parents

Ages: 16+

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