the probable is what usually happens. aristotle

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The probable is what usually happens. Aristotle Chapter 6: Probability

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The probable is what usually happens. Aristotle. Chapter 6: Probability. Chance experiment: any activity or situation in which there is uncertainty about which outcome will result. Fate laughs at probabilities. Bulwer, Lytton E.G. - PowerPoint PPT Presentation

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Page 1: The probable is what usually happens.  Aristotle

The probable is what usually

happens. Aristotle

Chapter 6: Probability

Page 2: The probable is what usually happens.  Aristotle

Chance experiment: any activity or

situation in which there is uncertainty

about which outcome will result

Fate laughs at probabilities. Bulwer, Lytton E.G.

Page 3: The probable is what usually happens.  Aristotle

Sample Space: collection of all

possible outcomes of a chance experiment

Roll a dieS={1,2,3,4,5,6}

Probability is the very guide of life. Cicero

Page 4: The probable is what usually happens.  Aristotle

What is the sample space?

1.) Rolling 1 die

2.) Rolling 2 dice and counting the number of pips face up

3.) Toss a coin

4.) Toss a coin three times and record the results

5.) Flip a coin and roll a die

S = {1,2,3,4,5,6}

S = {2,3,4,5,6,7,8,9,10,11,12}

S = {H,T}

S = {HHH,HHT,HTH,THH,HTT,THT,TTH,TTT}

S = {H1,H2,H3,H4,H5,H6,T1,T2,T3,T4,T5,T6}

Page 5: The probable is what usually happens.  Aristotle

An event is any collection of outcomes from the sample space of a chance experiment.

– Rolling a prime # E = {2,3,5}

A simple event is an event consisting of exactly one outcome.

Rolling a 6: E = {6}

Page 6: The probable is what usually happens.  Aristotle

Venn Diagrams•Used to display relationships

•between events

•Helpful in calculating probabilities

Page 7: The probable is what usually happens.  Aristotle

Complement •Consists of all outcomes that are not in the event

–Not rolling a even #EC={1,3,5}

Page 8: The probable is what usually happens.  Aristotle

The rectangle represents the sample space and shaded area represents the event A.

The shaded area represents the event not A.

Page 9: The probable is what usually happens.  Aristotle

Union •the event A or B happening•consists of all outcomes that are in at least one of the two events–Rolling a prime # or even number

E={2,3,4,5,6}

BAE

Page 10: The probable is what usually happens.  Aristotle

The shaded area represents the event

A or B ( the union of two events).

Union (or)

BAE

Page 11: The probable is what usually happens.  Aristotle

Intersection •the event A and B happening

•consists of all outcomes that are in both events–Drawing a red card and a “2” – E = {2 hearts, 2 diamonds}

BAE

Page 12: The probable is what usually happens.  Aristotle

Intersection (and)

The shaded area represents the event

A and B (the intersection of two sets).

BAE

Page 13: The probable is what usually happens.  Aristotle

Mutually Exclusive (disjoint)

•two events have no outcomes in common

–Roll a “2” or a “5”

Page 14: The probable is what usually happens.  Aristotle

• Two events that have no common outcomes are said to be disjoint or mutually exclusive.

A and B are disjoint events

Page 15: The probable is what usually happens.  Aristotle

Some illustrations

A B

C

A B C

A B

C

A, B & C are Disjoint

A B

C

A B C

A B

C

A B Cc

A ∩ B ∩ C

A υ B υ C A ∩ B ∩ Cc

Page 16: The probable is what usually happens.  Aristotle

Com Sci

Statistics & Computer Science & not Calculus

Stat Cal

Com Sci

Page 17: The probable is what usually happens.  Aristotle

Calculus or Computer Science

Stat Cal

Com Sci

Page 18: The probable is what usually happens.  Aristotle

(Statistics or Computer Science) and not Calculus

Stat Cal

Com Sci

Page 19: The probable is what usually happens.  Aristotle

Statistics and not (Computer Science or Calculus)

Stat Cal

Com Sci

Page 20: The probable is what usually happens.  Aristotle

Stat Cal

Com Sci

Statistics or Computer Science?

30 10520

1010

20

80

170

Page 21: The probable is what usually happens.  Aristotle

Stat Cal

Com Sci

Statistics and Computer Science?

30 10520

1010

20

80

20

Page 22: The probable is what usually happens.  Aristotle

Stat Cal

Com Sci

Statistics or (Computer Science and Calculus)?

30 20 105

10 20

80

10

90

Page 23: The probable is what usually happens.  Aristotle

Stat Cal

Com Sci

(Statistics or Computer Science) and Calculus?

30 20 105

10

10

20

80

50

Page 24: The probable is what usually happens.  Aristotle

Country-Western songs emphasize three basic themes: love, prison, and trucks. A survey of the local Country-Western radio station produced the following data: 12 songs about a truck driver who is in love while in prison2 about people in prison who are not in love and do not drive trucks8 about people who are out of prison, are not in love, and do not drive a truck13 about a prisoner in love28 about a person in love18 about a truck driver in love16 about truck drivers who are not in prison3 about a truck driver in prison who is not in love

Page 25: The probable is what usually happens.  Aristotle

12 songs about a truck driver who is in love while in prison2 about people in prison who are not in love and do not drive trucks8 about people who are out of prison, are not in love, and do not drive a truck13 about a prisoner in love28 about a person in love18 about a truck driver in love16 about truck drivers who are not in prison3 about a truck driver in prison who is not in love

How many songs were about:a.) truck drivers?

b.) prisoners?

c.) truck drivers in prison?

d.) people not in prison?

e.) people not in love?

f.) How many songs were surveyed?

Page 26: The probable is what usually happens.  Aristotle

Always be a little

improbable.Wilde, Oscar