the nuts and bolts of networks how can you use networks to your advantage? chapter 7

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The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

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Page 1: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

The Nuts and Bolts of Networks

How Can You Use Networks to Your

Advantage?

Chapter 7

Page 2: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Student Learning Outcomes

1. Identify and describe the four basic components of networks

2. Describe what you need to set up a small peer-to-peer network at home

3. Identify how you would wirelessly access a wired network

4. Define client/server networks and what differentiates them from peer-to-peer

Page 3: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Student Learning Outcomes

5. Describe the three segments of a cellular phone system

6. Explain the function of each of the three segments of a global positioning system

7. Define the five types of communications media used in business networks

Page 4: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Introduction

Networks play a prominent role in our lives, and enable us to communicating effectively. Computer network – a collection of computers that support the sharing of information, software, and hardware devices.

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©2003 The McGraw-Hill Companies

7.1 Networks: The Big Picture

• The term “network” can mean a few computers that are connected, or it can mean literally thousands of computers tied together

• The largest network on the planet is the Internet with millions and millions of computers

Page 6: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Common Characteristics of all Networks

Network cards Connecting devices

Network operating system software

Communications media

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©2003 The McGraw-Hill Companies

Network Principles

• Network card in each computer to act as a doorway for information to move in and out

• One or more connecting devices to connect the computers together and to pass messages between them i.e., Hub

• Cable to provide a pathway for information to move around on or wireless devices that propel information through the air

• A network operating system to move information in and out of the computer

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©2003 The McGraw-Hill Companies

Network Hardware & Software

NIC

Cable and connector

Hub

Network Operating System

SimNet Concepts Support CD: “Connectivity Concepts” and “What Is a Network”

Page 9: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Advantages: Home Network

Share files to avoid keeping multiple

copies on different computers

Share hardware among several

computers

Share broadband Internet

connections

Transfer information

between computer devices

Page 10: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Network Definitions

• Local area network (LAN) is a network in the same building, complex, or small geographic area

• Peer-to-peer network simplest kind of network in which all computers are equal, and each can have access to devices and files on the others

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©2003 The McGraw-Hill Companies

Network Definitions

• Client/server network a network in which one or more computers are servers and provide services to the other computers

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©2003 The McGraw-Hill Companies

Wired Home Networks

• Peer-to-peer network– Network where a few computers share

hardware and information– All computers are equal, and each can have

access to devices and files on the others– Each computer independently stores its own

software and information, but can access the information on the other computers

– All computers can access devices connected to any of the other computers

SimNet Concepts Support CD: “Peer-to-Peer Systems”

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©2003 The McGraw-Hill Companies

Peer-to-Peer Network Components

Network Interface CardNetwork Interface Card

Connecting DeviceConnecting Device

Network Operating SystemNetwork Operating System

Pathways for InformationPathways for Information

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©2003 The McGraw-Hill Companies

Ethernet Cards

Ethernet card is the most common type of NIC. Three forms of Ethernet cards are:

Integrated card

(on Motherboard)

Expansion Card PC Card

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©2003 The McGraw-Hill Companies

Network Hubs

• Network hub is a device that connects computers into a network, broadcasting all messages it gets to every computer on the network, although only the intended recipient computer takes the message

• Computers that are not the recipients of the message simply ignore it

• Hubs can only handle one-way information traffic at a time

Page 16: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Network Switches

• Switch is a device that connects computers into a network and, unlike a hub, sends messages only to the computer that is the intended recipient

• Switches can handle multiple communications channels at the same time

• Switch can temporarily segment parts of the network with high traffic from the rest of the network

Page 17: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Network Home Routers

• Home router is a device that connects computers into a network, and also connects dissimilar networks together, separating the network traffic and keeping local traffic inside its own network

• Home router can handle multiple communications channels

• Home router keeps local traffic inside your home network

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©2003 The McGraw-Hill Companies

Wired Communications Media

• Cat 5 cable with RJ-45 connectors on each end is the most common type of cable used in home networks

• Similar to ordinary phone cable, but more robust

• One RJ-45 connector plugs into the router, and the other into the Ethernet Card

RJ-45 Connectors

Page 19: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Popular Network Operating System Software

Windows

(Windows 95 and newer)

Netware

Linux

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©2003 The McGraw-Hill Companies

Wireless Network Access

IrDAIrDAUses red light

(infrared) below what your eye can

see

Bluetooth Uses radio waves up to

30 feet

WiFiUses radio waves

Up to about 300 feet

Page 21: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

©2003 The McGraw-Hill Companies

Wireless Network Access Point

• A WAP is a device that allows computers to access a network using radio waves

• A WAP has a transmitter and a receiver for bi-directional flow of information

• It has an antenna that radiates radio waves through the air and captures incoming waves

p.7.201 Fig. 7.7

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Completely Wireless Network

• To set up a home wireless network all you actually need is to:– Install a wireless network card into each

desktop computer– Ensure that all wireless devices are within, at

most, 300 feet of each other

SimNet Concepts Support CD: “Wireless Communications”

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©2003 The McGraw-Hill Companies

Sharing an Internet Connection

DSL ModemDSL ModemCable ModemCable Modem Satellite ModemSatellite Modem

Share broadband Internet

connections

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7.3 Large Networks

• Client/server network is a network in which one or more computers are servers and provide services to the other computers, which are called clients

• Servers have hardware, software, and/or information that the client computers can access

• Servers are usually powerful computers with large storage systems

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MinicomputersMinicomputers MainframesMainframesHigh-End PCsHigh-End PCs

Client/Server Computers

Client/Servers can be

Client/Servers can be

SimNet Concepts Support CD: “The Client/Server Relationship”

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Setting up a Client/Server Network

• Large networks require: – Network cards– Communications media– Network operating

systems on all computers in the network

– At least one connecting device – a hub or switch – to tie the computers together

p.7.203 Fig. 7.8

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Large Organizational Network

p.7.204 Fig. 7.9

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Organizational Uses of Networks

Intranet is an internal network that uses Internet technologies. Intranets generallymake computer information accessible toemployees and facilitate working in groups

Intranet is an internal network that uses Internet technologies. Intranets generallymake computer information accessible toemployees and facilitate working in groups

Extranet is the portion of a company’s

network that allows customers or suppliers

of a company to access parts of an enterprise’s

intranet

Extranet is the portion of a company’s

network that allows customers or suppliers

of a company to access parts of an enterprise’s

intranet

SimNet Concepts Support CD: “Intranets and Extranets” and “Network Software and Network Administration”

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Collaboration Systems

• Collaboration system is software that allows people to work together

• Any system that incorporates e-mail, chat rooms, instant messaging, e-mail and/or any other form of communications and exchange is a collaboration system

• Web-based collaboration tools use the power of the Internet to enable people to work together effectively and efficiently

• P2P collaboration system is software that enables people to communicate and share documents between peers without going through a central server

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Collaboration Systems

p.7.206 Fig. 7.10

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Two Widely Used Wireless Networks

CellularTelephone Global

PositioningSystem

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Cellular Telephone – A Form of Wireless Network

• Cell phones send and receive information in the form of radio waves, using a range of frequencies

p.7.207 Fig. 7.11

• System identification code (SID) is a unique number that the FCC assigns a carrier

• Mobile telephone switching office (MTSO) stores a cell’s identification number in its database so that it can find you when calls come in for you

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Global Positioning System (GPS) – Another Form of Wireless Network

• GPS is a navigational system that uses satellites to tell you where you are, how fast you’re going, and what direction you’re headed in

p.7.209 Fig. 7.12

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Three Major Parts of a GPS

Ground control - Five ground stations, located in different parts of the world, that monitor the system

Receivers - Devices used to find out where we are

Satellites - 24 satellites, each completing its own orbit every 12 hours at about 12,000 miles above the earth

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7.4 Communications Media

• All communications between computers are either wired or wireless

• Wired communications media transmit information over a closed, connected path

• Wireless communications media transmit information through the air

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Examples of Communications Media

• Communications media paths, or physical channels, in a network over which information travels

Optical fiber

InfraredBluetooth

WiFi

Satellite

Twisted PairMicrowave

Cat 5

Cable TV

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©2003 The McGraw-Hill Companies

Bandwidth

• Bandwidth the amount of information that a communications medium can transfer in a given amount of time

• Capacity of communications medium is measured in bits per second (bps), thousands of bits per second (Kbps), or millions of bits per second (Mbps)

SimNet Concepts Support CD: “Bandwidth and Data Transmission”

Page 38: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

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DSL ModemDSL Modem

144 Kpbs = 144,000 bits per144 Kpbs = 144,000 bits per

Second to 1.54 MbpsSecond to 1.54 Mbps

= 1,540,000 bits per second= 1,540,000 bits per second

Telephone ModemTelephone Modem

56 Kpbs 56 Kpbs

= 56,000 bits per second= 56,000 bits per second

Examples of Bandwidth Speed

SimNet Concepts Support CD: “The Client/Server Relationship”

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Twisted-Pair

• Advantages:• Varieties include Cat

5, Cat 3, and Cat 1• Relatively

inexpensive and fairly easy to install and maintain. Costs of cabling is low at up to 64 kilobits per second

• Disadvantages:• Easy to tap into

and so is not very secure

• Possibility of distortion in information being transferred

p. 7.211 Fig. 7.15

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Optical Fiber

• Advantages:• Fastest and most

efficient medium for wired communication

• Cabling is very small, capacity is large, and offers greater security than with twisted-pair

• Attempts at tapping are easy to detect

• Disadvantages:• Very expensive and

difficult to install and maintain

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©2003 The McGraw-Hill Companies

Wireless Communications Media:Medium Distances

• Microwave communications media are line-of-sight information transmission

• Microwave signal cannot follow the curved surface of the earth

• Distances greater than 20 miles require a repeater to receive the radio signal, strengthen it, and send it on

• Microwave signals require a clear path from the sender to the receiver

Page 42: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

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Microwave Transmission

p. 7.213 Fig. 7.16

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Wireless Communications Media:Long Distances

• Communications satellites are actually microwave repeaters in space

• Solve the problem of line-of-sight as the transmission shoots up into the sky in a straight line and then shoots back down to earth again

• Stationed approximately 22,500 miles above the earth

• Satellite links are very expensive, and generally used by large organizations only

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Communications Satellites

p. 7.213 Fig. 7.17

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Page 46: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

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7.5 Consumer Q & A

1. Does it Matter What Type of Cable Modem I Get if I Want to Share a Broadband Internet Connection?

2. How Do I Turn On File and Device Sharing?

3. Which Cell Carries Use Which Type of Cell Networks?

Page 47: The Nuts and Bolts of Networks How Can You Use Networks to Your Advantage? Chapter 7

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7.6 Key Terms

• Cat 5 cable• Client/server network• Collaboration system• Communications media• Communications satellite• Computer network• Ethernet card• Extranet• Global positioning

system• Home router

• Intranet• Microwave communications

media• Network Interface card• Network operating system• Optical fiber cable• Peer-to-peeer network• WiFi• Wired communications

media• Wireless communications

media

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Review of Concepts

1. The Eurostar Train System and Computer Networks

2. Moving Information From Here to There If you were a song, how would you move

from one computer to another?

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Hands On ProjectsE-Commerce

1. Finding the Right Cell Phone Wrong question: Are the local carriers as

good as the national ones?

2. Buying Groceries Online Need some potato chips for watching TV?

3. Buying and Renting Videos

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Hands On ProjectsEthics, Security & Privacy

1. Should Big Brother Be Allowed to Watch Us?

The British don’t mind being observed while walking around

Do you feel the same way?

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Hands On Projectson the Web

1. Find Out What It Would Cost to Build Your Own Home Network

2. Investigate Satellite Radio Listen to the same radio station while

traveling from New York to L.A.

3. Find Out about Firewalls4. Find Out what Network Terms Mean

What’s a ping?

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Hands On ProjectsGroup Activities

1. Find Out What Makes Servers Special

2. Research Your Institution’s Network

3. Investigate Which GPS Would Suit Your Needs

Garmin, Magellan, and Trimble are big

4. Try Using a Collaboration System