the lms the way it should have been… · the mobile has forever changed the way we live and has...

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The LMS the way it should have been…

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The LMS the way it should have been…

Agenda

1. Changing Times 2. Learner Needs 3. Evolution of Learning Platform 4. Consumerisation and Interoperability 5. Next Gen in action!

A. More than 15 minutes

B. Less than 5 minutes

C. Less than 1 minute

What is the average length you can focus

on a task without being distracted?

Mobile is

Lifestyle and not a Technology anymore.

The mobile has forever changed the way we live and has broken the usual journey of a consumer into hundreds of micromoments.

Getting to know our “users”

Micromoments

Evaluate purchasing decisions

Troubleshoot unexpected

issues

Take Steps towards your

goal

Conociendo a nuestro usuario

Only 1% of time to dedicate to training

They are interupted every 5 minutes

Only watch video for 4mins

30% work outside contracted hours

Source: Bersin by Deloitte 2017

A new learning approach SCENARIO

You are in a middle of creating estimates for a project and need to add a data filter to a column in MS Excel sheet.

It’s been 3 months since the Excel course and you can’t remember the steps…

What will you do?

A. Use Company Training Portal B. Ask a Colleague

C. Use Google D. Read the manual

Apply

Find

WORK DAY PERFORM

Apply

Apply

PULL LEARNING - NOT PUSH

Learner’s decide WHAT WHEN HOW they want to learn.

Multiple Micro Moments of learning

to Perform Objectives.

53% of people quickly put into practice their own self-directed learning Towards Maturity. May 2015

The relevance of the LMS…

Content Becomes Obsolete

Push, not pull

Long-term goals

Next Generation Learning Platforms

“Consumerisation” + Interoperability

Choose the channels that you need.

• From any device. • Upgrade at any time • Netex “Channels” or Third Party

When learning does not look like learning

Learning Stories

Resource Led

Gamified Beautiful

UX

Video

Content Curation

Spaced learning

When content has the power…

A technology for building a new content concept.

An authoring tool for building SMART CONTENT

SMART CONTENT

A technical infrastructure for real time collaboration with learners

5 digital service layers for making your content unique.

SMART CONTENT

Each layer can provide complementary services to other layers.

EMBEDDED AUTHORING

Instructors modify published contents.

Instructors add their own content as part of the course.

Instructors add interactive activities

on top of published content

Launch assignments in real time.

1

LEARNING ANALYTICS

Get useful information about your

learner’s progress in real time.

Make predictions based on future behaviour

2

COLLABORATION

Classroom management features.

Video-conference as a book feature. WebRTC standard.

Real time feedback in free response

activities.

3

GAMIFICATION

Seamless integration of mini-games

on top of published content. Transform your sessions into a gamified environment.

4

ADAPTIVE CONTENT

Adaptive tools focused on empowering instructors to provide a differentiated

instruction.

Content recommendations &

adaptive learning paths for the reinforcement of basic concepts.

5

INTEROPERABILITY

[email protected] +44 (0) 845 463 8200

UK | SPAIN | INDIA | MEXICO