the first person cultural trainer
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The First Person Cultural Trainer. Marjorie A. Zielke , Ph.D. – Assistant Professor/Associate Director Institute for Interactive Arts and Engineering The University of Texas at Dallas March 29, 2012. What is FPCT?. 3D immersive game-based simulation - PowerPoint PPT PresentationTRANSCRIPT
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The First Person Cultural Trainer
Marjorie A. Zielke, Ph.D. – Assistant Professor/Associate DirectorInstitute for Interactive Arts and Engineering
The University of Texas at DallasMarch 29, 2012
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What is FPCT?• 3D immersive game-based
simulation• Key leader engagement
training with variable cultures• Virtual non-combatant agents
and populace• Works as stand-alone and
part of Hybrid Irregular Warfare Network-defeat Toolkit (HINT) federation – integrating models
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FPCT Awards• 2010 Outstanding Achievement, Cross
Function Development, NTSA• 2011 Winner, Innovations in Gaming
Competition, GameTech• 2011 Best Government Game Award,
Serious Games and Showcase Challenge, I/ITSEC
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Nonverbal Information
• Facial/microexpressions • Environment
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Multiple Cultures
Experiential learning through
variable scenarios
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Behavioral Models
Virtual Human System
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Essence of Gameplay• Four stages align with
U.S. Aid TCAPF• Engage NPCs• Develop trust• Improve mood and
cooperation
• Discover Golden Nuggets• Reveal insurgent networks
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Conscript and Story• Non-kinetic
gameplay• Networks of
NPCs• Non-linear
narrative• Branching
dialog
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Training Feedback: DAR/AAR• Journal• Help agent
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Stand-Alone and Federation Model
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FPCT4+ Architecture
• Our Development Philosophy– Platform Agile– Composable– End-user tools– Robust behavioral AI– Story and gameplay
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Questions?