the digital learning experience in the post-mooc era€¦ · the digital learning experience in the...
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3D
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13 Tools to enhance PBL in
engineering The digital learning experience in the post-MOOC era
Aalborg May 2014
Xavier Fouger
Senior Director, Global Academia Programs
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Life is in 3D
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Employers of engineers are users of 3D TRANSPORTATION & MOBILITY
AEROSPACE & DEFENSE
MARINE & OFFSHORE
INDUSTRIAL EQUIPMENT
HIGH-TECH
CONSUMER GOODS - RETAIL
CONSUMER PACKAGED GOODS - RETAIL
LIFE SCIENCES
ENERGY, PROCESS & UTILITIES
ARCHITECTURE, ENGINEERING & CONSTRUCTION
FINANCIAL & BUSINESS SERVICES
NATURAL RESOURCES
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MOOCs: No way to escape?
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Just the Usual Stage in the Hype Cycle
A post MOOC Era ?
Technology
Trigger
Peak of Inflated
Expectations
Through of
Disillusionment
Slope of
Enlightment
Plateau of
Productivity
Maturity
Vis
ibili
ty
So
urc
e: G
art
ne
r “H
yp
e C
ycle
”
MOOCs
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Why it cannot be ignored
MOOCs
And:
New teaching talent emerge
Reputation & Recruitment
Drives new teaching
efficiencies
Produces new opportunities of
collaborative learning
Boosts flipped learning
2013 95b$
2023 1400b$
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Flipped learning Blending works
So
urc
e: U
niv
ers
ity o
f W
isconsin
sin
Ma
dis
on
So
urc
e: A
SE
E P
rism
Ma
ga
zin
e
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Towards enhanced Digital Learning Experiences
MOOCs
On-line
Massive
On-demand
Requires rich digital learning experience
Flip Class
Blended
Institution related
Prescribed
Requires rich digital learning experience
The Engineering
Learner's
Experience
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Lecture Exercise Textbook Lab Problem
The Engineering Learner's Experience Engineering Learning components
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Lecture Exercise
The Engineering Learner's Experience What really is virtualized?
Video
Audio
Text
Animations
Quizzes
Forms
Games
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Textbook
The Engineering Learner's Experience What really is virtualized?
eBook
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3D Extended Textbook Beyond the metaphor of a paper
In association with
Textbook
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3D Extended Textbook In the making…
Textbook
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Lab
The Engineering Learner's Experience What really is virtualized?
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Flipped Labs
Ubiquitous, interactive, realistic
Lab
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Virtualized Learning Devices What it takes to virtualize labs
Lab
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Learning Experiences for Cyber-Physical Systems Engineering
Practical learning extended not replaced
In association with
Lab
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Extending Lab’s Reach: an Economic Imperative
Realistic 3D Virtual Labs
R
Physical Lab
All Enrolled Students
Unaffiliated Learners Lab experience for MOOCs •Virtual (not tele-operated)
•Enhanced Learner Engagement
•Experiential Learning in Distant Education
•Also a tool for Knowledge Validation
Lab experience for Flip Learning •Virtual, connectable to Real equipment
(Cyber Physical)
•Increases Equipment utilization
•Accessible Anytime Anywhere
•Extends Educational Scope of Equipment
V+R V 101
102
10n
Lab
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Problem
The Engineering Learner's Experience What really is virtualized?
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Collaborative Innovation Competences When joining global companies, graduates are expected to
understand methods and behaviors of multi-cultural, distant
collaborative problem solving.
Universities have hard time providing students with opportunities
to experience the practice of global collaboration in an
international context where virtually co-located students
produce an actual engineering result.
Problem
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My take of TUEE Top ranking Knowledge areas call for more Problem-based Learning
Problem
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Technical and social collaboration on 3DEXPERIENCE platform
Problem based learning for connected learners
A realistic experience of
contemporary engineer's
practices for kids age 14-18
100 students, 12 Universities, 9 countries,
13 hours time difference; Yearly: September-
January
World’s Largest cloud-based collaboration World’s first Collaborative
Summer Camps
Problem
Secondary Technical College and University
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An Inter-disciplinary Freshmen Experience
"Be an Engineer" Flipped Capstone
Combining LEGO EV3 and
3DEXPERIENCE platform
Dozens of Engineering practices packed
in a 2 week experiential team project
For day 1 at University
To de-program high schools behaviors
To contextualize courses and tracks
To preview professions
To increase retention
Problem
Make or
Buy
<<d
Imagine
Make
Program
Derivate Share Design in
context
Simulate
Assemble
Validate
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Systems Thinking
The need for systems engineers approaches a
peek as more industries compete with smarter
products involving more complex systems while
a generation of professionals is about to retire.
Problem
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Case-based Educational Platform
Collaborative Systems Engineering
PBL course for collaborative systems’ engineering course, Industry-provided case studies
Built on Dassault Systèmes’ 3DExperience platform
International students’ teams: Supmeca, Paris (Lead), Politecnico di Torino, Politecnico di Milano, Università degli Studi di Napoli, Esslingen University of Applied Sciences, Georgia Institute of Technology
Funded by French National Research Agency
Problem
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Unlimited application fields
Construction Megacities
Wind Energy Hydro Power Aerospace
Bio Systems Smart Systems
…
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