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THE ART OF

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Page 1: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

THE ART OF

Page 2: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

Warhammer 40,000 boasts

one of the richest science-

fiction settings ever

conceived. Bringing this universe to

life through the lens of the action-

blockbuster video game has been

an incredibly fulfilling, if challeng¬

ing, experience. Challenging, not

because the universe doesn't lend

itself to this kind of treatment; chal¬

lenging, because the opposite is

true.

Space Marine has been an exercise

in creative focus. Focus on the

elements that would allow us to

present a faithful translation, with

a presentation full of epic spec¬

tacle that - we hope - will do this

prodigious universe justice for the

millions of its faithful fans. Focus on

elements that draw a whole new

audience into discovering how

truly compelling a world this is.

We hope that whether you are new

to Warhammer 40,000, or one of

its army of devoted fans, you will

discover something in Captain

Titus'trials on Forge World Graia

that resonates with you, not only

as a video game, but as an epic

adventure and escapist fantasy that

brings you enjoyment for years to

come.

Raphael van Lierop

Game Director

May 2nd, 2011

Vancouver, Canada

We aimed to capture to epic

scale and nature of the

Forge World that Space

Marine takes place on. This is an

entire planet dedicated to creating

weapons and machines of mass

destruction, so everything is con¬

sidered on a massive scale. It was

very important to us that this was

framed for the player throughout

the game in a digestible manner.

In a universe that knows only war

comes a certain level of carnage

and destruction, none of which was

taken lightly in Space Marine. We

bombed, collapsed and ripped the

Forge World to shreds, some of this

prior to the players arrival, some

during game play. We also made

ample opportunity to show off the

splendour of the intact areas of the

world; unimaginably large weapons

and factory sets to dark experimen¬

tal labs - all crafted with a gothic

architectural aesthetic which gives

us the opportunity to show off very

unique game spaces.

A Forge World is a place choked

with the haze of battle and indus¬

try, which gave us a compelling

backdrop to play with. The variety

of spaces offer a range of nice

colour palettes via atmosphere and

lighting - Battlefields, Titan factory

interiors, Flab Blocks to Sewers with

varying layers of Ork decor to draw

the player further into the game

and into the 40K universe.

Ian Cumming,

Art Director

May 2nd, 2011

Vancouver, Canada

Page 3: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 4: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 5: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 6: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 7: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 8: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 9: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 10: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 11: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 12: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 13: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 14: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 15: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 16: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 17: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 18: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 19: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 20: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 21: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 22: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 23: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 24: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 25: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 26: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 27: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 28: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 29: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 30: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 31: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 32: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 33: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 34: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 35: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 36: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 37: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 38: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 40: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 41: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 42: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 43: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 44: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 45: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 46: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 47: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 48: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 49: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 50: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 51: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,

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Page 52: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 53: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 54: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 55: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,
Page 56: THE ART OF · as a video game, but as an epic adventure and escapist fantasy that brings you enjoyment for years to come. Raphael van Lierop Game Director May 2nd, 2011 Vancouver,