team design presentation on experience maps (social media/web design fa 102b)
TRANSCRIPT
Blink: The Fine Art of Creating
Experience Maps
By: Kathryn Kitchen
Ashley Hamilton, Daniel Maldonado, Annika Mak, Angelina Izzo
Group 2 Fa102b Professor Klinkowstein
Intro
● Blink uses Experience Maps to articulate how people interact with a product.
● Experience maps are “a visual representation of the users’ journey over time”
Intro
● Different types of research methods are used to create experience maps, such as:○ longitudinal studies, retrospective interviews,
ethnographic research, and other observational studies.
Group 2 Fa102b Professor Klinkowstein
Intro
● Clearly articulated goals, usage, wants, needs, and
opportunities are included in the creation of the
experience map.
● The fun part is deciding the attributes that best illustrate
the user’s story.
Group 2 Fa102b Professor Klinkowstein
Target Users
● Goals - what user hopes to achieve
● Usage - how often/when/why a user uses a product
● Wants and needs - other features the user could enjoy in the future
● Opportunities - future possibilities to address users’ wants and needs
Group 2 Fa102b Professor Klinkowstein
Engagement with the Product
Scenarios that influence product success:
● Issues with product
● Use of other devices that influence success
● Differing opinions in satisfaction = opportunities to improve
● Opportunities to meet users’ unmet needs
● “Delighters” - features that users would love but didn’t know they need
Group 2 Fa102b Professor Klinkowstein
User Flows
● Phases over time: discover, 1st time use, search, purchase, continuous use
● Shopping experience: search, review, choose product, purchase
● First-time use experience: download, 1st time use, use of product over time
● Finding a restaurant: decision making process to dine out
Group 2 Fa102b Professor Klinkowstein
Influencers
Influencers affect satisfaction and use with a product:
Group 2 Fa102b Professor Klinkowstein
● User goals/needs of product● User expectations of product● Use of devices at different times● Use of different applications● Product failure/success● User understanding of product
● Emotions with product● Physical environmental influencers● Issues with product● Opportunities to meet user needs
Visualization
The data moves to a soft copy format to finesse the details.
● Focus is on attention presentation and messaging finesse● Identifying where to use illustrations to emphasize key points ● Color, font, layout, iconography, and symbols added to convey the data ● Balance words with visualization
Group 2 Fa102b Professor Klinkowstein
Conclusion
If you were given five minutes to talk, how would you summarize which three things everyone should care about? Visual illustration like an experience map is very effective; it’s like a dashboard of the UX, something that helps everyone quickly connect to the data and the user journey. The result is a compelling representation that reveals how users engage with technology and provides insights for design.
Group 2 Fa102b Professor Klinkowstein
This is the fine art of creating a User Journey Map
Group 2 Fa102b Professor Klinkowstein