te r m s w toss v. “split” c c te fs outs: outside stalk man on. alert for “bomb” call! fs...

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T E R M S W TOSS v. “Split” TOSS v. “Split” C C T E FS Outs: FS Outs: Outside stalk man on. Alert for Outside stalk man on. Alert for “Bomb” call! “Bomb” call! FS Ins: FS Ins: Outside stalk man on. KEY block! Outside stalk man on. KEY block! Must maintain! Must maintain! FS TE: FS TE: Reach rules! Reach rules! FS T: FS T: Reach rules! Reach rules! FS G: FS G: Reach rules! Reach rules! CENTER: CENTER: Reach rules! Reach rules! BS G: BS G: Reach rules! Reach rules! BS T: BS T: Reach rules! 5 tech doesn’t count as Reach rules! 5 tech doesn’t count as covered! covered! BS TE: BS TE: Reach rules! 9 tech doesn’t count as Reach rules! 9 tech doesn’t count as “covered.” Get downfield! “covered.” Get downfield! BS Outs: BS Outs: Convoy, cut off deep middle 1/3 saf. Convoy, cut off deep middle 1/3 saf. TD Block! TD Block! BS Ins: BS Ins: Inside cut off the man over you.. Inside cut off the man over you.. REACH REACH ” RULES ” RULES *Basic premise is to REACH one gap in front of us! *If I’m uncovered, uncovered, I plan to REACH and OVERTAKE REACH and OVERTAKE the down lineman in front of me. If that man slants away to the railroad track of the blocker in front of me, I stay on MY wide railroad track and RUN RUN up to a linebacker. *If I’m covered covered, I first identify whether there’s a down lineman over the man man in front of me…if he is, then I plan REACH and OVERTAKE REACH and OVERTAKE him. If not, then I will REACH, RIP REACH, RIP through the man over me, and RUN RUN on my railroad track up to any 2nd or 3d level player that first shows up on my course! I only run run once my buddy from behind takes over and yells “GO”! *COVERED linemen should cut their split if *COVERED linemen should cut their split if possible! possible! *All linemen: LOSE ground to GAIN an angle! *All linemen: LOSE ground to GAIN an angle! *Stay on your RAILROAD track on a *Stay on your RAILROAD track on a wide wide angle! angle! R: R: Automatic offset Strong/Soft to the call to Automatic offset Strong/Soft to the call to make it happen quicker! Pre-read alignment of make it happen quicker! Pre-read alignment of E.M.O.L. and support. “trapper’s arc,” look toss E.M.O.L. and support. “trapper’s arc,” look toss in & in & sprint sprint to a spot 3-4 yds outside where the TE to a spot 3-4 yds outside where the TE is or would be…key the blocks on E.M.O.L & is or would be…key the blocks on E.M.O.L & support. Stay on a sprint to the sidelines unless support. Stay on a sprint to the sidelines unless he “skates” across your face. If he crosses face, he “skates” across your face. If he crosses face, plant sharply on outside foot and cut plant sharply on outside foot and cut up up North & North & South. This is a cut South. This is a cut up up play, not a cut play, not a cut back back play! play! QB: QB: Reverse out tightly and make a soft, end- Reverse out tightly and make a soft, end- over-end toss into the RB’s outside armpit, over-end toss into the RB’s outside armpit, following the toss with your eyes until the back following the toss with your eyes until the back has secured it and taken a step. Boot out deep, has secured it and taken a step. Boot out deep, find E.M.O.L. find E.M.O.L. H H (Wing/Slot) (Wing/Slot) : : Get on the next RR track outside Get on the next RR track outside the T /TE and block support. Attack his outside the T /TE and block support. Attack his outside shoulder, maintain contact, drive to sideline if shoulder, maintain contact, drive to sideline if he widens .Can act as a lineman & use zone rules he widens .Can act as a lineman & use zone rules at times from Wing & Slot. “Crack” tells you to at times from Wing & Slot. “Crack” tells you to block the CB. “Clamp” tells you to double with block the CB. “Clamp” tells you to double with T/TE on the outside shoulder of the E.M.O.L. T/TE on the outside shoulder of the E.M.O.L. 3-4 yds 3-4 yds outside TE outside TE - C l i c k h e r e t o r e t u r n t o - C l i c k h e r e t o r e t u r n t o d I r e c t o r y - d I r e c t o r y - Toss Toss TRUST TRUST TEMPO TEMPO DISCIPLINE DISCIPLINE PREPARATION PREPARATION SHARED RESPONSIBILITY SHARED RESPONSIBILITY

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Page 1: TE R M S W TOSS v. “Split” C C TE FS Outs: Outside stalk man on. Alert for “Bomb” call! FS Ins: Outside stalk man on. KEY block! Must maintain! FS TE:

TERM SW

TOSS v. “Split”TOSS v. “Split”

C

C

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call! Outside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain! Outside stalk man on. KEY block! Must maintain!

FS TE:FS TE: Reach rules! Reach rules!

FS T:FS T: Reach rules! Reach rules!

FS G:FS G: Reach rules! Reach rules!

CENTER:CENTER: Reach rules! Reach rules!

BS G:BS G: Reach rules! Reach rules!

BS T:BS T: Reach rules! 5 tech doesn’t count as covered! Reach rules! 5 tech doesn’t count as covered!

BS TE:BS TE: Reach rules! 9 tech doesn’t count as Reach rules! 9 tech doesn’t count as “covered.” Get downfield!“covered.” Get downfield!BS Outs:BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Ins:BS Ins: Inside cut off the man over you.. Inside cut off the man over you..

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!*If I’m uncovered, uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down lineman in front of me. If that man slants away to the railroad track of the blocker in front of me, I stay on MY wide railroad track and RUNRUN up to a linebacker.*If I’m coveredcovered, I first identify whether there’s a down lineman over the manman in front of me…if he is, then I plan REACH and REACH and OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man over me, and RUNRUN on my railroad track up to any 2nd or 3d level player that first shows up on my course! I only runrun once my buddy from behind takes over and yells “GO”!*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!*Stay on your RAILROAD track on a *Stay on your RAILROAD track on a widewide angle! angle!

R:R: Automatic offset Strong/Soft to the call to make it happen Automatic offset Strong/Soft to the call to make it happen quicker! Pre-read alignment of E.M.O.L. and support. quicker! Pre-read alignment of E.M.O.L. and support. “trapper’s arc,” look toss in & “trapper’s arc,” look toss in & sprintsprint to a spot 3-4 yds outside to a spot 3-4 yds outside where the TE is or would be…key the blocks on E.M.O.L & where the TE is or would be…key the blocks on E.M.O.L & support. Stay on a sprint to the sidelines unless he “skates” support. Stay on a sprint to the sidelines unless he “skates” across your face. If he crosses face, plant sharply on outside across your face. If he crosses face, plant sharply on outside foot and cut foot and cut upup North & South. This is a cut North & South. This is a cut upup play, not a cut play, not a cut backback play! play! QB:QB: Reverse out tightly and make a soft, end-over-end toss Reverse out tightly and make a soft, end-over-end toss into the RB’s outside armpit, following the toss with your into the RB’s outside armpit, following the toss with your eyes until the back has secured it and taken a step. Boot out eyes until the back has secured it and taken a step. Boot out deep, find E.M.O.L.deep, find E.M.O.L.

HH (Wing/Slot) (Wing/Slot):: Get on the next RR track outside the T /TE and Get on the next RR track outside the T /TE and block support. Attack his outside shoulder, maintain contact, block support. Attack his outside shoulder, maintain contact, drive to sideline if he widens .Can act as a lineman & use zone drive to sideline if he widens .Can act as a lineman & use zone rules at times from Wing & Slot. “Crack” tells you to block rules at times from Wing & Slot. “Crack” tells you to block the CB. “Clamp” tells you to double with T/TE on the outside the CB. “Clamp” tells you to double with T/TE on the outside shoulder of the E.M.O.L. shoulder of the E.M.O.L.

3-4 yds3-4 ydsoutside TEoutside TE

48-49 Instructional

- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -

TossTossTRUSTTRUSTTEMPOTEMPODISCIPLINEDISCIPLINEPREPARATIONPREPARATIONSHARED SHARED RESPONSIBILITYRESPONSIBILITY

Page 2: TE R M S W TOSS v. “Split” C C TE FS Outs: Outside stalk man on. Alert for “Bomb” call! FS Ins: Outside stalk man on. KEY block! Must maintain! FS TE:

R

““DOOR” DOOR” callcall

C

*Combination block by two *Combination block by two receivers to “get the play receivers to “get the play

started” by double teaming started” by double teaming the force defender initially at the force defender initially at

the point of attack.the point of attack.

1. DOUBLE THE FORCE: Inside 1. DOUBLE THE FORCE: Inside receiver inside stalks the man receiver inside stalks the man

over him, insures against inside over him, insures against inside penetration. Outside receiver penetration. Outside receiver

comes down to his outside comes down to his outside shoulder to secure & move him.shoulder to secure & move him.

1.1.

RECEIVER BLOCKING RECEIVER BLOCKING ADJUSTMENTSADJUSTMENTS

2.2.

2. Both blockers eye CB. As one 2. Both blockers eye CB. As one takes over the block on the force takes over the block on the force man, the other steps off to block man, the other steps off to block

CB CB when he closes upwhen he closes up..

S

““ALLEY” ALLEY” callcall

C

*Same idea as “Door,” applied *Same idea as “Door,” applied to alley safety support. Can be to alley safety support. Can be

done with the two outside done with the two outside receivers or the middle & inside receivers or the middle & inside

receiver in Trips. Double the receiver in Trips. Double the man over inside receiver, step man over inside receiver, step

off to safety when he fills.off to safety when he fills.

1. DOUBLE THE LOW MAN: Inside 1. DOUBLE THE LOW MAN: Inside rec. inside stalks the man over him, rec. inside stalks the man over him, insures against inside penetration. insures against inside penetration. Outs. receiver comes down to his Outs. receiver comes down to his outside shoulder to secure him.outside shoulder to secure him.

1.1.

2.2.

2. Blockers eye near 2. Blockers eye near safetysafety; the ; the one not taking over the block one not taking over the block

steps off, blocks him when he fills.steps off, blocks him when he fills.

R

““ED” ED” call (2 man)call (2 man)

C

*Inside man, from 2-3 yard *Inside man, from 2-3 yard split, steps flat and seals split, steps flat and seals

E.M.O.L., outside man cracks. E.M.O.L., outside man cracks. Often used from Squeezed Often used from Squeezed sets to “shorten the edge.”sets to “shorten the edge.”

Inside man: Step flat, shoulders Inside man: Step flat, shoulders should be perpendicular to L.O.S., should be perpendicular to L.O.S.,

“shield” E.M.O.L., don’t allow “shield” E.M.O.L., don’t allow upfield penetration or pursuit upfield penetration or pursuit

underneath you. Use his underneath you. Use his momentum against him.momentum against him.

Outside man cracks, Middle man Outside man cracks, Middle man steps flat to block E.M.O.L...steps flat to block E.M.O.L...

E

*”*”EXPRESSEXPRESS” tells receivers the ” tells receivers the exact same thing as “exact same thing as “EDDIEEDDIE.” .”

The only difference is for TE/OL!The only difference is for TE/OL!

““ED” ED” (3 man)(3 man)

*Inside man, often from *Inside man, often from motion, blocks CB, middle motion, blocks CB, middle

receiver executes “ED” on DE, receiver executes “ED” on DE, outside receiver Cracks. outside receiver Cracks.

*Secure the block on the low *Secure the block on the low man before you step off!man before you step off!

V R

C

E

Inside man (can be stationary or Inside man (can be stationary or in motion to 4-5), step tightly in motion to 4-5), step tightly

around Crack block, eyeing CB as around Crack block, eyeing CB as you do. If you can get outside you do. If you can get outside

leverage on him, “Hook” him as leverage on him, “Hook” him as you would in “Cross...” you would in “Cross...”

If CB keeps outside leverage, If CB keeps outside leverage, “kick” him out, drive him out of “kick” him out, drive him out of hole with short, choppy steps!hole with short, choppy steps!

*”EDD*”EDDIEIE” call tells ” call tells outside man to outside man to Inside Inside

StalkStalk instead of Crack! instead of Crack!

Perimeter Blocking 2

- C l I c k h e r e t o r e t u r n t o M a I n R u n n I n g G a m e M e n u -- C l I c k h e r e t o r e t u r n t o M a I n R u n n I n g G a m e M e n u -