target hoops 2m aim: to score as many points as possible using 4 beanbags. 5 points 10 points 20...
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![Page 1: Target Hoops 2m AIM: To score as many points as possible using 4 beanbags. 5 points 10 points 20 points EQUIPMENT: 6 hoops – 3 different colours 8 beanbags](https://reader036.vdocuments.site/reader036/viewer/2022082709/56649d985503460f94a81d8d/html5/thumbnails/1.jpg)
Target Hoops
2m
AIM: To score as many points as possible using 4 beanbags.
5 points
10 points
20 points EQUIPMENT:6 hoops – 3 different colours8 beanbagsLine to mark throwing lineMeasuring Tape
INSTRUCTIONS:• Set-up two ‘target hoop’ stations close to each other.• Ensure hoops are touching and the first hoop is 2m
from the throwing line.• Pupils have 4 beanbags per attempt.• All 4 beanbags to be thrown and then points to be
added up – as indicated in diagram. • Collect beanbags and record point score.TIPS:Use an underarm throw.Keep eyes on target.Don’t overstep throwing line.
WHOLE BEANBAG MUST LAND IN HOOP FOR POINTS TO COUNT
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Tight Rope ChallengeAIM: To walk across skipping rope on bench in the quickest time possible whilst balancing a beanbag on head.
EQUIPMENT: 2 Benches2 long skipping ropes 12 mats2 beanbags2 stopwatches
INSTRUCTIONS:• Set up two ‘tight-rope’ challenge stations close to
each other .• Ensure mats do not overlap.• One pupil on bench at a time.• Pupil gets onto bench and puts a beanbag on their
head.• Stopwatch starts as soon as beanbag is on their
head.• Pupil then makes their way across skipping rope
without bean bag falling off their head.• Stopwatch stops as soon as pupil jumps off bench.
IF BEANBAG FALLS OFF – PUPIL MUST STOP AND SPORTS LEADER HANDS BACK – STOPWATCH DOES NOT STOP.
SPORTS LEADER TO WALK ALONG SIDE BENCH.
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Throw and Catch Against Wall
1metre
AIM: To throw ball against wall and catch as many times as possible in 30 seconds.
EQUIPMENT: 1 non-sting pink ballMetre stickThrow down lineStopwatch
INSTRUCTIONS:• Pupils to stand a minimum of 1metre away
from wall.• From this point pupils throw the ball against
the wall and catch as many times as possible in 30 seconds.
1 Sports Leader = Time Keeper1 Sports Leader = Ball Retriever
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Fireman’s LadderAIM: To run through the ladder with two feet in each run as many times as possible in 30 seconds.
EQUIPEMENT:2 ladders8 cones2 stopwatches1 metre stick
INSTRUCTIONS:• Set up two ‘fireman’s ladder’ stations close to each other.• Start stopwatch on go.• Pupils run through the ladder with two feet landing in each run of
the ladder.• Pupils complete the ladder as many times as possible in 30
seconds.• One full circuit = 1• When 30 seconds is up – if pupil is in a section of the ladder
count this as a point for example 4.3
1 metre
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Hurdles
1 metre
AIM: To jump over the four hurdles as many times as possible in 30 seconds.
EQUIPMENT:8 cones4 plastic poles1 stopwatchStarting line
INSTRUCTIONS:• One pupil at a time to start from
starting line and jump over the 4 hurdles.
• Stopwatch starts on ‘go’.• Pupils jump the hurdles as many times
as possible in 30 seconds.• One full circuit = 1• When 30 seconds is up – if pupil is in a
section of the hurdles count this as a point for example 4.3
1 Sports Leaders = Time keeper & counter.1 Sports Leader = Pick up any hurdles knocked over.
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Speed BounceAIM: To jump two-footed over bound as many times as possible in 30 seconds.
EQUIPMENT:4 cones2 plastic poles2 stopwatches2 gym mats
INSTRUCTIONS:• Set up two speed bounces close to each other.• Must be on a gym mat.• Pupils start on one side and using a two-footed jump must jump over the
bound as many times as possible in 30 seconds.
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Zig Zag RunAIM: To complete the zig-zag run as quickly as possible.
EQUIPMENT:5 cones1 stopwatch2 start/end linesMeasuring tape
2 metres
10 metres
INSTRUCTIONS:• One pupil at a time to complete zig-zag run.• Stopwatch starts on ‘go’• Every cone must be touched with one hand.• Stopwatch stopped when cross finish line.
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Tennis Ball Balance RunAIM: To balance a tennis ball on a tennis racket and make way through the cones without dropping the tennis ball and avoiding the cones in the quickest possible time.
EQUIPMENT:20 cones1 short handled tennis racket2 tennis balls1 stopwatchStart and finish line
INSTRUCTIONS:• Start stopwatch on ‘go’ • Pupils must balance tennis ball on racket and make
way through the cones.• Add 5 seconds every time tennis ball is dropped.• Add 5 seconds if collision with a cone.• Stop stopwatch when get to finish line.Set-up in
half-a-badminton court
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Around the World Tennis BallsAIM: To put all of the tennis balls into the bucket one at a time as quickly as possible.
EQUIPMENT:8 cones8 tennis balls1 bucket1 stopwatch
1 metre
1mINSTRUCTIONS:• On ‘go’ start stopwatch.• Pupils collect one tennis ball at a time
and put it into the central bucket.• Stop stopwatch once 8th tennis ball has
been put into bucket.
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Skittles
5 metres
AIM: To use an underarm throw and accurately knock down as many skittles as possible.
EQUIPMENT:Skittles1 BallTape measureThrow line marker
INSTRUCTIONS:• Stand behind throw line.• Throw the ball towards skittles and knock
down as many as possible.• Point per skittle knocked down (3 skittles
knocked down = 3 points).• 20 points for a strike.
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Ruler Drop TestAIM: To test reaction time.
EQUIPMENT:x2 1 metre rulers
INSTRUCTIONS:• Pupil has hand positioned ready to catch ruler.• Ruler should be placed in-between thumb and fingers but not gripped.• Bottom of ruler should be level with bottom of hand.• Sport leader without warning lets go of the ruler.• Pupils catches ruler as quickly as possible.• Measurement taken from top of the thumb
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Around the Clock Beanbag Challenge12
9 3
6
1m
AIM: To throw with accuracy and begin to consider tactics.
EQUIPMENT:Throw line6 beanbags/non-bounce pom-pom balls2 sets of clock-face-number cards
INSTRUCTIONS:• Set up two ‘clock-face’ stations close to each other. • Pupils stand behind throw line and throw three
beanbags/pom-pom balls one at a time.• Beanbags/pom-pom balls to be thrown onto a
number.• Pupils can be tactful by throwing all
beanbags/pom-pom balls to closest number (6).• Points added up once all 3 are thrown. • Points = clock numbers where bean-bags/pom-
pom balls land added up. E.g. if land on 3,6 and 10 = 19 points.
2m