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The top documents tagged [texture fetches]
IAP09 CUDA@MIT 6.963 - Lecture 04: CUDA Advanced #1 (Nicolas Pinto, MIT)
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Mali Instruction Set Architecture Connor Abbott. Background Started 2 years ago at FOSDEM Worked with Ben Brewer to reverse-engineer the ISA for Mali
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Efficient Streaming of 3D Scenes with Complex Geometry and Complex Lighting Romain Pacanowski and M. Raynaud X. Granier P. Reuter C. Schlick P. Poulin
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GPGPU Lessons Learned Mark Harris. General-Purpose Computation on GPUs Highly parallel applications Physically-based simulation image processing scientific
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NVIDIA Graphics and Cg Mark Kilgard Graphics Software Engineer NVIDIA Corporation GPU Shading and Rendering Course 3 July 30, 2006
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