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The top documents tagged [near plane]
YARCA (Yet Another Raycasting Application) Project
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Computer Graphics using OpenGL, 3rd EditionF. S. Hill, Jr. and S. Kelley
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Week 10 - Monday. What did we talk about last time? Global illumination Shadows Projection shadows Soft shadows
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Three Dimensional Viewing 2 Viewing and Perspective projections
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Drawing 3D Scenes in OpenGL We want to transform objects in order to orient and position them as desired in a 3D scene. OpenGL provides the necessary functions
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Hidden Surface Removal April 30, 2007. Hidden Surface Removal Object-space algorithms: –Back-face culling (removal) –Depth sorting and Painter’s algorithm
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2/26/04© University of Wisconsin, CS559 Spring 2004 Last Time General Orthographic Viewing –Specifying cameras in world coordinates –Building world view
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Computer Graphics
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Dynamic Adjustment of Stereo Parameters for Virtual Reality Tools
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2/24/04© University of Wisconsin, CS559 Spring 2004 Last Time 3D Transformations –Most are natural extensions of 2D transforms –Rotations can be represented
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