strategies of m-commerce chia-liang hung 2004/03/27
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Strategies of M-commerce
Chia-Liang Hung2004/03/27
Topics
Evolution of wireless technologies Key factors impacted the wireless
diffusion Composition of wireless services Characteristics of m-commerce Lessons of i-mode Suggestions of m-commerce
strategies
The Last 100 Feet— Competition of penetration rate
Server-client mode of microcellular network
Decentralized local wireless loop Promise of satellite broadband services Local rooftop community network—free
and high-speed radio network access communities
Home wireless network—PAN system
Evolution of mobile standards
3G2.5G2G
cdmaOneIS-95A
cdmaOneIS-95A
GSMGSM
IS-95BIS-95B
PHSPHS
CDMA2000 1x IS-95C
CDMA2000 1x IS-95C
GPRSGPRS
HSCSDHSCSD
EDGEEDGE
WCDMAWCDMA
CDMA2000 1x EV DO
CDMA2000 1x EV DO
PDC-PPDC-P
PDCPDC
較少演化路徑主要演化路徑
CDMA2000 1x EV DV
CDMA2000 1x EV DV
The Trends of PAN/WLAN 802.11a—transmission at 5GHz (11Mb~54Mb) 802.11b(Wi-Fi)—2.4GHz (11Mb) 802.11g—extension of 802.11b (20Mb~54Mb) 802.11e—mediation of 802.11x 802.16a—Wi-max Bluetooth—2.4GHz (1Mb) HomeRF/2.0—2.4GHz (1.6/10Mb) HyperLan2—European protocol (ETSI), 5GHz (54M
b)
Location comparison of wireless Internet users
80% in Japan 40m i-mode users & 15m WAP users
10% in Korea 7m WAP users
7% in Europe 5m WAP users
3% in U.S.A. 2m WAP users & 0.7m Palm users
58% in i-mode vs. 41% WAP vs. 1% Palm
Carriers ARPU over time
ARPU: average revenue per user
Carriers A
RP
U
($)
Time
Voice only
M-C
ommerce
Unified messagingInstant messagingContent channelsIntegrated messagingMobile email
2000 2005
Transformation of data transmission
Circuit switching vs. packet switching Good for dedicated large amount
transmission vs. efficient for short- & large- burst transmission
From setup delay to immediate setup & transmission
From point-to-point connection to broadcasting
From logon for every transmission to one logon at power-up
Toward generally secure
基礎網路設備廠商
行動電話服務廠商(Operators & WISPs)
行動閘道設備廠商
行動平台廠商
行動應用服務廠商 (MASPs)
內容創作廠商
資訊包裝組合廠商
行動入口網站
Value Layers of Mobile Infrastructure
Application platform&
Technology platform
Application catalysts
Network infrastructure
Oracle Mobile, Yahoo!, MSN
WSJ, CNN, NBA.comABCNews
Palm OS, MS Win CE, Symbian EPOC, WAP Forum, Bluetooth SIG, GAA (GPRS application alliance), UMTS forum, Lucent, Nokia, Ericsson, Mo
torola/ IBM, Phone.com, Cisco
IBM, Aether, Oracle, Wirelessknowledge, Razerfish, Signalsoft, Webrask
a
Wireless markup language Web Clipping
Supported by Palm; based on HTML VoiceXML
Supported by IBM, Nokia, Motorola, Lucent; based on XML
Compact HTML Supported by Microsoft, Ericsson; based on HTML
i-mode cHTML Supported by NTT DoCoMo, based on HTML; primaril
y popular in Japan WML
Supported by WAP Forum, based on Phone.com’s HDML
The characteristics of mobile service
Mobile handset Limited memory capacity Limited battery power Limited computing capability Small-sized display screen Difficult to input
Mobile network Lower transmission rate Unstable accessibility
Influenced factors on mobile diffusion
Degree of openness Investment size Government involvement Interface ambiguity among protocols The customer-supplier relationship between
operators and equipment vendors The role of global development on wireless
infrastructure The role of product platform on mobile
phone
Reach vs. richness Reach refers to the network penetration &
timely access Mobile > fixed line
Richness refers to the bandwidth of information Mobile < fixed line
Japan mobile services focus on reach, simplicity, & local relevancy more than richness, while U.S. and European operators are overemphasizing richness.
Trade-off between reach and richness
Reach
Richnes
s
Mobile Internet (phones)
Fixed-line Internet (PCs)
Trade-offOn Internet
Japanese approach
European & US approach
Mobile Internet(PDAs)
Business model of mobile service
Mobileoperator subscribers
o, i
trade I, o
phonemanufacturers
$
$
$
$
fee
o, Mobile phone
Fees for commission
Buy phone
Contentproviders
Monthly fee, phone
expenseMobile retailer
Fees for
advertising $
fee
phone
phone $
e.g., NTT DoCoMo’s i-mode
Partnerships of NTT DoCoMo
Payment flows of i-mode mobile service
In Japan mobile market: Subscribers operators ($40 monthly & traffic charges);
mobile retailers (< $50 for phones); and contend providers ( ¥ 0.3 per packet for assess, average 3000~4000 packets)
Operators mobile retailers ($300~$400) Mobile retailers phone manufactures (< $300 for pho
nes) Content provider operators (9% for commission)
Killer applications of Japanese Mobile commerce
Simplicity, personalization, locality, & killing time Entertainment (71%); Travel (8.4%); Financial (5.1%); Books & music (4.2%); Services (3.3%); Electronic products (1.6%); Other (5.9%)
Cooperate with physical retailer networks
i-mode connecting with Sony PS
Mobile payment mechanism
Prepaid card or SIM card (for micro-payment)--the transfer pricing model directly through the first mobile IC card
Mobile credit card, Smartcard, for m-commerce, the second IC card inserted into the mobile phone for micro-payment
Equipment vendors vs. operators vs. banks Ericsson, Nokia, Motorola, Sagem, etc. France Telecom, Sonera Visa, Master Card
Mobile operators as intermediaries Gateway of transmission or controlling transaction?
The former—mobile users directly link to banks The latter—operators as the account aggregators
Digital certification—VeriSign, Certicom, F-secure
Japanese specific telecommunication institutions
Special context NTT family, that is NEC, Matsushita, Fujitsu, Hitachi, etc. which had cooperated for the 5G computer, weave the new value network harmoniously
Dominant position of mobile installed base & ISP users
large market share and economies of scaleLower PC penetration
induce quick exploitation of the mobile phone platform to access Internet
Strong competitors—shifting the war from voice to data
KDDI—the pioneer of new Qualcomm CDMA data packet system
J-phone—a member of Vodafone, the global largest mobile operator
The lessons of i-mode
The leading company in the era of chaos A goose flying deployment Total solutions the whole product Alliance & joint venture to aggregate complementors, co
mplementarities for new businesses Increasing return—EOS, and market penetration/e
xploitation Positive feedback—the win-win loop Network externality—adoption/diffusion rate Compatibility with the installed base Incentive compensation & risk sharing
Asymmetric transmission fee
Feedback loops in the Mobile Internet
Users
Content Phones/
other devices
Business models
Portals/search engines
Services Young
All ages
Simple
Rich
Simple (micro-payment & packet services
Complex (Java, 3G)
Simple
Complex
Simple
Complex
+
Large screens but simple
Multifunctional
Comparison of i-mode users between Japan’s domestic area and the overseas countries
Date Domestic users
Date Overseas users
1999.02 0 N.A. N.A.
2000.02 4.4 N.A. N.A.
2000.08 10.0 N.A. N.A.
2001.02 20.0 N.A. N.A.
2001.12 30.0 N.A. N.A.
2002.12 36.0 2002.03 0.
2003.08 40.0 2003.05 0.5
2004.02 41.0 2004.02 2.0
2004.07 42.0 2004.07 3.0
2005.06 44.0 2005.06 5.0
Seeking levers in the transformation of mobile environment
Performance
Indicators
Lock-in
Effect
Network
Effect
Strategic Institutional Levers
Market Leadership
Economic Scale
Initial State of
Penetration
Coordination
Capability of
Technology
Institutional Transformations
Vertical/Horizontal
Disintegration
Decreasing Market
Concentration
Unstable
Evolutionary
Infrastructure
International comparisons of institutional levers
DoCoMo in Jap
an
E-Plus in
Germany
KPN mobile in Netherlan
ds
KG Telecom in
Taiwan
Base in
Belgium
Burygues in Fran
ce
Market leadership
60%/1st
12%/3rd
42%/1st
16%/4th
14%/3rd
19%/3rd
Economic scale
25m 7.5m 5.2m 3.7m 1m 6.0m
Initial penetration
30% 73% 75% 106% 79% 65%
Coordination capability
High /local
Foreign support
Foreign support
Foreign support
Foreign support
Foreign support
Japanese special customer behaviors
Another perspective of designing & breeding i-mode services A social & psychological view of new
technology in our everyday lives Strength Passions
Love Impatience Luck Fun
Conclusion Anyone, anytime, anywhere—a dream? Pre-requisite condition
Server-end—packet-based transmission bearers/infrastructure
Client-end—widely spreading handheld devices Killer apps of M-commerce—timely, locality,
simplicity Mobile B2B—inventory control & logistics/reverse
logistics; M-CRM 1-to-1 marketing Mobile B2E—integration ERP & KM into mobile
EIP & XRP (extended resource planning); time, travel, & property management