stories about the steps game design concept slides

105
game design Stories About the Steps The who, what, where, when, why and how of 12-step programs

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See the game design concept documentation for these slides at: http://jackieflynt.wordpress.com/projects/games-and-learning/gamedesigndocumentation/ These slides were created for a draft presentation on a game design concept, Stories About the Steps. The design was conceived for the graduate course, Games and Learning, in the Information and Learning Technologies M.A. program at University of Colorado Denver.

TRANSCRIPT

Page 1: Stories About the Steps game design concept slides

game design

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 2: Stories About the Steps game design concept slides

GameOverview

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 3: Stories About the Steps game design concept slides

teaches

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 4: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 5: Stories About the Steps game design concept slides

proven methodeffective tool

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 6: Stories About the Steps game design concept slides

addictionrecovery

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 7: Stories About the Steps game design concept slides

educationalvideo game

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 8: Stories About the Steps game design concept slides

onlinesocial

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 9: Stories About the Steps game design concept slides

mobileintegrated

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 10: Stories About the Steps game design concept slides

social learning+

digital badging

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 11: Stories About the Steps game design concept slides

(Mozilla Open Badges, 2011)

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=engagement

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 13: Stories About the Steps game design concept slides

(Zynga, Inc., 2012)

Page 14: Stories About the Steps game design concept slides

(Trivie, Inc, 2012-2013)

Page 15: Stories About the Steps game design concept slides

challengeschallengeschallenges

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 16: Stories About the Steps game design concept slides

learning objectives

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

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=stories

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

truths andmisconceptions

Page 19: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 20: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

types ofprograms

Page 21: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 22: Stories About the Steps game design concept slides

(Flynt, 2011, May)

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learning activities

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 24: Stories About the Steps game design concept slides

(Flynt, 2011, May)

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=challenges

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 26: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 27: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

drill-and-practicedrill-and-practicedrill-and-practice

Page 28: Stories About the Steps game design concept slides

(Images: Flynt, 2011, May)

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=challenges

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 30: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 31: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

matchinghunting

discovering

Page 32: Stories About the Steps game design concept slides

(Flynt, 2011, May)

Page 33: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

instructional need

Page 34: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

youth learners’perceptions

Page 35: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

=factual

relational

Page 36: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

addictionrecovery

instruction

Page 37: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

=accessible

differentiated

Page 38: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

social+

gamification

Page 39: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

= fun

Page 40: Stories About the Steps game design concept slides

MarketAnalysis

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Page 41: Stories About the Steps game design concept slides

audience profile

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

youthsadolescentsteenagers

Page 43: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

=digital natives

Millennials(Generation Y, 2013; Homeland Generation, 2013)

Page 44: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Millenniallearners

(Generation Y, 2013)

Page 45: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

self-directiongratificationcollaboration

(Access Technologies Group, 2012)

Page 46: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

digital nativelearners

(Homeland Generation, 2013)

Page 47: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

customizationsuccinctnessaccessibility

(Cowcill, 2012)

Page 48: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

self-pacedrewarding

social

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

personalizedbite-sized

mobile

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

distribution

Page 51: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

stakeholders

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

social media

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Detailed GameDescription

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

core idea

Page 55: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

five W’s(and one H)

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(Images: Flynt, 2011, May)

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

mobilecomputing

devices

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

socialmedia

applications

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

background story

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

=narrativesetups

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

textvideoaudio

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

+graphics

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=engagement

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

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(Text: Flynt, 2011, May)

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(Flynt, 2011, April 21)

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(Flynt, 2011, July 30)

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

game

objective

Page 68: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

meetchallenges

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(Flynt, 2011, May)

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

earn challengebadges

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

completeseries

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(Flynt, 2011, May)

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

learn

Page 75: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

truths andmisconceptions

Page 76: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

types ofprograms

Page 77: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

earn storybadges

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

game world

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

surrealfantasticcolorful

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

= fun

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

cheerfulendearing

colorful

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Page 86: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

= fun

Page 87: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

game play

Page 88: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

choose storyseries

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(Speech bubbles: Flynt, 2011, May)

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

meetchallenges

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

independentlywith resources

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

meetchallenges

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

collaborativelywith sponsors

Page 94: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

set-up

Page 95: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

Internet device installation

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

device=

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

mobilenotebookdesktop

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

authorizedata collection

Page 99: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

integration oranonymity

Page 100: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

socialintegration

=

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

identity+

contacts

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Stories About the StepsThe who, what, where, when, why and how of 12-step programs

anonymousplay

=

Page 103: Stories About the Steps game design concept slides

Stories About the StepsThe who, what, where, when, why and how of 12-step programs

assume gameavatar

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(Iconshock, 2013, March 27)

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(Hartshorne, 2010, March 1)