stereo many slides adapted from steve seitz. binocular stereo given a calibrated binocular stereo...
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![Page 1: Stereo Many slides adapted from Steve Seitz. Binocular stereo Given a calibrated binocular stereo pair, fuse it to produce a depth image Where does the](https://reader033.vdocuments.site/reader033/viewer/2022061406/56649cda5503460f949a4135/html5/thumbnails/1.jpg)
Stereo
Many slides adapted from Steve Seitz
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Binocular stereo• Given a calibrated binocular stereo pair, fuse it to
produce a depth image
Where does the depth information come from?
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Binocular stereo• Given a calibrated binocular stereo pair, fuse it to
produce a depth image
image 1 image 2
Dense depth map
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Binocular stereo• Given a calibrated binocular stereo pair, fuse it to
produce a depth image• Humans can do it
Stereograms: Invented by Sir Charles Wheatstone, 1838
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Binocular stereo• Given a calibrated binocular stereo pair, fuse it to
produce a depth image• Humans can do it
Autostereograms: www.magiceye.com
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Binocular stereo• Given a calibrated binocular stereo pair, fuse it to
produce a depth image• Humans can do it
Autostereograms: www.magiceye.com
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Basic stereo matching algorithm
• For each pixel in the first image• Find corresponding epipolar line in the right image• Examine all pixels on the epipolar line and pick the best match• Triangulate the matches to get depth information
• Simplest case: epipolar lines are scanlines• When does this happen?
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Simplest Case: Parallel images• Image planes of cameras
are parallel to each other and to the baseline
• Camera centers are at same height
• Focal lengths are the same
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Simplest Case: Parallel images• Image planes of cameras
are parallel to each other and to the baseline
• Camera centers are at same height
• Focal lengths are the same• Then, epipolar lines fall
along the horizontal scan lines of the images
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Essential matrix for parallel images
RtExExT ][,0
00
00
000
][
T
TRtE
R = I t = (T, 0, 0)
Epipolar constraint:
0
0
0
][
xy
xz
yz
aa
aa
aa
a
t
x
x’
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Essential matrix for parallel images
RtExExT ][,0
00
00
000
][
T
TRtE
Epipolar constraint:
vTTv
vT
Tvuv
u
T
Tvu
0
0
10
100
00
000
1
R = I t = (T, 0, 0)
The y-coordinates of corresponding points are the same!
t
x
x’
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Depth from disparity
f
x x’
BaselineB
z
O O’
X
f
z
fBxxdisparity
Disparity is inversely proportional to depth!
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Stereo image rectification
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Stereo image rectification
• reproject image planes onto a commonplane parallel to the line between optical centers
• pixel motion is horizontal after this transformation• two homographies (3x3 transform), one for each
input image reprojection C. Loop and Z. Zhang.
Computing Rectifying Homographies for Stereo Vision. IEEE Conf. Computer Vision and Pattern Recognition, 1999.
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Rectification example
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Matching cost
disparity
Left Right
scanline
Correspondence search
• Slide a window along the right scanline and compare contents of that window with the reference window in the left image
• Matching cost: SSD or normalized correlation
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Left Right
scanline
Correspondence search
SSD
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Left Right
scanline
Correspondence search
Norm. corr
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Basic stereo matching algorithm
• If necessary, rectify the two stereo images to transform epipolar lines into scanlines
• For each pixel x in the first image• Find corresponding epipolar scanline in the right image• Examine all pixels on the scanline and pick the best match x’• Compute disparity x-x’ and set depth(x) = B*f/(x-x’)
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Failures of correspondence search
Textureless surfaces Occlusions, repetition
Non-Lambertian surfaces, specularities
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Effect of window size
• Smaller window+ More detail– More noise
• Larger window+ Smoother disparity maps– Less detail
W = 3 W = 20
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Results with window search
Window-based matching Ground truth
Data
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Better methods exist...
Graph cuts Ground truth
For the latest and greatest: http://www.middlebury.edu/stereo/
Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001
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How can we improve window-based matching?
• The similarity constraint is local (each reference window is matched independently)
• Need to enforce non-local correspondence constraints
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Non-local constraints• Uniqueness
• For any point in one image, there should be at most one matching point in the other image
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Non-local constraints• Uniqueness
• For any point in one image, there should be at most one matching point in the other image
• Ordering• Corresponding points should be in the same order in both views
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Non-local constraints• Uniqueness
• For any point in one image, there should be at most one matching point in the other image
• Ordering• Corresponding points should be in the same order in both views
Ordering constraint doesn’t hold
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Non-local constraints• Uniqueness
• For any point in one image, there should be at most one matching point in the other image
• Ordering• Corresponding points should be in the same order in both views
• Smoothness• We expect disparity values to change slowly (for the most part)
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Scanline stereo• Try to coherently match pixels on the entire scanline• Different scanlines are still optimized independently
Left image Right image
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“Shortest paths” for scan-line stereo
Left image
Right image
Can be implemented with dynamic programmingOhta & Kanade ’85, Cox et al. ‘96
leftS
rightS
correspondence
q
p
Left
occ
lusi
on
t
Rightocclusion
s
occlC
occlC
I
I
corrC
Slide credit: Y. Boykov
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Coherent stereo on 2D grid• Scanline stereo generates streaking artifacts
• Can’t use dynamic programming to find spatially coherent disparities/ correspondences on a 2D grid
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Stereo matching as energy minimization
I1 I2 D
• Energy functions of this form can be minimized using graph cuts
Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001
W1(i ) W2(i+D(i )) D(i )
jii
jDiDiDiWiWDE,neighbors
2
21 )()())(()()(
data term smoothness term
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Active stereo with structured light
• Project “structured” light patterns onto the object• Simplifies the correspondence problem• Allows us to use only one camera
camera
projector
L. Zhang, B. Curless, and S. M. Seitz. Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming. 3DPVT 2002
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Active stereo with structured light
L. Zhang, B. Curless, and S. M. Seitz. Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming. 3DPVT 2002
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Active stereo with structured light
http://en.wikipedia.org/wiki/Structured-light_3D_scanner
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Kinect: Structured infrared light
http://bbzippo.wordpress.com/2010/11/28/kinect-in-infrared/
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Laser scanning
Optical triangulation• Project a single stripe of laser light• Scan it across the surface of the object• This is a very precise version of structured light scanning
Digital Michelangelo ProjectLevoy et al.
http://graphics.stanford.edu/projects/mich/
Source: S. Seitz
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Laser scanned models
The Digital Michelangelo Project, Levoy et al.
Source: S. Seitz
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Laser scanned models
The Digital Michelangelo Project, Levoy et al.Source: S. Seitz
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Laser scanned models
The Digital Michelangelo Project, Levoy et al.
Source: S. Seitz
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Laser scanned models
The Digital Michelangelo Project, Levoy et al.
Source: S. Seitz
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Laser scanned models
The Digital Michelangelo Project, Levoy et al.
Source: S. Seitz
1.0 mm resolution (56 million triangles)
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Aligning range images• A single range scan is not sufficient to describe a
complex surface• Need techniques to register multiple range images
B. Curless and M. Levoy, A Volumetric Method for Building Complex Models from Range Images, SIGGRAPH 1996
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Aligning range images• A single range scan is not sufficient to describe a
complex surface• Need techniques to register multiple range images
… which brings us to multi-view stereo