status report 21 october 2009. scene player is fully implemented. hci surveys are completed. ...
TRANSCRIPT
Status Report21 October 2009
Scene Player is fully implemented. HCI surveys are completed. Content Editor is almost fully
implemented. Motion has been greatly improved. Skin scripts have been drafted. Code Inspections are ongoing. Integration of skin parser complete.
Dynamic Control Orientation Most popular control scheme. A small minority of users found it confusing.
This will be addressed in the instructions. Menu Scheme – Ring Menu was by far the
most popular.
Content – Getting images and music for the skins may be difficult. Mitigation: take pictures of different places,
apply filters, and use those as backgrounds. Use GarageBand to create simplistic music.
Code Inspections – More time consuming than anticipated Mitigation – focus on the most complex and
potentially problematic areas of the system.
Content Editor needs to export skins. Skin content creation. Implement skins using Content Editors. Implement Trivia Editor. HCI Testing for Appeal.
Scene Player implementation. Individual SceneCommand subclasses
completed. Display of level summary screen.
Skin Parser integration. Removal of hard-coded test data.
Draft of Halloween skin.
Completed Level. Implemented Trivia question system. Prepared demonstration version of
program for HCI testing. Designed and implemented decision
menu. Implemented PostProcessingEffect
system. Removed hard-coding of skin, created
new sample skin file.
HCI Questions for testing Formed the initial design of the
questionnaires. Content Editor
Helped to design the initial GUI Implemented most of the back end. Tested and used a third-party graphics library
for VB-incompatible graphics files (such as TGA).
Implemented most of the level editor.
Completed Motion. Code Review
PostProcessingEffect classes, Input, Menu, MenuManager
Compiled results of HCI testing. Prepared Motion Instructions poster.
Designed Boys’ storyline. Designed Girls’ storyline. Paperwork’d for HCI testing. Designed Content Editor.
Helped to implement the back end. Fixed Skin Parser to work with new Scene
architecture. Code Review
PostProcessingEffect classes, Input, Menu, MenuManager