state of the art input and display technolgoies

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Calvin Friedenfels Kris Kaanta David Prahl

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State of the art Input and Display Technolgoies. Calvin Friedenfels Kris Kaanta David Prahl. Your Senses, Your Computers. Microsoft ‘Surface’. If an iPhone and a coffee table had babies…. What is it?. Multi-touch tabletop interface Interfaces with humans via touch and gesture - PowerPoint PPT Presentation

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Page 1: State of the art Input and Display Technolgoies

Calvin FriedenfelsKris KaantaDavid Prahl

Page 2: State of the art Input and Display Technolgoies

  Taste Hear Touch Smell See

PC->user  No Yes   Yes  No  Yes

User-> PC  Yes  Yes  Yes Yes   Yes

Page 3: State of the art Input and Display Technolgoies

If an iPhone and a coffee table had babies…

Page 4: State of the art Input and Display Technolgoies

Multi-touch tabletop interface

Interfaces with humans via touch and gesture

Interfaces with mobile devices wirelessly

Modified Vista PC

Page 5: State of the art Input and Display Technolgoies

http://www.popularmechanics.com/technology/industry/4217348.html?page=2

Page 6: State of the art Input and Display Technolgoies

Restaurants Retail sales kiosks Gaming/Artwork Medical/Mapping Personal

multimedia storage T-Mobile, Starwood

Hotels & Resorts and Harrah’s Entertainment*

*http://pavithra.wordpress.com/2007/05/30/microsofts-surface-unveiled/

Page 7: State of the art Input and Display Technolgoies

“A lab that Microsoft has in Cambridge has just reported that they have created a system that not only allows touch interaction like Multitouch technology, but it also happens to allow you to twist, bend, pull and squeeze different parts of the interface in order to make certain things happen.  As one person put it, this is almost like Multitouch on steroids.”

Adaption to wall-mounted and podium-style surfaces

“AT&T …April ...twenty-two different Surface Computers in four of their stores in the country. When people place products on the Surface, information regarding the product will come on the screen. The customer can then directly interact with the Surface in order to change the information that is being shown or to bring up additional information regarding the product on the screen. The customer can even put two products on screen at the same time in order to do an on the spot comparison between the two products before choosing which one they want to purchase.”

http://www.surfacerama.com/

Page 8: State of the art Input and Display Technolgoies

Holographic TV

Mid-air Video Displays

3D Display Monitor

Head-mount Displays

Page 9: State of the art Input and Display Technolgoies

Haloscreen Is a holographic

film which displays any image feed through a projector at a specific angle onto a transparent display

How it works Light fed at a specific

angle is displayed all other light is ignored

Page 10: State of the art Input and Display Technolgoies

Pros bright and sharp

image quality - even in brightly lit environments

Any type of projector can be used to cast the image

Accepts all inputs for playback on screen

Cons projector sits on

the floor about 5 feet behind the screen

Expensive

Page 11: State of the art Input and Display Technolgoies

Project video or images into mid-air

Supports JPEG MOV FLASH QUICKTIME Text MORE

Added Capabilities w/installed Software Cursor control

Navigate and interact with simple content

Heliodisplay Video

Page 12: State of the art Input and Display Technolgoies

Needs controlled lighting for best working conditions

Images become less visible under bright lighting

Wind and bright lights interfere with image visibility

image definition and fidelity are inferior to those seen on CRTs and LCDs

Expensive

Page 13: State of the art Input and Display Technolgoies

Idea is to view 3D technology without using glasses

Accomplished by: Taking advantage of

binocular disparity Stereoscopic

imaging Odd Pixel

Columns=Left Eye Even Pixel

Columns=Right Eye Combine the 2 get 3D

image from your brain focusing in on display

Page 14: State of the art Input and Display Technolgoies

Not much leeway in where you need to sit, but you don’t have to stay perfectly erect.

Still a bit blurry Can make you feel

nauseated 3D Projection can be

viewed by only one person

Real-world applications supporting this technology is small

Page 15: State of the art Input and Display Technolgoies

Display device, worn on the head that has a small display optics

Uses Video Gaming Portable

Entertainment Private Movie

Watching Remote Internet /

Images Electronic

Magnification Devices Connect them to

Cell phones IPods VCR and DVD Players Gaming Systems Computers

Page 16: State of the art Input and Display Technolgoies

Sagging Issues Becomes Heavy

after periods of time Can cause health

problems such as: Eye straining Eye problems Headaches Seizures Nausea Vomiting

Page 17: State of the art Input and Display Technolgoies

LASER KEYBOARDS

Page 18: State of the art Input and Display Technolgoies

Mac, PC, Blackberry, PDA, SmartPhone

Zipo / Small Cell Phone

Using two separate infrared beams

Industry Advantages

Surface Compatibility

http://www.virtual-laser-keyboard.com/

Page 19: State of the art Input and Display Technolgoies

Lighting?

http://www.advanced-input.com/lightkey2.html

http://en.wikipedia.org/wiki/Laser_projection_keyboard

http://www.pdahut.com/store/files/main/d_9581.jpg

http://www.ubergizmo.com/photos/2007/8/celluon-cl850.jpg

http://rehabengineer.homestead.com/files/Images/virtualkeyboard.JPG

Page 20: State of the art Input and Display Technolgoies

Downside to Projection Keyboards?

Decreased Feedback

Lighting

Cost $135 - $190

Popularityhttp://mobilitytoday.com/vbmcms/images/VKB-projection2.JPG

Page 21: State of the art Input and Display Technolgoies

GRAVITY/MOTION DEVICES

Page 22: State of the art Input and Display Technolgoies

Apple Sudden Motion Sensor Technology

Detection of: Acceleration Sudden change in movement Vibrations

Parking the HD head

http://docs.info.apple.com/article.html?artnum=300781

http://www.tuaw.com/media/2006/06/macbookpro_flyby.jpg

Page 23: State of the art Input and Display Technolgoies

Motion Sensing Controllers Nintendo Wii

Silicon springs/wafers Gravity Capacitance Not perfect

Johnny Chung Lee Finger Tracking Whiteboard

http://scienceline.org/2006/12/18/motioncontrollers/http://www.cs.cmu.edu/~johnny/projects/wii/

Page 24: State of the art Input and Display Technolgoies

GESTURE BASED

Page 25: State of the art Input and Display Technolgoies

GestureTek – GroundFX Flash interactive

programming C/C++ custom effects Adding Sound Advertising

Softkinetic Xtr3D Oblong Industries 3DV

http://www.industrial-embedded.com/articles/vincent/http://venturebeat.com/2007/12/14/gesture-recognition-technology-for-games-poised-for-breakthrough/

Page 26: State of the art Input and Display Technolgoies

Other Uses

Sign Language Recognition

Facial Gestures

Robotics

http://www.webopedia.com/TERM/g/gesture_recognition.htmhttp://www.australianit.news.com.au/story/0,24897,16400623-15397,00.htmlhttp://en.wikipedia.org/wiki/Gesture_recognition

Page 27: State of the art Input and Display Technolgoies
Page 28: State of the art Input and Display Technolgoies

http://www.popularmechanics.com/technology/industry/4217348.html?page=2

http://pavithra.wordpress.com/2007/05/30/microsofts-surface-unveiled/ http://www.surfacerama.com/ http://www.youtube.com/watch?v=7zRmffRIifE http://www.virtual-laser-keyboard.com/ http://mobilitytoday.com/vbmcms/images/VKB-projection2.JPG

http://www.advanced-input.com/lightkey2.html

http://en.wikipedia.org/wiki/Laser_projection_keyboard

http://www.pdahut.com/store/files/main/d_9581.jpg

http://www.ubergizmo.com/photos/2007/8/celluon-cl850.jpg

http://rehabengineer.homestead.com/files/Images/virtualkeyboard.JPG

http://scienceline.org/2006/12/18/motioncontrollers/http://www.cs.cmu.edu/~johnny/projects/wii/

http://www.industrial-embedded.com/articles/vincent/http://venturebeat.com/2007/12/14/gesture-recognition-technology-for-games-poised-for-breakthrough/

http://www.webopedia.com/TERM/g/gesture_recognition.htmhttp://en.wikipedia.org/wiki/Gesture_recognition