stat block - starships

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Triumph & Despair Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles CIVILIAN AIRSPEEDER Airspeeder SOCIAL . Cool DDCC Vigilance DDD Coerce DCC, Deceit 3, Leadership 3 Discipline 3; Charm 3, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (planet) DDD DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 5 Strain Threshold: 5 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Wil (3), Pr (3) Knowledge (core worlds) CC, Knowledge (education) CC Pilot: Arrogant Heir STORM IV CLOUD CAR Airspeeder SOCIAL . Cool DC Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline CC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (planet) DDDB DEFENSE . Adversary 1 Armor: 1 Silhouette 2 Hull Integrity: 5 Strain Threshold: 7 ATTACKS . Close Range (light blaster cannons): DDD Fire Arc forward; 4+ damage; Crit 4; Linked 1 OTHER SKILLS . Br (3), Ag (3), Int (3), Cun (3),Wil (2), Pr (2) Resilience DCC Pilot: Spaceport Security Officer INCOM T-16 SKYHOPPER Airspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (planet) DDCBBB DEFENSE . Armor: 1 Silhouette 2 Hull Integrity: 4 Strain Threshold: 6 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger INCOM T-47 AIRSPEEDER Airspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (planet) DDC DEFENSE . Armor: 1 Silhouette 2 Hull Integrity: 4 Strain Threshold: 6 ATTACKS . Close Range (aft electromagnetic harpoon): DDD Fire Arc aft; -- damage; Crit --; Ensnare 5, Knockdown, Limited Ammo 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger ARATECH 74-Z MILITARY SPEEDER BIKE Landspeeder (Uses personal scale.) SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 3 Pilot (planet) DDCB DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 2 Strain Threshold: 4 ATTACKS . Extreme Range (light repeating blaster): DDD Fire Arc forward; 11+ damage; Crit 3; Auto-fire, Pierce 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger MOBQUET FLARE-S SWOOP Landspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: -- Speed: 3 Pilot (planet) DDCBB DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 2 Strain Threshold: 3 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger

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Page 1: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

CIVILIAN AIRSPEEDER Airspeeder SOCIAL . Cool DDCC Vigilance DDD Coerce DCC, Deceit 3, Leadership 3 Discipline 3; Charm 3, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (planet) DDD DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 5 Strain Threshold: 5 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Wil (3), Pr (3) Knowledge (core worlds) CC, Knowledge (education) CC Pilot: Arrogant Heir STORM IV CLOUD CAR Airspeeder SOCIAL . Cool DC Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline CC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (planet) DDDB DEFENSE . Adversary 1 Armor: 1 Silhouette 2 Hull Integrity: 5 Strain Threshold: 7 ATTACKS . Close Range (light blaster cannons): DDD Fire Arc forward; 4+ damage; Crit 4; Linked 1 OTHER SKILLS . Br (3), Ag (3), Int (3), Cun (3),Wil (2), Pr (2) Resilience DCC Pilot: Spaceport Security Officer

INCOM T-16 SKYHOPPER Airspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (planet) DDCBBB DEFENSE . Armor: 1 Silhouette 2 Hull Integrity: 4 Strain Threshold: 6 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger INCOM T-47 AIRSPEEDER Airspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (planet) DDC DEFENSE . Armor: 1 Silhouette 2 Hull Integrity: 4 Strain Threshold: 6 ATTACKS . Close Range (aft electromagnetic harpoon): DDD Fire Arc aft; -- damage; Crit --; Ensnare 5, Knockdown, Limited Ammo 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger

ARATECH 74-Z MILITARY SPEEDER BIKE Landspeeder (Uses personal scale.) SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 3 Pilot (planet) DDCB DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 2 Strain Threshold: 4 ATTACKS . Extreme Range (light repeating blaster): DDD Fire Arc forward; 11+ damage; Crit 3; Auto-fire, Pierce 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger MOBQUET FLARE-S SWOOP Landspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: -- Speed: 3 Pilot (planet) DDCBB DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 2 Strain Threshold: 3 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger

Page 2: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

TRAST A-A5 HEAVY SPEEDER TRUCK Landspeeder SOCIAL . Cool D Vigilance D Coerce 1, Deceit 2, Leadership 1 Discipline 1; Charm 1, Negotiation 1 VEHICULAR . Sensor Range: -- Speed: 1 Pilot (planet) DDbb DEFENSE . Armor: 0 Silhouette 3 Hull Integrity: 10 Strain Threshold: 8 OTHER SKILLS . Br (3), Ag (2), Int (2), Cun (2), Pr (1), Will (1) Pilot: Street Tough X-34 LANDSPEEDER Landspeeder SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 2 Pilot (planet) DDC DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 4 Strain Threshold: 5 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Streetwise DDC Pilot: Swoop Ganger

CORELLIAN MINING CORPORATION DIGGER CRAWLER Tracked Vehicle SOCIAL . Cool D Vigilance D Coerce 1, Deceit 2, Leadership 1 Discipline 1; Charm 1, Negotiation 1 VEHICULAR . Sensor Range: Medium Speed: 1 Pilot (planet) DDbbb DEFENSE . Armor: 4 Silhouette 4 Hull Integrity: 40 Strain Threshold: 30 OTHER SKILLS . Br (3), Ag (2), Int (2), Cun (2), Pr (1), Will (1) Pilot: Street Tough PERSONNEL CARRIER Tracked Vehicle SOCIAL . Cool D Vigilance DCC Coerce 3, Deceit 2, Leadership DDC Discipline DCC; Charm 1, Negotiation 1 VEHICULAR . Sensor Range: -- Speed: 2 Pilot (planet) DDDbb DEFENSE . Armor: 0 Silhouette 3 Hull Integrity: 8 Adversary 1 Strain Threshold: 4 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Stormtrooper Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (3), Ag (3), Int (2), Cun (2), Pr (1), Will (3) Athletics DCC, Resilience DCC Pilot: Imperial Stormtrooper Sergeant

ALL TERRAIN PERSONAL TRANSPORT Walker SOCIAL . Cool D Vigilance DCC Coerce 3, Deceit 2, Leadership DDC Discipline DCC; Charm 1, Negotiation 1 VEHICULAR . Sensor Range: Close Speed: 2 Pilot (planet) DDD DEFENSE . Armor: 0 Silhouette 2 Hull Integrity: 6 Adversary 1 Strain Threshold: 5 ATTACKS . Close Range (twin light blaster cannon): DDD Fire Arc forward; 4+ damage; Crit 4; Linked 1 Close Range (concussion grenade launch.): DDD Fire Arc forward; 1+ damage; Crit 4; Breach 1, Blast 1, Limited Ammo 20 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Stormtrooper Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (3), Ag (3), Int (2), Cun (2), Pr (1), Will (3) Athletics DCC, Resilience DCC Pilot: Imperial Stormtrooper Sergeant

Page 3: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

AT-EST EXPLORATION AND SURVEY WALKER Walker SOCIAL . Cool D Vigilance DCC Coerce 3, Deceit 2, Leadership DDC Discipline DCC; Charm 1, Negotiation 1 VEHICULAR . Sensor Range: Long Speed: 1 Pilot (planet) DDDbb DEFENSE . Armor: 2 Silhouette 4 Hull Integrity: 20 Adversary 1 Strain Threshold: 12 ATTACKS . Close Range (light blaster cannon): DDD Fire Arc forward; 4+ damage; Crit 4 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Stormtrooper Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (3), Ag (3), Int (2), Cun (2), Pr (1), Will (3) Athletics DCC, Resilience DCC Pilot: Imperial Stormtrooper Sergeant

CLOAKSHAPE FIGHTER Starfighter SOCIAL . Cool DC Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) DCC DEFENSE . Armor: 3 Silhouette 3 Hull Integrity: 10 Strain Threshold: 8 ATTACKS . Close Range (light laser cannons): DCC Fire Arc forward; 5+ damage; Crit 3; Linked 1 Short Range (concussion missiles): DCC Fire Arc forward; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3, Linked 1, Limited Ammo 6, Slow-firing 1 OTHER SKILLS . Br (1), Ag (2), Int (3), Cun (3), Wil (2), Pr (2) Astrogation DCCC, Perception DDCCC, Pilot (Planet) DCC, Survival DDC Pilot: Sullustan Pilot

(4) CLOAKSHAPE FIGHTERS Starfighter Group SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 2, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) CCC DEFENSE . Armor: 3 Silhouette 3 Hull Integrity: 10 / 10 / 10 / 10 Strain Threshold: 8 / 8 / 8 / 8 ATTACKS . Close Range (light laser cannons): CCC Fire Arc forward; 5+ damage; Crit 3; Linked 1 Short Range (concussion missiles): CCC Fire Arc forward; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3, Linked 1, Limited Ammo 6, Slow-firing 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Pr (2), Will (2) Pilot: (4) Military Starfighter Pilots

Page 4: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

FIRESPRAY SYSTEM PATROL CRAFT Starfighter SOCIAL . Cool DD Vigilance DC Coerce DC, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (space) DDD DEFENSE . Shields: 1 / 1 Adversary 1 Armor: 4 Silhouette 4 Hull Integrity: 15 Strain Threshold: 12 ATTACKS . Close Range (forward autoblasters): DDD Fire Arc forward; 3+ damage; Crit 5; Auto-fire Close Range (forward tractor beam): DDD Fire Arc forward; -- damage; Crit --; Tractor 2 OTHER SKILLS . Br (3), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Coordination DDC, Survival DCC Pilot: Journeyman Bounty Hunter

JM-5000 JUMPMASTER LONG RANGE SCOUT Starfighter SOCIAL . Cool DC Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Extreme Speed: 4 Pilot (space) DCC DEFENSE . Shields: 1/0 Armor: 2 Silhouette 4 Hull Integrity: 14 Strain Threshold: 8 ATTACKS . Close Range (light laser cannon): DCC Fire Arc forward; 5+ damage; Crit 3 OTHER SKILLS . Br (1), Ag (2), Int (3), Cun (3), Wil (2), Pr (2) Astrogation DCCC, Perception DDCCC, Pilot (Planet) DCC, Survival DDC Pilot: Sullustan Pilot

T-4A LAMBDA-CLASS LONG RANGE SHUTTLE Starfighter SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (space) DDD DEFENSE . Shields: 2 / 1 Armor: 4 Silhouette 4 Hull Integrity: 25 Strain Threshold: 15 ATTACKS . Close Range (light blaster cannons): DDD Fire Arc forward; 4+ damage; Crit 4; Linked 1 Close Range (twin light laser cannons): DDD Fire Arc forward; 5+ damage; Crit 3; Linked 1 Close Range (twin light blaster cannons): DDD Fire Arc aft; 4+ damage; Crit 4; Linked 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (2), Will (2) Captain: Imperial Naval Officer Br (2), Ag (3), Int (2), Cun (2), Pr (2), Will (2) Crew: Military Starfighter Pilot

Page 5: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

TIE/LN FIGHTER Starfighter SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 5 Pilot (space) DDDBBB DEFENSE . Armor: 2 Silhouette 3 Hull Integrity: 6 Adversary 1 Strain Threshold: 8 ATTACKS . Close Range (medium laser cannons): DDD Fire Arc forward; 6+ damage; Crit 3; Linked 1 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Navy Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Pilot: Imperial Naval Officer

(4) TIE/LN FIGHTERS Starfighter Group SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 2, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 5 Pilot (space) CCCBBB DEFENSE . Armor: 2 Silhouette 3 Hull Integrity: 6 / 6 / 6 / 6 Strain Threshold: 8 / 8 / 8 / 8 ATTACKS . Close Range (medium laser cannons): CCC Fire Arc forward; 6+ damage; Crit 3; Linked 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Pilot: (4) Military Starfighter Pilots

BTL-S3 Y-WING ATTACK STARFIGHTER Starfighter SOCIAL . Cool DC Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) DCC DEFENSE . Shields: 1 / 1 Armor: 3 Silhouette 3 Hull Integrity: 12 Strain Threshold: 10 ATTACKS . Close Range (medium laser cannons) DCC Fire Arc forward; 6+ damage; Crit 3, Linked 1 Close Range (turret twin ion cannons) DCC Fire Arc all; 5+ damage; Crit 4, Ion, Linked 1 Short Range (proton torpedoes) DCC Fire Arc forward; 8+ damage; Crit 2, Breach 6, Blast 6, Guided 2, Linked 1, Limited Ammo 8, Slow-firing 1 OTHER SKILLS . Br (1), Ag (2), Int (3), Cun (3), Wil (2), Pr (2) Astrogation DCCC, Perception DDCCC, Pilot (Planet) DCC, Survival DDC Pilot: Sullustan Pilot

Page 6: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

(4) BTL-S3 Y-WING ATTACK STARFIGHTER Starfighter Group SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 2, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) CCC DEFENSE . Shields: 1 / 1 Armor: 3 Silhouette 3 Hull Integrity: 12 / 12 / 12 / 12 Strain Threshold: 10 / 10 / 10 / 10 ATTACKS . Close Range (medium laser cannons) CCC Fire Arc forward; 6+ damage; Crit 3, Linked 1 Close Range (turret twin ion cannons) CCC Fire Arc all; 5+ damage; Crit 4, Ion, Linked 1 Short Range (proton torpedoes) CCC Fire Arc forward; 8+ damage; Crit 2, Breach 6, Blast 6, Guided 2, Linked 1, Limited Ammo 8, Slow-firing 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Pilot: (4) Military Starfighter Pilots

Z-95-AF4 HEADHUNTER Starfighter SOCIAL . Cool DC Vigilance DD Coerce 2, Deceit 3, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) DCCB DEFENSE . Shields: 1 / 0 Armor: 3 Silhouette 3 Hull Integrity: 9 Strain Threshold: 8 ATTACKS . Close Range (wingtip light laser cannons): DCC Fire Arc forward; 5+ damage; Crit 3; Linked 1 Short Range (concussion missiles): DCC Fire Arc forward; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3, Linked 1, Limited Ammo 6, Slow-firing 1 OTHER SKILLS . Br (1), Ag (2), Int (3), Cun (3), Wil (2), Pr (2) Astrogation DCCC, Perception DDCCC, Pilot (Planet) DCC, Survival DDC Pilot: Sullustan Pilot

(4) Z-95-AF4 HEADHUNTERS Starfighter Group SOCIAL . Cool DD Vigilance DD Coerce 2, Deceit 2, Leadership 2 Discipline 2; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Close Speed: 4 Pilot (space) CCCB DEFENSE . Shields: 1 / 0 Armor: 3 Silhouette 3 Hull Integrity: 9 Strain Threshold: 8 ATTACKS . Close Range (wingtip light laser cannons): CCC Fire Arc forward; 5+ damage; Crit 3; Linked 1 Short Range (concussion missiles): CCC Fire Arc forward; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3, Linked 1, Limited Ammo 6, Slow-firing 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Pilot: (4) Military Starfighter Pilots

Page 7: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

GAT-12H SKIPRAY BLASTBOAT Starfighter SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Short Speed: 4 Pilot (space) DDDb DEFENSE . Shields: 2 / 1 Adversary 1 Armor: 4 Silhouette 4 Hull Integrity: 20 Strain Threshold: 15 ATTACKS . Close Range (turret mtd. laser cannons) DDD Fire Arc all; 6+ damage; Crit 3, Linked 1 Close Range (triple ion cannons) DDD Fire Arc forward; 5+ damage; Crit 3, Ion, Linked 2 Short Range (proton torpedoes) DDD Fire Arc forward; 8+ damage; Crit 2, Breach 6, Blast 6, Guided 2, Limited Ammo 5, Slow-firing 1 Short Range (concussion missiles): DDD Fire Arc forward; 6+ damage; Crit 3; Blast 4, Breach 4, Guided 3, Limited Ammo 8, Slow-firing 1 OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Captain: Imperial Naval Officer Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Crew: Military Starfighter Pilot

ACTION VI BULK TRANSPORT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 2 Pilot (space) CCCb DEFENSE . Shields: 2 / 1 / 1 / 1 Adversary 1 Armor: 2 Silhouette 5 Hull Integrity: 40 Strain Threshold: 20 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler GR-75 MEDIUM TRANSPORT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 3 Pilot (space) CCCb DEFENSE . Shields: 1 / 1 / 1 / 1 Adversary 1 Armor: 3 Silhouette 5 Hull Integrity: 20 Strain Threshold: 18 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

ILH-KK CITADEL-CLASS LIGHT FREIGHTER Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 3 Pilot (space) CCC DEFENSE . Shields: 2 / 1 Adversary 1 Armor: 4 Silhouette 4 Hull Integrity: 30 Strain Threshold: 16 ATTACKS . Close Range (medium laser cannons) DDD Fire Arc forward; 6+ damage; Crit 3, Linked 1 Close Range (port twin light ion cannons) DDD Fire Arc port; 5+ damage; Crit 4, Ion, Linked 1 Close Range (stbd twin light ion cannons) DDD Fire Arc starboard; 5+ damage; Crit 4, Ion, Linked 1 Short Range (concussion missiles): DDD Fire Arc forward; 6+ damage; Crit 3; Blast 4, Breach 4, Guided 3, Limited Ammo 6, Slow-firing 1 Short Range (medium tractor beam): DDD Fire Arc forward; -- damage; Crit --; Tractor 4 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

Page 8: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

SOROSUUB LUXURY 3000 SPACE YACHT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (space) CCC DEFENSE . Shields: 1 / 1 Adversary 1 Armor: 1 Silhouette 4 Hull Integrity: 30 Strain Threshold: 12 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

SPACE MASTER MEDIUM TRANSPORT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 2 Pilot (space) CCCbb DEFENSE . Shields: 1 / 1 / 1 / 1 Adversary 1 Armor: 2 Silhouette 5 Hull Integrity: 25 Strain Threshold: 25 ATTACKS . Close Range (dorsal & ventral lasers) DDC Fire Arc all; 5+ damage; Crit 3, Linked 1 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

STARWIND PLEASURE YACHT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 3 Pilot (space) CCC DEFENSE . Shields: 2 / 1 / 1 / 1 Adversary 1 Armor: 3 Silhouette 5 Hull Integrity: 25 Strain Threshold: 20 ATTACKS . Close Range (dorsal & ventral lasers) DDC Fire Arc all; 5+ damage; Crit 3, Linked 1 SPECIAL ABILITIES . Skilled Jockey: Remove b from all Pilot checks. Skilled Jockey: Remove b from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

Page 9: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

WAYFARER-CLASS MEDIUM FREIGHTER Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (space) CCC DEFENSE . Shields: 1 / 1 / 1 / 2 Adversary 1 Armor: 4 Silhouette 5 Hull Integrity: 32 Strain Threshold: 20 ATTACKS . Close Range (quad laser cannons) DDDB Fire Arc forward; 5+ damage; Crit 3, Accurate 1, Linked 3 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

YT-1300 LIGHT FREIGHTER Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (space) CCC DEFENSE . Shields: 1 / 1 Adversary 1 Armor: 3 Silhouette 4 Hull Integrity: 22 Strain Threshold: 15 ATTACKS . Close Range (dorsal & ventral lasers) DDC Fire Arc all; 6+ damage; Crit 3, Linked 1 SPECIAL ABILITIES . Skilled Jockey: Remove b from all Pilot checks. Skilled Jockey: Remove b from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

YT-2400 LIGHT FREIGHTER Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Short Speed: 3 Pilot (space) CCC DEFENSE . Shields: 1 / 1 Adversary 1 Armor: 4 Silhouette 4 Hull Integrity: 25 Strain Threshold: 18 ATTACKS . Close Range (dorsal & ventral lasers) DDC Fire Arc all; 6+ damage; Crit 3, Linked 1 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

Page 10: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

STAR GALLEON ARMED TRANSPORT Transport SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 1 Pilot (space) CCC DEFENSE . Shields: 2 / 2 / 2 / 2 Adversary 1 Armor: 5 Silhouette 6 Hull Integrity: 85 Strain Threshold: 18 ATTACKS . Short Range (concussion missiles): DDD Fire Arc forward; 6+ damage; Crit 3; Blast 4, Breach 4, Guided 3, Slow-firing 1 Long Range (port medium turbolasers) DDCCC Fire Arc port; 9+ damage; Crit 3; Breach 4, Slow-firing 1 Long Range (stbd medium turbolasers) DDCCC Fire Arc starboard; 9+ damage; Crit 3; Breach 4, Slow-firing 1 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

GHTROC 720 LIGHT FREIGHTER Starship SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 3 Pilot (space) CCC DEFENSE . Shields: 1 / 1 Adversary 2 Armor: 5 Silhouette 4 Hull Integrity: 28 Strain Threshold: 15 ATTACKS . Short Range (heavy laser cannon turret): DDD Fire Arc all; 6+ damage; Crit 3 SPECIAL ABILITIES . Skilled Jockey: Remove b from all Pilot checks. Skilled Jockey: Remove b from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

MOBQUET MB-C1 TRANSPORT Starship SOCIAL . Cool DDC Vigilance DC Coerce 2, Deceit 3, Leadership 3 Discipline 2; Charm DCC, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 2 Pilot (space) CCC DEFENSE . Shields: 2 / 1 / 1 / 1 Armor: 3 Silhouette 5 Hull Integrity: 45 Strain Threshold: 30 ATTACKS . Close Range (dorsal twin laser cannons): DDD Fire Arc all; 6+ damage; Crit 3; Linked 1 Close Range (dorsal twin laser cannons): DDD Fire Arc all; 6+ damage; Crit 3; Linked 1 Short Range (dorsal concussion missiles): DDD Fire Arc forward; 7+ damage; Crit 3; Blast 4, Breach 4, Guided 3, Limited Ammo 3 SPECIAL ABILITIES . Skilled Jockey: Remove bb from all Pilot checks. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Pr (3), Will (2) Skulduggery DCC, Streetwise DCC Captain: Smuggler

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Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

DP20 GUNSHIP Capital Starship SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Long Speed: 4 Pilot (space) DDDb DEFENSE . Shields: 2 / 2 / 2 / 1 Adversary 1 Armor: 5 Silhouette 5 Hull Integrity: 55 Strain Threshold: 30 ATTACKS . Close Range (quad laser cannons): DDDB Fire Arc all; 11+ damage; Crit 3; Accurate 1, Linked 3 Short Range (port concussion missiles): DDC Fire Arc port; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3 Short Range (stbd concussion missiles): DDC Fire Arc starboard; 6+ damage; Crit 3, Breach 4, Blast 4, Guided 3 Medium Range (light twin turbolasers): DDD Fire Arc all; 17+ damage; Crit 3; Breach 4, Linked 1, Slow-firing 1 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Navy Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Captain: Imperial Naval Officer Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Perception DCC Crew: Imperial Naval Troopers

MARAUDER-CLASS ASSAULT CORVETTE Capital Starship SOCIAL . Cool CCC Vigilance DD Coerce DCC, Deceit CCC, Leadership DCC Discipline 2; Charm 3, Negotiation 3 VEHICULAR . Sensor Range: Medium Speed: 3 Pilot (space) DDD DEFENSE . Shields: 2 / 1 / 1 / 2 Adversary 2 Armor: 5 Silhouette 5 Hull Integrity: 65 Strain Threshold: 35 ATTACKS . Starfighter Complement: 12 Close Range (light tractor beams): DCC Fire Arc forward; -- damage; Crit --; Tractor 2 Medium Range (fwd light turbolasers): CCC Fire Arc forward; 9+ damage; Crit 3; Breach 2, Linked 1, Slow-firing 1 Medium Range (turret light turbolasers): CCC Fire Arc all; 9+ damage; Crit 3; Breach 2, Linked 1, Slow-firing 1 SPECIAL ABILITIES . Knockdown: May spend Triumph to knock target prone with successful melee attack. Pirate Leader: May spend a maneuver giving orders to pirate allies in Medium range, granting B to their next check. OTHER SKILLS . Br (4), Ag (4), Int (2), Cun (3), Pr (3), Will (2) Coordination DDCC, Gunnery DDCC, Resilience DDCC, Skulduggery CCC Captain: Pirate Captain Br (2), Ag (3), Int (1), Cun (2), Pr (2), Will (1) Crew: Pirate Crew

CR90 CORVETTE Capital Starship SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation 2 VEHICULAR . Sensor Range: Long Speed: 3 Pilot (space) DDDb DEFENSE . Shields: 2 / 1 / 1 / 2 Adversary 1 Armor: 5 Silhouette 5 Hull Integrity: 50 Strain Threshold: 25 ATTACKS . Medium Range (port light turbolasers): DDC Fire Arc port; 9+ damage; Crit 3; Breach 2, Slow-firing 1 Medium Range (stbd light turbolasers): DDC Fire Arc starboard; 9+ damage; Crit 3; Breach 2, Slow-firing 1 Long Range (dorsal/ventral turbolasers): DDC Fire Arc all; 10+ damage; Crit 3; Breach 3, Linked 1, Slow-firing 1 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Navy Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Captain: Imperial Naval Officer Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2) Perception DCC Crew: Imperial Naval Troopers

Page 12: Stat Block - Starships

Triumph & Despair –Edge of the Empire Core Rulebook Stat Blocks Starships & Vehicles

EF76 NEBULON-B FRIGATE Capital Starship SOCIAL . Cool DD Vigilance CC Coerce 2, Deceit 3, Leadership 2 Discipline DCC; Charm 2, Negotiation VEHICULAR . Sensor Range: Long Speed: 3 Pilot (space) DDDb DEFENSE . Shields: 2 / 2 / 2 / 2 Adversary 1 Armor: 6 Silhouette 6 Hull Integrity: 71 Strain Threshold: 40 ATTACKS . Starfighter Complement: 24 Close Range (forward light laser cannons) DCC Fire Arc forward; 5+ damage; Crit 3 Close Range (port light laser cannons) DCC Fire Arc port; 5+ damage; Crit 3 Close Range (stbd. light laser cannons) DCC Fire Arc starboard; 5+ damage; Crit 3 Close Range (aft light laser cannons) DCC Fire Arc aft; 5+ damage; Crit 3 Medium Range (heavy tractor beam) DCC Fire Arc forward; -- damage, Crit --; Tractor 6 Long Range (port med. turbolasers) DDCCC Fire Arc forward/aft/port; 10+ damage; Crit 3, Breach 3, Slow-firing 1 Long Range (stbd. med. turbolasers) DDCCC Fire Arc forward/aft/starboard; 10+ damage; Crit 3, Breach 3, Slow-firing 1 SPECIAL ABILITIES . Tactical Direction: As a Maneuver, direct one Imperial Navy Minion Group within Medium range to take an immediate maneuver or add to their next check. OTHER SKILLS . Br (2), Ag (3), Int (2), Cun (3), Wil (2), Pr (2) Captain: Imperial Naval Officer Br (2), Ag (3), Int (2), Cun (2), Wil (2), Pr (2)

Perception DCC Crew: Imperial Naval Troopers