stage 1 (bay 3) - pistol and shotgun - Òhalloween hose-festÓ · 2018. 10. 28. · -t4-t16 -...

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Stage 1 (Bay 3) - Pistol and Shotgun - “Halloween Hose-fest” By The McNaugton Family and Josh Horowitz Start Position: At P1 Firearm Start Condition: - If starting with pistol: - Shogun staged in dump barrel, loaded magazine, empty chamber, bolt closed - Pistol loaded and holstered - If starting with shotgun: - Pistol loaded and holstered - Shotgun loaded and held at low ready Procedure: - Engage all targets from free re zone P2 (boardwalk) - Shooters must wear vampire teeth (provided) for the entire stage - Hitting a target with the wrong rearm will count that target as a miss! Watch your shoot through angles! Targets: - T1-T20 - Clays, birdshot only - T21-T26 - Steel, pistol only RO Notes: - Caution shooters about 180° risks - especially when reloading shotguns - Boardwalk may be slippery - No, you may not shoot around the outside of the facade. Stage winner on each squad wins a goodie bag of halloween candy courtesy of the McNaughton family!

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Page 1: Stage 1 (Bay 3) - Pistol and Shotgun - ÒHalloween Hose-festÓ · 2018. 10. 28. · -T4-T16 - Cardboard, pistol only RO Notes: -ShooterÕs pistol may not be drawn from the holster

Stage 1 (Bay 3) - Pistol and Shotgun - “Halloween Hose-fest” By The McNaugton Family and Josh Horowitz

Start Position: At P1

Firearm Start Condition: - If starting with pistol:

- Shogun staged in dump barrel, loaded magazine, empty chamber, bolt closed - Pistol loaded and holstered

- If starting with shotgun: - Pistol loaded and holstered - Shotgun loaded and held at low ready

Procedure: - Engage all targets from free fire zone P2 (boardwalk) - Shooters must wear vampire teeth (provided) for the entire stage - Hitting a target with the wrong firearm will count that target as a miss! Watch your shoot through

angles!

Targets: - T1-T20 - Clays, birdshot only - T21-T26 - Steel, pistol only

RO Notes: - Caution shooters about 180°

risks - especially when reloading shotguns

- Boardwalk may be slippery - No, you may not shoot around

the outside of the facade.

Stage winner on each squad wins a goodie bag of halloween

candy courtesy of the McNaughton family!

Page 2: Stage 1 (Bay 3) - Pistol and Shotgun - ÒHalloween Hose-festÓ · 2018. 10. 28. · -T4-T16 - Cardboard, pistol only RO Notes: -ShooterÕs pistol may not be drawn from the holster

Stage 2 (Bay 4) - Pistol and Rifle By Fred Birchenough

Start Position: At P1

Firearm Start Condition: - Rifle staged in dump barrel (loaded magazine, empty chamber, bolt forward) - Pistol loaded and holstered

Procedure: - Using your strong hand, pull activation rope, retrieve rifle, and engage pumpkin targets. PUMPKIN

TARGETS REQUIRE TWO HITS TO NEUTRALIZE! - Abandon rifle, proceed to P2 - Engage remaining targets with pistol from the free fire zone. Blue plates on dueling tree are shoot

targets.

Targets: - T1-T12 - Pumpkin targets, rifle

only (requires 2 hits to neutralize)

- T13-T15 - Cardboard, pistol only

- T5 - Dueling Tree, pistol only

RO Notes: - For dueling tree plates to

score, they must be hit (they do not have to flip over to the other side)

- Hits in the no-shoot behind the dueling tree will be full bullet diameters only (no splatter)

Page 3: Stage 1 (Bay 3) - Pistol and Shotgun - ÒHalloween Hose-festÓ · 2018. 10. 28. · -T4-T16 - Cardboard, pistol only RO Notes: -ShooterÕs pistol may not be drawn from the holster

Stage 3 (Bay 4) - Pistol and Rifle - “Vampire Bat Attack” By Andy Nash

Start Position: Heels on X’s

Firearm Start Condition: - Rifle staged in dump barrel (loaded magazine, empty chamber, bolt forward) - Pistol loaded and holstered

Procedure: - Using mallet and stake, pound stake into Dracula’s chest, activating drop turner T1 (you must use

both hands - mallet in one, and stake in the other) - Engage T1-T7 with pistol - Abandon pistol and return up-range - Retrieve rifle and engage remaining targets from free fire zone with the appropriate firearm

RO Notes: - Caution your shooters of

180° risks and about maneuvering around props

Targets: - T1 - Cardboard, pistol only - T2-T7 - Steel, pistol only - T8-T13 - Clays, rifle only - T14-T15 - Mini IPSC Cardboard,

rifle only

DON’T GET DQ’d: - Be careful to not break the 180°

when retrieving your staged firearms!

- If you are not up-range from your staged firearm when retrieving it, you are breaking the 180° rule!

Page 4: Stage 1 (Bay 3) - Pistol and Shotgun - ÒHalloween Hose-festÓ · 2018. 10. 28. · -T4-T16 - Cardboard, pistol only RO Notes: -ShooterÕs pistol may not be drawn from the holster

Stage 4 (Long Range) - Pistol and Rifle “Lucky Number Thirteen” By Josh Horowitz

Start Position: Shooter’s Choice - either P1 (pistol) or P2 (rifle)

Firearm Start Condition: - If starting with pistol at P1:

- Rifle staged in dump barrel at P2, loaded magazine, empty chamber, bolt closed

- Pistol loaded and holstered - If starting with rifle at P2:

- Pistol loaded and holstered with empty chamber - Rifle loaded and held at low ready

Procedure: - Engage all pistol targets from P1 - Engage all rifle targets from P2. Use of the tire prop is

optional. - Shooter must abandon firearm before moving between

positions

Targets: - T1 - Spinner, rifle only - T2-T4 - Auto-popper, rifle only (auto-reset) - T4-T16 - Cardboard, pistol only

RO Notes: - Shooter’s pistol may not be drawn from the holster before

both feet are in the box at P1 - RO will call “over” for spinners - Failure to spin the spinner will result in Spinner FTN

penalty - Competitors may not support their rifle on the dump

barrels. Doing so will result in a procedural penalty.

Target Distances:

T1: __________

T2: __________

T3: __________

Page 5: Stage 1 (Bay 3) - Pistol and Shotgun - ÒHalloween Hose-festÓ · 2018. 10. 28. · -T4-T16 - Cardboard, pistol only RO Notes: -ShooterÕs pistol may not be drawn from the holster

Stage 5 (Bay A + B) - Rifle and Shotgun “Rooftop Activity is on the Rise” By Josh Horowitz

Start Position: At position P1

Firearm Start Condition: - Shotgun loaded placed on table at P1-loaded magazine, empty chamber,

bolt closed - Rifle staged in dump barrel at P2–loaded magazine, empty chamber,

bolt closed Procedure: - Engage all shotgun targets from P1. All shots must be taken while

seated (butt on the seat of the chair). - Abandon shotgun on table at P1 and proceed to adjacent bay - From P2, retrieve rifle and engage all cardboard targets from behind

fault line - Advance to roof and engage T13 and T14 with one round each

Targets: - T1-T3 - Steel, rifle only - T4-T9 - Pepper Popper, birdshot only (two targets have flying clays)

RO Notes: - Be careful to not bump your shotgun off the table when retrieving and

abandoning - No part of shooter’s body may be touching the ground while shooting

from the roof position - RO may designate a member of the squad to call hits - T13-14 >100yd and as such use the >100yd penalties

Target Distances:

T13: _________ - flasher target

T14: _________ - flasher target