some basic ideas behind ims learning design

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Some Basic Ideas Behind IMS Learning Design Prof. Dr. Rob Koper Director of R&D into Learning Technologies Keynote 2 nd Scientific LORNET Conference Vancouver, Canada 14-18 November 2005

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Some Basic Ideas Behind IMS Learning Design. Prof. Dr. Rob Koper Director of R&D into Learning Technologies Keynote 2 nd Scientific LORNET Conference Vancouver, Canada 14-18 November 2005. Standards. Research. Tools. VISION. Designers. Users. VISION. Some common Learning Situations. - PowerPoint PPT Presentation

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Page 1: Some Basic Ideas  Behind IMS Learning Design

Some Basic Ideas Behind IMS Learning Design

Prof. Dr. Rob KoperDirector of R&D into Learning TechnologiesKeynote 2nd Scientific LORNET Conference

Vancouver, Canada 14-18 November 2005

Page 2: Some Basic Ideas  Behind IMS Learning Design

Standards

Users

Tools

Designers

Research

VISION

Page 3: Some Basic Ideas  Behind IMS Learning Design

VISION

Some commonLearning Situations

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VISION

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VISION

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VISION

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VISION

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VISION

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VISION

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VISION

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What did you see?

● Large variety of formal and informal learning activities

● Large variety of learning environments (generic, task specific)

● Sometimes individual, sometimes group interactions

● In most situations some kind of support (teachers, tools)

● Sometimes self-directed, sometimes teacher directed

● When appropriate using technologies

VISION

Page 12: Some Basic Ideas  Behind IMS Learning Design

IMS Learning Design

provides a generic description of all- these learning & support activities, - including the environment in which they take place

VISION

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How it works...

Role:Teacher

Role:Student

Activities:- Tell about X- Write on blackboard- Ask questions- Manage group

Activities:- Listen to Information- Take Notes- Answer questions

Environment:Classroom

Tools:Tables, Pen, Paper

Tools:Controls

VISION

CommunicationServices: - face-to-face comm.- blackboard

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VISION Basic Learning Design Model

EnvironmentActivitiesRole performs within an

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VISION

Act

ActivityDescription

Sequence

Environment

It is not static, it is a process

Page 16: Some Basic Ideas  Behind IMS Learning Design

Visual Representation Learning-Teaching Process

UML activity BPMN

ad hoc notations

Page 17: Some Basic Ideas  Behind IMS Learning Design

Example XML LD CodingVISION

Page 18: Some Basic Ideas  Behind IMS Learning Design

Nota Bene

This notation is nothing more or less than a notation: it does not say anything about:

- how to record/create the notation- how to adapt/edit the notation- how to aggregate several notations- how to use the notation

VISION

Page 19: Some Basic Ideas  Behind IMS Learning Design

Individualised Learning Activities

Description of the seleted activity to be performed

The environment associated with the selected activity

Example Runtime (CopperCore Player)

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Some Example Pedagogical Constructs that can be expressed with LD● The traditional pedagogical approaches● Exploratory learning approaches● Active and Collaborative learning● Adaptive learning and personalisation● Automation of workflow in the teaching-learning process● Dynamic task selection● Conditional text and runtime tracking of user performance● ePortfolio's and new forms of assessment● Multi-role activities (e.g. role-playing games)● Modelling of pedagogical patterns● …

VISION

Page 21: Some Basic Ideas  Behind IMS Learning Design

LD does NOT prescribe a Development Methodology(similar to UML, XML, HTML, etc.),

nor does it prescribe any usage:

So, how to develop and use LD?

designers

Page 22: Some Basic Ideas  Behind IMS Learning Design

Scenario 1: Deductive Design

role: teacher

role: student

Course Team1 Runtime system provides personalised activities for roles

3

Personsperformactivities

4designers

or:individual designer

Unit of Learning Package

2

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Scenario 2: Inductive Design

Course Run1

role:teacherrole: student

3 RuntimeProvidesactivities

designers

2 Capture activities

4 Other groupsreplayactivities

adapt or re

write

Page 24: Some Basic Ideas  Behind IMS Learning Design

Scenario 3: Course Interoperability

LMS1 LMS2

designers

export LD import LD

UOL Package

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Scenario 4: Repositories

Repository

Study UOL Search UOL

designers

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Scenario 5: Research

VISION

Educational Practice

Standard Descriptions

Analysis

Look forpatterns!

What are thedifferences?

designers

Page 27: Some Basic Ideas  Behind IMS Learning Design

Summary IMS Learning Design

● Interoperable Description of the learning and teaching process in a Units of Learning

● Learning & Support activities at the centre, not the content

● Released as an open standard by IMS (imsglobal.org) in 2003

● Integrative framework for a large number of open standards:IMS CP, LOM, SCORM, LIP, QTI, …

● Supports all types of pedagogies, also the newer ones based on social-constructivist approaches

● Supports advanced learning scenarios like adaptation, collaboration, agents,..

designers

Page 28: Some Basic Ideas  Behind IMS Learning Design

Further InformationPublications

● Some publications: 'Learning Design' book from Springer (overview)

● Special Issue IEEE Educational Technology & Society, Jan. 2006 on Learning Design

● Special Issue Journal of Interactive Media in Education on Learning Design (Dec. 2005)

● Preprints of articles & presentations atdspace.ou.nl

Websites:

● www.unfold-project.net

● Moodle.learningnetworks.org

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Thank You!