session 8 computing part 4

10
COMPUTING PART IV: VECTOR GRAPHICS AND SOUND

Upload: lisbundock

Post on 15-May-2015

1.145 views

Category:

Technology


1 download

DESCRIPTION

Session 8 Computing part 4

TRANSCRIPT

Page 1: Session 8 Computing part 4

COMPUTING

PART IV:

VECTOR GRAPHICS AND SOUND

Page 2: Session 8 Computing part 4

LNG TASK (REMINDER)

We asked you to…

1. View the games produced by the other members of your LNG (use the Scratch Profiles doc on the EP404 blog to help you find these).

2. Leave feedback for all of the members of your LNG.

3. What can you learn from the games that your LNG have produced? Use the ‘See Inside’ feature so you can learn from their coding.

WHAT HAVE YOU LEARNT?

Page 5: Session 8 Computing part 4

Have a look at these projects and see how the vector graphics have been used to create a more professional finish to the sprites and background.

http://scratch.mit.edu/projects/14616241/

http://scratch.mit.edu/projects/14791364/

Page 7: Session 8 Computing part 4

TODAY’S SESSION

Working individually:

1. Explore the features of the paint editor

2. Have a look at the online ‘help’ tutorials

3. Focus on the use of vectors

4. Create a detailed sprite using vector graphics

5. Copy and modify to create a series of costumes (think about a simple action (moving, eating, talking etc)

6. Add sound to your graphics.

Page 8: Session 8 Computing part 4

ACADEMIC ACTION PLANWorking in pairs:

1. Identify what you have done well or feel confident about

2. Discuss your targets and actions (2 - 3)

3. Make notes in readiness for completing the plan

We will be assessing your ability to …

develop autonomy in and take responsibility for their own learning including reflecting upon strengths and areas for development;

The academic plan will be marked on a PASS/FAIL basis

Page 9: Session 8 Computing part 4

INDEPENDENT TASK1. Complete the Academic Action Plan grid on your PebblePad workbook2. Ensure that it is finished before midday on Friday 6th of December

Page 10: Session 8 Computing part 4

LEARNING NETWORK GROUPDiscuss your understanding of these and how you might demonstrate these through your Scratch project

1.     develop autonomy in and take responsibility for their own learning including reflecting upon strengths and areas for development;

2.     demonstrate an applied understanding of a contemporary curriculum development

3.     demonstrate computational thinking through processes including: decomposition; logical reasoning; and developing algorithms

4.     Make discerning use of digital content to achieve specific goals