seng 411 / csc 578a: advanced methods in human computer … · acm sigchi curricula for...
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course introduction
SENG 411 / CSC 578A: Advanced Methods in
Human Computer Interaction
May 3, 2011
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Instructor
Melanie Tory E-mail: [email protected] Office hrs: Tuesdays 12:30-1:30 or during the lab,
starting May 17 Otherwise: book appointment by email or find me on
Tues / Thurs Office: ECS 568
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Acknowledgment
Special thanks to Joanna McGrenere (UBC), whose course materials I will use, adapt, and change for this course.
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learning goals for today
- familiarity with the course, so you know what to expect
- understanding of similarity/differences with SENG 310
- preliminary glimpse at some of the course content
- brief introduction to the course project
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first day survey
not graded but will be collected
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COURSE OVERVIEW
See course outline for details: http://courses.seng.engr.uvic.ca/courses/2011/summer/seng/411
http://courses.seng.engr.uvic.ca/courses/2011/summer/csc/578a
• give it a thorough read!
Course Website: (connex – still to be set up)
Course email: [email protected] (also to be set up)
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topics covered
Field Studies, Observation, and Qualitative analysis
Participatory Design
Using Video
Laboratory Experiments & Statistical Analysis
Possibly: Prototyping methods, eyetracking, log analysis, …
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Course Objectives (1) Students who learn successfully in this course should be
able to… • Design and evaluate interfaces through an iterative
process. • Explain the philosophy underlying research methods. • Choose appropriate data collection and analysis
methods for evaluating interface designs. • Plan and run an observational study and perform data
analysis. • Plan and run a controlled experiment and perform data
analysis.
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Course Objectives (2)
Students who learn successfully in this course should be able to…
• Assess the effectiveness of a user study design. • Explain how a study design may differ if it is
conducted in a lab as compared to in the field. • Prototype interfaces using video and Wizard-of-Oz
methods. • Demonstrate skilled performance at data collection
activities involving users, including participatory design, interviews, focus groups, and observations.
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HCI Overview
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How is this course similar to SENG 310?
• project based: hands-on user centered design
• team-oriented (at least in ugrad section)
• strong lab components
• follows the same iterative interface design cycle
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How does this course differ from SENG 310?
• builds on 310, methods are more advanced
• somewhat less total material covered
• project – higher expectations for depth/quality of work
– use of advanced methods
– done primarily outside of class time
• greater emphasis on research methods and on reading from the research literature
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Some specific topics we may cover…
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main course components (SENG 411)
Lectures
Labs (weekly assignments, 2 lab exams)
PROJECT • 2-3 person teams, self-formed • design and evaluate some interface • will include field study, participatory design,
prototype and a formal experiment (specific assignment instructions will be given for each)
• peer evaluation
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main course components (CSC 578A)
Lectures
Labs (weekly assignments)
Class presentation on some topic in HCI
PROJECT • Individual or 2-person teams, self-formed • More open-ended than 411 project
– Fewer milestones -- Proposal & Final Report only • Should involve running some sort of HCI research
study (write-up like a research paper)
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expectations 1. Attend all classes. Exams will cover all
material discussed in lecture / lab, not just posted notes.
2. Do assigned prep before class/tutorial.
3. Be a considerate team member and do your share of the work, well and on time.
4. Abide by the university academic honesty guidelines.
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text & readings course text:
none
supplementary readings: online & handouts
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Coming Up
First lab takes place this Thursday in ELW B203.
No lab next week (May 12).
Reading (before Thursday’s lab): 1) Intro to ethnography:
http://otal.umd.edu/hci-rm/ethno.html 2) How do people organize their desks?
http://doi.acm.org/10.1145/357423.357430
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extra slides
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what is user interface design?
methods and theories for iteratively
designing implementing evaluating
human interaction with a computer
Humans
Technology Tasks
Design
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one definition
human-computer interaction
is a discipline concerned with
the design, evaluation and implementation
of interactive computing systems
for human use
and with the study of major phenomena
surrounding them.
ACM SIGCHI Curricula for Human-Computer Interaction, 1996