scion - ayllus

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    --History--Compared to many pantheons, the Incan gods might be considered young. The Aztec gods hadlong held sway to the north in Central America under various guises before the Incans came topower. European gods were just beginning to pull themselves from the mire of the ar! Agesand begin e"ploring once more. #ut in the Andes mountains of $outh America, the Incan godsand the empire built by their people were just coming into their own.

    %ledgeling gods during the Titan &ar, the Ayllus, the family of the gods, united together to aid theolder gods in their fight against the chthonic progenators. And though 'acha Camac, brother to(iracocha, sided with the Titans and attempted many times to flood the world and destroyhumanity, in the end the Titans were imprisoned and the gods were free to see to the &orld itself.

    The Ayllus went through many civilazations during the intervening years. &orshipped by anumber of villages and cultures, under many faces and guises, the Ayllus scattered among thepeople of the Andean region. And while other gods were pulling away from humanity anattempting to distance themselves from the bindings of fate, the Ayllus did just the opposite.&hen (iracocha sent his son, Inti, god of the sun, to unite the people of the Andes mountainsbeneath the )ingdom of Cuzco, one of the greatest empires of the &estern hemisphere wasborn.

    *ods of the Ayllus too! a direct hand in guiding the )ingdom of Cuzco from the very beginning.+nder their authority, the people of the Andes mountains e"panded, absorbing other villages andcities. $oon, the )ingdom of Cuzco had become the great Inca Empire, stretching along almostthe entire &estern coast of $outh America.

    The Inca people did not e"pand through use of violence and warfare, however. To the north, theAztec people were conuering through force. In the Andes, the Inca people e"panded throughdiplomacy, political conuest and technological superiority. &here the Inca went, advanced roadsand transportation followed. The Inca had a civilization which thrived on unity and community. Alldid their part to wor!, including the wealthy and powerful. Civilations joined the Inca Empire andfound a better way of life.

    -ot to say that the Inca Empire did not !now violence. They too had s!illed soldiers and warriors,but they served instead to defend the empire from outside threats. They provided security andwaged war to ensure the safety of those who could not fight for themselves. i!e all aspects ofInca society, the military e"isted for the sa!e of the community and its protective powers servedas yet another reason why smaller civilizations were willing to join the empire.

    As European e"pansion brought conuistadors and other e"plorers to the Andes mountains, theAyllus again used their control of the Inca Empire to urge their people into hiding. Those thatwere left behind soon fell into civil war as ruling families tried to ta!e charge and theconuistadors stepped in to ta!e advantage of the wea!ness. The Empire eventually fell, but the

    Ayllus preserved their people in hidden locations. In the highest reaches of the Andes, the depthsof the 'eruvian /ainforest and many other lost places. 0any of them are now considered TerraeIncognitae such as 'aititi 1$cion2 emigod, pg. 344 5 3467.

    Thus, the Ayllus once again preserved their people where other gods would have abandonedthem. 8owever, the numbers of their people have dwindled drastically. %aith in the Ayllus is nowin danger of dying out entirely if these scattered villages and lost cities are ever destroyed. 9et, atthe same time, the obscurity of the Ayllus has allowed them to avoid the worst of the inter:pantheon conflicts.

    8aving all of their followers in a relatively confined location within the area of the Andes0ountains and 'eru also means that the Ayllus can focus themselves on their own little corner of

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    the &orld with little trouble of outside interference. The continuance of the Inca culture withinthese hidden locations also allow $cions of the Ayllus to have the easiest time adjusting to theirnew roles. #elief in the gods is strong and many Ayllus $cions adapt naturally when told that theyare the children of the gods. 0any are taught their roles and educated by older $cions withintheir own villages and very few have ventured out into the world.

    &hy then, after all this time !ept at a distance and focused on their people, have the Ayllusstepped up to ta!e an active role in the new Titan &ar; The Ayllus are as anachronistic as theirpeople. They are out of touch with the modern world and their people are few and far between.&hat the Ayllus do have, however, is an undying sense of community and unity. In Inca society,all must serve their roles and aid the greater good, from the greatest noble, to the smallestpeasant.

    The Ayllus may be small in the divine community, but their nature will not allow them to simply sitbac! and let others do their job for them. Their old rival 'acha Camac has returned as dominant

    Avatar of the Titan of E"cess, +nu 'acha!uti. It is their responsibility to see that he is returned tohis prison. To put such a burden on another

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    instance, represent another small pantheon thatrder

    0ost pantheons ta!e on guises in the modern world and interact with humanity as a whole tobring $cions into the world. #oth the greatest strength and greatest wea!ness of the Ayllushowever, is their focus on the traditional villages that they have hidden away from the world. Thisprovides them with a ready culture that they can mingle with to bring $cions into the &orld.

    8owever, it has also left the Ayllus disconnected from the modern world. %ew specialize in the$ciences of today, few understand modern technology or methods and few understand modernculture. &hile sometimes the Ayllus will ta!e on human guises, most of the gods simply appearin their divine form when interacting with their human worshippers.

    It

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    -CochamamaA)A2 0ama Cocha

    Clothed in flowing, sea:green cloth, Cochamama, goddess of the sea and fish serves as theprotector of fisherman and sailors. &ith (iracocha, she mothered many gods of the Ayllus,including both Inti an his sister:wife ?uillamama who currently lead the pantheon. $he is very

    devoted to her people and rarely leaves the shores of the la!es and rivers of the surviving Incapeople.

    8er $cions tend to ta!e up professions on the ocean. They are sailors and fishermen themselvesand can often be found on or near the shores just as their mother. They wor! to provide theirvillages with fish and other supplies provided by the bounty of their mother the sea. Those whoventure out into the &orld to join the fight with the Titans often try to focus their efforts on mattersdealing with water.

    Associated Powers:Epic 'erception, Epic $tamina, Animal 1%ish7, *uardian, 8uaca, $!y, &aterCommon Abilities:Animal )en, Athletics, Control, Investigation, $cience, $urvivalRivals:Inti, (iracocha@ $obe!, 'oseidon, ?uetzalcoatl, $usanno:o

    -Ekkeko

    E!!e!o is the Ayllus god who has !ept the closest ties with the world outside their villages.0ainly because the tradition of worshipping E!!e!o never died with the rest of the Inca Empire.

    As the god of the hearth, he provides warmth and security to families and the community.8owever, his true love is his wor! as the god of wealth. olls crafted to loo! li!e E!!e!o aregiven symbolic gifts of wealth and prosperity, in the hopes that by giving these symbolic gifts tohim, he will respond in !ind by giving the real thing in return.

    Even among his native people, E!!e!o appears as his dolls do. 8e has adapted to the times andprospered where other Ayllus have not. Even in his god form he dresses in modern clothes,styles his mustache into a thin, modern loo! and wears a !nit cap on his head. 8e is alwaysfound with a large smile on his face. &hen he wal!s the world, he often does so as simply,himself. The luc!y wanderer who just happens be in the area. If anyone were to compare himwith his dolls, it might cause uite a shoc! to the onloo!er.

    E!!e!often, they tradefamiliarity with the outside world, for essential banishment from their true culture.

    $cions of E!!e!o born within the hidden villages, are no better off than other $cions of the Ayllus.Though born of the wandering god, they are raised in traditional ancient ways and taught a way oflife among the villages. &hen they follow in their father

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    world that has no use for them. $till, many of them do venture out. And many $cions of E!!e!ohave ta!en up the war against the Titans simply to find a way to fit with the modern culture.

    Associated Powers:Epic Intelligence, Epic 0anipulation, Epic &its, %ire, 8uaca, 0agicCommon Abilities:Academics, Awareness, Craft, Empathy, arceny, >ccultRivals:?uillamama@ 'tah, 8ephaestus, %rigg, >goun

    -IllapaA)A2 Apu Illapu, Ilyap

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    Associated Powers:Epic Charisma, Epic 0anipulation, Animal 1Condor7, %ire, 8uaca, *uardian,=ustice, $unCommon Abilities:Academics, Command, Integrity, 0elee, 'olitics, 'resenceRivals:Illapa@ Atum:/e, 8orus, Apollo, #aldur, 8eimdall, 8uitzilopochtli, Amaterasu, egba

    -KukamamaA)A2 0ama )u!a

    >riginally, )u!amama was a promiscuous mortal woman. $he had an eye for numerous menand she had no problem indulging herself with many of them. 8owever, her lovers eventuallylearned of her indiscretions and, in their rage, tore )u!amama apart and scattered her bodyacross the land. This death brought on apotheosis and )u!amama was reborn as a beautiful,promiscuous goddess instead.

    #eautiful and regal still, )u!amama is a goddess of fertility, both of plant and animal. The cocaplant is her sacred symbol and men are only allowed to sample it once they seen to their loversdin, ?uetzalcoatl, ipeTotec, Izanagi, amballa, egba, $hango

    :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

    ::$cent the ivine::

    &hen using the 'erception )nac!, $cent the ivine 1$cion Companion, pgs. D to DF7, the Ayllussmell li!e coca leaves and sound li!e stones being !noc!ed together.:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

    --Pantheon Speci#ic Pur$iew - Huaca--All pantheons have magical items and sacred places. The very act of being a god brings with itthe ability to craft such items and claim such places for his or her own. #ut the Ayllus ta!e thisconcept one step further. The power of 8uaca is used to identify and manipulate magical items

    and places to the whim of the Ayllus. In fact, such items and places are themselves calledBhuacas.B

    At the most basic levels, 8uaca allows the user to sense mystical items or places, encodeinformation a special type of huaca called !hipu or locate magical items. At the demigod level,the power begins to focus on how huacas interact with other beings, allowing the creation ofmummies as mystical items, erecting sacred places to house those mummies, allowing the powerof a mystic item to be housed within a person and transforming living beings into magical items.%inally, upon reaching godhood, the power focuses on the potency of mystic places and allowsthe user to create or manipulate those locations.

    8uaca is uniue among 'antheon:$pecific 'urviews in its focus on the creation of certain items,such as the !hipu strands, mall!i mummies and their burial tombs, sacred protected sites and

    even ushnu pyramids which serve as focal points of the universe. 0any of the things created by8uaca are immobile. An Aztec $cion with Itzli may ma!e his sacrifices of blood almost anywhereand an Egyptian $cion with 8e!u may always find the seven sacred souls to manipulateregardless of location. And *ree! $cions with Arete are always good at what they do.

    #ut 8uaca generates things which are immobile and not always easily accessible after creation.These structures and items tend to be multi:purpose once made, but getting to them can oftentimes be a chore if circumstances are aligned against the $cion. This limits the fle"ibitily of the'urview, when compared to the powers of other pantheons, but ma!es up for it by granting moreusefulness to those solid structures.

    It is, in fact, this immobility which helped to convince the Ayllus they needed to remain with theirpeople in the &orld and hide away their cities. The sacred ushnu, the paarina burial tombs and

    the sacred lands they protected as apu could not escape with them into the >verworld. And theAyllus would not abandon these sacred sites or the people who tended them.

    -n%erstan% Huaca &Huaca O'Cost2 -oneice 'ool2 'erception G >ccult

    At the most basic level, the power of 8uaca allows a character to sense the presence of mysticalitems or places. &henever the $cion is in pro"imity to a mystical item 1relic, titanspawn trophy,

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    etc.7 or sacred location 1terra incognita, a"is mundi, underworld passage, etc.7 the $cion may roll'erception G >ccult as a refle"ive action to identify that item or location as mystical. A singlesuccess is enough to tell the character that the item or place is magical in nature. Each additionalsuccess beyond that provides a single piece of information at the $torytellerverworld or allow the character to find his way into a Terra Incognita that has specific entrancereuirements. Thatccult roll to determine if the item is!nown to the character or not.

    The character must also be on the same plane of e"istance at the time. %inding a magical item inthe >verworld or +nderworld is impossible if the character is currently in the &orld, for e"ample.This also includes being in the proper >verworld or +nderworld. *ugnir wonlympus. And 8ades< magical helm won

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    Assuming the character !nows of the mystical item in uestion and is in the same plane ofe"istance at the time, she then spends two points of egend and rolls 'erception G Craft. If acharacter has nothing more than a passing !nowledge of he item, the difficutly of the roll is 3H.8aving seen the item with her own eyes lowers the difficulty to . 8aving handled the itempreviously lowers it to D. If the character has actually used the item in uestion in the past, thenthe difficulty is 6. An item that is actually bound to a character as a birthright item is only difficulty3 to locate. If the item in uestion is protected by some sort of magical concealment 1such as useof the Illusion 'urview7 then the boon must overcome that concealment in addition to the difficultyof the boon.

    This directional feeling lasts for a full scene. 8owever, the boon may be reactivated at the end ofthe scene for another three points of egend without having to ma!e another roll, e"tending itsduration to another scene, until the item is located.

    -ote, that most titanspawn trophies are not actually mystical items until they are removed fromthe titanspawn in uestion 1for e"ample, the eyes of a nagaraja or the tongue of a yu!i:onna arepart of those living beings until removed and made into magical items7. If the BtrophyB of thetitanspawn is a special item that may be ta!en from them, however 1such as $ojobo

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    In ancient Inca culture, creating the mall!i is only half of the process. +sing this boon creates apaarina, a sacred location specifically designed to house mall!i. The $cion must specify aclearly defined room that is no larger than his egend in cubic yards and then spend an entire dayand night sanctifying the location with prayer, the burning of sacred herbs and painting the roomwith sacred designs. $o long as this period of time is uinterrupted, the $cion then spends fivepoints of egend and one &illpower point, thus sanctifying the location as a paarina. Thissanctification is permanent unless the entire room is somehow destroyed.

    &ithin the confines of a paarina, all mall!i are immune to the effects of decay and degenerationas their bodies are magically preserved. Additionally, a mall!i heals one health level of damageregardless of type, each full day it spends within the sacred site. Even if the body is completelydestroyed, a mall!i will regenerate so long as the remains are left within the confines of thepaarina. If removed, however, that particular mall!i is destroyed forever.

    >nce created, a paarina serves an additional function as well. As a sacred site dedicated to thepreservation of the mall!i and touched by the Inca dead, it serves as a passage to +!u 'acha,regardless of where the paarina is created. In this way, the Inca are not limited to the ancient,crumbling tombs that other pantheons may be limited to, but may find passage to the +nderworldvia modern paarina.

    -Taki n*uy &Huaca OOOOO O'Cost2 D egend, 3 egend per dayice 'ool2 Charisma G Athletics

    This boon ta!es the form of a sacred dance of the Ayllus which allows the user to ta!e a huacainto himself and use its power. %or a $cion, this ta!es the form of absorbing a relic or othermystic item into his own body. The use of this boon first reuires performing the ritualistic danceassociated with the boon. This reuires an hour:long ritual, followed by a roll of Charisma G

    Athletics, difficulty D. &ith the roll successful, the $cion then spends five points of egend whilein physical contact with the mystic item and the item melts into the body of the $cion.

    This merger lasts indefinately though the $cion may refle"ively end it at any time. It reuires an

    additional cost of one egend point per day to maintain this power

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    -+li!ht o# Ca$illace &Huaca OOOOO OO'Cost2 egend, 3 &illpower to ma!e permanentice 'ool2 Intelligence G >ccult

    >nce, a virgin goddess named Cavillace was impregnated by the seed of a minor moon deitynamed Coniraya. &hen her son was born, she demanded that the father step forward. -one

    did. $o she set the child down and he crawled to Coniraya. Ashamed and insulted that Conirayadid not step forward, she too! her son and fled to the ocean, transforming herself and her son intostones which became venerated as huaca.

    This boon replicates the transformation of Cavillace and allows the $cion to transform eitherherself or others into large objects such as stones, trees or other naturally occuring things. The$cion must be in physical contact with the target if doing it to someone other than herself. Eitherway, she then rolls Intelligence G >ccult at a difficulty of the target

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    As with ocate 8uaca, the user must at least have !nowledge of the location to be sought. &hilesuch places as +!u 'acha, 8anan 'acha, 8elheim, >lympus or 'aititi may be common!nowledge for a $cion of the Ayllus, some other mystic places are not. The $toryteller mayreuire Academics or >ccult rolls to verify !nowledge of certain places.

    This boon more than shows the user how to find a place, it also shows others. The god spends3H points of egend to activate this boon in the first place, as well as two e"tra egend peradditional person who is to be shown the way. The god then rolls 'erception G $urvival. Thedifficutly is 6H if the god only has a passing familiarity with the location. If the god has actuallybeen given directions, then the difficulty lowers to 4D. If the god has actually visited the locationin the past, the difficulty lowers to 4H. If the god is searching for a location that is actually tied tothe Ayllus pantheon 1a passage to +!u 'acha, an A"is 0undi to 8anan 'acha or one of the manyhidden cities that have become terrae incognitae li!e 'aititi7 then the difficulty is only 3H. If thelocation

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    #y spending a egend and ma!ing a standard 0ove action, the god may choose to instantlytransport herself to any location within her protectorate. This is available, no matter where thegod is, even if she is outside the &orld in the >verworld, the +nderworld or even within a *reaterTitan at the time. 8owever, the god is unable to do this if she is unable to ma!e a 0ove action.Thus, if restrained or otherwise rendered Inactive, the god may not transport herself to herprotectorate. -ote also that this transportation is one way. &hile the god may travel multipletimes within the confines of her protectorate, she may not travel instantly bac! to a locationoutside the border she may have left behind. If she leaves her #and at the mercy of a *reaterTitan, she cannot instantly travel bac! to them and will have to ma!e the journey the hard way.

    And the god cannot bring others along for the ride. That falls under the power of 'sychopomp.The intimate connection with the sacred landmar! is for only the god that created it.

    %inally, those who are in the god

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    Inactive on the throne for a full $peed D action. At the end of this time, the player may then as!the $toryteller one single uestion regarding past, present or future and about any location orsubject in the world. The $toryteller must answer this uestion truthfully, however, crypticanswers, especially regarding the future or hidden targets, are certainly acceptable. The ownermay as! only one uestion per day in this manner and further uestions must wait until anotherday. 8owever, he may also grant this ability to another by inviting her to sit upon the secondthrone atop the pyramid. This second person may use the throne in the same way, but only withthe permission of the ushnuverworld, especially within any $anctums they may possess, to ensure safety and theoreticallyeasy access. >thers construct them upon natural landmar!s which they protect using the Apuboon so that they may transport themselves to the location instantly. A god may have only asingle ushnu at any given time. 8owever, if a powerful enemy does destroy it with an Avatar or+ltimate Attribute, the god is able to create a new one by re:using this boon.

    These temples also serve as sanctums, with openings in the sides of the pyramids which lead toliving uarters and other temple rooms that are important to day:to:day life. Their size, about thatof a &orldly mansion, ma!es the location only a $anctum of 3, but the fact that the god gains

    special benefit from the location and can easily re:ma!e it should it be destroyed ma!es it a vitallocation to one of the Ayllus.

    --,irthri!hts--The Inca gods were often very basic in their use of #irthrights. %ollowers for the Ayllus and their$cions tend to consist of the people that worship them. $oldiers and priests serve as followersmost often and are best represented with the stats for the appropriate type of mortal as shown in$cion2 8ero, pg. 4H to 46.

    Creatures also tend to ta!e the form of blessed versions of normal creatures such as condors,llamas, pumas, sna!es and other sacred animals. And *uides tend to ta!e the form of ancestralspirits and ghosts who represent great heroes and sages from Inca past or even other minor godsof the Inca people who don

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    single ruler to weild the staff. Inti is still more than willing to share the staff with his $cions,however, especially now that it might be needed to stop the Titans. In combat, the Tapac:yauriuses the stats of a typical bo. It also grants access to the Earth, =ustice and 'sychopomp'urviews.

    -Chakana &Relic O to OOOOO - 2 to 3 Pur$iews .4eath/ )a!ic/ )ystery/

    Psychopomp or Prophecy1'The cha!ana is a sacred symbol to the Inca people. It is a cross:shaped symbol composed of athree:stepped pattern along each cross bar. The symbol represents the three layers of reality, theunderworld inside it all, the outer world, and the heavenly realm above. There is a hole in themiddle which represents the a"is by which shamans and other mystics may transverse the planesof e"istance. Ayllus gods often incorporate the cha!ana into their relics and the divine nature ofthe symbol has potential to channel a number of different 'urviews. $ome cha!ana only channela single 'urview. >thers channel all five available options. The possible 'urviews of thecha!ana are eath, 0agic, 0ystery, 'sychopomp and 'rophecy.

    --Cosmolo!y--Underworld - Uku Pacha:The lower world, the realm of the sna!e for it was believed that when sna!es disappeared into theearth they died and travelled to the +nderworld, +!u 'acha lies at the center of the world. It ismore comple" than many +nderworlds as it doesn

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    They stal! them. 8arass them. Torment them. $ometimes they wound them. #ut the dead are$upay

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    Tombs and Funeray Architecture: 'aarina served as the sacred tombs of the mall!i, ormummies of the Inca people. These tombs may still be found in the ancient ruins of the Inca.8owever, they may also be found, actively maintained, in the hidden cities which the Ayllus havepreserved. Additionally, using the power of 8uaca, any demigod $cion may sanctify a room as afunctioning paarina. Those who wish to travel using the paarina must lie themselves alongsidee"isting mall!i and spend a point of egend. The mall!i must be present for this to wor!.

    Natural Features: &hen Inti emerged into the world to become its ruler, he did so via a cave onthe shores of a!e Titicaca. This la!e became sacred to the Inca people and this cave still servesas a passage to the lower world. #y finding this cave and venturing deep into its recesses, untilall sight of light at the mouth of the cavern has been lost, a $cion may then spend a point ofegend to travel to +!u 'acha, emerging from one of the many caves among the networ!.

    Rituals: Inca mummification consisted of the removal of a beingruro, though the rituals have drastically changed over the centuries. uring this time, a $cionmay travel to +!u 'acha. uring the second wee!, this cost is the normal one egend point, butduring the first wee!, which doesn

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    nothing but white, whispy clouds and the bridge of hair which the travellers wal! across. Thebridge slopes in a steady upward path, and soon enough the clouds part, the great pea!s of8anan 'acha towering up above the cloud cover.

    The bridge of hair leads to the roc!y slopes of one of the lower mountains of the bunch,depositing the travellers with uite a journey still ahead of them. 0ountain trails lead up from this

    point, winding around the roc!y slopes slowly. &or!ing along the path and to the other side of themountain brings with it the true heart of 8anan 'acha. -estled among the mountains, in a deepvalley where the rises come together, is a large, sprawling city. In the center of that city rises asingle, golden pyramid, larger than any that stands among the mortal &orld.

    This golden pyramid is the home of Inti and his wife ?uillamama who sit above the sprawling cityon the double seats of the pyramid. %rom here, Inti can loo! down upon the city and seeeverything that happens within 8anan 'acha. 8is wife too can watch their people, though she is

    just as often found down among the city or wal!ing &orld below. &hile Inti may possess controlof the ushnu in 8anan 'acha, ?uillamama has another, secret pyramid of her own hiddensomewhere in the &orld.

    The city that sprawls through the valley is made up of the venerable ancestors of the Inca people.

    >nly the righteous and honorable dead may come to 8anan 'acha. >ften, they are brought theirby (iracocha who brings them up from the +!u 'acha to reside in peace and splendor instead ofthe fear associated with the +nderworld.

    Above the s!ies of the city, flying in lazy circles and loo!ing down below to the city are a numberof giant condors. As the eyes of Inti, they are responsible for dealing with any trouble which mightarise among the sprawling city.

    :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::0ountain Air Isnbviously, not all the gods ma!e their homes in 8anan 'acha. As discussed earlier, the Inca+nderworld is also the realm of the lower earth gods, providing homes for 'achamama,

    (iracocha, )u!amama and of course, $upay.

    Two other gods also tend to avoid 8anan 'acha, however. E!!e!o and Cochamama rarely cometo the mountain heights. E!!e!o feels most welcome in the &orld, wal!ing among the peoplewho worship him. If he possesses an ushnu, none !now where it is located. Cochamama toospends her time among the &orld. &hen wal!ing among humanity, she stays among thefisherman and sailors. #ut most of her time is spent on the oceanverworld realm. The roc!y ground there issplit by rivulets of water which cause the plantlife to thrive and prosper, meaning that many of thecity

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    ?uillamama to tend to such matters. 8is interests lie in the &orld itself and the greater fabric ofreality.

    :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::$ince the $iege2 >verflowing::

    $ince the Titans bro!e from Tartarus, +nu 'acha!uti has surrounded the slopes of 8anan 'acha.The *reater Titan

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    Associated Powers:Epic 0anipulation, Epic 'erception, 8ealth, 8uaca, Illusion, 0oon,'sychopompCommon Abilities:Awareness, %ortitude, arceny, >ccult, $tealth, $urvivalRivals:Inti, ?uillamama, 'achamama, (iracocha@ Atum:/e, #astet, 8orus, Isis, Apollo, Artemis,eus, #aldur, %reya, %rigg, 8eimdall, >din, Thor, Tyr, 8uitzilopochtli, ?uetzalcoatl, Tezcatlipoca,

    Amaterasu, 8achiman, Izanagi, amballa, )alfu, egba, $hango, many others

    Attributes2$trength F, e"terity 3H, $tamina JCharisma 3H, 0anipulation 33, Appearance 'erception 33, Intelligence J, &its 3H

    (irtues2 Conviction K, uty 4, Intellect D, >rder 3

    Abilities2 Academics 6, Animal )en 4, Athletics 6, Awareness D, #rawl 6, Craft 1'ottery7 K,Command 6, Control 1Car7 6, Empathy 3, %ortitude D, Integrity 6, Investigation 6, arceny D,0ar!smanship K, 0edicine 6, 0elee K, >ccult D, 'olitics K, 'resence K, $cience 1Astronomy7 K,$tealth D, $urvival D, Thrown 6

    #irthrights2 Avatar D, $anctum 4 1unar Estate7, %ollowers D 10odern $outh American'aramilitary7, /elic 3 1&anderer

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    8ealth evels2 :H"4LIncap

    odge (2 6D&illpower2 Jegend2 34, egend 'oints2 3KK

    >ther -otes2 Conirayance, (iracocha tapped into the power of +nu 'acha!uti. 8e was unsatisfied with his firstattempt at creating humanity, and called upon +nu 'acha!uti to flood the world and leave onlytwo people to recreate the population. 8owever, in doing so, he paid a heavy price. 8is brother,'acha Camac was introduced to the power of e"cess and was seduced into its lure. ?uic!ly herose to power among the Titan

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    struggle to get a strategy and Inti tries to get a handle on the situation, 'acha Camac leads theuntamed wilderness of +nu 'acha!uti ever closer around 8anan 'acha.

    Associated Powers:Earth, %ertility, %rost, $!y, &ater!anned Purviews:eath, =ustice

    Prominent Features:0ost of +nu 'acha!uti is made up of various zones of climate. Each of these climates is madeup of the e"tremes2 desert, frozen wasteland, flooded river and thic! jungle. There is no suchthing as a temperate climbat within +nu 'acha!uti

    Desert:The desserts of +nu 'acha!uti are hot and dry, suc!ing the life from anything which wanders intothem. &al!ing through the empty wastes causes environmental damage to any living beinge"posed to the elements 1amage #Lhour, Trauma 3H7. &ater dries up almost instantly, ma!ingplanning ahead a moot point. Even the hardiest of creatures will steadily become worse withinthe deserts as the heat suc!s the moisture from them. %or each hour spent within the desert, acharacter loses one dot from his $tamina. If this means his $tamina is not high enough for hisEpic $tamina, then he loses those higher levels of Epic $tamina. This effect fades within an hour

    once a character leaves the desert.

    Tundra:&ithin the frozen wasteland of the tundra, ice covers the ground, while snow blows in a constantblizzard across the landscape. 0ovement is restricted by the waist:high snow, giving a :D penaltyto all movement related actions ta!en within the frozen wastes. The cold bites to the s!in,regardless of protection or other defenses. i!e the dessert, no life e"ists here, the cold too muchfor it. Environmental damage is suffered by all those who enter the frozen wastes here 1amageKLhour, Trauma 3H7. If the individual in uestion happens to be wet at the time, this lethaldamage is doubled.

    River:A large, raging river flows through +nu 'acha!uti. It cuts through the landscape and washes

    away everything in its wa!e, flooding the land. The river always floods its ban!s and erodesaway its surroundings. In the river, the ban! is unseen. >nly the water is present. &hen in theriver, all characters face a :D penalty to all movement related actions as the water rises up as highas it can and limits movement. Characters may attempt to swim and gain some immunity to thepenalty using &ater #oons. 8owever, characters must still fight the currents. Even characterswith &ater #oons must ma!e e"terity G Athletics rolls at difficulty 3H or ris! being washed awayby the rushing water. Characters who are suc!ed under ris! drowning if unable to breathe water.

    Jungle:0ost of +nu 'acha!uti is ta!en up by the jungles. In the jungles, the trees and vines form anearly solid wall of vegetation that covers the landscape as far as the eye can see. Trees towerup above, the canopy always out of sight, even for those capable of flight. The heat is stifling butnot deadly. The real danger comes from the fact that movement is restricted. Than!s to the

    vines and low:hanging branches, even while flying, no ash actions may be ta!en. >nly 0oveactions at best. Additionally, other creatures roam the jungles, usually of the nemean ortyphonian variety. These creatures tend to be adapted to the landscape and have little troublemoving as others might.

    The true danger of +nu 'acha!uti is its randomness. These various zones do not interact in apredictable pattern. &hat

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    down upon a travellers. And in the ne"t moment, the river washes through the desert wastes andsuc!s the travellers beneath the water to drown them. These changes are utterly random and atthe discretion of the $toryteller.

    %inally, there

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    constantly changing climates, until eventually the pyramid of 'acha Camac is reached far in thedistance.

    Additionally, +nu 'acha!uti connects to many of the other Titans. #y flying up into the stormclouds above, a god may find himself suddenly in Ehe!atoyaatl when the clouds clear away.*etting lost in the jungles and watching the ground for the rare animal path may eventually lead

    the traveller into the jungles of Terra. iving into the river and swimming down until the surface islost opens into the depths of the rowned /oad. &andering into the deserts where the worldburns its hottest may provide a gateway into a place which burns even hotter as the traveller findshimself in the smo!ing desert of 0uspelheim. And travelling the frozen tundra until the reflectedlight from the snow blinds the eyes will lead to the frozen wastes of A!hetaten. 0any of thesepaths wor! eually well in reverse of the travellers can find their way.

    There are no !nown connections to Crom Cruach or (ritras, however. &hile both of them may beconsidered e"cessive, their life:draining nature ma!es them both the antithesis of what +nu'acha!uti represents. Theories of connections to $o!u:-o:)umi e"ist, but so far, none haveproven them.

    -Pacha Camac

    After (iracocha flooded the world and left the surviving people alive to repopulate, he left them inthe care of his brother, 'acha Camac, un!nowing that he had been seduced by the allure of +nu'acha!uti. 'acha Camac left the two to starve as he became more focused on his owne"cesses. The man died of starvation and the woman cursed him. In his rage, 'acha Camacgave her a son, only to !ill him later.

    &hen (iracocha realized again what was going on, he gave the woman another child who grewinto a great hero and led the Ayllus in their crusade to drive the titans into e"ile. That $cion hassince died, but the gods live on. And 'acha Camac see!s revenge. 8e is an e"cess of rage andmisplaced focus. And he will not rest until humanity has been made to suffer for their whining andthe Ayllus have been punished for their betrayal.

    'acha Camac is a proud, regal Inca man, who sits upon his temple with a faraway loo! in his eye

    as if uncaring about the here and now. That loo! is often decieving, however, as 'acha Camac isoften more aware of his surroundings than he seems. 8e favors 0ental Attributes and li!es toreason his enemies into their own submission. 'acha Camac has a base dice pool of 44 for allhis actions.

    (irtues2 Ambition K, 0alice D, /apacity 4, ealotry K

    $upernatural 'owers2Avatars : The *reen, The $aviorLThe $courge, The $haper

    #oons : Every one: to eight: dot #oon from every 'urview e"cept eath and =ustice, which areforbidden to him. 'acha Camac has all #oons from the Earth, %ertility, 8ealth and 8uaca'urviews.

    Epic Attributes : Epic 0ental Attributes at the 3H:dot level 1with all appropriate )nac!s7. All otherEpic Attributes at the eight:dot level 1with all appropriate )nac!s7.

    =oin #attle2 44

    Attac!s2Clinch : Accuracy 44, amage 34, 'arry ( ::, $peed , '+narmed, 8eavy : Accuracy 43, amage 3D, 'arry ( 6J, $peed D

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    +narmed, ight : Accuracy 46, amage 34, 'arry ( K3, $peed K

    $oa!2 AL6DLKH#8ealth evels2 :H"6DLIncap

    odge (2 K

    &illpower2 3Hegend2 33, egend 'oints2 343

    -Ae!iriving in his golden palace, Aegir, the husband of /an, is lord of the sea and it

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    through the realms of the *reater Titans, eventually coming to +nu 'achu!ati. The e"cessivenature of the *reater Titan appealed to his debauched nature and led him to give himself to thetitan and become an Avatar.

    -ow, he sits in his wandering temple and lives out his perversities to their fullest. Allying himselfwith 'acha Camac, he wishes to see 8anan 'acha fall. Afterall, to bring >lympus to its !nees,

    heverworld, and the pea!s of 8anan 'acha may servejust that purpose.

    Caligula still maintains his divine youthfulness, cutting the image of the dashing /oman emporer.8owever, the depraved loo! in his eye and lecherous grin gives away everything far better thanany outward deformities might. Caligula has a base dice pool of 4H for all actions and favors$ocial Attributes above all others.

    (irtues2 Ambition 6, 0alice K, /apacity D, ealotry 6

    $upernatural 'owers2Avatars : The $torm, The (oid, The &yrd

    #oons : Every one: to eight: dot #oon from every 'urview e"cept eath and =ustice, which areforbidden to him. Caligula has all #oons from the Chaos, 0agic and $!y 'urviews.

    Epic Attributes : Epic $ocial Attributes at the 3H:dot level 1with all appropriate )nac!s7. All otherEpic Attributes at the eight:dot level 1with all appropriate )nac!s7.

    =oin #attle2 4H

    Attac!s2Clinch : Accuracy 4H, amage 33, 'arry ( ::, $peed , '+narmed, 8eavy : Accuracy 3J, amage 3K, 'arry ( 6, $peed D+narmed, ight : Accuracy 43, amage 33, 'arry ( KH, $peed K

    $oa!2 AL6KLKJ#8ealth evels2 :H"6LIncap

    odge (2 KK&illpower2 Jegend2 3H, egend 'oints2 3HH

    -Satis$atis, the mistress of the -ile, represents the flooding of the river and its power to wash away thatwhich rests on the ban!s. $he is a mysterious figure, seeming to ta!e no active side now in theTitan &ar now that the titans have been released from Tartarus. $he simply spends her timerowing her reed boat up and down the constantly flowing river, her purpose un!nown to others.

    $atis loo!s li!e a noble Egyptian woman, crowned in the royal head dress. 8er dress is flowingand blue li!e the waters of the -ile and ripple along her body as she rows her boat along thewaters. $he has a base dice pool of 3 for all actions and favors 'hysical Attributes above allothers, using her power to crush all that stand in the river

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    Avatars : The %lood, The *reen

    #oons : Every one: to eight: dot #oon from every 'urview e"cept eath and =ustice, which areforbidden to him. $atis has all #oons from the %ertility, 8e!u and &ater 'urviews.

    Epic Attributes : Epic 'hysical Attributes at the 3H:dot level 1with all appropriate )nac!s7. All

    other Epic Attributes at the eight:dot level 1with all appropriate )nac!s7.

    =oin #attle2 3

    Attac!s2Clinch : Accuracy 3, amage 3H, 'arry ( ::, $peed , '+narmed, 8eavy : Accuracy 3F, amage 36, 'arry ( DK, $peed D+narmed, ight : Accuracy 3J, amage 3H, 'arry ( D, $peed K

    $oa!2 3HALD3LDD#8ealth evels2 :H"DKLIncap

    odge (2 H&illpower2 Jegend2 J, egend 'oints2 3

    --(esser Ser$ants o# nu Pachakuti--:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Abundant Template::

    Creatures blessed with the Abundant Template are far more resilient than normal creatures. Theyare hardy, e"ceptional specimens. They grow to fantastic sizes, far beyond normal creatures oftheir type, and gain far greater strength and durability. Abundant creature have their 8ealthevels doubled. Additionally, the $trength and $tamina of these creatures are doubled. %inally,

    Abundant creatures are granted greater levels of power, gaining additional G3 Epic $trength andEpic $tamina on top of their normal traits. This does not give these creatures +ltimate $trengthor $tamina.

    Abundant creatures are immune to any use of the %ertility 'urview employed against them byanyone with a lower egend rating. 8owever, attac!s based on the eath or =ustice 'urviewsare considered to have the piercing uality against such creatures.:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

    0ost of the servants of +nu 'acha!uti ta!e the form of nemean or typhonian versions of animalswhich live in the jungles or swim the river. %ew creatures are hardy enough to maintain within therandom, fluctuating nature of the *reater Titan. 8owever, nemeans and typhonians are uiteeffective when blessed with the benefits of the Abundant Template.

    %ew things are more frightening than a typhonian beast that is in turn granted even more powerwith the addition of the Abundant Template.

    >ccasionally, human cultists will be granted the power of the Abundant Template. &orshipers inservice to the Titan Avatars of +nu 'acha!uti are granted phenomenal physical power as areward for their devotion. Even more rare is when other Titanspawn are granted this blessing.*iants, lindwurms, even at least one fenris wolf have all been reported bearing the increased

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    power of the Abundant Template.

    +nu 'acha!uti