science 8 chapter 11 11.2: reflecting light off surfaces

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Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

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Page 1: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Science 8 Chapter 11

11.2: Reflecting Light off Surfaces

Page 2: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Specular Reflection

• The reflection of light off a smooth, shiny surface

Page 3: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 4: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Laws of Reflection

• The incident ray, the reflected ray, and the normal all lie in the same plane.

• The angle of incidence equals the angle of reflection.

Page 5: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 6: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Diffuse Reflection

• Occurs when light hits an irregular surface

Page 7: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 8: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 9: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

11.3

Describing images

Page 10: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Optical Device

• Produces an image OF an object

Page 11: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 12: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

There are two types of images created from an optical device

• Virtual and • Real images

Page 13: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Virtual image:• an image in which the outgoing rays from a point on the

object always diverge (spread apart). • It will appear to converge in or behind the optical device

(i.e., a mirror). • A simple example is a flat/plane mirror where the image

of oneself is perceived at twice the distance from oneself to the mirror.

• That is, if one is half a meter in front of the mirror, one's image will appear to be at a distance of 1 meter away (or half a meter inside or behind the mirror).

• Because the rays never really converge, one cannot project a virtual image onto a screen.

Page 14: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 15: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Real Image:• a representation of an object (source) in which the perceived

location is actually a point of convergence (come together at a point) of the rays of light that make up the image.

• If a screen is placed in the plane of a real image the image will generally become visible on the opaque screen.

• Examples of real images include:– the image seen on a cinema screen (the source being the

projector), – the image produced on a detector in the rear of a camera, – and the image produced on an eyeball retina (the camera and

eye focus light through an internal convex lens).

• A real image occurs where rays converge, whereas a virtual image occurs where rays only appear to converge.

Page 16: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces
Page 17: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

• http://www.youtube.com/watch?v=zNqXtzTcIqE

Page 18: Science 8 Chapter 11 11.2: Reflecting Light off Surfaces

Characteristics of images

1. Size (ex) image is smaller than original object)2. Attitude (upright or inverted)3. Location of image (ex.) behind the mirror4. Type (virtual or real)