saga board steppes tribes
TRANSCRIPT
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8/12/2019 SAGA Board Steppes Tribes
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DEADLY PLAINS
Orders
Until start o your next turn,
all your mounted units gain 3Attack dice during step 2 o any shootingbut only generate hal their normalnumber o Attack dice duringany melee.
EMPTYINGTHE QUIVERS
Shooting
Your unit may re roll once any
Attack die that ails to hit.Te target unit must re roll onceany Deence die that successullycancels a hit. All models in your
unit are eliminated.
THE ARROWKNOWS THE WAY
Shooting
I you discard one FAIGUE rom the
target unit, during step 3, all itsDeence dice with a result o 4 (afermodifiers) are considered as ailures.I a was discarded, targettakes one FAIGUE at the endo the shooting.
RED SKIES
Shooting
Choose a number between 1 and 6.Any Attack or Deence die o the chosen
value (afer modifiers) will count asa ailure or both the shooting unitand the target.
WILD CATSActivation
Designate one o your units that is morethanMrom any enemy model andhas all its models within So any tableedge. Redeploy this unit anywhere on thetable (with all its models S o any table
edge but more thanM
rom any enemymodel). Tis unit takes one FAIGUE.
STEPPE PEOPLE
Orders
Roll a number o extra Saga Dice
equal to your current numbero Warriors units.
KHAN
Activation
Activate or a shooting allyour levy units that are withinMo your Warlord. Each o theseunits gains three extra Attack dice
during step 2 o these shootings.
DIE BY THE BOW
Activation/Reaction
May only be used only afer anenemy unit has been activatedor a movement and beoreit has been moved.Activate or a shooting all your levyunits, targeting only the activated
unit. I it suffers at least one casualty,reduce its movement (romLtoM,MtoSand StoVS).
GALLOPINGGHOSTS
Shooting
I the target unit cannotdraw a line o sight to anytable edge (ignoring all terrain
eatures and riendly units),its Armour is reduced by 2.
THE DARKESTHOUR
Activation
Activate all units in your warbandor a shooting that will not generateany FAIGUE. During step 2 o theseshootings, each unit will gaina number o Attack dice equal tohal those it generated.
NOBLES
Activation
Activate a unit o
Hearthguards or a Warlord.
FREE MEN
Activation
Activate a unit o Warriors.
SLAVES
Activation
Activate a unit o Levies.
THE STEPPES
Melee/ReactionMay only be used only if your unitdoes not have FATIGUE and wasengaged in melee.
Te melee immediately ends.Your unit takes two FAIGUEand makes a disengagementmove oL. For this movement,the table edges do not countas impassable terrain, andi your unit moves off-tableit counts as eliminated.
BLACK ARROWS
Melee/ReactionMay only be used once during eachmelee and only if you are defender.
Resolve a shooting againstone o the enemy units thatyour unit is engaged with.
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