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© RFL PERFORMANCE & COACHING 2010
RFL REGIONAL
STRENGTH &
CONDITIONING
PROGRAMME
Clive Brewer
Head of Human Performance
© RFL PERFORMANCE & COACHING 2010
Regional Programme: Strength and conditioning delivery
Objectives:
• Develop the players movement competencies through progressive learning practices
• Develop the players postural control and strength through progressive learning practices
• Develop a training aptitude in players through commitment to a delivered programme in a
development environment
Ethos:
• The training outputs (movement competencies, postural strength and control) are about
working with quality: This requires attention to detail and, adequate recovery.
• Quality is a percentage of perfect – intensity is a percentage of maximum. Making the players
tired is easy – we need to get them to understand, from an early age, the need for quality.
• Develop commitment and work ethic:
o Record session attendance
o Start the sessions on time
o Model energy and enthusiasm from the time the player enters your environment
• Coach – don’t instruct: Provide mistake-contingent feedback
The Rationale:
• Rugby League is a collision sport with very high intensity impacts, rapid accelerations and
demanding decelerations. It is a game that requires the player to be athletic enough to be
able to put their body in a position to be able to resist or exert forces at any given time, for 80
mins duration. Recent evidence (obtained from a range of analytical tools within our
International and super league programme) demonstrates that our players need to be faster,
and more powerful: However, the fundamental building blocks from which to achieve these
objectives are often missing in our players. Therefore, we aim to create a player education
that encourages these foundations into place: Therefore we need to focus on the ability to be
able to maintain:
– Postural control in the sagittal plane
– Postural control in the transverse plane
– Postural control in the frontal plane
Through the following types of movement:
• Double leg support
• Single leg support
Whilst be able to exert force through, or control / withstand opposing forces in:
• Rotational control
• Dynamic actions
A strength and conditioning programme is designed to increase the players motor system capacity to
do work. This means influencing the:
• Neuro-muscular system (how muscles are activated)
• Musculo-skeletal system (how joints are positioned)
• Energy production mechanisms
© RFL PERFORMANCE & COACHING 2010
Any effective player development system will be based upon building upon the foundations laid in
previous programmes. For many of the players at regional level, this will be their first experience of an
organised and well-coached strength and conditioning programme: it therefore needs to deliver, and
build upon, the key foundation areas identified above. We progress from generic, athletic, movement
competence based programmes to those at later stages of the player pathway, which are more
performance focused in nature.
PhysiotherapyPlaying
PerformancePlay
Exercise continuum
Technical assessmentMechanical assessment
Musculo-skeletal assessment
Coaching
decisions
• Simple
• Single
• “Unloaded”
• Generic Competency
Competence
based
• Complex
• Multi-dimensional
• “Loaded”
• Specific
Performance based
Typical movement dysfunctions identified in England Youth and Academy players through a rigorous
and functional postural screening process include:
• “Tight” Achilles
• “Tight” & dominant hip flexors
– Poorly developed & tight hamstrings
• Poorly recruited Gluteal muscles
– Lateral hip control
– Anterior-posterior pelvic tilt
• “Tight” thoracic spine
• “Tight” anterior shoulder regions
• Podiatry issues
The regional programme should educate the players in how to prevent (reduce the incidence /
severity of) these issues through appropriate motor system activation / education.
The programme:
• Movement competencies are progressive: The programme is designed to enable progression
in a number of movement competencies, which are outlined below.
• The ethos of the RFL programme is to guide local coaching practice:
o The session objectives should be met
o The session drills / practices are for guidance – experienced coaches should use the
developed “curriculum” as advisory, and are free to adapt or substitute these for their
own in order to meet the objectives
© RFL PERFORMANCE & COACHING 2010
o Coach the athletes in front of you: Where they are able to meet the competencies of a
level, progress them – where they need to spend more time on a level, they should
do so
• Strength and conditioning contributes 8 sessions of 1 hour in length to the RFL Regional
programme
• Each session should last for an hour, with approximately 18 players per session as a
maximum number (quality is delivered with a high coach-athlete ratio, using support coaches
as much as possible). The sessions will probably be in a weekly rotation with rugby sessions
(as below)
• The sessions are designed to be structured as:
S&C session before rugby:
0-20 mins 20-40 mins 40-60 mins
Dynamic warm-up:
See “Dynamic warm-up”
guide
Progressive combination of 3
elements from:
Activate
Mobilise
Potentiate
Speed & Agility technique:
Competence based
progressions detailed below
Progressive combination of 3
elements from:
Reaction & decision making
Acceleration
Deceleration
Lateral movement
Landing mechanics
Backwards running
Chaotic multi-directional
speed
Strength development /
postural control:
Competence based
progressions detailed below
Progressive combination of 3
elements from:
Horizontal stability
Single leg support
Double leg support
Unilateral support
Jumping progressions
Throwing progressions
Controlling rotations
Upper body strength
S&C session after rugby:
0-25 mins 25-50 mins 50-60 mins
Speed & Agility technique:
Strength development /
postural control:
Anaerobic & power
endurance:
Competence based
progressions detailed below
Bodyweight circuits
Conditioning games
Anaerobic conditioning drills
Resources:
• The sessions are designed so that they do not require extensive facilities or equipment: You
should have available:
o Lots of space for running / moving in
o Broom handles
o Medicine balls 3kg & 5kg
o A floor-ceiling climbing rope (desireable not necessary)
© RFL PERFORMANCE & COACHING 2010
o Floor mats (desirable not necessary)
o Mini-hurdles
o Agility ladders (for single leg hopping work only)
o Tennis balls
o Crazy balls (reaction balls, etc.) (desirable not necessary)
© RFL PERFORMANCE & COACHING 2010
Dynamic warm-up structure:
Please refer to the RFL coaches handbook for dynamic warm-up for more guidance or examples of
specific activities:
Key theme: Quality of action: Joint positioning determines muscle function
• We need to educate our young players that quality work in all aspects of how they move will
make them better player and reduce their potential for injury in the future.
• Correct execution of basic movement patterns
• Opportunity for the coach to evaluate players competence
Component of warm-up Key themes to emphasise: Example practices
Activate
Joint positioning: Typically:
• Maintaining natural lumber
curve with the pelvis in
neutral
• Knees tracking along the
line of the toes
• Stabilising muscles working
to control movement in 3
dimensions
• Co-ordination of upper
body with lower body
segments in total body
movements
• Straight leg skips
• In-line lunge
• Bridge
• Planks
• Skip & Scoop
Mobilise Through a full range of
movements.
Utilising the hips / pelvic girdle
as a central focus from which
movement occurs.
Joint positioning is crucial
• Scorpion
• Single leg squat thrusts
• Frog squat thrusts
• Under / over hurdle
walking (if high hurdles
available)
Potentiate
Explosive power through
technique:
• Active, flat-foot take-off and
landing
• Total body movements
• Stabilising muscles as well
as power producing
muscles
• Proprioception is a key
component to incorporate.
• Up-tall and fall
• Springboks
• Animal walks
• Crazy ball games
• Reaction games
• Acceleration runs
• Maximal vertical jumps
• Single leg stance
wrestling drills
© RFL PERFORMANCE & COACHING 2010
Speed & agility progressions:
Key theme: Quality of technique, intensity of intent
• We need to educate our young players that speed development is dependant on the player
running at 100%, and that sub-maximal work does not make you quicker. This is not well
understood in the game.
Key concepts
Key technical factors to emphasise Example practices
Reaction & decision-
making
• Posture is always in a position to
exert and resist forces
• Ready position
• Head steady – peripheral vision
• Boxing games (e.g. in
pairs, score points for
touching partner on inside
of the shoulder or on the
knee)
• Mirror drills
• Crazy ball games
• Verbal & visual response
drills
Acceleration technique
• Active flat foot contact (a coach
should always be able to insert a
credit card – nothing wider –
between the floor and the athletes
heel
• Many foot contacts in a small
space of time
• “Straight line” body position
• Must put the centre of mass
outside of the base of support and
in the direction of travel
• Low to high body position
• Players must understand the need
for maximal speed (quality,
intensity)
• Complete recovery time (60s for
every 10m)
• A-drills
• Wall Drills
• Up tall and fall
• Flying 10’s (gradual
acceleration for 10m, hit
top speed by 10m,
maintain for 10m)
• 10m, 20, 30m
accelerations
Deceleration
technique
• Many foot contacts in a small
space of time
• Must bring the centre of mass
within the base of support
• High to low body position
• Dorsiflexed ankle with “credit card”
able to be exerted under the heels
• Gear change sprints
• Dead-stop sprints
Lateral movement
• Bringing centre of mass outside of
the base of support
• Learning to exert force through the
inside and outside of the ball of the
foot
• Hips and shoulders remain “square
on” (facing forwards without
• Single leg ladder drills
• Dot-mat drills
• Lateral “slide” drills
© RFL PERFORMANCE & COACHING 2010
rotation) during the movement
Running backwards
• Low body position
• Chest high
• Hips and shoulders remain
“square on” (facing forwards
without rotation) during the
movement
• Push fully through foot with
dorsiflexed ankle
• Back-pedal
• Angled back pedal
Chaotic multi-directional
speed
• Keeping centre of mass outside of
base of support to achieve
acceleration in any direction
• Many foot contacts
• Active flat foot contacts with heel
slightly off the floor (credit card
rule) at all times
• Hips and shoulders stay square
on during movement in each
direction
• Acceleration into space (not when
in space) i.e. decelerating to
stand a defender up, then re-
accelerating past the opposition
so that the player is moving
rapidly as he passes the
defender.
• Acceleration –
deceleration – change
direction – straighten & re-
acceleration patterns
• Agility course drills (see
below for examples)
• Crazy ball drills
• Linked to decisions: Foot
contact / body positions
determined by what is in
front of the player (i.e.
progressively more open
practices)
• Linked direction change
(lateral, backward, forward
motions)
Example Agility drills (for guidance)
Lateral run
7m
Start in the press-up position
Sprint the pattern shown, touching the outside
of each line with your foot.
Run to either point 1, 2 or 3 in response to a signal
/ command.
* Run the drill in the opposite direction
* Run the drill laterally (side-stepping the lateral
components rather than sprinting forward).
Start
3m
12m
1 2 3
© RFL PERFORMANCE & COACHING 2010
= flag or cone
Run backwards (5m)
Sprint left or right diagonally forward, depending upon
shouted instruction
Back and out
10m
= flag or cone
“Boomerang drill”
10m
Start
Sprint forward from start,
cutting around each cone
in succession, in cross
formation, and sprint
through finish. Finish
“Cutting circles”= flag or cone
Start
Press-up
From start, sprint around outside of the circle in an
anti-clockwise direction. At cone 1 (or in response to
a shouted command), cut in and sprint straight across
circle. When you reach other side, perform press-up,
then sprint in clock-wise direction, until 2 (or verbal
command), and cut inside again.
Vary length of sprints around the perimeter.
1
Alternative:
Weave in and out of cones:
1. Running forwards 2. Running backwards
3. Keeping back squared to inside of the circle
4. Keeping front squared to inside of the circle
© RFL PERFORMANCE & COACHING 2010
Linked concept: Learning to land in jumping:
Landing:
Example competency stage
Key technical factors to emphasise
(competency checklist)
Double –leg landing and stick
• Ankle dorsiflexed in preparation for landing
• Flat foot landing
• Centre of mass lowered and directly above
the base of support
• Knees acting along the line of the toes
• Force absorbed through knee and hip
flexion upon landing
• Evenly distributed landing across single
foot & (where relevant) between both feet
• Naturally straight (i.e. natural lumbar curve)
spine with chest high
Double leg run, jump & stick
Double leg land, stick and
throw
Single leg land and stick
Single-leg run, land and stick
Single leg land, stick & throw
Linking skills:
Run – Jump – land
Run – throw – control
Jump – throw - land– run
© RFL PERFORMANCE & COACHING 2010
Dynamic postural strength & control: Key theme:
• Controlling the posture is a key requirement for any player: Evidence from screening further down the pathway indicates that our (young) professional players are not good at this. The
regional programme is designed to address this.
• Players should be challenged through an exercise prescription suitable to their individual movement control competence
• Players should not be progressed past their level of competence in terms of being able to control their movement through an exercise progression:
Horizontal stability
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Plank • Straight line (no deviations) position
between head, shoulders, hip, knees and
ankles
• Scapula retracted & stable
• Shoulders level
• Hips level
• Head / neck in neutral
• Plank on knees
• Full plank
• Plank with 1 leg raised
Bridge
• Feet hip-width apart and level
• Knees bent to 90 degrees
• Straight line position (no deviations) from
knees, through hips to shoulders
• No pain in the hamstrings – engage glutes
fully
• 2-legged with hands on
floor
• 2-legged with hands
pointing to ceiling
• Single leg with hands on
floor
• Single leg with hands
pointing to ceiling
2 & 3 point
balances
• Scapular retracted
• Shoulders stay level
• Hips stay level and in neutral, with natural
lumbar curve maintained (distance
between navel and sternum continuous)
From the “on all 4’s” position:
• Single arm raise
• Single leg raise
• Alternate arm & leg raise
• Unilateral arm and leg
raise
Lateral Planks
• Straight line body position between nose,
through sternum, navel and middle of the
legs
• No front-back sway
• On elbow
• On extended arm
• With non-supporting arm
raising & lowering
continuously
• With non-supporting leg
raising & lowering
continuously
• With both non-supporting
arm & leg raising &
lowering continuously
© RFL PERFORMANCE & COACHING 2010
Dynamic pillar
strength
• Straight line (no deviations) position
between head, shoulders, hip, knees and
ankles
• Distance between navel and sternum
does not change
• Scapula retracted & stable
• Shoulders remain level at all times
• Hips remain level at all times
• Head / neck in neutral
• In press-up position, raise
1 arm but keep in under
the body, then lower
• In press-up position, raise
1 arm to the side of the
body, then lower
• Double arm roll-outs on
knees
• Double arm roll-outs on
toes
Single leg movements
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Single leg ¼
wall squat with
ball support
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Knee to track the line of the toe during the
movement
• Support (standing) foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• Stability ball
• Medicine ball
Single leg ¼
squat
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Knee to track the line of the toe during the
movement
• Support foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• Single leg ¼ squat
with hand on wall (or
similar support)
• Single leg ¼ squat
Single leg
lateral squat on
box
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Knee to track the line of the toe during the
movement
• Support foot flat on the floor
• Non-supporting foot hanging from the side of the
box to enable hips to stay level
• Lateral box squat
© RFL PERFORMANCE & COACHING 2010
Supported
single leg
squat
(1 below)
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Natural lumbar curve & pelvic position to remain
continuous throughout the movement
• Knee to track the line of the toe during the
movement
• Support foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• Stability ball against the
wall
• Gradually increase
range of movement
towards full squat
position (where hips
come below the level of
the flexed knee):
Controlled descent,
explosive ascent
• Progress to a medicine
ball against the wall
• Gradually remove the
use of the arms as a
counter-balancing aid to
increase complexity
Single leg
squat to box
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Natural lumbar curve & pelvic position to remain
continuous throughout the movement
• Knee to track the line of the toe during the
movement
• Descent until the bottom touches a box (at
approximately knee height): the player should
not rest on the box, and the coach should
ensure that a change in lumbar back / pelvic
position does not occur as a result of a player
contacting the box
• Support foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• On elbow
• On extended arm
• With non-supporting
arm raising &
lowering continuously
• With non-supporting
leg raising & lowering
continuously
• With both non-
supporting arm & leg
raising & lowering
continuously
Pistol Squat
(2 below)
• Scapula retracted & stable
• Shoulders level
• Hips level
• Hips and knees simultaneously flex to initiate
movement
• Natural lumbar curve & pelvic position to remain
continuous throughout the movement
• Knee to track the line of the toe during the
movement
• Support foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• Body weight – arms
out to counter-
balance
• Bodyweight – hands
on hips
• Bodyweight – hands
behind head
• Holding a medicine
ball to chest
• Holding a medicine
ball at arms length
Overhead
Pistol squat
• Scapula retracted & stable
• Shoulders & hips level
• Object is held above the rear of the head, with
arms fully straight
• Bodyweight – arms
straight above the
head
• Holding a broomstick
© RFL PERFORMANCE & COACHING 2010
• Hips and knees simultaneously flex to initiate
movement
• Natural lumbar curve & pelvic position to remain
continuous throughout the movement
• Knee to track the line of the toe during the
movement
• Support foot flat on the floor
• Non-supporting foot in front (held as high as
possible)
• Holding a medicine
ball in 2 hands
1 2
Double leg support movements
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Gorilla Walk • Scapula retracted & stable
• Shoulders & hips level
• Hips below knees, whilst keeping feet flat on
the floor and the chest high
• Arms move in a swinging action, whereas
legs move in a walking action
• Hips and knees simultaneously flex to
initiate movement
• Knee to track the line of the toe during the
movement
• Forward / backward
movement
• Lateral movement
• Jumping movement in
“gorilla” position
Bodyweight
squat
• Scapula retracted & stable, elevating the
chest
• Shoulders & hips level throughout the
movement
• Natural curve evident in the lumbar spine
throughout movement
• Controlled descent initiated through
simultaneous flexion of the hips and knees
• Knees track along the line of the toes
• Descent continues until the hips are below
the knees, with the feet kept flat on the floor
and the chest high
• Ascent without posture changing
• Hands in front of the body
• Hands on hips
• Hands touching shoulders
• Hands behind the head
© RFL PERFORMANCE & COACHING 2010
Overhead split
squat
• Scapula retracted & stable with broomstick
held in fully extended arms above the rear
of the head
• Shoulders and hips are kept level
throughout the movement
• Hips and knees simultaneously flex to
initiate movement, with the weight
transferring onto the heel of the front foot
during the movement
• Posture is maintained in an upright position
• The knees track the line of the toe during
the movement
• Broomstick
• Medicine ball held above
the head
Medicine ball
squat
• Scapula retracted & stable, elevating the
chest
• Shoulders & hips level throughout the
movement
• Natural curve evident in the lumbar spine
throughout movement
• Controlled descent initiated through
simultaneous flexion of the hips and knees
• Knees track along the line of the toes
• Descent continues until the hips are below
the knees, with the feet kept flat on the floor
and the chest high
• Ascent without posture changing
• Medicine ball held to
chest
• Medicine ball held at arms
length
Springboks
See photo
sequence
below
• Focus is on strength and correct posture
• Push both feet into the floor as you drive upwards into standing
• Use the arms for balance
• Try not to round your back as you sit up and stand: Keep a straight back throughout – straight is strong!
• The person who is holding the legs can lean backwards and pull on the lower legs as their partner tries to stand if they need more help – moderate the pull according to the ability levels
• Ensure that the drive is too a “straight” standing position
• Start from lying on the
floor – enabling
momentum in the sit-up to
aid athlete to standing
• Start from seated upright
as per photo sequence
• Reduced assistance from
partner aiding the
standing
Partner
squats
• Co-ordinated working together
• Upright trunk to push off the floor
• Push from the glutes to drive to standing
• Back-back squats
• Squat – sit – legs out
straight – legs back in –
push to standing
© RFL PERFORMANCE & COACHING 2010
Overhead
squat
• Scapula retracted & stable, elevating the
chest
• Shoulders & hips level throughout the
movement
• Natural curve evident in the lumbar spine
throughout movement
• Controlled descent initiated through
simultaneous flexion of the hips and knees
• Knees track along the line of the toes
• Descent continues until the hips are below
the knees, with the feet kept flat on the floor
and the chest high
• Ascent without posture changing
• With Broomstick
• With medicine ball
High bar
broomstick
back squat
• Scapula retracted & stable, elevating the
chest
• Shoulders & hips level throughout the
movement
• Natural curve evident in the lumbar spine
throughout movement
• Feet shoulder width apart
• Controlled descent initiated through
simultaneous flexion of the hips and knees
• Knees track along the line of the toes
• Descent continues until the hips are below
the knees, with the feet kept flat on the floor
and the chest high
• Ascent without posture changing
• Bodyweight – arms
straight above the head
• Holding a broomstick
• Holding a medicine ball in
2 hands
Press behind
neck from
squat
position
• Player descends to the bottom position of
the squat with broom behind the neck
• Broom is pushed upwards to a straight arm
position with the broom above the top of the
head
• As the broom is pushed upwards, the
posture should not change and the player
does not rise from the squat position
• Body weight – arms out to
counter-balance
• Bodyweight – hands on
hips
• Bodyweight – hands
behind head
• Holding a medicine ball to
chest
• Holding a medicine ball at
arms length
Springboks:
© RFL PERFORMANCE & COACHING 2010
Uni-lateral support movements
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Standing lunge
(stepping
forward onto
front foot,
pushing back
to standing)
• Scapula retracted & stable
• Shoulders & hips remain level
• Trunk remains upright throughout the
movement
• Lunge forward is sufficient to enable the
player to lunge to a position where the knee
is level with the hip
• The front foot should land flat on the floor
• Knee to track the line of the toe during the
movement
• The player should be able to perform the
movement equally on each side
• Broomstick behind neck
• Broomstick above head
• Holding medicine ball
Cross-over
lunge
• From a standing lunge position, the player
brings the left (or right) foot across in front
of the body, keeping the ankle dorsiflexed
and facing forward upon landing, so it is
completely perpendicular to the direction of
the body’s travel.
• The knee of the front leg should be directly
over the toes upon landing. The centre of
mass of the athlete should be switched out
with the base of support, so the nose of the
athlete is now over/outside of the knee of
the front leg, which is now holding most of
the athlete’s body mass.
• The player remains close to the ground as
they move into the end position. The back
leg should come off the floor to emphasise
the shifting of the bodyweight outside the
base of support
• From here, the athlete pushes off the
outside of the front foot back to the start
position, and repeats the drill to the other
side
Round the
clock lunge
Forward
Backwards
Sideways
(each side)
Diagonal
movements
Combination of
• Scapula retracted & stable
• Shoulders & hips remain level
• Trunk remains upright throughout the
movement
• Lunge forward is sufficient to enable the
player to lunge to a position where the knee
is level with the hip
• The front foot should land flat on the floor
• Knee to track the line of the toe during the
movement
• Broomstick behind neck
• Broomstick above head
• Holding medicine ball
• Holding med ball above
head
• Holding med ball above
head in 1 hand
© RFL PERFORMANCE & COACHING 2010
the above • The player should be able to perform the
movement equally on each side
Walking lunge
• Scapula retracted & stable
• Shoulders & hips remain level
• Trunk remains upright throughout the
movement
• Lunge forward is sufficient to enable the
player to lunge to a position where the knee
is level with the hip
• The front foot should land flat on the floor
• Knee to track the line of the toe during the
movement
• The player should be able to perform the
movement equally on each side
• Forward movement with
broomstick behind neck
• Transitioning from 1 foot
to a double foot stance
• Transitioning from 1 foot
to the other foot without
the double foot stance
• Backward movements
with broomstick behind
neck
• In-line lunge
• Forward / backward
movements with hands
behind head
• Holding med ball above
head
• Holding med ball above
head in 1 hand
Jumping progressions:
Example competency stage Key technical factors to emphasise (competency
checklist)
2-foot Vertical jump • Forcibly extend the knees, hips and ankles by
pushing into the floor with both feet, leaving the
ground at the same time, arms swing up and reach
upward during flight
• Centre of mass travels with the correct trajectory
(upward)
• Full triple extension of ankle, knee and hip
• Reach high with the body and arms for as long as
possible
• Bring the toes up towards the knees (flex the ankle)
prior to landing
• Cushion the landing by flexing the hips and knees
as the ball of the foot lands on the floor – coach a
flat-foot landing, even though this means that the
heels aren’t really contacting the ground at the
same time as the balls of the foot
2-foot Horizontal jump • Bend from knees and hips, arms straight and behind,
countermovement into take off, arms moving behind,
swinging from the shoulder
• Push through both feet evenly, force is generated by
straightening knees and hips, pushing down into the
floor through the feet
• Arms swing through with force and stretch forward
and upward, hips and knees fully extended as feet
leave the floor, trunk leaning forward
© RFL PERFORMANCE & COACHING 2010
Reactive land (land and take off
again)
• Minimal ground contact time
• Controlled, active flat-foot landing without weight
transferring to heels
•
Example progressive practices:
Coaches should remember:
Single leg drills are more than twice as intensive as double leg drills
Lateral jumping and hopping movements are important for multi-directional games players
Quality is much more important than volume:
• Low intensity exercises – 6-10 reps
• Higher intensity exercises – 3-6 reps
Jumping down from relatively high positions (or landing from high positions, e.g in multiple jumps
over normal hurdles) requires a lot of strength, and should be discouraged within a repetitive &
formal programme until players are strong enough to cope with this.
Linked activities:
Vertical jump with maximal medicine ball throw for height
Horizontal jump with maximal medicine ball throw in front
Horizontal jump with maximal medicine ball throw behind
Jump onto box with medicine ball thrown behind
Multiple
straight
arms
bounces
Multiple
flat foot
jumps
Skipping
Jump rope
sequences
Jumps over
mini-hurdles
with box to
land on every
2-3 jumps
Partner games to
encourage hip
drive & flat foot
landing
© RFL PERFORMANCE & COACHING 2010
Upper body movements
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Handstands • Stretched tight body, head tilted slightly to look at hands
• Abdominals and glutes braced
• Arms locked straight, with hands held shoulder width apart
• Push up through the shoulders from the hands throughout the balance
• Legs held tightly together, pointed high in the air, with feet pointed
• Face the wall, walk feet
up
• Face away from the wall,
spring feet up
• Using a spotter
• Unsupported
Press-ups • Full range of movement: arms fully straight
down to chest just off floor
• Maintain straight line body position through
knees, hips, shoulders and head
• Press-up on knees
• Press-up
• Press-up with hands wide
• Press-up with hands
together
• Press-ups moving over
the medicine ball
• Single arm-press-ups
• Clap press-ups
• Hand-stand press-ups
Bench Dips
Requires step
or box to raise
body from
• Full range of movement
• Scapula position
• Upright trunk throughout the movement
• With legs bent
• With legs straight
• With legs raised onto
bench or chair
• Dip bar action
Horizontal
pulling
• Body remains low to the floor – strength
developed by overcoming frictional drag
• Elbows lead the movement – then shoulder
/ back muscles contract to pull the body
forward
• If legs needed, look for co-ordinated action
between arms and legs
• Commando crawl – legs
assisted
• Commando crawl – upper
body only
Partner
wrestling
• Players should keep their abdominal / trunk region braced throughout the wrestle
• Players should try and keep their centre of mass within the base provided by the knees when being defensive. They should move it forwards or backwards to be offensive, as they try and move their partner off balance.
• Players kneeling in front
of each other – gripping
each other by wrapping
their arms around the
partner and securing the
grip by clasping their
hands
Inverted pull-
ups
Note: Requires
bar to hang
from
• Pulling from straight arm to fully flexed arm
• Straight line to be maintained between shoulder, hip and knee
• Knees bent
• Legs / body straight
• Legs raised
• Full chin-ups
© RFL PERFORMANCE & COACHING 2010
Rope climbing
Note: requires
floor – ceiling
rope
• Coordinated action between legs (pushing)
and upper body (pulling) necessary
• Using arms and legs
• Using arms only
Shoulder walks • Straight line position required between
shoulder and hip at all stages
• As player progresses to toes or feet off
floor, the straight line position between the
ankles, knees, hips and shoulders is
maintained
• Scapula to remain retracted and stable at all
times. Winging or elevation should not
occur.
• Hands walk forward from
all 4’s position
• Hands walk forward from
press-up position
• Hands walk forward from
feet raised position
• Hands walk forward from
“wheelbarrow” position
with feet held
• Walk forward, backwards
and laterally from the
wheelbarrow position
Creating & controlling rotations
Progressive
exercises
(competence
levels)
Key technical factors to emphasise Within exercise example
progressions
Forward rolls • Hands flat on the floor, palms down and shoulder width apart
• Tuck the chin into the chest, allowing a roll over a rounded back
• Tucks the heels in quickly; Keep the arms strong and push against floor
• Reach up and forwards with the arms to standing
• From standing
• From walking / running or
jumping
Backwards
rolls
• Take off by pushing through the legs, fingers tucked under shoulders placing hands flat and should width apart on floor. Keep body tucked up.
• Chin is tucked in to the chest when rolling with a rounded back
• The hands are shoulder width apart, and placed beside the head
• When hands are on the floor, the player should push strongly through the arms to clear the head off the floor as the body rotates to place feet together on the floor
• Knees are tucked tightly into the chest, legs together, and heels are tight to the bottom
• Stand by extending the knees, hips and spine. Finish in a straight, standing position.
• Roll into standing is one fluid sequence of movement
• From crouched
• From standing
© RFL PERFORMANCE & COACHING 2010
Seated twist
and throw
• Hips to be engaged as the player rotates
trunk to throw
• Scapula remains retracted, with the trunk
upright and natural lumbar curve maintained
• Rotations are forceful, and ball is caught as
early as possible / released as late as
possible
• Using arms and legs
• Using arms only
Cartwheels • Arms remain straight as the body rotates
over them
• Straight line is maintained throughout the
posture, with the feet moving directly over
the hands
• Abdominals remain braced throughout the
movement
• Single repetitions with
each side leading
• Double repetitions
• Multiple repetitions
• Cartwheel into rolls /
strength balances
Split stance
med ball throw
• Even split between front foot and back: The
trunk (centre of mass) remains directly
above the mid-point of the split
• Feet and legs remain facing forward
throughout the movement
• Hips remain level throughout the execution
• Rotations should be as forceful as possible,
and the throw as explosive as possible
• Double arm
• Single arm
Walking lunge
with trunk
rotations
• Knee continues to remain tracking along the
line of the toes as the trunk rotates
• Chest remains elevated and scapula
retracted as the players trunk rotates
• Rotation is from the waist and through the
thoracic spine
• Med ball twist opposite
side to front leg
• Med ball twist same side
as front leg
Windscreen
wipers
• Arms remain out straight, with shoulders flat
on the floor at all times. The back should
stay in contact with the floor at all times
• Rotation is through the hips
• Feet stay together at all times
• Movement is the same between the left and
right hand rotations
• Knees bent
• Legs / body straight
• Legs raised
Reverse
hamstring curl
• Straight line between the shoulders, hips
and knees is maintained throughout the
movement
• Abdominal area remains braced throughout
• Kneeling – lower to floor
• Kneeling – lower to floor
then hold
• Kneeling – lower – hold -
return
© RFL PERFORMANCE & COACHING 2010
Anaerobic & power endurance: Key theme:
• Players who have not gone through puberty yet should not do anaerobic work: reduce the intensity accordingly
• Work: rest ratio is important. In post-pubertal players, utilise a 2:1 work:rest interval for such short duration sessions
• Challenge the players through a range of activities that are based upon: o Total body movements o High – velocity movements
• Sessions that are easy to set up and transition to within the structure of the strength and conditioning session
• Encourage the players to self-set goals and targets that will focus their work and adherence to the training routine
Example sessions:
Note: these are only examples of ideas that might be used by coaches to achieve the objective
Circuit training:
Exercise Time Recovery
Press-ups 40 secs 20s
Sit-up with twist 40 secs 20s
Squat thrusts 40 secs 20s
Dips 40 secs 20s
Back hyper extensions 40 secs 20s
Multi-directional jumps over low hurdle 40 secs 20s
Maximal medicine ball vertical throw with burpee 40 secs 20s
Crunches 40 secs 20s
Alternate leg squat thrust 40 secs 20s
20m shuttle sprints 40 secs 20s
Conditioning game:
“Killer rectangles” is a modified conditioning game that combines anaerobic conditioning
with agility, balance, coordination, reactions decision-making and teamwork. It can be
played with eight or more players (it works better with 12+), and requires some marker
cones, open space and 8–12 foam or soft rubber balls to play. The playing area (size
determined by numbers involved) is shown below, with four equal playing zones, with
each of the two teams split between alternating areas.
© RFL PERFORMANCE & COACHING 2010
Ball
Team 1
Team 2
On the coaches starting whistle, the players collect the balls as quickly as possible and
throw them at opposing team members. If a player is hit, he must run to the sidelines
(coaches can manipulate which one) and perform an exercise (eg 15 down and ups: lie
face down on the floor, feet together, arms outstretched into a crucifix position – from
here, stand up as quickly as possible and perform a maximum vertical jump, land and
return to the start position = 1 rep). After doing this, the player rejoins his team. If a
player catches a flying ball or hits an opponent with a ball, his team receives a point. If a
player throws a ball that is caught, he must go to the sideline and perform a different
exercise or sequence (eg 10 sit-ups into 10 press-ups) before rejoining the game. When
a player is exercising on the sideline, he is out of the game and cannot be targeted.
Resting players can be around the outside to retrieve any stray balls. The winning team
is the one with the most points.
Adapted Running Drill:
The ’Glory Grid’
© RFL PERFORMANCE & COACHING 2010
To conduct the Glory Grid drill a coach will need six cones and a measuring tape.
How it works:
� The cones are set up as indicated above.
� On lap 1 the players run past cones in sequence shown at 70%.
� On lap 2 the players sprint from cones 1 to 2, 65% around rest of lap.
� On lap 3 the players sprint from 1 to 3, 65% around rest of lap.
� On lap 4 the players sprint from 1 to 4 (via 3), 65% around rest of lap.
� On laps 5 and 6 the players sprint to cones 5 and 6 respectively.
� On lap 7 the players sprint from cone 1 all the way around and back to 1.
� On lap 8 the players do a 2-minute recovery walk.
� On lap 9 the players repeat lap 7.
� On lap 10 the players repeat lap 6.
� After this, the players repeat laps 5–1 in descending order.
Notes:
� Distances can be altered to suit the facility that sessions are delivered in
� The player needs to show a definite change of pace at the start of the sprint on all
laps.
� Such sessions can also be done over very short distances with the players running
at 100% of their maximum.