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    HISTORY OF REVIT

    Individuals from Charles River Software started the development of

    Revit in year in1997.

    In 2000 the company was renamed Revit Technology Corporation and

    on April 5, 2000 in Cambridge, MA the first version of Revit (1.0)

    was released. First offered as a software lease, Revit was the first

    parametric building modeler specifically designed for the AEC

    industry. Its technology offered the model concept with an easy-to-

    use platform designed to enable architects, engineers and contractorslife-cycle planning for building projects. Revit's intelligent design

    environment encouraged design revisions because there was real-time

    synchronization of the documentation.

    On February 21, 2002, Autodesk announced plans to acquire Revit

    Technology Corporation. The acquisition meant more research,

    development and improvement of the software.

    Since purchasing Revit, Autodesk has developed three versions ofRevit for the varying building design disciplines:

    REVIT ARCHITECTURE,for architects and building designers

    (formerly Revit Building).

    REVIT STRUCTURE,for structural engineers.

    REVIT MEP,for mechanical, electrical and plumbing engineers

    (formerly Revit Systems).

    Revit is intended to be a major component inBuilding InformationModeling.A main function of Revit is to eliminate redundancies such

    as having multiple models across industries. Currently, architects,

    consultants, general contractors, and manufacturers all create their

    own models and databases from information handed down in a chain

    of command. BIM intends to replace this approach with a more

    centralized one. Revit models created in different disciplines

    (Architectural, Structural, and Mechanical) can be linked and/or

    combined into one model. This allows a single model and associateddatabase to be kept, ensuring that all parties have the latest

    information and that there are no errors in translation. Revit also

    http://autodesk.com/revitarchitecturehttp://autodesk.com/revitstructurehttp://autodesk.com/revitmephttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://en.wikipedia.org/wiki/Building_Information_Modelinghttp://autodesk.com/revitmephttp://autodesk.com/revitstructurehttp://autodesk.com/revitarchitecture
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    utilizes its rendering engine to remove the interpretation from

    complex geometries, allowing more intricate designs to be made and

    understood.

    Revit uses the term 'family' to describe a discrete definition of a part

    of the building model. There are many Categories of Families, butthree main types: System, Component and In-Place Families.

    A hierarchical system is used, where a Family tells Revit how to make

    something, a Type (of a Family) forces certain parameters to be

    applied, and an Element (or Instance) (of a Type) is the actual part of

    the building model.

    UNDERSTANDING REVIT PARAMETRIC

    ELEMENTS

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    Every element in Revit is considered afamily, and each family

    belongs to a category.

    Figure : Essential categorization of Revit elements

    Revit uses a classification system to organize all the families in the

    model. This system of organization is based specifically on the AEC

    industry and is set up to help manage relationships between classes of

    elements as well as the graphical representation for each class.

    MODEL CATEGORIES

    Model Object categoriesthe first tab in the Object Styles dialog

    boxinclude all the real world types of objects typically found in

    buildings. These object categories include elements such as walls,

    floors, roofs, and furniture, along with other categories that make

    sense in an architectural project.

    ANNOTATION CATEGORIES

    Annotation Object categories include all the annotations, symbols,

    and descriptive data added to a view to describe the building. These

    are listed in the second tab of the Object Styles dialog box. Most

    annotations are view-specific 2D elements and appear only in the

    view in which they

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    were created. Examples include dimensions, tags, callouts, and text

    notes. Annotations such as sections, levels, and grids are 2D graphics,

    but they have 3D characteristics and appear in other views. These

    elements (levels, grids, sections) appear in many views thanks to BIM

    application functionality. Levels, grids, and section marks extendthroughout the model and can be edited from multiple views. You

    dont need to draw these elements in each view as separate,

    disconnected

    graphics. With Revit, theyre truly 3D annotations. (Levels, grids, and

    section marks never appear in 3D views.)

    VIEWS

    Views are also considered parametric elements in Revit, and theyhave many properties to help you define how they should display

    information. A view doesnt change the model in any way it only acts

    as a filter through which you view the model. This also applies to

    schedules and

    material take-offs. Although schedules are more abstract ways to

    think of a view, theyre still parametric views into the model.

    PLAN VIEWS

    The floor plan view is the default view in a new project. Most projects

    include at least one floor plan.

    SECTIONS AND ELEVATIONS

    Elevation views are part of the default template in Revit Architecture.

    When you create a project with the default template, 4 elevation

    views are included: north, south, east, and west. It is in elevation

    views where you sketch level lines. For each level line that yousketch, a corresponding plan view is created.Provide sections ,

    elevations, exterior elevations and interior elevations directly without

    any delay in time.

    3D SECTIONSHelps to clip the viewable portions of a 3d view

    3D VIEWS

    You can create perspective and orthographic 3D views in RevitArchitecture.

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    Perspective 3D ViewsOrthographic 3D Views

    PERSPECTIVE 3D VIEWS

    Perspective 3D views show the building model in a 3D viewwhere components that are further away appear smaller, andcomponents that are closer appear larger.

    You can select elements in a perspective view and modify their type

    and instance properties. When you create or view a perspective 3D

    view, the View Control Bar indicates that the view is a perspectiveview.

    ORTHOGRAPHIC 3D VIEWS

    Orthographic 3D views show the building model in a 3D view

    where all components are the same size regardless of the cameras

    distance.

    TYPE AND INSTANCE PARAMETERS

    Aparametric element is something that can change size, material, andgraphic look but is still the same fundamental element. Most elements

    in Revit are designed with parameters that allow for the creation of

    variations of a base type.

    Take a typical Revit door family as an example. Each family can have

    many types built into it, where each type typically represents a

    variation in size, material, color, or other defining characteristic.

    Although each type can vary in shape and size, the base geometry for

    each type is derived from the same family.Depending on how the family is built, parameters can affect either the

    type or the instance. A change of type parameters affects all instances

    of this type in the same family used in the model, whereas instance

    parameters affect only the selected instance. This is an important

    distinction: you can change instance properties only when you have

    an element selected, but you can change type properties without

    selecting anything.

    BIDIRECTIONAL RELATIONSHIPS

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    Objects with parameters that can be edited are nothing new in the

    world of software. But what makes Revit unique is its ability to go

    beyond 3D objects with parameters and create relationships between

    objects. This ability, which includes the parametric relationships and

    the underlyingchange engine, is a core technological advantage built into Revit.

    Another powerful manifestation of interrelationships occurs among

    walls, floors, roofs, components, and levels. They all have explicit

    relationships to levels, so that if a level changes elevation,all elements

    associated with that level update automatically. Not only do the bases

    of the walls attached to a level change, but the tops of the walls

    attached to this level also change.

    CONSTRAINTS

    During the design phase, you may want to apply some dimensional

    rules to the design and make sure they arent altered. These rules

    might be a minimum hallway width for code compliance or a

    maximum office square footage for a particular user. Whatever therestriction, Revit

    dimensions make it possible to lock it down and create a constraint.

    This constraint is independent, but its related to the dimension. If you

    delete the dimension, you can keep the constrained condition and

    know that the model will maintain those relationships. The point is

    that a dimension

    can be much more than a 2D annotation.These design rules are used

    all the time, but not many software applications let you capture thisdesign intent in the model. If you run a dimension string from level to

    level and lock the dimensions youre locking the relationship between

    these elements in the whole model. By locking down elements, you

    make it harder for other elements in the model to break this important

    design intent and thus keep the model more intact and predictable.

    REVIT FAMILIES

    Revit families are used to create your model. There are threeoverarching methods for creating families in Revit:

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    System families

    Component (Standard) families

    In-place families

    The difference between them lies in their creation method, in whatcontext theyre created, and the types of parameters available. Lets

    review each of these types of families.

    SYSTEM FAMILIES

    Model system families are made up of a limited set of categories:

    walls, roofs, floors, ceilings, stairs, railings, ramps, mullions, curtain

    panels, mechanical equipment, and toposurfaces(topography).

    For example, to make walls you can just start drawing (placing awall), whereas to make a floor or roof, you enter a Sketch mode in

    which you

    define the outer shape with lines that then generate a 3D model of the

    floor. For stairs and railings,you enter a more detailed Sketch mode

    that has additional features not available for floors or roofs. When

    making toposurfaces, you use a Sketch mode that lets you edit 3D

    points specific

    to toposurfaces. As you can see, system families all have slightlydifferent creation methods.You can create new types of system

    families by duplicating existing types and editing their parameters. If

    youve been using Revit for any length of time, then this method of

    duplicating a type to create new types should be familiar territory for

    you.

    You cant create new categories in Revit. These categories are

    predefined within Revit and limited to the list available. This is

    primarily to maintain control over the graphics from project

    to project.

    System families are also used for many annotation categories, such as

    sections, elevations,levels, grids, text, and dimensionsthey arent

    limited to model elements. Another characteristic of system families

    is that you cant save them outside of your project toa shared library

    as a standalone component. Even so, its still possible to reuse system

    families in other projects. To transfer system families between

    projects, go to the Manage tab, and from the Project Settings tab,

    choose Transfer Project Standards to display the Select Items to Copy

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    dialog box.This dialog box gives you a feel for the number of

    different types of system

    families used in a Revit project.

    COMPONENT FAMILIES

    Component or standard families are created outside of the project

    environment using the Family Editor. Theyre stored in an external

    library (folders on your hard drive) and can be loaded into a project

    for use at any point. Every component family belongs to a specific

    Revit category so that when its loaded into a project, it adopts the

    graphic rules defined for its category in the Object Styles dialog box.

    This guarantees graphic consistency throughout your project without

    your having to manage changes to new families constantly. This alsoguarantees that when you schedule a category, you get all elements

    that belong to that category.

    For example, if you find a lighting fixture family on the Web and load

    it into your project,it will use the Lighting Fixtures object style in

    your project to represent the family. It will be scheduled with other

    lighting fixtures. You arent forced to open the family and adjust line

    weights or colors or add metadata to the element, because this is allcontrolled at the project level. This illustrates the value of having a

    fixed number of categories to manageyou can rest assured that the

    project wont inflate with endless, oddly named layers that are

    difficult, if not

    impossible, to decode.Component families have their own file format

    extension (.rfa) and can be stored outside the project environment for

    later use in other projects. Revit ships with a predefined folder

    structure to help manage the vast numbers of families available. Go to

    the Insert tab and from the Load from Library panel, choose Load

    Family to see how Revit organizes information.

    To create variations of a component family, duplicate an existing one

    in the project and modify its properties. To make more radical

    geometrical changes to the family, you need to open it in the Family

    Editor and change the form there. The process of editing a family

    supports an iterative design workflow: by selecting any family, you

    have the option either to edit its properties or to open it in the Family

    Editor and make changes to it and then load it right back into your

    project. Families can be complex, but at least you wont need to learn

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    any specialized scripting languages to create smart, parametric

    content. This goes for all forms of component families, from totally

    parametric windows and doors to one-off pieces of furniture or

    lighting fixtures.Revit provides a set of starting family templates you

    can use to make content from scratch.When you want to start creating a new library element (family), you

    first need to select the correct template. To open a template, go to the

    the type of element you want to make, and the template will open.

    Embedded in each template are smart behavior characteristics of the

    family youre creating.

    Doors, windows, balusters, casework, columns, curtain wall panels,

    entourage, furniture,massing elements, generic objects, and plantings

    are all examples of standard Revit family categories.

    To move families between projects, you can copy and paste them or

    save your families to disk and then load them into another project.

    IN-PLACE FAMILIES

    In-place families are custom elements that are specific to a project and

    the conditions of the project. An in-place family accessesfunctionality available in the Family Editor in the context of a project

    environment. The model grays out and becomes unselectable when

    you make such

    families. A nonvertical, sweeping wall shape is a good example for

    when you would use an inplace family.

    You can copy and paste in-place families from project to project, but

    you cant save them as RFA (Revit projects have the extension .rvt,

    Revit families .rfa) as you can with standard families.

    OVERRIDING THE REPRESENTATION OF

    ELEMENTS

    There are no layers in Revit. Revit uses object categories and

    subcategories (not layers) to define the graphics for each element

    class as well as to control visibility (which is the purpose of layers

    in other software). The Object Styles dialog box (accessed from the

    Manage tab, in the Project Settings panel, under Settings) establishesthe default graphics for every category; however, in any view, you

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    can override these graphics using the Visibility/Graphics Overrides

    dialog box(on the View tab, in the Graphics panel click

    Visibility/Graphics). The two dialog boxes look very similarthe

    difference is that Object Styles shows the defaults preset for a project,

    whereas Visibility/Graphic Overrides is the place to review and makechanges to those default settings on a per-view basis. The same

    familiar categories and subcategories displayed in the Object Styles

    dialog box are displayed in this dialog box as well.The same level of

    visual control for line weight, color, and pattern is provided here but

    in a slightly different interface. In addition to line overrides, you can

    override cut and surface patterns

    and choose to show a category as halftone, transparent, or at a

    different level of detail.Changes made using this dialog box are

    applied only to your current view.The same categories are used to

    control the visibility of elements in a view. You can turn off entire

    categories, subcategories, or individual elements in any view.

    DESIGN VISUALIZATION

    You can use Revit Architecture to generate a photorealistic image of a

    building model so you can present the design to clients or share it

    with team members. Revit Architecture renders 3D views withvarious effects and contents, such as lighting, plants, decals & people.

    Capture design ideas in a photorealistic state.With easy user

    interaction, high quality output and faster render times.Mental ray

    rendering engine enables superior design presentation .

    DETAILING

    Take advantage of the extensive detail library and detailing tools.

    Create, manage, and share your own detail library.

    CONCEPTUAL DESIGN

    Easily create expressive forms to produce an overall massing study.

    Import conceptual massing from applications such as rhino,

    sketchup,and Autocad 2007.

    DESIGN OPTIONS

    Develop and study multiple design alternatives to make key design.

    Present multiple schemes to your clients easily.

    SCHEDULES

    Schedules are just another view of the revit architecture model.A

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    change to a schedule view is automatically reflected in every other

    view and vice versa.

    MATERIAL TAKE OFF

    Appropriate for sustainable design and checking material quantities in

    cost estimates.Simplifies the tracking of material quantities .

    AUTODESK 2D &3D DWG INTEGRATION

    Revit architecture supports publishing a model to 2d or 3d dwf

    format.Communication of design information in a lightweight format

    for nontechnical participants in the project review process

    ABOUT THE PROJECT:

    It is a double storied building, location near to

    Sreekaryam. Area is 2500 sq.ft. It was very easy to create

    model using revit architecture. It reduced my stress onspending time for creating model. Its a Spanish style

    residential building.

    EXTERIOR VIEW

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    I NTERIORS

    BEDROOM:

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    DINNING: