rethinking mobile tutorials- which patterns really work

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strategy + design O’Reilly Webcast by Theresa Neil Rethinking Mobile Tutorials Which Patterns Really Work

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Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns are ineffective and how you can leverage game design principles to increase user engagement.

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Page 1: Rethinking Mobile Tutorials- Which Patterns Really Work

strategy + design

O’Reilly Webcast by Theresa Neil !!Rethinking Mobile Tutorials !Which Patterns Really Work

Page 2: Rethinking Mobile Tutorials- Which Patterns Really Work

strategy + design

Mobile Design Pattern Gallery | First Edition 2012

70 patterns across 10 chapters One chapter was devoted to Invitations, or, patterns for driving deeper engagement with your application.

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Page 3: Rethinking Mobile Tutorials- Which Patterns Really Work

Mobile Design Pattern Gallery | Speaking at Intuit

Page 4: Rethinking Mobile Tutorials- Which Patterns Really Work

Mobile Design Pattern Gallery | Speaking at Intuit

Page 5: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Patterns | Speaking at Intuit

Pattern Failure Alissa stepped us through dialogs, tours, transparencies, and transparency tours for first time through… explaining how each one failed their users.

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Page 6: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Patterns | Speaking at Intuit

Pattern Failure Alissa stepped us through dialogs, tours, transparencies, and transparency tours for first time through… explaining how each one failed their users.

strategy + design

Page 7: Rethinking Mobile Tutorials- Which Patterns Really Work

strategy + design

Mobile Patterns | Speaking at Intuit

Pattern Failure Alissa stepped us through dialogs, tours, transparencies, and transparency tours for first time through… explaining how each one failed their users.

strategy + design

Page 8: Rethinking Mobile Tutorials- Which Patterns Really Work

strategy + design

Mobile Patterns | Speaking at Intuit

Pattern Failure Alissa stepped us through dialogs, tours, transparencies, and transparency tours for first time through… explaining how each one failed their users.

strategy + design

Page 9: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Patterns | Designing at RetailMeNot

Pattern Failure Fast forward two years and we try these patterns again, this time including a video demo. But all of these just frustrate our users.

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Page 10: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Patterns | Designing at RetailMeNot

Pattern Failure Fast forward two years and we try these patterns again, this time including a video demo. But all of these just frustrate our users.

strategy + design

Page 11: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Patterns | Designing at RetailMeNot

Pattern Failure Fast forward two years and we try these patterns again, this time including a video demo. But all of these just frustrate our users.

strategy + design

Page 12: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Tutorials | Pattern Failure

Page 13: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Tutorials | Pattern Failure

Page 14: Rethinking Mobile Tutorials- Which Patterns Really Work

common practice = best practice

Page 15: Rethinking Mobile Tutorials- Which Patterns Really Work

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Mobile Tutorials | What Does Work?

Let’s look at game design for best practices in designing tutorials to increase engagement. !Extra Credits’ “Tutorials 101” gives us some basic guidelines.

Page 16: Rethinking Mobile Tutorials- Which Patterns Really Work

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Show, don’t tell Tutorials should be interactive so that users learn by doing. Boomerang just keeps going and going, eight pages of copy!

Rule #1 | Use Less Text

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Page 17: Rethinking Mobile Tutorials- Which Patterns Really Work

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Show, don’t tell Tutorials should be interactive so that users learn by doing. Mailbox has an interactive tutorial with words of encouragement along the way.

Rule #1 | Use Less Text

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https://www.youtube.com/watch?v=URd0j5vEsHE

Page 18: Rethinking Mobile Tutorials- Which Patterns Really Work

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Show, don’t tell Tutorials should be interactive so that users learn by doing. Digical could learn from Fantastical’s interactive tutorial.

Rule #1 | Use Less Text

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Page 19: Rethinking Mobile Tutorials- Which Patterns Really Work

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Show, don’t tell Tutorials should be interactive so that users learn by doing. Like Mailbox, Fantastical requires your participation first time through.

Rule #1 | Use Less Text

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https://www.youtube.com/watch?v=e6Q8FbuNwiQ

Page 20: Rethinking Mobile Tutorials- Which Patterns Really Work

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Overwhelmed, Under Engaged Provide information in short, easily digestible chunks. Doo has 11 pages of front loaded instructions!

Rule #2 | No Frontloading

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Page 21: Rethinking Mobile Tutorials- Which Patterns Really Work

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Overwhelmed, Under Engaged Provide information in short, easily digestible chunks. ToDoList just gives you tips in the context of a normal workflow.

Rule #2 | No Frontloading

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Page 22: Rethinking Mobile Tutorials- Which Patterns Really Work

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Make deeper engagement rewarding Handwritten font on a transparent overlay is is not actually fun.

Rule #3 | Make It Fun

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Page 23: Rethinking Mobile Tutorials- Which Patterns Really Work

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Make deeper engagement rewarding Flipboard (2013) had a fun playful element on their landing screen that got users used to the swipe gesture the app relies on for navigating content.

Rule #3 | Make It Fun

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Page 24: Rethinking Mobile Tutorials- Which Patterns Really Work

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If not fun, at least make it rewarding Provide interactivity that enables the user to actually accomplish things. Vine helps you make your first video during the tutorial.

Rule #3 | Make It Fun

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Page 25: Rethinking Mobile Tutorials- Which Patterns Really Work

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Reinforcement takes care of itself… By following the first three rules. Ex. Give new tips once an action is mastered (Polar) or try an even more structured gamification model (DuoLingo).

Rule #4 | Reinforce Learning

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Page 26: Rethinking Mobile Tutorials- Which Patterns Really Work

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Visual Feedback & Praise AnyDo shows the tasks marked off with a strike though, just like in the tutorial. And occasionally I get a surprise for getting all my tasks done.

Rule #4 | Reinforce Learning

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Page 27: Rethinking Mobile Tutorials- Which Patterns Really Work

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Where do they get stuck? Considering that you’ve been deep inside your app, building and refining it for months, who is the best person to explain how it works? Probably not you,

Rule #5 | Listen to Your Users

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Page 28: Rethinking Mobile Tutorials- Which Patterns Really Work

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Contextual Tips User testing showed that providing tips at the right time drove deeper user engagement with their applications.

Mobile Tutorials | What Worked for Intuit and RetailMeNot?

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Page 29: Rethinking Mobile Tutorials- Which Patterns Really Work

Frequently Asked Questions

Page 30: Rethinking Mobile Tutorials- Which Patterns Really Work

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FAQ | Tutorials vs Onboarding

Personalizing an experience is different than… Trying to teach someone how to use your app. This example from Beats Music is a good example of Registration + Personalization (Chapter 2:Forms).

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Page 31: Rethinking Mobile Tutorials- Which Patterns Really Work

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FAQ | Tutorials vs Product Tours

Highlighting your value proposition is different than… Trying to teach someone how to use your app. But, make sure to test, keep the copy brief, and offer an option to skip. Behance (good), Reporter (bad).

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Page 32: Rethinking Mobile Tutorials- Which Patterns Really Work

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FAQ | Tutorials vs Product Tours

Highlighting your value proposition is different than… Trying to teach someone how to use your app. But, make sure to test, keep the copy brief, and offer an option to skip. Behance (good), Reporter (bad).

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Page 33: Rethinking Mobile Tutorials- Which Patterns Really Work

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FAQ | Tutorials vs Help

You can still offer help Some mobile apps, specifically productivity tools and BtoB apps, may require a Help System too (see Chapter 10:Help). Flava does a nice job with theirs.

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Page 34: Rethinking Mobile Tutorials- Which Patterns Really Work

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FAQ | Tutorials vs Guided Experience

Same thing Just different terminology, the same rules apply to both. To read a bit more on the user testing of Facebook’s Paper app, check out this article.

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Page 35: Rethinking Mobile Tutorials- Which Patterns Really Work

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