retail and virtual reality - vr meetings 2016 @ plaine image (tourcoing)

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Samuel Mound - Marketing & Product Manager Mail: [email protected] Twitter: @_vcult

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Page 1: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Samuel Mound - Marketing & Product ManagerMail: [email protected]: @_vcult

Page 2: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Founded in 2009 by Tom Gauthier to disrupt Internet

The Web is boring because it’s been the same thing for 25+ years: PAGES.

Tom Gauthier, CEO & Founder of V-Cult

“The Metaverse is too big of an idea… for an app store.”

Tony Parisi, VR Pioneer & co-inventor of VRML

● € 2+ millions raised so far● WebGL experts since 2009 and a proprietary graphic engine

Euratechnologies, 165 av. de Bretagne59000 Lille - France

1939 Market St.CA 94103 San Francisco - USA

Page 3: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

ADVISORS

The team behind V-Cult

TEAM

AJ ForsytheFounder & CEO iCracked

Meron GribetzFounder & CEO Meta

ADVISORS

Tribe 6 graduates (2015)

Bastien VidalCOO, LeWeb

Tony ParisiCo-creator, VRML (1994)Founder, FormVR

Page 4: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Web-based immersive experience

Page 5: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Beloola is the first fully web-based immersive platform

to connect like-minded people anywhere and anytime they want.

Page 6: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)
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Meet BeloolaWeb-based immersive experience

Immersive. Social. Real-time.

- Beloola is a platform enabling users to build their own 3D space.

- Any web content can be aggregated: Youtube, Twitter, Instagram, Facebook, Websites…

- Built for the web, Beloola runs natively in all browsers on Desktop, Mobile and VR.

First WebGL platform in the world

Page 8: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

ProblemThe road to fully immersive experience is long

Beloola

Web

Virtual Reality

In the future, when I’m on Facebook, will I be in a room with my friend?

“I think we’ll ease into that”- Mark Zuckerberg, October 2015, Vanity Fair summit

Page 9: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

SolutionOur technology

Beloola is the most advanced platform built on and runs on all devices (desktop, mobile, VR)

Our focus is developing natural and instant 3D rooms to enable creativity and community on the web.

“All written in WebGL, these guys are badass!”- S.Norrell aka “The Web Dood”@ SVVR meetup #22

Page 10: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Hey, what about if we usedour technology to help

professionals solve their critical business challenges?

Page 11: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)
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We design 3D web & virtual reality tools and experiences to enhance brand

storytelling, boost marketing efficiency and solve critical business challenges.

Page 13: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Our technology: 100% web immersive experiences

● Native, no download required: frictionless access

● “Develop once, distribute everywhere”

● Runs on all devices - desktop, mobile, VR HMDs

● Complete control on distribution & monetization

Page 14: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

3D Web and VR experts since 2009

3D Web

Give depth and motion to your web campaigns.

Virtual Reality

VR as a sales tool or for experiential marketing purposes.

Provide the ultimate customer experience.

360°/VR Video Streaming

Redefine storytelling and empower viewers to become

actors. Our streaming solutions are fully web-based and support

live streaming.

STRATEGY UI/UX DESIGN 360° VIDEO PRODUCTION

3D MODELING 3D DEVELOPMENT BACKEND & ANALYTICS

Page 15: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

References

Page 16: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Retail and brand storytelling

Client: Etam Lingerie

Purpose: Give fans the opportunity to attend a fashion show in VR

Our solution:

● 100% WebVR brand content XP designed for mobile VR

● VR hub to access content related to the show: 360° film of the catwalk (shot with 3 Nokia Ozo), 360° film of backstage, product gallery

● Demos at Madrid’ store opening

Page 17: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Retail and advertising

Client: Imediacenter (Auchan Holding)

Purpose: Give marketers the opportunity to discover Imediacenter’s services and preview advertising billboards in VR

Our solution:

● VR walkthrough of a virtual Auchan hypermarket

● Accessible both on HTC Vive (powered by Unreal Engine) and mobile VR (WebVR)

● Unveiled in Paris during Imediacenter’s launch event (attendees: press, retail decision makers)

Page 18: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Retail property

Client: E.Leclerc

Purpose: Give franchisees the opportunity to visit Leclerc’s new concept store “Jouet” in VR during the group’s annual convention

Our solution:

● VR walkthrough of Trie-Château (Oise)’s pilot store on HTC Vive

● 3D scene identical to the actual pilot store and modelled from architectural plans

● Users can play around the virtual environment (gravity mode, child POV)

Page 19: Retail and Virtual Reality - VR Meetings 2016 @ Plaine Image (Tourcoing)

Real Estate (new properties):VR as a sales tool

Client: Nacarat (Rabot Dutilleul Construction)

Purpose: Give buyers the opportunity to visit their future flat 2 years before its delivery

Our solution:

● VR walkthrough of a show flat

● Two killers apps: HTC Vive x multi-touch table combo on the point of sale + WebVR virtual tour with Nacarat-branded Google cardboards

● 3D scene modelled from architectural plans

● Buyers: better preview of the unitPromoter: higher conversion rates $$$$$$