readme.txt

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Fatigue and Magicka Overhaul v1.2 - updated 9/17/2014 by andrewasland This simple mod is a complation mod that includes the best of other Fatigue and Magicka mods, with the aim of having a smoother and more intuitive approach to a ttribute management. The advantage of this package is that it compiles three different excellent mods into one easy-to-use ESP, and coordinates the contributions of each mod to prov ide convenience, without sacrificing the challenge of the vanilla systems. What this mod does: Adds magicka regeneration based on Willpower Removes Fatigue drain while running Greatly buffs Fatigue regeneration. (and buffs hand to hand to keep it a viable primary skill choice) Greatly increases the Fatigue cost of Jumping Greatly increases the Fatigue cost of weapon swings (dependent on weight) The end result is a mod that does not sacrifice challenge for convenience- the n uisance of having to rest before combat is gone, but managing stamina as a melee fighter will be much more challenging while in combat (balanced for fun, though !) Included on the side is a plugin to balance the speed of hand-to-hand levelling. This is a small and unfinished taste of my upcoming "GMSTs and Skills Balanced" mod to give some immediate relief for those of you who will notice how overpower ed HTH levelling is! *Installation:* Choose which ESP you want to use - the difference in ESPs is the amount of fatig ue drain when swinging your weapon. The plain ESP has the largest fatigue drain and the others have less in descending order. Just drag and drop the .ESP file into your Data Files foleder and select it in t he Data Files section of the Launcher! Simple as that! Credit is due to the authors of the mods which have gone into and inspired this one: Fair Magicka Regen - GlassBoy Speed and Stamina - rinoaff33 Fair Magicka Regen V2B - Smoke Better Fatigue Usage - Androl Changes made: -Fair Magicka Regen v2B - removed startup scipt active notification (displays on ce at initial load). -Speed and Stamina - none -Better Fatigue Usage - weapon swing cost tripled -Fatigue Return Rate hugely increased -Jump cost greatly increased Changelog: v1.0 - First version v1.0a - added 2 new ESPs with different weapon fatigue drain settings to better cater

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Page 1: readme.txt

Fatigue and Magicka Overhaul v1.2 - updated 9/17/2014by andrewasland

This simple mod is a complation mod that includes the best of other Fatigue and Magicka mods, with the aim of having a smoother and more intuitive approach to attribute management.

The advantage of this package is that it compiles three different excellent mods into one easy-to-use ESP, and coordinates the contributions of each mod to provide convenience, without sacrificing the challenge of the vanilla systems.

What this mod does:

Adds magicka regeneration based on WillpowerRemoves Fatigue drain while runningGreatly buffs Fatigue regeneration. (and buffs hand to hand to keep it a viable primary skill choice)Greatly increases the Fatigue cost of JumpingGreatly increases the Fatigue cost of weapon swings (dependent on weight)

The end result is a mod that does not sacrifice challenge for convenience- the nuisance of having to rest before combat is gone, but managing stamina as a melee fighter will be much more challenging while in combat (balanced for fun, though!)

Included on the side is a plugin to balance the speed of hand-to-hand levelling.

This is a small and unfinished taste of my upcoming "GMSTs and Skills Balanced" mod to give some immediate relief for those of you who will notice how overpowered HTH levelling is!

*Installation:*Choose which ESP you want to use - the difference in ESPs is the amount of fatigue drain when swinging your weapon. The plain ESP has the largest fatigue drain and the others have less in descending order.Just drag and drop the .ESP file into your Data Files foleder and select it in the Data Files section of the Launcher! Simple as that!

Credit is due to the authors of the mods which have gone into and inspired this one:Fair Magicka Regen - GlassBoySpeed and Stamina - rinoaff33Fair Magicka Regen V2B - SmokeBetter Fatigue Usage - Androl

Changes made:-Fair Magicka Regen v2B - removed startup scipt active notification (displays once at initial load).-Speed and Stamina - none-Better Fatigue Usage - weapon swing cost tripled-Fatigue Return Rate hugely increased-Jump cost greatly increased

Changelog:v1.0 - First version

v1.0a - added 2 new ESPs with different weapon fatigue drain settings to better cater

Page 2: readme.txt

to individual players' tastes. Lite = 75% weapon fatigue drain of the main version. Ultralite = 50% of weapon fatigue drain of the main version.

v1.1- updated the Fair Magicka Regen script to the 2.0 version by Smoke. This script enables regen for custom races and disables it for the Atronach Birthsign.- buffed hand to hand slightly to counter the stamina regen buff.- buffed NPC magicka pools (4x default) as a script-free measure to balance PC magicka regen.

v1.2-missed swings now cost fatigue- less than connecting swings, but still notable.-hand to hand now costs fatigue-added optional side plugin to slow hand to hand levelling speed (grossly overpowered in vanilla.)-discontinued lite and ultralite support, for balance reasons (older versions with these will not be taken down)

Permissions- Please use this mod however you want, including editing and inclusion in modpacks.All I ask is that you link to the original mod when you use it, and don't reuse it without any changes, so people are not confused.

Enjoy!