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Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22, 2013

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Page 1: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

RangeBasics Cause

Helen Monkman & Andre Kushniruk

A Health Literacy and Usability Heuristic Evaluation

of a Mobile Consumer Health Application

August 22, 2013

Page 2: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

1. Health Literacy – “the ability to access, understand, evaluate and communicate information”

(Rootman & Gordon-El-Bihbety, 2008, p. 11)

2. Usability – the extent to which “a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use."

(ISO 9241-11)

Health Literacy and Usability

IntroductionIntroduction Methods Results Discussion Closing

Page 3: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

Introduction

• If consumers cannot understand the content, they may have difficulty achieving their goals

• If the system is hard to use, consumers may have challenges accessing the information

Health Literacy

Usability

Consumer HISs

Introduction Methods Results Discussion Closing

Health Literacy and Usability

Page 4: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

Introduction

• The value of consumer HISs hinge on aligning consumers levels of health literacy with the demands these systems place on health literacy

Introduction Methods Results Discussion Closing

The Health Literacy Challenge

Consumers with Low Health

Literacy

System Demands on Health Literacy

Page 5: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

Introduction

• Validated measures for evaluating users’ levels of health literacy exist – however, they do not measure system demands on health literacy

• Readability measures demands on health literacy – but do not assess the impact of system display and design

• This study focused on lowering demands on health literacy through information display and design

Introduction Methods Results Discussion Closing

Lowering Demands on Health Literacy

Page 6: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

Introduction

• To develop a new set of evidence-based heuristics that evaluate both usability and demands on health literacy• Based on studies of usable health websites with

participants who had limited health literacy

Introduction Methods Results Discussion Closing

Study Objectives

• To determine the utility of these heuristics in identifying opportunities to improve the usability and decrease demands on users’ levels of health literacy in a mobile consumer health application

Page 7: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionMethods

• Usability experts assess how well a system complies with design principles (i.e., heuristics)• Existing heuristics, such as Nielsen’s (1993), or new

heuristics can be used

Results Discussion ClosingIntroduction

Heuristic Evaluation

• When the system violates a given heuristic it is assigned a severity rating

• A new set of heuristics and severity scale were developed for this study

Page 8: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionMethods

• Tan, Liu and Bishu’s (2009) severity scale was complemented with explanations of health literacy

Results Discussion ClosingIntroduction

Severity Scale Development

Mild • Health Literacy: Most users will understand the content. • Usability: Users can easily work around these problems.

Moderate • Health Literacy: Some users will understand the content. Misunderstanding will not result in harm to users.

• Usability: Users stumble over the problem, but can quickly adapt to it.

Severe • Health Literacy: Few consumers will understand the content. Misunderstanding could result in harm to users.

• Usability: Users have difficulty, but can find workarounds and where users are unable to complete tasks.

Page 9: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

• Some guidelines were modified for mobile devices

IntroductionMethods Results Discussion ClosingIntroduction

Heuristic Development

• Health Literacy Online: A guide to writing and designing easy-to-use health Web sites (HLO Guide) was parsed for design guidelines

U.S. Department of Health and Human Services,Office of Disease Prevention and Health Promotion (2010)

• Guidelines (e.g., paragraphs < 3 lines; use bulleted lists; avoid long words) 29 heuristics (e.g., Spacious) 5 categories (e.g., Content)

Page 10: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionMethods Results Discussion ClosingIntroduction

HLO Heuristics

Screens Home Screen, Registration

Content Hierarchy, Promotion, Positive Tone, Specific, Colloquial, Accurate, Spacious, Personal, Headings

Display Consistency, Font, Spacious, Location of Content, Images, Contrast, Accessibility

Navigation Topics, Orientation, Back Button, Linear Navigation, Buttons, Links, Search

Interactivity

Engage, Print, Multimedia, New Media,

Page 11: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionMethods

• The mobile consumer health app was described as a clear and simple reference guide for everyone to understand his or her blood test reports

• An evaluation table of the heuristics and their ancillary guidelines was used to evaluate the app

• The investigator explored all of the app’s screens and recorded violations, assigned severity ratings and took screenshots of violations

Results Discussion ClosingIntroduction

Procedure

Page 12: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionResults IntroductionResultsMethods Discussion ClosingIntroduction

Interactivity

Navigation

Display

Content

Screens

-1 1 3 5 7 9 11 13 15

Frequency of Heuristic Violations

Page 13: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionResults IntroductionResultsMethods Discussion ClosingIntroduction

Content • Spacious (no bulleted lists, dense text)• Specific (no actionable content) • Colloquial (acronyms were not explained)

Display • Images (none to support written explanations)• Font (small, not adjustable)

Navigation • Orientation (random list of 47 topics)• Linear Navigation (not obvious more pages

existed and available through swiping motion)

Interactivity • Print (could neither print nor email the pages)

Examples of Heuristic Violations

Page 14: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionResults IntroductionResultsMethods Discussion ClosingIntroduction

App Re-Design

Orientation &Linear Navigation

Buttons & Colloquial

Font

Headings

Specific

Spacious

Link

Linear Nav

AccessibilityPrint & Engage

Linear Nav

Page 15: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionDiscussionMethods Results ClosingIntroduction

• Evidence-based heuristics were developed for assessing demands on health literacy and usability

• These heuristics demonstrated utility in generating design recommendations to improve a mobile consumer health application

• This set of heuristics provides specific and objective design recommendations based on studies on users with limited health literacy

Discussion

Page 16: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

• Consumer health information systems should be designed with considerations for health literacy and usability

• Design methods involving users with limited health literacy may help ensure these criteria are met

• However, existing systems may benefit from inspection methods for adherence to guidelines for usability and health literacy

Conclusion

Page 17: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Thank You!

Questions?

Page 18: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Rootman I, and Gordon-El-Bihbety D. A vision for a health literate Canada. Ottawa, ON: CPHA; 2008.

ISO 9241-11. Ergonomic requirements for office work with visual display terminals (VDTs) Part 11: Guidance on usability. International Organization for Standardization; 1998.

Tan W, Liu D, and Bishu R. Web evaluation: Heuristic evaluation vs. user testing. Int J Ind Ergonom 2009; 39(4): 621-27.

U.S. Department of Health and Human Services, Office of Disease Prevention and Health Promotion. Health literacy online: A guide to writing and designing easy-to-use health Web sites. Washington, DC. 2010.

References

Page 19: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

ScreensHome Screen Have a simple and engaging home

page.

Registration Make registration and logging in as simple and obvious as possible

Appendix – Screens Heuristics

Page 20: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Content

Hierarchy Put the most important information first.

Promotion Tell users what to do and how to do it.

Positive Tone Stay positive and realistic. Include the benefits of taking action.

Specific Provide specific action steps.

Colloquial Write in plain language.

Accurate Check content for accuracy.

Spacious Display content clearly on the page.

Personal Include a limited amount of interactive content that users can tailor.

Headings Use meaningful headings.

Appendix – Content Heuristics

Page 21: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Display

Consistency Ensure styles are consistent.

Font Ensure the font is easy to read.

Spacious Use white space and avoid clutter.

Location of Content

Keep content in the center of the screen and above the fold.

Images Use images that facilitate learning.

Contrast Use bold colors with contrast and avoid dark or busy backgrounds.

Accessibility Make the system accessible to people with disabilities.

Appendix - Heuristics

Page 22: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Navigation

Topics Put topics in multiple categories.

Orientation Enable easy access to home and menu screens.

Back Button Make sure the “Back” button works.

Linear Navigation

Use linear information paths (e.g., numbered screens).

Buttons Simplify screen-based controls and enlarge buttons.

Links Label links clearly and use them effectively.

Search Include simple search and browse options.

Appendix - Heuristics

Page 23: RangeBasicsCause Helen Monkman & Andre Kushniruk A Health Literacy and Usability Heuristic Evaluation of a Mobile Consumer Health Application August 22,

IntroductionClosingMethods Results DiscussionIntroduction

Interactivity

EngageInvite users to share content and provide feedback about their experiences.

Print Include printer-friendly tools and resources.

Multimedia Incorporate audio and visual features.

New Media Explore new media such as Twitter or text messaging.

Appendix - Heuristics