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Page 1: Protected by copyright. Unauthorized or unlawful copying ...static.capcom.com/residentevil/files/REUC_PPP.pdfResident Evil: The Umbrella Chronicles utilizes an auto-save feature, so

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PRIMA OFFICIAL GAME GUIDE

Introduction ..................................................... 4Welcome to The Umbrella Chronicles ..........................4The Resident Evil Experience .....................................4What’s in the Book? ..................................................4

Basic Training ................................................. 6Getting Started ........................................................ 6

Starting/Loading a Game ............................................... 6Scenario Select/Main Menu .......................................... 6Chapter/Subchapter Select ........................................... 8Character Selection ........................................................ 8Equipment Selection ...................................................... 8Controller Setup ............................................................. 9

The In-Game Environment ........................................10The Game Screen ......................................................... 10Weapon/Item Usage ..................................................... 11The Environment........................................................... 11Actions ........................................................................... 12Dying .............................................................................. 13Ranking .......................................................................... 13

Playable Characters .......................................14Train Derailment ..................................................... 14

Rebecca Chambers ....................................................... 14Billy Coen ...................................................................... 15

The Mansion Incident ...............................................16Jill Valentine ................................................................... 16Chris Redfi eld ................................................................ 17

Raccoon’s Destruction ..............................................18Carlos Oliveira .............................................................. 18

Umbrella’s End .........................................................19Subchapters ............................................................19

Albert Wesker ............................................................... 19Ada Wong ...................................................................... 20HUNK ............................................................................. 21

The Infected ................................................. 22Non-Boss Encounters ............................................. 22

Adder ............................................................................. 22Bat .................................................................................. 22Black Tiger ..................................................................... 22Cerberus ........................................................................ 22Chimera ......................................................................... 23Crimson Head ............................................................... 23Crow .............................................................................. 23Eliminator ...................................................................... 23Hunter ............................................................................ 24Ivy ................................................................................... 24Large Roach ................................................................... 24Leech .............................................................................. 24Licker ............................................................................. 25

Neptune ......................................................................... 25Wasp .............................................................................. 25Web Spinner.................................................................. 25Zombie........................................................................... 26

Bosses ................................................................... 26Grave Digger ................................................................ 26Infected Bat .................................................................. 26Ivan ................................................................................ 26Lisa Trevor ..................................................................... 27Mimicry Marcus ............................................................ 27Nemesis T-Type (Pursuer) ............................................ 27Plant 42 ......................................................................... 27Queen Leech ................................................................ 27Sergei Monster (Boss) .................................................. 27Stinger ............................................................................ 28Talos ............................................................................... 28Tyrant (T-002) ................................................................ 28Yawn .............................................................................. 28

Weapons Training .......................................... 29Default Weapons ..................................................... 29Upgrading Weapons ................................................. 29Shotguns ................................................................ 30

Assault Shotgun ............................................................ 30Shotgun.......................................................................... 30Shotgun SA .................................................................... 30

Submachine Guns .....................................................31Automatic Pistol ............................................................ 31Submachine Gun .......................................................... 31Submachine Gun HP .................................................... 31

Grenade Launchers ................................................. 32Grenade Launcher ........................................................ 32Grenade Launcher AT ................................................... 32Grenade Launcher HP .................................................. 32

Magnums ................................................................ 33Magnum AT ................................................................... 33Magnum Revolver ......................................................... 33Hand Cannon ................................................................ 33

Rocket Launchers ................................................... 34Anti-Tank Gun ............................................................... 34MRL ................................................................................ 34Rocket Launcher ........................................................... 34

Surviving the Game ....................................... 36Introduction ........................................................... 36

Train Derailment 1 ......................................... 38First Encounter: Zombie ............................................... 40First Encounter: Leech .................................................. 40First Encounter: Cerberus ............................................ 41Action!............................................................................ 41

.....................................................The Umbrella Chronicles ..........................

Experience .....................................

ContentsNeptune .........................................................................Wasp ..............................................................................Web Spinner..................................................................Zombie...........................................................................

ContentsNeptune .........................................................................

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Basic Training

Boss Battle: Stinger ....................................................... 41

Train Derailment 2 ........................................ 42First Encounter: Eliminator ........................................... 43First Encounter: Bat ....................................................... 44Action!............................................................................ 44Boss Battle: Infected Bat .............................................. 45

Train Derailment 3 ........................................ 46First Encounter: Tyrant ................................................. 48Action!............................................................................ 48Boss Battle: Mimicry Marcus/Queen Leech ............... 48

Mansion Incident 1 ........................................ 50Action!............................................................................ 51First Encounter: Crimson Head ................................... 52Action!............................................................................ 52First Encounter: Crow ................................................... 52Boss Battle: Yawn .......................................................... 53

Mansion Incident 2 ....................................... 54First Encounter: Adder .................................................. 54First Encounter: Hunter ................................................ 56Action!............................................................................ 56First Encounter: Web Spinner/Black Tiger .................. 56First Encounter: Neptune ............................................. 57Boss Battle: Plant 42 ..................................................... 57

Mansion Incident 3 ........................................58First Encounter: Chimera ............................................. 60Boss Battle: Tyrant ......................................................... 61Boss Battle: Tyrant (Second Location) ........................ 62

Raccoon’s Destruction 1 ................................ 64Action!............................................................................ 66Action!............................................................................ 66Boss Battle: Grave Digger ............................................ 67

Raccoon’s Destruction 2 ................................ 68Action!............................................................................ 68First Encounter: Licker .................................................. 69First Encounter: Large Roach ....................................... 69

Raccoon’s Destruction 3 ................................ 70First Encounter: Nemesis.............................................. 71

Boss Battle: Nemesis ..................................................... 73

Umbrella’s End 1 .............................................74Action!............................................................................ 75

Umbrella’s End 2 ............................................76Action!............................................................................ 77

Umbrella’s End 3 ............................................78Action!............................................................................ 79First Encounter: Ivy ....................................................... 79Boss Battle: Talos ........................................................... 80

Beginnings 1 ................................................. 82Beginnings 2 ................................................ 84

Boss Battle: Ivan ............................................................ 85

Dark Legacy 1 ............................................... 86Boss Battle: Ivan ............................................................ 87

Dark Legacy 2 .............................................. 88Boss Battle: Sergei ........................................................ 90

Death’s Door ................................................. 92Action!............................................................................ 94Boss Battle: Tyrant ......................................................... 95

Fourth Survivor ..............................................96Action!............................................................................ 97

Nightmare 1 ...................................................98First Encounter: Wasp ................................................... 99

Nightmare 2 ................................................ 100Boss Battle: Yawn ........................................................ 102

Rebirth 1 ..................................................... 104Action!.......................................................................... 105Boss Battle: Lisa Trevor ............................................... 105

Rebirth 2 ..................................................... 106Boss Battle: Lisa Trevor (Final) ................................... 109

Authorized Personnel Only ............................ 110Flow Chart ................................................................... 110Rankings ...................................................................... 111Items ............................................................................ 112Secret Level ................................................................. 112

The File Room .............................................. 114Background ...........................................................114

Resident Evil 0 ..............................................................114Resident Evil .................................................................118Resident Evil 2 ..............................................................121Resident Evil 3 ..............................................................124

Character Backgrounds ......................................... 126Umbrella .......................................................................126S.T.A.R.S. .......................................................................129Raccoon Police Department .......................................133Other Key Characters ..................................................135

Umbrella Corporation .............................................137Security .........................................................................137Miscellaneous Files ......................................................139

The Infected ..........................................................142Encountered .................................................................142The Trevor Family ........................................................149Miscellaneous Files ......................................................151

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Basic Training

There is no inventory management required in Resident Evil: The Umbrella Chronicles. The items and weapons found in-game are either accessed directly from the game screen, consumed on use, or, in the case of fi les, automat-ically placed in the archive. Here is a list of all types of available pickups and how they are used:

Weapons/Ammo: Once picked up, all weapons are automatically placed in a queue and can be accessed by pressing g up or down, or by pressing 5. Weapons come with a specifi ed amount of ammo. If you pick up a weapon that you already have in your queue, only the ammo is added.

Herbs: Picking up herbs automatically heals a signifi cant portion of damage. You cannot store herbs, so only pick them up when you have sustained damage.

First-aid Spray: The most useful item in the game! First-aid spray is stored until your life gauge drops to zero, at which time it fully heals all damage. Make fi nding these a top priority.

Files: Files are scattered throughout each level. They are hidden within breakable objects, so fi nding them is sometimes diffi cult. Once found, they are automatically placed in the archive. The archive can be accessed from the scenario select screen.

Picking up an herb while at full health wastes the herb. Instead, leave it until you need it (especially during boss battles).

Files: Files are scattered throughout each level. Files: Files are scattered throughout each level.

The “Surviving the Game” chapter includes the locations of every item in the game. Before starting a level, refer to the appropriate map and make a note of the fi rst-aid spray location.

Not only do fi les contain important event, character, and story information, but the percentage of fi les you fi nd is one factor in determining your completion ranking. See the “Ranking” section at the end of this chapter for more detail.

Weapon/Item Usage

The Environment

Firing at red barrels results in an explosion that damages nearby enemies.

The fi rst thing you’ll notice while playing the game is just how much of the environment can be destroyed: tables, chairs, lamps, cars, paintings, etc. This is not simply an aesthetic choice or a “cool” gameplay feature—it is absolutely required for four reasons:

1. Destroying objects can reveal hidden items.

2. The number of items you destroy is used in calculating your chapter and overall scenario ranking.

3. Destroying certain objects indirectly aids in the defeat of enemies.

4. Destroying certain doors reveals alternate paths or secret rooms!

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Basic Training

After you complete a chapter, you’re assigned a ranking that refl ects your effi ciency at completing the level. The possible rankings, in descending order, are: “S,” “A,” “B,” and “C.”

Achieving a certain ranking is required to unlock some of the hidden content in the game. Also, the higher the ranking, the more stars you gain (stars are used to purchase upgrades for the weapons you fi nd).

You are ranked individually in fi ve different areas. The average of those fi ve rankings is your overall chapter ranking. The fi ve areas are: clear time, enemy hits, critical hits, objects destroyed, and fi les found.

Tapping 4 here allows Jill and Chris to escape the laser

trap unharmed.

Dying

After you complete a chapter, you’re assigned a ranking that refl ects your effi ciency at completing the level. The possible rankings, in descending order, are: “S,” “A,” “B,” and “C.”

Achieving a certain ranking is required to unlock some of the hidden content in the game. Also, the higher the ranking, the more stars you gain (stars are used to purchase upgrades for the

Two things are guaranteed in a Resident Evil game, regardless of the platform or perspective: death and…death. When you die, you’re given the opportunity to continue. If you’ve passed a checkpoint, you begin there. If you haven’t you restart at the beginning of the level.

Not only does reaching a checkpoint allow you to continue from that point, but also it provides you with important information. The time elapsed,

enemy hits, critical hits, and objects destroyed are listed. All of these factor in to your end-of-chapter ranking.

Not only does reaching a checkpoint allow you to continue from that point, but also it provides you with important information. The time elapsed,

enemy hits, critical hits, and objects destroyed are listed. All of these factor in to your end-of-chapter ranking.

There is one checkpoint per level, and it’s generally located near the midpoint.

Resident Evil: The Umbrella Chronicles utilizes an auto-save feature, so there is no need to manually save a game. The game is saved automatically at various points: upon completion of a level, when changes are made to the various options, when a weapon is upgraded, etc.

Should you wish to restart a level or reset the game and return to the title screen, press 2 and make the appro-priate selection.

Resetting a game in the middle of a level causes all current game data to be lost.

Rankingchapter, you’re assigned

are: “S,” “A,” “B,” and “C.”

Achieving a certain ranking is required to unlock some of the hidden content in the game. Also, the higher the ranking, the more stars you gain (stars are used to purchase upgrades for the

Ranking

Check out the “Authorized Personnel Only” chapter to see exactly what you need to achieve each ranking.

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PRIMA OFFICIAL GAME GUIDE

14

Playable Characters

This chapter presents the profi les of each of the playable characters in the game. Since you’ll be walking, running, fi ghting, and dying in their shoes, you’d best get to know them fi rst!

“The File Room” chapter contains profi les on every main and ancillary character mentioned throughout the game. Check them out for a deeper understanding of the motivations and desires that drive each player in the confl ict.

Train DerailmentThe fi rst scenario chronicles the original outbreak of the T-virus in the Arklay Mountains (as portrayed in Resident Evil 0). Rebecca Chambers, a S.T.A.R.S. Bravo Team member, forms an unlikely alliance with a convicted felon who was en route to his own execution before his convoy ran into some unexpected trouble. Like many of the characters that make up this drama, Billy Coen is not who he appears.

Rebecca ChambersA member of the S.T.A.R.S. Bravo Team, Rebecca is an expert in the manufacture and preparation of pharma-ceuticals and serves as the team’s medic. She is highly talented and graduated college at the young age of 18. Although she looks delicate, she is a woman of action and calm in the face of danger. She lacks experience

in actual combat, so she can appear childish at times and can sometimes hesitate when fi nding

herself overwhelmed by an unknown situation.

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PRIMA OFFICIAL GAME GUIDE

The InfectedWhat follows is a breakdown of each enemy you encounter in the game. After you read this chapter, you’ll be able to identify and effi ciently terminate every creature, mutant, and biological experiment gone awry that Umbrella throws at you.

Non-Boss Encounters

Background: This small, venomous snake was secondarily infected by the T-virus.

Attacks: Its only attack is a leaping fang-strike.

Tactics: Adders move quickly, and their small size makes them diffi cult targets to hit. However, one shot from the weakest weapon will do the job.

Background: A disposed-of Web Spinner mutated and grew even larger and more deadly.

Attacks: In addition to a melee attack, the Black Tiger spits venom at its prey.

Tactics: Black Tigers are slow-moving and weak. However, they make up for their weakness with the ability to cling to and climb walls. They have a tendency to drop in unexpectedly, so be ready in areas they inhabit.

Target the head with whatever weapon is handy. The venom they spit can be dispersed in midair with a carefully placed round.

Background: The Bat has been secondarily infected with the T-virus, giving it heightened aggressiveness.

Attacks: Its only attack is a bite. However, they usually attack in numbers.

Tactics: Save ammo by using your knife to dispose of the winged rodents.

Background: The Cerberus is a B.O.W. created by administering the T-virus to large, military-trained Dobermans.

Attacks: Cerberus’s bite is far worse than its bark. Once it gets close to its prey, it’ll leap through the air, making a clean shot diffi cult to pull off.

Tactics: The trick is to be quicker than the mutated dog. In packs, that generally means equipping a shotgun—the blast will knock multiple targets back.

Non-Boss Encounters

Tactics: Adders move quickly, and their small size makes them diffi cult targets to hit. However, one shot from the weakest weapon will do the job.

Target the head with whatever weapon is handy. The Target the head with whatever weapon is handy. The venom they spit can be dispersed in midair with a carefully venom they spit can be dispersed in midair with a carefully placed round. placed round.

Adder

Bat

Black Tiger

Cerberus

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PRIMA OFFICIAL GAME GUIDE

Background: Zombies were once human, but they were infected with and consequently resurrected by the T-virus. They lose their ability to reason, which, combined with the continued decay of their fl esh, has led to their being called Zombies.

Attacks: Zombies bite and claw their prey.

Tactics: Zombies rely on superior numbers to overwhelm their victims. They are slow-moving but quick when attacking. Your sidearm will suffi ce against a few, but if they attack in force, equip a shotgun or submachine gun. Also, hitting a Zombie in the leg causes it to fall to its knees, delaying its approach.

Background: The Grave Digger is an arthropod that has mutated to an enormous size as a side effect from the T-virus.

Background: The Infected Bat is a creature that shows distinct mutations over other Bats. It is a prime example of the T-virus increasing the size of a highly compatible mammal.

Background: Ivan is a derivation of the T-103 Tyrant line that Sergei has re-engineered to act as his personal bodyguard.

Backgroundinfected with and consequently resurrected by the T-virus. They lose their ability to reason, which, combined with the continued decay of their fl esh, has led to their being called

Zombie

Grave Digger

Infected Bat

Ivan

Bosses

Refer to the “Surviving the Game” chapter for detailed tactics on successfully and effi ciently defeating every boss.

: Ivan is a derivation of the T-103 Tyrant line that Sergei has re-engineered

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PRIMA OFFICIAL GAME GUIDE

ShotgunsShotguns are remarkable close-range weapons. Not only are they capable of damaging multiple enemies with each shot, but enemies that are hit are usually forced backward by the concussive force of the blast. Further, a point-blank and accurate hit will drop most enemies with a single shell.

Shotguns have two big weaknesses, though. The fi rst is their limited range. The buckshot expelled from the muzzle spreads quickly and therefore does considerably less damage the farther it travels. The second weakness is the relatively slow reload time when compared to other weapons. Get caught reloading in the middle of a battle and you’re sure to take damage.

Assault Shotgun Shotgun SA

Shotgun

Assault ShotgunUpgrade Level 1 Level 2 Level 3 Level 4 Level 5

Ammo 60 120 120 120 Infi nite

Capacity 6 6 10 10 10

Power C C C C+ C+

Cost — 3 4 5 —

Total Cost — 3 7 12 —

Shotgun SAUpgrade Level 1 Level 2 Level 3 Level 4 Level 5

Ammo 80 160 160 160 Infi nite

Capacity 8 8 12 12 12

Power D+ D+ D+ C C

Cost — 4 5 6 —

Total Cost — 4 9 15 —

ShotgunUpgrade Level 1 Level 2 Level 3 Level 4 Level 5

Ammo 60 120 120 120 Infi nite

Capacity 6 6 8 8 8

Power D D D D+ D+

Cost — 2 3 4 —

Total Cost — 2 5 9 —

First Acquired: Nightmare 1

Despite slow reload times and limited ammo capacity, this gun packs a punch.

First Acquired: Umbrella’s End

It’s weaker than other shotguns, but the shotgun SA comes with increased ammo capacity.

First Acquired: Available right away

The spread effect of this powerful gun is most effective at close range.

PRIMA OFFICIAL GAME GUIDEPRIMA OFFICIAL GAME GUIDE

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PRIMA OFFICIAL GAME GUIDE

Train Derailment 1

Finish

4

5

FinishFinishFinishFinishFinish

6

Stinger

PRIMA OFFICIAL GAME GUIDEPRIMA OFFICIAL GAME GUIDE

Rebecca boards the train, but her attempt to reach other S.T.A.R.S. members is met with static and dead air.

Caught off guard, her fi rst encounter with an infected passenger may be her last.

Enter Billy Coen, Rebecca’s knight in a shining handcuff. She recognizes him from his fi le, but more pressing matters delay the pleasantries and the accusations of mass murder.

This walkthrough assumes you’ve read the training portion of our guide and thus are familiar with both the basic controls and the heads-up display. Refer to the appropriate chapter for information on specifi c aspects of gameplay.

CP

SW

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Train Derailment 1

StartStartStartStartStartStartStartStart

1

2

3

Where: The Arklay Mountains, just outside Raccoon City

When: July 23, 1998

Who: Rebecca Chambers and Billy Coen

What: Leeches infected with the T-virus infi ltrate the Ecliptic Express, infecting almost everyone onboard. Nearby, a helicopter carrying members of the S.T.A.R.S. Bravo Team crash lands, and the surviving soldiers begin reconnaissance operations of the surrounding area. Rebecca Chambers, under orders to search for a missing prisoner, happens upon the stalled train and begins her investigation.

Enemies Encountered: Zombie, Leech, Cerberus, Stinger

Weapons Found: Shotgun, grenade, submachine gun

Items Found: Herb, fi rst-aid spray, Memo on the Founding of Umbrella, Court Order for Transportation, Billy Coen Profi le, Stinger Notes, Leech Notes, Ecliptic Express Notes, Raccoon Forest Notes, Rebecca Chambers Profi le

Completion Bonuses: Train Derailment 2, Mixing Set (with “A” ranking), Briefcase (with “S” ranking).

of Umbrella, Court Order for Transportation, Billy Coen Profi le, Stinger Notes, Leech Notes, Ecliptic Express Notes, Raccoon Forest Notes, Rebecca Chambers Profi le

Train Derailment 2, Mixing Set (with “A” ranking), Briefcase (with “S” ranking).

CPSW

LegendShotgun

Grenade

File

Check Point

Secondary Weapon

First-Aid Spray

Herb

Submachine Gun

Check Point

Secondary Secondary Secondary WeaponWeaponWeapon

CPSW

File

Check Point

Secondary

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PRIMA OFFICIAL GAME GUIDE

40

2

1 First Encounter: Zombie

The run-of-the mill Zombies encountered on board the train are slow-moving and purely melee attackers. At range, use your pistol to conserve ammo, and aim for the top of the head to score critical hits. Quickly switch to the shotgun once they get close.

Multiple Leeches sometimes coalesce into a higher-order humanoid that is much greater, in both strength and ferocity, than the sum of its parts. Switch to a submachine gun or shotgun and fi nish it off before it attacks with its whiplike appendages.

Multiple Leeches sometimes coalesce into a higher-order humanoid that is much greater, in both strength and ferocity, than the sum of its parts. Switch to a submachine gun or shotgun and fi nish it off before it attacks with its whiplike appendages.

Infected Leeches have turned the train’s passengers into the walking dead. Pick them off with a single pistol round or simply wait until they attach themselves to your face and

then cut them off with a swing of the knife. Wait too long, though, and they’ll infl ict damage.

A well-placed grenade will annihilate every Leech caught in the blast.

3 4

The fi rst-aid spray is arguably the best pickup in the game, as it completely restores your health once your health gauge falls to zero. Scan each mission map beforehand so you don’t miss this valuable item.

After the check-point, move right and pick up a hidden fi le. You also encounter a familiar bio-organic weapon (B.O.W.).

First Encounter: Leech

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Train Derailment 1

5

6 Action!In tight quarters, it’s always best to have a heavy-hitting weapon equipped, just in case an enemy sneaks up on you.

Cutscenes in the middle of levels generally signal an action sequence, and the one here is no different. Be prepared to dodge a giant claw by performing the action shown on the screen.

First Encounter: Cerberus

Stinger is a bio-organic weapon of obvious origin. The exo-skeleton armor repels most small-arms fi re, but it does have its weak spots. Aim for the head and the tip of the tail to infl ict the most amount of damage.

Stinger is a bio-organic weapon of obvious origin. The exo-skeleton armor repels most small-arms fi re, but it does have its weak spots. Aim for the head and the tip of the tail to infl ict the most amount of damage.

Boss Battle: Stinger

The shotgun’s power is ideal against Stinger, but don’t waste ammo when the tail is down and the head is hidden behind the beast’s huge claws. Instead, use this time to pick up the items scattered around

the room.

Stinger’s attacks are avoidable, provided you are quick enough with the controller! Be prepared to perform multiple dodges during the long battle.

The Cerberus creatures were created by Umbrella through the fusing of the T-virus to Doberman DNA. They are the fastest enemy you’ve faced thus far, and once they get close enough they’ll leap up and bite you. A handgun will suffi ce one-on-one, but if they attack in packs, a shotgun is man’s best friend.

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PRIMA OFFICIAL GAME GUIDE114

THE FILE ROOMCollected here, for your viewing pleasure, are transcriptions of every in-game fi le. They have been sorted

and arranged to provide the researcher a coherent and ordered account of the events that directly relate

to the T-virus outbreak in the Arklay Mountains and the surrounding areas. Further, new information has

surfaced regarding the events that occurred in 2003 at an Umbrella base located somewhere in southern

Russia. BACKGROUNDThis section provides a recap of the events surrounding the infection and the crash of the Ecliptic

Express, the destruction of the Umbrella Management Training Facility, the destruction of the Arklay

Research Facility (the mansion), and the viral outbreak in and subsequent annihilation of

Raccoon City.

Resident Evil 0Summary

Resident Evil 0 Digest 1Bizarre murder cases with people

being found dead, their bodies half-

eaten, were being reported in the

areas near Raccoon City.

The city’s elite special forces unit,

S.T.A.R.S. (Special Tactics and Rescue

Service), sent Bravo Team to the scene.

However, due to a mysterious engine

failure, Bravo Team’s helicopter crash-

landed in the forest.

Bravo Team narrowly escaped with their

lives and stumbled onto a heavily damaged

prison convoy and the brutally dismembered

corpses of the Marines in charge. Enrico

Marini, Bravo Team’s commander, ordered that

a search be made for Billy Coen, a former Marine who escaped from the convoy. The newest member of

Bravo Team, Rebecca Chambers, discovered a train stopped in the woods and went inside to investigate.

Apparently the train had met with some kind of accident—she found all of the passengers dead. One of

the supposedly dead passengers came to life and attacked Rebecca.

Facing certain death, Rebecca was rescued by the prisoner, Billy Coen. Rebecca was still suspicious of

Billy but realized that they needed to work together if they wanted to survive the nightmare. Shortly

after, the train suddenly started to move. It accelerated and was rapidly approaching dangerous speeds.

To prevent the imminent derailment, the pair engaged the brake. However, it was too late and the

train rolled on its side. The two barely managed to escape the wreck.

Nearby was Umbrella’s Management Training Facility.

Express, the destruction of the Umbrella Management Training Facility, the destruction of the Arklay

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16-month calendar

Resident Evil art from across the series

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Damien WaplesDamien WaplesPRIMA OFFICIAL GAME GUIDE

PRIMA GAMESA Division of Random House, Inc.3000 Lava Ridge Court, Suite 100

Roseville, CA 95661www.primagames.com

The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States. Prima Games is a division of Random House, Inc.

© 2007 by Capcom Co., Ltd. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Capcom Co., Ltd.

Product Manager: Jason WigleEditor: Rebecca ChastainCopyeditor: Deana ShieldsDesign and Layout: Calibre Graphix, LLCManufacturing: Suzanne Goodwin

(c)CAPCOM CO., LTD. 2007 ALL RIGHTS RESERVED. CAPCOM, RESIDENT EVIL and the CAPCOM LOGO are registered trade-marks of CAPCOM CO., LTD. (tm) and the Wii logo are trade-marks of Nintendo. (c)2006 Nintendo. The ratings icon is a regis-tered trademark of the Entertainment Software Association. All other trademarks are owned by their respective owners.

All products and characters mentioned in this book are trade-marks of their respective companies.

Please be advised that the ESRB Ratings icons, “EC,” “E,” “E10+,” “T,” “M,” “AO,” and “RP” are trademarks owned by the Enter-tainment Software Association, and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org. For permission to use the Ratings icons, please contact the ESA at esrblicenseinfo.com.

Important:Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide any additional information or support regarding gameplay, hints and strategies, or problems with hardware or software. Such questions should be directed to the support numbers provided by the game and/or device manufacturers as set forth in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved.

ISBN: 978-0-7615-5845-3

Library of Congress Catalog Card Number: 2007936222

About the AuthorBefore chronicling the downfall of a huge pharmaceutical company bent on taking over the world with their army of bio-organic weapons, Damien attended Sacramento State University where he taught classes and earned his M.B.A. Prior to graduate school, Damien spent six years at Prima, fi rst as a writer, and then as a product manager. He has authored and co-authored over 30 guides, including Halo: Combat Evolved, Devil May Cry, and most recently Assassin’s Creed. On days off he can be found at the ice rink playing hockey, or spending time with his two young nephews.

We want to hear from you! E-mail comments and feedback to [email protected].

years at Prima, fi rst as a writer, and then as a product manager. He has authored and co-authored over 30 guides,

Halo: Combat Evolved, Halo: Combat Evolved, Halo: Combat Evolved Devil May Cry, and most recently Devil May Cry, and most recently Devil May Cry. On days off he can be found at the ice rink playing

hockey, or spending time with his two young nephews.

We want to hear from you! E-mail comments and feedback to [email protected].

Special thanks to Philip Ser, Francis Mao, and Rob Pereyda at Capcom.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.