project3 iacd
DESCRIPTION
Presentation for the BOO collaboration between John Horstman & Nisha Kurani. The goal of this project was to use the Microsoft Kinect to draw a video game character on-screen so that it would be located in the viewer's blind spot in the real world, creating the illusion that the character is actually behind you, you just can't quite see it.johnhorstman.comnishakurani.comTRANSCRIPT
BOOA John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
THE ORIGINAL IDEA
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
FEATURES
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
CORE- BOO Location- Pixel Occlusion
BONUSES- Zoom BOO In & Out Based on Depth- Gentle Floating Motion-Evil Laugh
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
1. OpenFrameworks/ OpenNI
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
2. Place BOO on User
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
3. Use Vectors to Set BOO Location
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
4. Use Pixel Occlusion to Hide BOO
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
5. Swap BOO to Face User
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
6. Scale BOO Based on Depth
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
7. Gentle Floating for BOO
PROCESS
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
8. BOO Laugh & Ghost House Music
INSPIRATION
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
CHALLENGES
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
1. BOO Location2. Pixel Occlusion Based on Depth
A John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN
ThanksA John Horstman & Nisha Kurani Creation | Interactive Art and Computational Design | Spring Two Thousand eLEVIN