programming logic and design seventh edition chapter 3 understanding structure
TRANSCRIPT
Programming Logic and DesignSeventh Edition
Chapter 3Understanding Structure
ObjectivesIn this chapter, you will learn about:
• The three basic control structures:– Sequence
– Selection
– Repetition ( aka looping and iteration )
• The need for structure
• The features of unstructured spaghetti code
• Recognizing structure
• Structuring and modularizing unstructured logic
• Using a priming input to structure a program2
3
Three Basic Control StructuresSequence, Selection, Repetition/Iteration/Looping
RAPTOR Symbols
4
Sequence Control Structures
Selection and RepetitionControl Structures
Understanding Unstructured Spaghetti Code
• Spaghetti code
– Logically snarled program statements
– Can be the result of poor program design
– Programs often work but are difficult to read and maintain
– Convoluted logic usually requires more code
• Unstructured programs
– Do not follow the rules of structured logic
• Structured programs
– Do follow rules of structured logic
• RAPTOR does not permit you to draw an unstructured flowchart
5
6
Figure 3-1 Spaghetti code logic for washing a dog
Understanding the Three Basic Structures
• Structure– A Control Structure is a basic unit of programming logic
– Sequence• Perform a single action ( input, output, assign, … )
– Selection ( aka decision )• Ask a question, take one of two actions
• Dual-alternative or single-alternative if's
– Loop ( aka repetition/iteration )• Repeat actions based on answer to a question
7
8
Understanding the Three Basic Structures (continued)
Figure 3-2 Sequence
There is a distinction between sequence and a sequence structure. The book doesn't make this distinction which is unfortunate.
On the right, you see 3 sequence structures being executed in sequence ( or sequentially ). To the right of that, you see 3 selection structures in a sequence.
You enter a control structure through an entry point and exit from an exit point.
Control structures can be stacked and nested.
Stacked control structures are always executed in sequence.
Start
NoYes
NoYes
NoYes
End
9
Understanding the Three Basic Structures (continued)
Figure 3-3 Selection structure
no yes
question usually referred to as the condition
statementstatement
10
Understanding the Three Basic Structures (continued)
• Dual-alternative if– Contains two alternatives– If-then-else structure
if someCondition [is true] then
do statement_1
else
do statement_2
endif
statements
Pseudocode
keywords:
if, then, do, else,
endif
Understanding the Three Basic Structures (continued)
• Single-alternative if– Else clause is not required
– If the condition does not evaluate to true, the statement(s) are not executed and control passes to the next structure
• null case– Situation where nothing is done
11
if employee belongs to dentalPlan then
do deduct $40 from employeeGrossPay
endif
12
Understanding the Three Basic Structures (continued)
Figure 3-4 Single-alternative selection structure
13
Understanding the Three Basic Structures (continued)
• Loop structure
– Repeats a set of actions based on the answer to a question• Loop body
– Also called repetition or iteration– Question is asked first in the most common form of a loop
– while … do (pre-test) or do … while (post-test)
– RAPTOR lets you put the test anywhere you like!
14
Understanding the Three Basic Structures (continued)
Figure 3-5 Loop structure (pre-test form – while … do)
Connector
When using drawing software
such as Visio
15
Understanding the Three Basic Structures (continued)
• Loop structure [ pre-test loop ]
while testCondition continues to be true
do someStatement
endwhile
while count less than 11
do printCount() //module call
do add 1 to count
endwhile
Understanding the Three Basic Structures (continued)
• All logic problems can be solved using only these three structures
• Structures can be combined in an infinite number of ways
• Stacking– Attaching structures end-to-end
• Nesting– discussed a few slides later…
• End-structure statements– Indicate the end of a structure
– endif ends an if-then-else structure
– endwhile ends a loop structure
16
17
Understanding the Three Basic Structures (continued)
Figure 3-6 Structured flowchart and pseudocode with three stacked structures
Connector
Understanding the Three Basic Structures (continued)
• Any individual task or step in a structure can be replaced by a structure
• Nesting– Placing one structure within another– Indent the nested structure’s statements
• Block [ aka compound statement ]– Group of statements that execute as a single unit– Java uses { } to enlcose these
18
19
Understanding the Three Basic Structures (continued)
Figure 3-7 Flowchart and pseudocode showing nested structures[ sequence nested within a selection ]
block or compound statement
20
Understanding the Three Basic Structures (continued)
Figure 3-8 Flowchart and pseudocode showing nested structuresa loop nested within a sequence, nested within a selection
entry point and exit point for a structure
structures have ONE of each
21
Understanding the Three Basic Structures (continued)
Figure 3-9 Flowchart and pseudocode for selection structure with nested sequence and loop structures
22
Understanding the Three Basic Structures (continued)
• Structured programs have the following characteristics:
– Include only combinations of the three basic structures
– Each of the structures has a single entry point and a single exit point
– Structures can be stacked or connected to one another only at their entry or exit points
– Selection and Loop structures can have nested structures
Using a Priming Input to Structurea Program
• Priming read (or priming input)
– Reads the first input data record outside of the loop that reads the rest of the records
– Helps keep the program structured
– Note: it is not always necessary to do this…
• Analyze a flowchart for structure one step at a time
• Watch for unstructured loops that do not follow this order:
– First ask a question
– Take action based on the answer
– Return to ask the question again
23
Using a Priming Input to Structure a Program (continued)
24
Figure 3-15 Structured, but nonfunctional, flowchart of number-doubling problem
Using a Priming Input to Structure a Program (continued)
Programming Logic & Design, Sixth Edition 25
Figure 3-16 Functional but unstructured flowchart
RAPTOR would let you do this because there are languages that support a “mid-test” condition.
Our book only considers pre-test and post-test loops as structured.
26
Using a Priming Input to Structure a Program (continued)
• Priming read sets up the process so the loop can be structured
• To analyze a flowchart’s structure, try writing pseudocode for it
start get inputNumber //priming read
while not eofcalculatedAnswer = inputNumber * 2print calculatedAnswerget inputNumber
endwhilestop
27
Figure 3-17 Functional, structured flowchart for the number-doubling problem
Programming Logic & Design, Sixth Edition 28
Figure 3-18 Structured but incorrect solution to the number-doubling problem
Understanding the Reasons for Structure
• Clarity
• Professionalism
• Efficiency
• Ease of maintenance
• Supports modularity
29
Recognizing Structure
• Any set of instructions can be expressed in structured format
• Any task to which you can apply rules can be expressed logically using sequence, selection, loop
• It can be difficult to detect whether a flowchart is structured
30
Flowchart Status
• Flowcharts fall in to one of the 3 following categories:
– structured AND functional– structured but NOT functional– functional but NOT structured
• These categories will be presented over the next several slides.
31
Programming Logic & Design, Sixth Edition 32
Recognizing Structure (continued)
Figure 3-20 Example 2
What are the structures?
Are they: stacked? nested?
Are they: structured? functional?
33
Recognizing Structure (continued)
Figure 3-21 Example 3
Functional butnot
Structured
This is a no no!
34
Figure 3-22 Untangling Example 3, first step
• Single process like G is part of an acceptable structure– At least the beginning of a sequence structure
Recognizing Structure (continued)
35
• H begins a selection structure – Sequences never have decisions in them– Logic never returns to G
Figure 3-23 Untangling Example 3, second step
Recognizing Structure (continued)
36
• Pull up on the flowline from the left side of H
Figure 3-24 Untangling Example 3, third step
Recognizing Structure (continued)
37
• Next, pull up the flowline on the right side of H
Figure 3-25 Untangling Example 3, fourth step
Recognizing Structure (continued)
38
• Pull up the flowline on the left side of I and untangle it from the B selection by repeating J
Figure 3-26 Untangling Example 3, fifth step
Recognizing Structure (continued)
39
• Now pull up the flowline on the right side of I
Figure 3-27 Untangling Example 3, sixth step
Recognizing Structure (continued)
40
• Bring together the loose ends of I and of H
Figure 3-28 Finished flowchart and pseudocode for untangling Example 3
Recognizing Structure (continued)
Structuring and ModularizingUnstructured Logic
• Dog-washing process– Unstructured– Can be reconfigured to be structured
• First step simple sequence
41
Figure 3-29 Washing the dog, part 1
Structuring and ModularizingUnstructured Logic (continued)
• After the dog runs away– Catch the dog and determine whether he runs away again– A loop begins
42
Figure 3-30 Washing the dog, part 2
Programming Logic & Design, Sixth Edition 43
Figure 3-31 Washing the dog, part 3
Programming Logic & Design, Sixth Edition 44
Figure 3-33 Structured dog-washing flowchart and pseudocode
Programming Logic & Design, Sixth Edition 45
Figure 3-34 Modularized version of the dog-washing program
Summary
• Spaghetti code– Snarled program logic
• Three basic structures– Sequence, selection, and loop– Combined by stacking and nesting
• Priming read– Statement that reads the first input data record
46
Summary (continued)
• Structured techniques promote: – Clarity– Professionalism– Efficiency– Modularity
• Flowchart can be made structured by untangling
47