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Catalyst Teambuilding Ireland delivers innovative teambuilding activites which inspire, motivate and unite your people. Here is a sample of their amazing product portfolio.

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Page 1: Product Book, Catalyst Ireland
Page 2: Product Book, Catalyst Ireland

For 10 years our company has created memorable, vibrant and totally effective results for clients through teambuilding and motivational events.

We are original, proven and passionate

Our teambuilding and motivational events are designed to be an integral part of a conference, dovetailing with client’s business, values, brand and culture.

In short, we motivate and develop individuals, teams and organisations through a continually expanding portfolio. We believe successful teambuilding starts with the team who deliver. Our people are carefully selected, highly skilled and meticulously trained. They are passionate about their work, which manifests itself in our proven events.

Our range of event concepts is impressive, so is our ability to tailor fit them to any situation, goal, group or location. We deliver this with a meticulous eye for organisational detail and within specific budgets constraints

We hope this small snap shot of teambuilding.ie event’s will be a useful source of ideas, although remember, it is not designed to replace personal communication. Please always feel free to call us at Teambuilding.ie

We are excited about working with you in the future

From all at teambuilding.ie 00353 1 5521711

Page 3: Product Book, Catalyst Ireland

numbers:12-500

time:2 hours

location:indoors

approach:competitive

Bean Around the World

Key Business BenefitsSupply chain managementFuture visualisationNetworking skillsRisk managementCustomer relationship Review and reflectionStrategic planning

Page 4: Product Book, Catalyst Ireland

Blend Requirements

require a blend of

coffee beans

Blend Requirements

require a blend of

coffee beans

Bean Around The World makes a highly effective conference energiser, putting delegates in a positive and receptive state of mind. Add a review and you have an excellent vehicle for building real commitment to customer focus.

Team S ix

Page 5: Product Book, Catalyst Ireland

00:00-00:15 INTRODUCTION

BEAN AROUND THE WORLD TIMELINE

BUSINESS BENEFITS: SUPPORTS STRATEGIC PLANNING NETWORKING SKILLSMARKET KNOWLEDGE RISK MANAGEMENT CHANGES ATTITUDES

01:15-01:30 THE WINNERSThe syndicates now combine their cash and size up the score.The winners are announced and receive their prizes.

The Event Director explains that each team represents a coffee trader and money is made by buying coffee from the suppliers, trading with the other syndicates and then selling coffee blends to the customer at a profit! There are 12 teams who form 4 syndicates. The game is played over a period of 3 years and the winners will be the syndicate with the most cash at the end of Year 3.

00:15-00:35 YEAR 1 During each year, there will be time to buy, trade and sell the coffee. At the beginning of the year, the customer’s coffee blend requirements are displayed and the teams make their purchases. Have the teams planned their strategy for the syndicate or just for themselves? Have they read all the information provided and shared this with others? Important details could help them with their long term strategy! When the coffee sales desk closes, teams have time to start trading amongst themselves to create the chosen blends. As we near the end of the year, the Customer’s Desk opens and the teams sell their blends — hopefully at a profit!

00:55-01:15 YEAR 3 When the Blend Requirements Board is displayed it reveals no information immediately — why? The teams should have worked out for themselves, from their own information and through networking, what the blends should be for this period. The Sales Desk opens — still no blends detailed on the board — some teams know the answers, some are still trying to work it out. Finally, the blends are displayed but not much time for buying. Trading continues — has everyone got what they want? Have some teams got coffee supplies left unblended? Can they sell it off cheap or will it affect their profits? For the last time, the Customer’s Desk is open and ready to buy!

00:35-00:55 YEAR 2 Customer blends are displayed — the Sales Desk opens and the teams buy their chosen coffee. Suddenly an urgent newsflash alerts the teams that all is not well in the world of coffee and there is a crisis unfolding which will impact the supply of certain coffees. Will the teams help each other? How does this affect relationships between the teams? In order to bring required coffee supplies into the market, an auction takes place — but do the teams work together to form a proactive strategy or do they outbid each other and force the price of coffee up? Once the auction is over, there is a period of trading to make the right blends, but have some teams left it too late? Did they prepare for this crisis? The Customer’s Desk opens again and the teams sell their blends — have some made a profit — have some made a loss?

Why…BEAN AROUND THE WORLD? A dynamic business game based around the exotic business of coffee trading! NUMBERS: 12–500LOCATION: INDOORS

Page 6: Product Book, Catalyst Ireland

The Big Picture

Key Business BenefitsDevelops networking skillsCreates brand awarenessUnifies the group Creative thinkingVisualising the futureChanges attitudesStrategic planningReview and reflection

Everyone learns that they are part of the big picture as they create a masterpiece.

numbers:8-1200

time:2 hours

location:indoors or outdoors

approach:collaborative

Page 7: Product Book, Catalyst Ireland

Our designers collaborate with you tocreate a stunning image that reflects yourcorporate identity, values and key messages.On the big day your teams, armed with brushes and paints, will create a masterpiece with trulyepic proportions. All they need is the ‘Big Picture’ approach!

Page 8: Product Book, Catalyst Ireland

Why…BIG PICTURE? Teamwork, communication and a splash of paint encourages delegates to create a spectacular visual representation of the key conference messages. NUMBERS: 8-UNLIMITEDLOCATION: INDOORS OR OUTDOORS

THE BIG PICTURE TIMELINE

NETWORKING STRATEGIC PLANNING KNOWLEDGE SHARING PROCESS IMPROVEMENT PROBLEM SOLVING CELEBRATIONBUSINESS BENEFITS:

00:00-00:10 INTRODUCTIONThe Event Director introduces the concept of the event and describes the importance of effective networking and creative planning. Communication between teams on points such as colour coordination, continuity and brush technique are important in achieving a professional look to the final painting.

1 00:10-00:25 PLANNINGAll teams have one blank canvas and one with an outline representation of the artwork. Using their networking skills teams coordinate to draw the designs on the blank canvases ensuring all the lines join up. Each team will have design information sheets to help them.

2 PLANNING CONTINUESOther team members start to work on various art challenges enclosed in the team’s Big Picture envelope. These are crucial because the team’s have no painting tools with which to complete their canvases. Each correctly answered art challenge is exchanged for painting equipment.

3

00:25-01:25 PAINTINGAt the end of the planning period paint stations open and teams begin painting their canvases. As part of the challenge, only a portion of their colour information sheet is filled in.During the activity no more than a specific number of canvases or information sheets can be joined together at any one time. This is to avoid the delegates seeing the final image and keeping the surprise for the unveiling ceremony.

During this phase it is crucial that teams communicate and coordinate the colour continuity for the whole image.

4 As the deadline approaches, the Event Director counts down the last few minutes of the challenge and teams put the finishing touches to their work. Delegates leave all the canvases on tables and leave the room.

Staff assemble the individual works into a giant frame. The Big Picture is then covered with a large black cloth ready for the unveiling.

01:25-01:30 TIME’S UP5 02:00 THE GRAND UNVEILING!!!With a countdown from the delegates, the painting is revealed to the sound of rapturous applause and the explosion of confetti cannons!This can take place at any appropriate time but ideally during or after dinner.

6

Page 9: Product Book, Catalyst Ireland

Brand National A once in a lifetime opportunity to create and champion a nation.

numbers:50-300

time:2-4 hours

location:indoors

approach:collaborative or competitive

Key Business BenefitsCreates brand awarenessIdea generation Stimulates creativityReview and reflectionVisualising the futureUnifies the group

Page 10: Product Book, Catalyst Ireland

Teams must ‘invent’ a country, a name, population characteristics, a flag, an anthem and national dress in a quest to conjure a brand and national identity. Teams then canvas for votes in a showcase finale. The all conquering nation will be the one that is the most original, creative and appealing. Remember…………your nation needs you.

Page 11: Product Book, Catalyst Ireland

00:00-00:15 WELCOME

BRAND NATIONAL TIMELINE

BUSINESS BENEFITS: INSPIRES CREATIVITY VISUALISING THE FUTURE REVIEW & REFLECTION CREATES BRAND AWARENESSUNIFIES THE GROUP

02:30–03:00 FINALE!!! The event ends with a high-energy Eurovision-style finale. Each nation launches its new identity in a choreographed extravaganza with flags, song, dance and national costume, emphasising strategic thinking, collaboration, creativity and teamwork.

In an era of globalisation it is becoming more and more important for companies and organisations to have a distinctive message, culture and identity. The same goes for nations. All nations have a distinct culture that has been created over time and is influenced by history, culture, geography and national spirit. Brand National is a creative, strategic and motivational exercise that explores the issues of brand and identity by challenging delegates to create their own country from scratch.

00:15-01:00 PLANNING PERIOD Each team will be given a country at random with specific characteristics. With these characteristics each team will have to visualise their nation and plan to develop their national brand identity including country name, national flag, national dress and national manifesto/anthem, through song and dance.

02:00-02:30 DRESS REHEARSAL This is the final opportunity for each team, using all their provided materials, to ensure they have a polished, creative and impressive presentation.

01:00-02:00 CREATIVE SESSION A wide range of materials are provided including blank flags, bolts of cloth, music, musical instruments, accessories and tools etc. These materials must be used by each team to present their country in an exciting and creative way.

Why…BRAND NATIONAL? A great way to explore the importance of a brand and how its influence extends far beyond the company logo. NUMBERS: 50-300LOCATION: INDOORS

Page 12: Product Book, Catalyst Ireland

Commercial Break Use the power of advertising to deliver and inspire in a big way.

numbers:10-500

time:2-4 hours

location:indoors and outdoors

approach:collaborative or

competitive

Key Business BenefitsCreates brand awarenessIdea generation Creative thinkingReview and reflectionTime managementStrategic planning

Page 13: Product Book, Catalyst Ireland

Teams are given the equipment and the know how to plan, rehearse and record their very own commercial. Those that show creative thinking, originality, time management and effective use of resources produce something that will be talked about for years to come.

Page 14: Product Book, Catalyst Ireland

Why…COMMERCIAL BREAK? A novel and motivational method to educate, inform and entertain and see your colleagues in a different light!

Introduction to Commercial Break by the Event Director — “Today each team will have to produce a short commercial highlighting products, services or the conference message. The commercial must last no longer than two minutes”. More than a classic role play video, this can be made in the style of a feature film, holiday programme, documentary or soap — the list is infinite. To assist there are props, make up, music and cameras. Enjoy!

Films are handed in for judging by the selected awards panel in preparation for the ceremony which can take place after the event or later that evening during dinner.

00:00-00:15 INTRODUCTION

OPTIONAL: THE AWARD CEREMONY

BUSINESS BENEFITS:

NUMBERS: 10-500LOCATION: INDOORS AND OUTDOORS

STRATEGIC PLANNING IDEA GENERATION CREATIVITY BRAND AWARENESS TIME MANAGEMENT PRESSURE /COMPLETION CELEBRATION

1 Teams find their syndicate areas and planning begins. Locations are found, extra props are sourced, music is selected, make-up applied and chosen team members attend a technical camera workshop to learn how to get the most out of their equipment.

00:15-01:15 PLANNING & SKILLS DEVELOPMENT PERIOD2

Cameras roll and soon the first scene is ‘in the can’ and all the actors are in character. It’s getting frantic as the deadline is imminent! Most delegates have multi-roles. For example, in addition to being ‘best boy’ or ‘key grip’ they also have to appear on camera in a minor role!

01:15-02:30 FILMING

3

Just minutes to go! Maybe a voice-over would help, just to let the audience know what is going on. What about the credits?

Make up is removed, tales are shared and teams start preparing speeches for their expected awards!

02:30-03:00 IT’S A WRAP!45

COMMERCIAL BREAK TIMELINE

Page 15: Product Book, Catalyst Ireland

Key Business BenefitsBreaks the iceEncourages problem solvingUnifies the groupShared experienceCreates brand awareness

Reinforcing the concept that the indvidual effects the whole

numbers:20-unlimited

time:30-45 minutes

location: outdoors

approach:collaborative

Corporate Body Building

Page 16: Product Book, Catalyst Ireland

Create a company logo, launch a product or deliver a message on a massive scale.

By working together and getting everyone in the right place at the right time, Corporate Body

Building proves that a company really is made from its people!

Page 17: Product Book, Catalyst Ireland

NUMBERS: 40-1000 LOCATION: INDOORS

CORPORATE BODYBUILDING TIMELINEIN THE PICTURE TIMELINE

BREAKS THE ICE UNIFIES THE GROUPBUSINESS BENEFITS: CREATES BRAND AWARENESS

Why… IN THE PICTURE? A unique method of ensuring that everyone in your company is kept in the picture.

BREAKS THE ICE UNIFIES THE GROUPBUSINESS BENEFITS: CREATES BRAND AWARENESS

00:00-00:15 INTRODUCTIONThe Event Director briefs the delegates. It is explained that in the next 45 minutes delegates will be recreating their company name or logo using nothing more than their bodies.

Delegates collect coloured overalls and information relating to their specific position within the name or logo.

00:15-00:40 THE PHOTOOnce dressed and ready, delegates make their way outside to a pre-marked out area. Depending on the logo style, delegates link up with all other delegates within the same ‘letter’ to help complete the overall design. For example, it could take 50 delegates to create a letter ‘T’.

Once in position the creation is photographed from above.

Why…CORPORATE BODYBUILDING? An energiser that makes your staff aware of their unique role within the company’s structure.

NUMBERS: 20-500LOCATION: OUTDOORS

00:00-00:05 INTRODUCTIONThe Event Director steps forward and requests the delegates to participate individually in a photo shoot although no explanation will be offered.

00:05-00:20 PHOTO TIMEThe delegates are photographed one at a time in front of coloured backdrops to match the colours needed for the final image. Some delegates are serious, some play the fool but the activity breaks the ice and helps them start to focus on the conference ahead.

Duration depends on number of delegates.

4 OR MORE HOURS LATER…All images are downloaded and the rendering and finalisation of the video takes place. At a suitable time, at the end of the conference or over dinner, the film is shown and the delegates learn how they are all part of the bigger picture!

2

00:40-00:45 THE END!Now the clever bit happens…..! Delegates are asked to walk backwards away from their positions letter by letter. This is filmed, edited, reversed and then shown to delegates at a later date.

3

1 2

3

Page 18: Product Book, Catalyst Ireland

Guess and bluff is required by teams as they venture into the world of intrigue.

numbers:20-200

time:2-3 hours

location:indoors

approach:competitive

Curio Show

Key Business BenefitsBreaks the iceHigh energyFocuses the mindUnifies the groupShared experience

Page 19: Product Book, Catalyst Ireland

A cross between the ‘Antiques Road Show’ and ‘Call My Bluff’. The Curio Show is a fun and

sophisticated ice breaker - the perfect complement to a post conference evening meal.

Page 20: Product Book, Catalyst Ireland

NUMBERS: 20-200LOCATION: INDOORS

00:00-00:30 PRE DINNER DRINKS

02:20-02:30 PRIZE TIME01:30-02:20 ‘CALL MY BLUFF’

00:30-00:40 INTRODUCTION 00:40-01:30 CURIO BROWSING

Why…CURIO SHOW? Intriguing, interactive and entertaining, this is a thrilling and amusing way to encourage conversation over dinner.

PROMOTES CONVERSATION STIMULATES DEBATE REINFORCES CREATIVE THINKING IMPROVES PRESENTATION SKILLS STIMULATING

THE CURIO SHOW TIMELINE

BUSINESS BENEFITS:

Between courses, teams / tables are invited to revisit the curios before finalising their answers.

They return to their teams and come to a group consensus before the final answers are handed in.

With all the scores in, the Event Director explains each curio, its history, value and most importantly its purpose. This is followed by the announcement of the winners and presentation of prizes.

A chance for individuals to mingle and casually observe the range of curios placed around the room and to establish the identity, age and value of each item.

Introduction to The Curio Show by the Event Director…”An entertaining, informative and often surprising exploration into the world of antiques.”

First course is served…

The game now takes a different slant and becomes a form of ‘Call My Bluff’. Each team is given the true identity of one curio. Their challenge is to create two plausible descriptions along with the true description and present all three to the other teams. The teams then decide which description is genuine.

Page 21: Product Book, Catalyst Ireland

Flat Out Formula 1

Key Business BenefitsReinforces creative thinkingPromotes problem solvingCreates brand awarenessVisualising the futureChanges attitudesStrategic planningHigh energy

numbers:20-600

time:1.5-3 hours

location:indoors or outdoors

approach:competitive

730

1100

740

740

1570

2570

70

score & fold

cut

hole marks

F1 Carplan two

835 21

025

026

011

5

320

320

300300

400

400

500

400

400

enginebox

front aerofoil

plan sevenF1 Car

70

score & fold

cut

hole marks

cable ties

wheel

steering rope

engine cover

wheel

axle

wooden

chassis

wooden

chassis

outer wheel collar

secured with two cable ties

outer wheel collar

secured with two cable ties

outer wheel collar

(only one to outside of wheel).

rear axle

back rest assembly

front axle

leftaerofoil

support

rear aerofoil

back rest

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plan four 70

score & fold cut

hole marks

100

1570

2570

760

850

850

850

90

90

90

90

120

100

80

100

400 470

350

22020

0

200

200

140

220

200

990

930

990

Construct, plan and power F1 teams to the top of the cardboard podium! In your very own Grand Prix, teams are provided with the plans and tools to build their cardboard F1 machines. A show of teamwork, communication, efficiency and self belief are needed in a frantic bid for team success.

Page 23: Product Book, Catalyst Ireland

FLATOUT — FORMULA 1 TIMELINE

PARALLEL IMPLEMENTATION HIGH ENERGY PRECISION RESULTS EFFICIENCY BRAND AWARENESS PROJECT MANAGEMENTBUSINESS BENEFITS:

02:20-02:40 THE RACE . . . . . . . . . . . . . . . .The races start. Based on ten teams.Heat 1: 5 teams per race — first and second place go to the final Heat 2: 5 teams per race — first and second place go to the finalFinal: 4 teams with one winning team

It is a winner takes all final as the two first placed teams of each heat battle it out in true race track style. Prizes are awarded to the winning team.

Why…FLATOUT — FORMULA 1? A ‘build your own’ Formula 1 car concept that requires careful planning, an energetic approach to problem solving and an unfailing will to win! NUMBERS: 20-UNLIMITEDLOCATION: INDOORS OR OUTDOORS

02:40-03:00 THE FINAL

00:00-00:10 INTRODUCTIONIntroduction by the Event Director. A detailed explanation will be given with regard to the use of the cardboard and the equipment in front of them. The importance of accuracy while measuring and constructing will be emphasised and the final goal will be revealed — a life sized Formula 1 car with a race to victory!

100:10-00:40 PLANNINGEach team will have a thirty minute planning period, to discuss objectives and allocate roles to each team member. All teams are provided with plans to construct their Formula 1 car.

200:40-02:10 CONSTRUCTIONNinety minutes to build and construct each car. Within this time, each team will also decorate their cars with team logos etc. with the materials provided. Each team will pick six team members to be drivers and pushers for the races.

302:10-02:20 STRATEGYTeams develop their final race strategy.4

5 6For the races, each team will pick six team members to be drivers and pushers for the races. The course is 30 to 35 metres long in a straight line, with a 5 metre pit stop marked out half way up the course. Each team will have two pushers and a driver in the car at the start line and two pushers and a driver waiting at the pit stop. When the race starts all cars race to the pit stop, come to a halt and completely change crew. The first and second cars (after the pit stop) that cross the finish line, go on to the final.

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7707801580

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Page 24: Product Book, Catalyst Ireland

Flat Out Pyramid

Key Business BenefitsReinforces creative thinkingPromotes problem solvingCreates brand awarenessVisualising the futureChanges attitudesStrategic planningHigh energy

numbers:20-600

time:1.5-3 hours

location:indoors or outdoors

approach:collaborative

320

93

801

641

score and fold

cut

Pyramid Puzzle

plan three

481

826

layout marking

93

185370

185

370

Page 25: Product Book, Catalyst Ireland

Replicate one of the Wonders of the Ancient World using the power of teamwork and cardboard!Teams are provided with the plans and tools needed to create individual 3D shapes.Allocation of roles, accuracy and good communication are vital in the construction of these shapes, which is then followed by inter-team collaboration to build a single pyramid, that all will be proud of.

score and foldcut

Pyramid Puzzle plan c

layout marking

B

A

check the distance from point A to point B is 1200.

if it is not, check your other measurements.

the goal is to create 2 triangles which meet along one

side and measure 1200 along all sides (see plan d)

Page 26: Product Book, Catalyst Ireland

00:00-00:05 INTRODUCTION

FLAT OUT — PYRAMIDS TIMELINE

BUSINESS BENEFITS: CREATIVITY STRATEGIC PLANNING VISUALISING THE FUTUREPARALLEL IMPLEMENTATION UNITY BRAND AWARENESS

00:45-01:05 BEYOND THE TEAMAdditional shapes are created by working in synergy with adjacent teams, sharing knowledge and combining resources.

Each team has triangular graphic panels that adhere to the cardboard shapes they have created. They network to configure the exact position of these panels ready for the next stage...

01:05-01:25 THE WHOLE GROUPTeams now join forces to create a single giant pyramid using all of the pyramids and other shapes from all teams. The giant pyramid puzzle begins.

1. The pyramid is created layer by layer, ensuring that each piece is correctly placed so the graphic panels join up.

2. As each layer is completed, parts of the final design are revealed.

3. A coordinated group effort is required to stack the layers on top of each other.

4. The final manoeuvre sees the completion of the communal giant pyramid, revealing the conference message as the group celebrates their achievement

01:25-01:30 REVIEWThe Event Facilitator concludes the activity ensuring any key learning benefits are reinforced. A more in-depth review can be arranged to look deeper into the activity and parallels to your business.

The activity begins with an engaging introduction by the Event Facilitator. After warming up the group and giving an overview of the activity, more detailed information is given covering goals, safety, and any learning outcomes that are useful to include up front.

A ‘one group’ common goal of building a giant pyramid is given, but will teams remember this as they start to focus on their own tasks?

00:05-00:15 PLANNINGTeams read through instructions, organise equipment, allocate roles, and discuss best practice.

Each team realises they can separate into smaller groups which work in parallel to complete the task in the given time frame.

00:30-00:45 IT’S ABOUT THE TEAMAs individuals and pairs complete their shapes they join back into their team and begin work on the next stage, creating a team pyramid. This metre tall puzzle requires problem solving and team coordination in order to be successful.

Once their pyramid is complete do participants sit back and congratulate themselves or actively network around the group assisting other teams? Are they focused on the common goal or just on their own team?

00:15-00:30 IT’S ABOUT MEUsing the plans provided, individuals or pairs mark out a piece of card then cut, score and fold to create an unusual three dimensional shape.

Is someone overseeing this process and considering team goals, or has the team fragmented?

Why…FLAT OUT — PYRAMIDS? The sky is the limit when teams realise the power of working together. NUMBERS: 20-600LOCATION: INDOORS OR OUTDOORS

1 2 3 4

5 6 7

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Haute Couture

Key Business BenefitsCreative thinkingProject managementBrand exploration Speed to marketInnovationDecision makingLeadershipResource utilization

Dazzle the fashion press with a stunning corporate collection as your team strut their stuff on the catwalk.

numbers:50-200

time:2-4 hours

location:indoors

approach:collaborative or

competitive

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Teams are given budgets, paper,reams of fabric, safety pins, scissors andall the other tools it takes to create acatwalk sensation - participants just provide open minds!

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00:00-00:15 INTRODUCTION

HAUTE COUTURE TIMELINE

BUSINESS BENEFITS: ENCOURAGES CREATIVITY HIGH ENERGY STRATEGIC PLANNING CHANGES ATTITUDES CREATES BRAND AWARENESS

Introduction by the Event Facilitator who will run through the rules and objectives of Haute Couture. Each team has a budget to design, create and produce a themed fashion collection, which must be choreographed by the given deadline. A representative from each team is called forward to select their theme or style. These could be company messages or brand related strap lines.

00:15-01:00 PLANNING PERIOD Teams begin to plan at their work stations and allocate roles; who will be the Models, Tailors, Designers, Show Caller, Dressers, Choreographer and Compère? Each station has a toolbox containing all the resources needed to put their collection together. Careful consideration is required in the purchase of further materials, as the final results will be judged on budget performance.

02:20-02:30 BACKSTAGE PREP 02:30-03:00 THE CATWALK10 minutes to ‘show time’ and there is an increased urgency, safety pins to the front and a lastminute Vivienne Westwood frill!

The audience is assembled, front row seats are reserved for the judges. Back stage, models andstylists await the call from the MC. Music blasting, the show begins - everyone knows their turn, and they strut out to high applause from the rest of the teams and the audience. Behind the scenes, the tension and atmosphere are rising, just like Paris, Milan or London!

The collections have been shown and the judges now have the unenviable task of finding a winner. Corks pop, cheers fill the room and its time to celebrate as the team who stole the show is announced!

01:00-02:20 CREATIVE SESSION Stalls, manned by event crew, are now busy selling lengths of cloth, wire, plastic, rubber, buttons, ribbon, CDs and even old bits of computers!

The room buzzes with activity - short bursts of music fill the room as the musical arrangers select the Catwalk tracks. Corridors creak as the dance routines and walks are practiced.

Why…HAUTE COUTURE? A highly entertaining platform to bring brand values to life whilst testing teams’ abilities to deliver creative results under pressure. NUMBERS: 50-300LOCATION: INDOORS

1

4 5

2 3

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numbers:8-400

time:30 mins -1 hour

location:indoors

approach:competitive and

collaborative

Key Business BenefitsEnhance strategic planningFocus on time management

Promote problem solvingSharing best practiceReview and reflection

Need 4 Speed

Page 31: Product Book, Catalyst Ireland

Never has there been a more important time to explore process improvement.

Need 4 Speed is a great platform to ignite discussion within a context of practical fun!

Optimising flow is critical to success as teams are challenged to form ultra efficient assembly lines and shave seconds off successive build times.

The focus moves from individual team times to sharing best practice between teams to achieve the best possible aggregate production time.

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numbers:40-300

time:2 hours

location:indoors

approach:collaborative

Orchestrate!

Key Business BenefitsIncreases communicationChanges attitudesAligns organisationUnifies the groupProvides inspirationShared experience

A powerful and emotional musical experience which demonstrates that through teamwork, the impossible is achievable.

Page 33: Product Book, Catalyst Ireland

A teambuilding experience that will transform your people and bring them together as never before - into a real

symphony orchestra. In the space of 2 hours they will learn to play a specially written, five minute long piece of music.

No musical experience required - just energy, teamwork

and a can-do attitude.

Page 34: Product Book, Catalyst Ireland

00:00-00:10 WELCOME

ORCHESTRATE! TIMELINE

BUSINESS BENEFITS: INCREASES COMMUNICATION CHANGES ATTITUDES ALIGNS ORGANISATIONS UNIFIES THE GROUP PROVIDES INSPIRATION SHARED EXPERIENCE

01:30–02:00 THE GRAND FINALE!!!The conductor taps his baton commanding full attention from the orchestra. Silence falls in the room with total concentration paramount as the delegates are poised and ready to play “Universum”.

As the piece reaches completion a triumphant climax is reached, guaranteeing exhilaration and high emotion from the ‘orchestra’. This is an experience that will unify your delegates as one awesome, powerful team!

On a pre-arranged signal the Orchestrate! musicians take the stage to play a chosen piece of classical music to the delegates. At the end of their piece the conductor turns to face the delegates and announces that in less than two hours they will be performing as one symphony orchestra.

00:10-00:15 INTRODUCTION The light levels are raised to reveal classical instruments arranged on chairs. Delegates move into sections, select an instrument of their choice and take a seat.

The conductor gives a short briefing and plays a recording of the piece the orchestra will perform called “Universum” composed especially for this experience. He then hands them over to their professional tutors.

01:00-01.30 REHEARSAL Now they have their section music piece mastered, they return to the ‘concert hall’ to form the instrument groups of strings, woodwind, brass and percussion.

Rehearse, rehearse, rehearse…until finally the moment has come for the final performance!

00:15-01:00 WORKSHOPS Delegates break out into the instrument sections — violas, violins, cellos, clarinets, saxophones, trumpets, trombones and percussion.

Each tutor begins their workshop teaching the delegates particular musical notes. There is also a vocal section which can be introduced for a larger number of delegates. Once they have mastered their piece, the delegates then practice with the “Universum” track playing in the background.

Why…ORCHESTRATE!? A powerful and emotional musical experience which demonstrates that, through teamwork, the impossible is achievable. NUMBERS: 40–300LOCATION: INDOORS

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numbers:10 - unlimited

time:2 - 3 hours

location:indoors

approach:collaborative

Toy FactoryKey Business Benefits

Cross Functional Cooperation Corporate Responsibility

Practical Leadership Project Planning Team Dynamics Uniting Teams

Page 36: Product Book, Catalyst Ireland

Bi-Plane

1. Using your brush, glue the pieces of wood together usingthe diagram above as a guide 2. When glueing, hold the pieces together for 20-30 seconds

Nurturing community conscience meets a new approach to teambuilding.

Toy Factory applies realcorporate values to a group project. Pick up skills

that you can take into goal-driven team initiatives

Not only is quality output important, success in Toy Factory is also measured in delivering the goods to deadline. Teams

must work together to stay on target.

All Toy Factory toys are donated to a local children’s charity, school or home after the activity

Page 37: Product Book, Catalyst Ireland

Key Business BenefitsStrategic planningFuture visualisationNetworking skillsRisk managementSpeed to marketCustomer relationship Market knowledgeNetworking skills

Be trusting, be competitive, be bold...arggh!

numbers:12-800

time:1 hour

location:indoors

approach:competitive

Trade Winds

Page 38: Product Book, Catalyst Ireland

A supercharged game of information gathering, haggling and building trust, which guarantees to break down barriers and unite groups while

enforcing the key principles of negotiating.

Page 39: Product Book, Catalyst Ireland

Ahoy there shipmates! Welcome to Trade Winds, a voyage of intrigue, piracy and discovery with your swashbuckling colleagues.

Each team represents a ship at sea over a period of four years. During the voyage they must raise the value of their cargo (different denominations of Gold, Silver, Rum, Spices etc.) Everybody is equal at the start of the game. The ship with the highest value of goods (Booty) and cash (Pieces of Eight) will be the winner.

All back to port where bounty will be paid.

Why…TRADE WINDS? An interesting and enlightening approach to emphasise the importance of trust, networking and the value of information within a business context.

00:00-00:10 INTRODUCTIONTrading begins — teams negotiate through a matrix of information to establish short and long term goals.

00:10-00:25 FIRST YEAR

TRADE WINDS TIMELINE

NUMBERS: 12-750LOCATION: INDOORS

All back to port where bounty is paid on certain goods — shipmates share market information.

00:25-00:30 PAYOUT TIME

Third year at sea begins — trading continues. By this point relationships should have been forged, goods traded and information shared.

00:50-01:05 THIRD YEARFinal year of trading at sea. Time to consolidate crew wealth and make sure that all trading opportunities are exhausted.

End of trading, scores are tallied and the winning crew is revealed.

01:10-01:30 FINAL YEAR

STRATEGIC PLANNING MARKET KNOWLEDGE NETWORKING SKILLS PROBLEM SOLVING CUSTOMER RELATIONSHIP MANAGEMENT SPEED TO MARKET

01:05-01:10 PAYOUT TIME

Trading continues —ships establish their own needs plus those of their customers (other vessels). Teams have to react quickly as valuable information is realised.

00:30-00:45 2ND YEAR

All back to port where bounty is paid on certain goods — shipmates share market information. Teams set priorities for the third year.

00:45-00:50 PAYOUT TIME

BUSINESS BENEFITS:

12 3

4 5

GOLD