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McGraw-Hill/Irwin Copyright © 2007 by The McGraw-Hill Companies, Inc. All rights reserved. 4 4 Product and Service Design

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Page 1: [PPT]PowerPoint Presentation - Mercer Universityfaculty.mercer.edu/.../mgt382-summer/Chapter04-Summer.ppt · Web view4 Product and Service Design Product and Service Design Chapter

McGraw-Hill/Irwin Copyright © 2007 by The McGraw-Hill Companies, Inc. All rights reserved.

44

Product and Service Design

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Product and Service DesignProduct and Service DesignChapter 4 - Lesson 3Chapter 4 - Lesson 3

Lecture/Discussion Examples of product and service design. Issues/considerations during prod. design. Relationship of prod. design to operations.

Management tools exercises: QFD – House of Quality Service Blueprinting

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Product and Service DesignProduct and Service DesignExamplesExamples

Product Design Plumbing MP3-player Pool Pump Hot Tub / Spa

Service Design: Gas stations Retail checkout / cashiers

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Major factors in design strategy Cost Quality Time-to-market Customer satisfaction Competitive advantage

Product and Service DesignProduct and Service Design

Product and service design – or redesign – should be closely tied to an organization’s strategy

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1. Translate customer wants and needs into product and service requirements

2. Refine existing products and services3. Develop new products and services4. Formulate quality goals5. Formulate cost targets6. Construct and test prototypes7. Document specifications

Product or Service Design ActivitiesProduct or Service Design Activities

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Reasons for Product or Service Reasons for Product or Service DesignDesign

Economic

Social and demographic

Political, liability, or legal Competitive

Cost or availability

Technological

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Objectives of Product and Objectives of Product and Service DesignService Design

Main focus Customer satisfaction Understand what the customer wants

Secondary focus Function of product/service Cost/profit Quality Appearance Ease of production/assembly Ease of maintenance/service

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Other Issues in Product and Other Issues in Product and Service DesignService Design

Product/service life cycles How much standardization Mass customization Product/service reliability Robust design Degree of newness Cultural differences

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Life Cycles of Products or ServicesLife Cycles of Products or Services

Time

Introduction

Growth

Maturity

Saturation

Decline

Dem

and

Figure 4.1

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StandardizationStandardization Standardization

Extent to which there is an absence of variety in a product, service or process

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Advantages of StandardizationAdvantages of Standardization

Fewer parts to deal with in inventory & manufacturing

Design costs are generally lower

Reduced training costs and time

More routine purchasing, handling, and inspection procedures

Quality is more consistent

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Advantages of Standardization Advantages of Standardization (Cont’d)(Cont’d)

Orders fillable from inventory Opportunities for long production runs and automation Need for fewer parts justifies increased expenditures

on perfecting designs and improving quality control procedures.

See “paring parts to pump profits” article

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Disadvantages of StandardizationDisadvantages of Standardization

Designs may be frozen with too many imperfections remaining.

High cost of design changes increases resistance to improvements.

Decreased variety results in less consumer appeal.

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• Mass customization: A strategy of producing standardized

goods or services, but incorporating some degree degree of customization

Delayed differentiation Modular design

See SIM Examples

Mass CustomizationMass Customization

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• Delayed differentiation is a postponement tactic Producing but not quite completing a

product or service until customer preferences or specifications are known

Delayed DifferentiationDelayed Differentiation

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Modular DesignModular Design

Modular design is a form of standardization in which component parts are subdivided into modules that are easily replaced or interchanged. It allows:

easier diagnosis and remedy of failures easier repair and replacement simplification of manufacturing and assembly

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ReliabilityReliability

Reliability: The ability of a product, part, or system to perform its intended function under a prescribed set of conditions

Failure: Situation in which a product, part, or system does not perform as intended

Normal operating conditions: The set of conditions under which an item’s reliability is specified

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Improving ReliabilityImproving Reliability• Component design• Production/assembly techniques• Testing• Redundancy/backup• Preventive maintenance procedures• User education• System design

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Robust Design: Design that results in products or services that can function over a broad range of conditions

Robust DesignRobust Design

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Cultural DifferencesCultural Differences

Multinational companies must take into account cultural differences related to the product design.

Notable failures: Chevy Nova in Mexico

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Design for manufacturing (DFM) Design for assembly (DFA) Design for recycling (DFR) Remanufacturing Design for disassembly (DFD) Robust design

Product designProduct design

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ManufacturabilityManufacturability

Manufacturability is the ease of fabrication and/or assembly which is important for: Cost Productivity

Quality

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Designing for ManufacturingDesigning for Manufacturing

Beyond the overall objective to achieve customer satisfaction while making a reasonable profit is:

Design for Manufacturing(DFM)

The designers’ consideration of the organization’s manufacturing capabilities when designing a product.

The more general term design for operations encompasses services as well as manufacturing

See examples

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Concurrent EngineeringConcurrent Engineering

Concurrent engineering is the bringing together of engineering design and manufacturing personnel early in the design phase.

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Computer-Aided DesignComputer-Aided Design

Computer-Aided Design (CAD) is product design using computer graphics. increases productivity of designers, 3 to 10

times creates a database for manufacturing

information on product specifications provides possibility of engineering and cost

analysis on proposed designs

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Recycling: recovering materials for future use

Recycling reasons Cost savings Environment concerns Environment regulations

RecyclingRecycling

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RemanufacturingRemanufacturing Remanufacturing: Refurbishing used

products by replacing worn-out or defective components. Remanufactured products can be sold for 50% of

the cost of a new producer Remanufacturing can use unskilled labor Some governments require manufacturers to

take back used products Design for Disassembly (DFD): Designing

products so that they can be easily taken apart.

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Service DesignService Design

Service is an act Service delivery system

Facilities Processes Skills

Many services are bundled with products

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Service DesignService Design Service

Something that is done to or for a customer Service delivery system

The facilities, processes, and skills needed to provide a service

Product bundle The combination of goods and services

provided to a customer Service package

The physical resources needed to perform the service

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Tangible – intangible Services created and delivered at the same

time Services cannot be inventoried Services highly visible to customers Services have low barrier to entry Location important to service Range of service systems Demand variability

Differences Between Product Differences Between Product and Service Designand Service Design

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Service BlueprintingService Blueprinting

Service blueprinting A method used in service design to describe

and analyze a proposed service A useful tool for conceptualizing a service

delivery system

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Service Mapping/BlueprintingService Mapping/Blueprinting A tool for simultaneously depicting the

service process, the points of customer contact, and the evidence of service from the customer’s point of view.

ServiceMapping

ProcessPoints of ContactEvidence

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Service Blueprint ComponentsService Blueprint Components

CUSTOMER ACTIONS

line of interaction

“ONSTAGE” CONTACT EMPLOYEE ACTIONSline of visibility

“BACKSTAGE” CONTACT EMPLOYEE ACTIONSline of internal interaction

SUPPORT PROCESSES

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Service Blueprint ComponentsService Blueprint Components

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DriverPicksUp Pkg.

DispatchDriver

AirportReceives& Loads

SortPackages

Load onAirplane

Fly toDestinati

on

Unload&

Sort

LoadOn

Truck

Express Mail Delivery ServiceExpress Mail Delivery ServiceSU

PPOR

T PR

OCES

SCO

NTAC

T P

ERSO

N(B

ack

Stag

e)(O

n St

age)

CUST

OME

RPH

YSIC

ALEV

IDEN

CE

CustomerCalls

CustomerGives

Package

TruckPackagingFormsHand-held ComputerUniform

ReceivePackage

TruckPackagingFormsHand-held ComputerUniform

DeliverPackage

CustomerServiceOrder

Fly toSort

Center

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Overnight Hotel StayOvernight Hotel StaySU

PPO

RT P

ROCE

SSCO

NTA

CT P

ERSO

N(B

ack

Stag

e)(O

n St

age)

CUST

OM

ER

HotelExteriorParking

Cart for Bags

DeskRegistrationPapersLobbyKey

ElevatorsHallwaysRoom

Cart for Bags

RoomAmenitiesBath

Menu DeliveryTrayFoodAppearance

FoodBillDeskLobbyHotelExteriorParking

Arriveat

Hotel

Give Bagsto

BellpersonCheck in Go to

RoomReceive

BagsSleep

Shower

CallRoom

Service

ReceiveFood

EatCheck out

andLeave

Greet andTakeBags

ProcessRegistration

DeliverBags

DeliverFood

ProcessCheck Out

Take Bagsto Room

TakeFoodOrder

RegistrationSystem

PrepareFood

RegistrationSystem

PHYS

ICAL

EVID

ENCE

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Step 1

Identify the process to be blue-printed.

Step 2

Identify the customer or customer segment.

Step 3

Map the process from the customer’s point of view.

Step 4

Map contact employee actions, onstage and back-stage.

Step 5

Link customerand contact person activities to needed support functions.

Step 6

Add evidence of service at each customer action step.

Building a Service BlueprintBuilding a Service Blueprint