portfolio example for digital media 1

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Kyle Meeks TTU_COA Spring 11 Kyle Meeks TTU_COA Spring 11 Digital Media I Cordinator: Maria Perbellini Instructor: Kyle Meeks

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A sample portfolio I assembled for my Digital Media 1 students at Texas Tech University

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Page 1: Portfolio Example for Digital Media 1

Kyle M

eeks

TT

U_C

OA

Sprin

g

11

Kyle Meeks TTU_COA Spring 11 Digital Media I Cordinator: Maria Perbellini Instructor: Kyle Meeks

Page 2: Portfolio Example for Digital Media 1

ARCH 1353- 590, 591, 592, 593, 594, 595, 596, 597, 598, 599 DIGITAL MEDIA IInstructor: Rob DiazCoordinator: Maria R. PerbelliniTAs: Kyle Meeks, Will Denman, Chris-topher Davis, Jose SanchezSpring 2011

COURSE INFORMATIONCatalogue description:1353. Digital Media I - Prerequisite: AutoCAD. An introduction to the use of thecomputer as a design drawing tool with an emphasis on conceptual knowledge andcomputing skills for design communication. Levels: Un-dergraduate - TTUCredits: 3 semester credit hours

NAAB STUDENT PERFORMANCE CRITERIA 2009A.3 Visual Communication Skills: Ability to use appropriate repre-sentational media,such as tradi-tional graphic and digital tech-nology skills, to convey essential formalelements at each stage of the programming and design process.

COURSE OVERVIEWThe course intent is to develop the ability to use representational tools andmethods. Students are exposed to effective visual communication strat-egies using arange of media, such as analog and digital drawings and graphics, to support eachstage of the design process.The first stage of this course introduces a general

knowledge about images made ofpix-els: type, size, resolution and all those basics information that are necessary toacquire in order to be efficient with graphics. The sec-ond stage of the coursefocuses on the use of Adobe Photoshop. Students learn about how to manipulate and edit pixel-images. They work with a full set of actions involved with reiteration,transformation, editing, filtering and layering. The history of all these applicationsmust be doc-umented graphically. The third stage explores vectors and diverse waysto deal with lines and drawings. Students implements all the features of AdobeIllustrator, including files export techniques from other pro-grams (Photoshop,AutoCAD) and text features.The fourth stage goes more in depth on layout and additional graphical applicationsusing Adobe-In-Design, instrumental for giving to the students more proficiency intheir portfolio representation and organi-zation.Students work on weekly as-signments.

COURSE STRUCTUREThe course is designed to work both as the supporting course associated withARCH 1411, Architectural Design Stu-dio I, and as a “stand alone” course.Students apply the course digital knowledge and tools on their studio design process, in order to be ef-ficient and well prepared on graphi-

cal representations.Guided by the instructor and the coordinator, the section assistants will beresponsible for every in-class aspect of their particular section of this course: fromtaking attendance, to assignment delivery, to assessment. A typi-cal class day willinclude anything from a program related presentation, a discussion of an assignedread-ing, to a review of completed work. Each section meets nominally for two hourseach week at designated times. The section assistants will have two hours a week of regular office hours for students in their section. A stu-dent with a median skilland acumen level should require 9 hours of study a week outside class to successfully complete the coursework.

EXPECTED LEARNING OUTCOMESOn completion of this course the stu-dent should:- have a good understanding of digi-tal representations and graphics, and theirimpacts on architectural design;- have the ability to use the indi-cated digital programs features;- be able to manipulate and transform images (pixels) and drawings (vec-tors);- be able to generate and edit digi-tal applications and tasks;- be able to organize files transfers between programs;- be efficient and creative with studio projects representations and portfolio layout and content.

Texas Tech University College of Architecture

Table of Contents:Assignment# 01....................................................3-4 02................................................... 5-6 03.1................................................ 7-10 03.2............................................... 11-12 04.................................................. 13-14 05.1................................................ 15-17 05.2............................................... 18-20

Page 3: Portfolio Example for Digital Media 1

A_01Generative pixelation

Assignment 1 explores the tectonic assemblies of pixel and grid. This pro-cess is the developable form that all imagesfollow regardless of their pa-rameters. This exercise explores that reality by investigating the natural order of a pixel and its relationship to the grid.The idea is based on the simple order of orthonogonal original-ity of grids and pxiels. The grid forms the parametric orders where the void spaces become the active cubonic device that illustrates the next phases of visualization through color and texture. The edge definition from this experiment from overlay orders to displacement and transformation will attain a spatial reality from one relationship to another as images get more complex.

[The grid was dia-grammed with an image underlay of birds flying. This relationship was then abstracted further to create an organiza-tional structure to the overall composition.]

25

10

Page 4: Portfolio Example for Digital Media 1

A_02Assignment 2 is an analysis of images of one particular object you were to analyze (30-40 images). One picture can represent many dialogues con-sistent with that particular scene or environment. A picture can host several different events,objects, en-vironments, and so on. This particular assignment will examine how these pictures formulate a relationship with the prescribed object and its connec-tiveness with each segment the object inherits. Then the assignment will direct its attention to a new visual abstraction assemblage in a form of a collage. Arrange the photos so that is become the original but in an abstract way. The second phase will be a rear-rangement of images so that it begins to illustrate a new dialogue

Digital Collage

Phase 1

Phase 2

[Phase 1 was based off some sort of organi-zational pattern. An explanation of how you put the composition to-gether can be informa-tive. ]

[Phase 2 can have another explanation like the first. Remember to stay brief.

Page 5: Portfolio Example for Digital Media 1

This exercise is an exploration of collages and vector lines. The purpose is to understand the general concept of alineweight through extraction and abstraction of profile and shadow lines. This is a two part assignment because thefirst part will entail a collage of a building of your choice followed by the general concept of the building delivered in avector-base output composition.

Digital Architectonics

Images

A_03.1

phare t

ow

er

paris

, london

morphosis

Collage +

Vector

Page 6: Portfolio Example for Digital Media 1

This exercise is an exploration of col-lages and vector lines. The purpose is to understand the general concept of alineweight through extraction and ab-straction of profile and shadow lines. This is a two part assignment because thefirst part will entail a collage of a building of your choice followed by the general concept of the build-ing delivered in a vector-base output composition.

Digital Architectonics

Collage

A_03.1

Collage +

Vector

Page 7: Portfolio Example for Digital Media 1

Digital ArchitectonicsA_03.2

Page 8: Portfolio Example for Digital Media 1

A_04This assignment was to introduce the principles of plan and section as well as the art of generating legible and understandable sections. Standard building drawings were provided and studied to deliniate a well composed section with appropriate lineweights in accordance with depth and effectivly render section cut poches.

Section Study

Vil

la S

avoye

Le C

orbusie

r

Page 9: Portfolio Example for Digital Media 1

This study will investigate the po-tentiality of geometries as a funda-mental emergence of two or three basic geometriesselected by the user. The geometric shapes will determine the direct order but the user will take the few lines thatemerge from the shape as a radiancy transpiring selection that will interact with its neighboring segments and connectwith opposing systems. The idea is to explore the geometries that emerge from the inner-connective segments as theymeet with each other and ex-tend beyond the current system.

Tectonic Expressions01 02 03SERIES

01

02

03

PATH

A_05.1

01

Page 10: Portfolio Example for Digital Media 1

Tectonic ExpressionsA_05.1

02

03

Page 11: Portfolio Example for Digital Media 1

This study will investigate the poten-tiality of geometries as a fundamental emergence of two or three basic geom-etriesselected by the user. The geo-metric shapes will determine the direct order but the user will take the few lines thatemerge from the shape as a radiancy transpiring selection that will interact with its neighboring segments and connectwith opposing systems. The idea is to explore the geometries that emerge from the inner-connective segments as theymeet with each other and extend beyond the current system.

Tectonic Expressions

terminal exploriatory

radianosit

y

iNNER +

connective

digital

crystals

transformation

geom

etric

A_05.2

iNNER + connectiverob diaz

Page 12: Portfolio Example for Digital Media 1

iNNER + connectiverob diaz

A_05.2

http://dm01sp11.blogspot.com/

http://dm1-imagine.blogspot.com/

Instructor Blog: Kyle Meeks

Instructor Blog: Rob Diaz