police force manual uk

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MANUAL

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Page 1: Police Force Manual UK

MANUAL

Page 2: Police Force Manual UK

SySteM ReqUiReMeNtSMinimum:•Operatingsystem:WindowsXP/WindowsVista/Windows7•Processorwith2.5GHz•1GBRAM•DirectX9-compatiblePCIgraphiccard(atleastGeForce6/RadeonX1300 orcomparable)with256MBVRAM•DirectX9-compatiblesoundcard•DVD-drive•5GBfreeharddiskcapacity

Recommended:•Operatingsystem:WindowsXP/WindowsVista/Windows7•Dual-Coreprocessorwith2GHz•2GBRAM•DirectX9-compatiblePCIgraphiccard(atleastGeForce8orcomparable) with512MBVRAM•DirectX9-compatiblesoundcard•DVDdrive•5GBfreeharddiskcapacity

iNStALLiNg the gAMeThisDVD-ROMnormallyloadstheinstallationmenuautomaticallyafterinsertion.Ifyouhavedeactivatedtheautostartfunction,proceedasfollows:

• InserttheDVD-ROMintoyourDVD-ROMdrive• WindowsXP:click<Start>,<Run>andenter“D:\autorun.exe”. Thenclick<OK>.• WindowsVista/7:clickontheroundWindowssymbolonthebottomleftofthe taskbarandenter“D:\autorun.exe”intothedialoguebox.ThenpressEnter.• EnterthecorrespondingdriveletterforyourDVD-ROMifitisnot“D:”

Ifsecuritywarningsaredisplayedduringinstallation,youcanconfirmexecutionof“autorun.exe”and“setup.exe”withouthesitation.

StARtiNg the gAMeTo start Police Force, click the Windows symbol and select All Programs (or <Start>, <Programs> under Windows XP) followed by <Police Force> and finally, “Start Police Force”.

CoNteNtSIntroduction 2Systemrequirements 3Installingthegame 3Startingthegame 3Themainmenu 4Inthegame 5 Tutorial 5 Generalgameplay 5 Ordersoftheday 5 Emergencycalls 5 Owninquiries 6Controls 6Carchase 6Itemsofequipmentandtheiruse 7Userinterfaceelements 8Lifeenergyofgamecharactersandcivilians 10Endofthedayandevaluation 10Support 11

iNtRodUCtioNTake on the role of a police officer in a squad car and keep law and order in a highly-detailed recreation of a German city.

Dealwithtrafficaccidents,fights,theft,bankrobbery,seriouscrimeandmoreduringyourdailybeat.Youwillalsohavetohandlethoseseeminglyunspectacularbutimportanttaskssuchassearchingformissingpersons,stoppingandcheckingsuspiciousvehiclesandsettingupradartraps.Experienceexcitinghigh-speeddrivingwithbluelightsflashingasyouchasedownthosevillainssointentongettingaway.

Alerttheambulanceserviceortowingvehiclesduringyouroperationsorrequestavehiclefortemporarycustody.Tryoutdifferentstrategiesandmakeeffectiveuseofthedifferentitemsofequipmentprovided.

BecomepartoftheGermanpoliceforceandexperiencetheexcitingjobofenforcingthelaw!

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the MAiN MeNU

New career:anewprofileiscreatedhereandthegameisthenloaded.Ifyousubsequentlystartanewcareer,thepreviously-createdprofilewillbeoverwritten.Attention:achievements,promotions,commendationsetc.willbelost.

Continue career: ifyoureturntothemainmenuduringthegame,yourcurrentcareerprogresswillbesavedtogetherwiththegamescore.Thecareercanthenbecontinuedbyselecting“Continue career”.

Acompletelynewshiftwillthenbegenerated,whichwillbeginwithanewbriefing.

Settings: game,graphicsandsoundsettings.Thetutorialcanbetoggledonoroff(onbydefault)under“Game”.

Awards:allcommendations(e.g.,medals)thatyouhavereceivedduringyourcurrentcareerwillbedisplayedhere.

Successes: allachievementsreceivedwillbedisplayedhere.

Credits: personsinvolvedinthedevelopmentoftheprogrammearelistedhere.

Return to Windows:clickheretoreturntotheWindowsdesktop.

the gAMeTuTORiAl If the tutorial was switched on under “Settings” in the main menu, an interactive in-game tutorial will start prior to the first “genuine” patrol shift, which explains the basic functions and controls to the player. The first “genuine” shift will then start after completing the tutorial.

GeNeRAl GAMePlAy • “PoliceForce”isafreeplaygamewhichmeanstheplayergetstocontrol

policemeninadynamicgameworld• Thegameplayisdividedinto“patrolshifts”.Eachshifttakes30realminutes(=

12gamehours)• Therearedayandnightshiftsthataresometimesinuniformandsometimesin

plainclothes.Dependingonthetypeofshift,differentincidentsmayoccur• Eachshiftbeginswithabriefing.Therelevantordersofthedayareissued

duringthesebriefings(Orderoftheday:ataskthattheplayermusttakecareofwithinthecurrentshiftinordertobeawardedalargernumberofpoints)

• Theactualshiftbeginsafterthebriefing.Theplayershouldthendealwiththeorderoftheday,respondtovariousemergencycallsandoccasionallytaketheinitiativeandcheckpersonsandvehiclesthatwillthenleadtoaresult

• Theplayercanmovetheirgamecharacters(policemen)throughthegameworld“onfoot”orinasquadcar

• Thereisadebriefingattheendofeachshift,inwhichtheplayer’spointsaredisplayedandfinally–providedtheyhavefulfilledcertainconditions–wheretheycanreceivecommendations,promotion(note:policeofficerranksintheGermanpoliceforcearedifferenttothoseintheUK)andawards

• Afterthat,thenextshiftcanbegin

ORDeRS OF The DAyOrdersofthedayaretasksthatcantakeuptheentireshifttimeinsomecases.Theyareissuedatrandomoutofapoolofvariousdifferentdailyorders.

For example, an order of the day could be:• Searchforastolencarandarrestthethief(“Searchquest”)• Catchacertainnumberofspeedingdriversusingradar(“Collectquest”)

eMeRGeNCy CAllSEmergencycallsareradiomessagesinwhichtheplayerisorderedtoresolvecertainissues.Thepoolofpossibleeventsexpandsduringthegame.

For example, emergency calls could be:•Reportofafight•Reportofatrafficaccident•Reportofatheft

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SOMe eNquiRieS

Asaresultofcheckingpersonsandvehiclesonyourowninitiative,otherincidentscanbetriggeredbytheplayerthattheywillneedtorespondto.

For example, such incidents could be:•Theplayerdiscoversadrunkdriver;acarchaseisthentriggered•Theplayerdiscoversapersonwhoiswanted;achaseistriggered•Theplayerdiscoversanillegally-parkedcarandisinstructedtohave ittowedaway

CoNtRoLSGenerally,themouseandthekeyboardareusedforcontrollingthegame(thebasiccontrolsaredealtwithindetailinthetutorial).Theplayeronlycontrolsonepolicemanineachcaseandtheotherfollowsautomatically(ItispossibletoswitchbetweenthegamecharactersbypressingtheTABkey).

• Right-clickingontheinteractiveobjecttriggersanaction,e.g.,asuspectwillbearrestedifyouhavehandcuffs

• Equipment,personsorvehiclesareselectedbyleft-clickingandalsouserinterfaceelementsaretoggledonoroff

• Thereareseveralspecialbuildingsintheindividualdistrictsoftheareaofoperationthatcanbeenterediftheplayermoveshisgamecharactersnearthemandthenright-clicksonthebuildingtoopenitsdoor(themousepointerchangestoadoorsymbolifitismovedoverthecorrespondingbuilding).

• Ifthegamecharactersareneartheirownsquadcar,theycanenteritbyright-clickingit.Thesquadcaristhencontrolledinthesamewayasthecharacters“on foot”.Right-clickingagaincausesthegamecharacterstogetoutofthevehicle.

• PressingandholdingdowntheShiFTkeyacceleratesthegamecharactersorthesquadcar.Increasedspeedcanbeparticularlyusefulduringachase!

CAR ChASeS Inthisspecialmode,theplayerpursuesgetawayvehiclesinhissquadcarinordertostopthemandarrestthedriver.

A getaway car can be stopped in two ways:•Thesquadcarramsthegetawaycar. Note:thedriverofthegetawaycarcan

beinjuredbythisandthe“life energy”ofthegamecharactercouldalsobediminished!

•Thesquadcardrivesinfrontofthegetawaycar,stopsandblocksitswaysothatitmuststop. Note: itispossiblethatthedriverwillgetoutofthecarandcontinuetheirescapeonfoot!

iteMS of eqUipMeNt ANd theiR USe Bothofthegamecharacters(policemen)havedifferentitemsofequipmentwhichtheycanuse.Itemsofequipmentareselectedbyleft-clickingthecorrespondingsymbolintheequipmenttaskbaratthebottomedgeofthescreen.

Both policemen have:• Handcuffs(left-clicktoequip,thenright-clickthetargetpersontoarrestthem)

Attention: armedpersonsoraggressorscannotbesimplyarrestedusinghandcuffs(seefurtherdown:pepperspray,truncheon,andhandfirearms)!

• Walkie-talkie(left-clicktoequip,thenleft-clickonacallbuttonforarequiredvehicle)

• Thesquadcarcanbecalledatanytimeandthegamecharacterscanthengetintoitanddrivetotheareaofoperation

All other vehicles can only be called according to context:• Ifavehiclemustbetowedaway,thecallbuttonforthebreakdownvehicle

isactive• Ifanarrestedpersonmustbetakenaway,thecallbuttonforthepolice

transportvehicleisactive• Ifaninjuredpersonmustbetakenaway,thecallbuttonfromtheambulanceis

active

The policemen also have the following items of equipment:• Pepperspray (left-click to equip, the right-click the target person who will be

temporarily put out of action) Forexample, in order to arrest an unarmed aggressor, it is recommended to use the pepperspray first and thento use the handcuffs to arrest him

•PDA(left-clicktoequip,thenright-clickthetargetpersonorvehicletobechecked).Anumberofincidentsinthegamerequirespersonsandvehiclestobechecked!

•Policebaton(left-clicktoequip,thenright-clickonthevehiclethatistobestopped).Thepolicemanmustbeinfrontoftheapproachingvehicleandthenright-clicksothatthevehiclecanreacttothewavingbaton!

•Specialitemofequipment“Radartrap”(left-clicktoequip,thenright-clickthelocationfortheradartrap)

•Specialitemofequipment“Mobilephonecamera“(left-clicktoequip,thenright-clickthepersontobephotographed)

In addition to the general items of equipment, the policeman also has the following:

• Truncheon (left-clicktoequip,thenright-clickthetargetperson).Forexample,toarrestanarmedaggressor,itisrecommendedtoinitiallydisarmhimwithalighttruncheonstrike.Itisonlypossibletoarrestdisarmedopponents!

•Firearm(left-clicktoequip,thenright-clickthetarget).Forexample,toeliminateanaggressorarmedwithafirearm,itisrecommendedtoreturnfire.Note:atargetpersonmayneedtobehitmorethanoncebeforetheyarecompletelyputoutofaction!

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Theequipmenttaskbarchangeswhenthegamecharactersgetintotheirsquadcar.

Theplayerhasthefollowingoptionsinthesquadcar:•Switchflashingbluelighton/off(left-clickonthesymbol).Vehiclesinthe

vicinityofthesquadcarwilldrivetothesideoftheroadwhentheflashingbluelightisswitchedon

•Activateloudspeakers(left-clickonthesymbol).Iftheloudspeakersareactivated,thedriverofthecivilianvehiclelocatedinfrontofthesquadcarwillberequestedtodrivetothesideoftheroadandgetout(whethertheyactuallydothatornot,willdependonthesituation!)

USeR iNteRfACe

Selection window Ifyouleft-clickonapersonorvehicle,informationonthetargetwillbe displayed.Insomecases,furtherinformationcanberequestedviathePDA.

Task window Thecurrentordersofthedayaredisplayedhereinabbreviatedform.

Emergency calls Allincomingradiomessagesfromheadquarteraredisplayedherein abbreviatedform.Theplayeralsoreceivesinstructionsonwhatistobedone whenunexpectedincidentshappenduringchecksonpersonsorvehicles.

Note:thetextintheemergencycallortaskwindowscanbedisplayedmostlybyleft-clicking.Targetsorcrimescenesorevenpersonswhomustbepursuedandarrestedaremarkedontheminimap.

Minimap• Thecurrentareaofoperationandthepositionofthegamecharactersare

displayedhere.• Suspectsandcrimescenesarealsoindicatedhereafterleft-clickingonthe

correspondingtextintheemergencycallortaskwindows.Note:ifHQdoesnotknowthelocationofacrimescene,therewillbeNOindicationontheminimap.Itisthentheobjectiveoftheplayertousetheirgamecharacterstofindthesuspect.

Menu window• Left-clickingthe“Pause”buttonwilltemporarilystopthegame• Left-clickingthe“Main menu”buttonwillcancelthecurrentshiftandreturn

theplayertothemainmenu.Thecurrentcareerprogressisthenautomaticallysaved

Time Thecurrentgameworldtimeisdisplayedhere

Display current score Theplayerreceivesascoreforeachsuccessfullyhandledincidentduringa shift.Thescoredependsonthetypeofincidentandapproach;forexample, ahigherscorewillgenerallybeawardedforanon-violentarrestthanfortaking awayapreviouslysubduedcriminalinanambulance.

end of shift Thenumberofreal-timeminutestotheendofthecurrentshiftisdisplayed here.Thisistohelptheplayertojudgethetime.

equipment taskbar •Youcanactivatetheequipmentdescribedunder“Control”and “items of equipment and their use”here •Theplayercanalsoleft-clickthequestionmarktodisplaythehelpwindow

Character window •Characterportraitsandthe“Lifeenergy”forbothgamecharactersare displayedhere •Thelargecharacterportraitdisplaysthegamecharactercurrentlybeing controlledandthesmallportraitthegamecharacterthat automaticallyfollows •Theplayercanswitchtothesecondgamecharacterbyleft-clickingthe smallportrait! •Left-clickingonthelargeportraitdisplays,thelocationofthegame characters,theconsecutivenumberofthecurrentshiftandthenumber ofcommendationsawarded

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actions.Therearealsoafew“fun achievements”

VoiCe ARtiStSLorayneConstance,PaulPJJonesandColinCassidy(www.ColinCassidy.org).

tRoUbLeShootiNg ANd SUppoRtKeeppostedtowww.excalibur-publishing.comforthelatestinfoonthistitleincludinganyupdatesthatmaybereleased.YoucancontactusfortechnicalsupportorotherqueriesbyselectingSupportontheCompanydropdownmenu.Inthissectionyouwillalsobeabletoseeifthereareanynewpatchesorupdates.

Beforecontactingtechnicalsupportwithaproblem,besureyouhavedonethefollowing:

•FollowedtheInstallGuidecompletely•Havecheckedthewebsiteforanyupdates•Havedownloadedandinstalledanyupdates

Whencontactingtechnicalsupport,besuretoincludethefollowinginformation:•OperatingSystem(XP,Vista,7)•Theexactnameoftheproduct(PoliceForce)•Reportanyandallerrormessagesreportedorreporttheproblemyouarehavingbyprovidingastep-by-step•Ifitisavisualproblem,describethescreenwithasmuchdetailasyoucan.

Product RegistrationWerecommendthatyouregisteryoursoftwarewithus.Ifyoudosowecankeeparecordofyourregistrationandyoumaybenefitfromupgradesshouldtheybecomeavailableinthefuture.Youcanregisteryoursoftwareeasilyon-lineonourwebsitewww.excalibur-publishing.comandselectRegisterinthemainmenu.

Yourprivacyisimportanttous.Wedonotdiscloseyourdetailstoanythirdpartywhatsoever.Howeverwewouldliketokeepyouupdatedonnewproductsfromourselves.Postalmailingsaremadeupto2timesperyearand/orbye-mail.Pleaseinformusifyoudonotwishtoreceivesuchinformationbycheckingtheappropriateboxesandifinthefutureyouchangeyourmindpleaseinformusbye-mailorinwriting.

© rondomedia Marketing & Vertriebs GmbH © Promotion Software GmbH

Life eNeRgy of gAMe ChARACteRS ANd CiViLiANSAll game characters including civilians have a “life energy bar” •Thisdiminisheswhenthecorrespondingpersonisattacked•Thelifebarofacivilianalsodiminisheswhenthepersonisrammedbythe squadcaroftheplayer•Thelifeenergybarofthegamecharactersalsodiminisheswhentheyarein thesquadcarandramanobjectorpersonduringdriving•Ifthelifeenergybarreaches“zero”,thepersonisinjured

Attention: •Iftheplayerinjuresaninnocentbystanderwiththeirgamecharacters, theyaretemporarilysuspended.

Suspension. •Thecurrentshiftisinterruptedandnomorepointsareawarded. However,theplayercanthenbeginthenextshift.•Ifaplayer’sgamecharacterisinjured,thecurrentshiftisalsointerruptedand nomorepointsareawarded. Afterashortstayinhospital,thegamecharacterscanthenbeginthenextshift.

eNd of the dAy ANd ASSeSSMeNtPOiNTS, COMMeNDATiONS, AWARDS, PROMOTiON, exTeNDeD AReA OF OPeRATiON...•Assessmentofthenumberofpointstobeawardedtakesplaceattheendof eachshift.Thenumberofpointsforsuccessfullyresolvedincidents(emergency callsetc.)areaddedtothenumberofpointsforthesuccessfully completedorderoftheday•Iftheplayermanagestosuccessfullycompletetheorderofthedayandall otherincidentsthatoccurredduringtheshiftwereresolved,theywillreceivea commendationduringdebriefing•Iftheplayerreceivesseveralcommendations,theywillreceive“more valuable”awards–alsoduringdebriefing•Iftheplayerachievesacertainscore,theywillbepromoted.Thisalsotakes placeduringthedebriefing•Thehighertherank,themoredistrictsareaddedtotheirareaofoperation

Note: Careerprogressandscoringareautomaticallysavedattheendofeveryshiftorwhenswitchingtothemainmenu.Thecareerprogresscanbeloadedwhenclicking“Continue career”.

AChieveMeNTS •Duringthegame,theplayercanenablespecialachievementsbytaking certainactions.Thesearedisplayedunder“Achievements”bothduringand afterthegame•Someachievementsarepossiblebycontinuousplayingandothersbyspecific

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© rondomedia Marketing & Vertriebs GmbH

© Promotion Software GmbH