plug-in prison 379730 - amazon s3 · 2016-03-21 · bridge an augmented reality where inmates spend...

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379730 Arrival e point of entry at the start of incarceration via bus. Arriving through the Arizona desert, travelling through the intense heat entry through the sallyport descends into the desert floor. Assessment Within the wall, a wall of bureaucracy, the inmates physical and mental state is assessed including: personality traits; characteristics; lifestyle; background and morality. Program Information derived from extensive assessment and psychological anal- ysis informs a tailor made environment for each individual. Inmates descend to the index to begin their rehabilitation. Plug-In Stepping from the elevator to the cell buried deep under the desert the inmate is faced with a view across the vast atrium catching glimpses of other inmates flickering simulations. e attraction of virtual reality dangles from the ceiling patiently awaiting the individual to plug-in. Trial e majority of the sentence will take place entirely in the virtual reality. During this period the inmate is subjected to a programme attempting to address the issues of integration and behaviour. Trials are continu- ously monitored and assested from the wall above. Unplug Unplugged, the prisoner leaves the simultation behind stepping into the elevator to ascending to the bridge for assessment. e program is complete. Parole Elevated to the desert floor level inmates are paroled upon completion of their tailored rehabilitation. Successful inmates are paroled in the bridge the final step before release. Approval Within the bridge an augmented reality blurs the experience between the virtual and the real - a microcosm of soceity within Arizona De- sert. Inmates integrate with one another along with prison staff whilst continued to be monitored from the surrounding wall. Release Reintroduced to soceity inmates leave through a break in the wall into the expansive desert landscape. At the very least, individuals leave with a deeper understanding of ones own morality and character. Gigafactory Comparative Diagram Harnessing the intense solar rays found in the Arizon Desert - the bridge (a vast circular disruption in the desert floor) captures and trans- fers solar/electric energy powering simulations in the index below. Silicon Valley Proximity Located in the heart of South West America, just off route 160, Plug- in Prison taps into the existing high-tech indus- try of the neighbouring state of California and the regions high speed rail links. Time Magazine, February 2011 Realisation Rehabilitation Reintroduction Unprecedented, this system allows for an intimate understanding of an inmate’s physical and mental state. Immersed in a simulated society the inmate’s environment is continuously tailored for rehabili- tation - providing a prison programme that di- rectly trials recidivism throughout incarceration. Sally-port A break in the wall. e gateway to reality. The Wall A heavy mass embedded in the desert floor inhabited by bureaucracy and surveillance. Index An index of virtual realities where inmates spend their trial. Bridge An augmented reality where inmates spend their parole. UN General Assembly, October 2015 Plug-in Prison is an architecture that utilises a combination of VR technology and controlled envi- ronments removing inmates from the reality of the physical world. Inmates serve their sentence in a virtual society where challenges can be monitored and assessed, free from the stigmas of the real world. Elevator A constantly moving vertical connection servicing the real of the wall, the augmented of the bridge and the virtual of the index transporting inmates through the architecture. Gantry Empty walkways servicing the cells. Guards don’t surveil these passageway, inmates are in constant surveillance from the wall. In the event of an evacuation of the index inmates march the metal walkways to resurface. Core e core houses the machines controlling the physical and virtual environments of the index above. In the core energy and air captured by the bridge is stored and circulated by throughout the index and bridge. PLUG-IN PRISON ‘YOU MUST FIRST REALISE THE PRISON OF YOUR MIND BEFORE YOU CAN ESCAPE IT’ INDEX Elevator Sally-port The Wall CORE Gantry Bridge Panopticon Typology

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Page 1: PLUG-IN PRISON 379730 - Amazon S3 · 2016-03-21 · Bridge An augmented reality where inmates spend their parole. UN General Assembly, October 2015 Plug-in Prison is an architecture

379730

ArrivalThe point of entry at the start of incarceration via bus. Arriving through the Arizona desert, travelling through the intense heat entry through the sallyport descends into the desert floor.

AssessmentWithin the wall, a wall of bureaucracy, the inmates physical and mental state is assessed including: personality traits; characteristics; lifestyle; background and morality.

ProgramInformation derived from extensive assessment and psychological anal-ysis informs a tailor made environment for each individual. Inmates descend to the index to begin their rehabilitation.

Plug-InStepping from the elevator to the cell buried deep under the desertthe inmate is faced with a view across the vast atrium catching glimpses of other inmates flickering simulations. The attraction of virtual reality dangles from the ceiling patiently awaiting the individual to plug-in.

TrialThe majority of the sentence will take place entirely in the virtual reality.During this period the inmate is subjected to a programme attempting to address the issues of integration and behaviour. Trials are continu-ously monitored and assested from the wall above.

UnplugUnplugged, the prisoner leaves the simultation behind stepping into the elevator to ascending to the bridge for assessment. The program is complete.

ParoleElevated to the desert floor level inmates are paroled upon completion of their tailored rehabilitation. Successful inmates are paroled in the bridge the final step before release.

ApprovalWithin the bridge an augmented reality blurs the experience between the virtual and the real - a microcosm of soceity within Arizona De-sert. Inmates integrate with one another along with prison staff whilst continued to be monitored from the surrounding wall.

ReleaseReintroduced to soceity inmates leave through a break in the wall into the expansive desert landscape. At the very least, individuals leave with a deeper understanding of ones own morality and character.

Gigafactory Comparative Diagram

Harnessing the intense solar rays found in the Arizon Desert - the bridge (a vast circular disruption in the desert floor) captures and trans-fers solar/electric energy powering simulations in the index below.

Silicon Valley Proximity

Located in the heart of South West America, just off route 160, Plug-in Prison taps into the existing high-tech indus-try of the neighbouring state of California and the regions high speed rail links.

Time Magazine, February 2011

Realisation

Rehabilitation

Reintroduction

Unprecedented, this system allows for an intimate understanding of an inmate’s physical and mental state. Immersed in a simulated society the inmate’s environment is continuously tailored for rehabili-tation - providing a prison programme that di-rectly trials recidivism throughout incarceration.

Sally-port A break in the wall. The gateway to reality.

The WallA heavy mass embedded in the desert floor inhabited by

bureaucracy and surveillance.

IndexAn index of virtual realities where inmates spend their trial.

BridgeAn augmented reality where inmates spend their parole.

UN General Assembly, October 2015

Plug-in Prison is an architecture that utilises a combination of VR technology and controlled envi-ronments removing inmates from the reality of the physical world. Inmates serve their sentence in a virtual society where challenges can be monitored and assessed, free from the stigmas of the real world.

ElevatorA constantly moving vertical connection servicing the real of the wall, the augmented of the bridge and the virtual of the index transporting inmates through the architecture.

GantryEmpty walkways servicing the cells. Guards don’t surveil these passageway, inmates are in constant surveillance from the wall. In the event of an evacuation of the index inmates march the metal walkways to resurface.

CoreThe core houses the machines controlling the physical and virtual environments of the index above. In the core energy and air captured by the bridge is stored and circulated by throughout the index and bridge.

PLUG-IN PRISON‘YOU MUST FIRST REALISE THE PRISON OF YOUR MIND BEFORE YOU CAN ESCAPE IT’

IND

EX

Ele

vato

r

Sally-port

The Wall

CO

RE

Gantry

Bridge

Panopticon Typology