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Platform Overview Case Studies / Themes White-Label + Pricing PLATFORM SUMMARY Contact Us: [email protected] http://www.mindsumo.com/innovate/start

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Page 1: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

Platform Overview Case Studies / Themes White-Label + Pricing

PLATFORM SUMMARY

Contact Us: [email protected] http://www.mindsumo.com/innovate/start

Page 2: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

What is MindSumo?

Insights & Innovation from Millennials & Gen Z

We use online projects called “challenges” to help you and your clients discover concepts, insights, trends, and break-through ideas.

COMMUNITY MEMBERS 350,000+

SOLUTIONS SUBMITTED 200,000+

PROJECTS HOSTED 1500+

Challenge Details Duration: Flexible (up to 4 weeks) Use Cases: -  Survey/rapid response -  Co-creation -  Concepts/mockups -  Ideation/brainstorming

Page 3: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

How Does it Work?

Send us a few sentences about a topic and we’ll create a draft challenge Once you review and approve, we send the challenge to relevant participants Participants have 7 -30 days to tackle the project depending on your project timeline

We help review and rate the top submissions, and we award prizes to high performers

All solutions are stored and are exportable on your MindSumo dashboard which also provides tools and reports for deeper analysis

SCOPE

LAUNCH

SOLVE

JUDGE

ACT

See more detail about this process: http://www2.mindsumo.com/process

Page 4: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

User Benefits

Cash Prizes Over $6.9M awarded

to top users

Job Opportunities

Some challenge hosts hire top performers

Experience Build resume with real-world projects

Page 5: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

MindSumo has worked with nearly 100 Fortune 500 brands to launch challenges

CPG TECHNOLOGY AUTO RETAIL BANKING

Page 6: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

Expertise in Finance & Technology

Chris Kuo Digital Acquisition & Innovation American Express

MindSumo allows us to tap into a new high-quality source of innovation quickly and easily. I've thoroughly enjoyed working with the MindSumo team, and have already started creating our next round of challenges!

Page 7: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

CHALLENGE BRIEF:

TheRoyalBankofCanada(RBC)serves18millionclientsacross51differentcountries.Likeatraditionalbank,RBC'sservicesincludecheckingaccounts,savingsaccounts,creditcards,mortgages,loans,etc.WewouldlikeyourhelpinidentifyingwaysGamificationprinciplescouldbeusedtoinnovate,helpusrelookatourexistingproductsandprocesses,andserveourcustomersbetter.

REQUESTED DELIVERABLES:

Considerproducts/servicesthathaveelementsofgamification.Weencourageyoutoexploreallindustriesandgeographies,notjustfinancialservices.Thensubmitthefollowing:1.FEATURE-Describeagamificationfeaturethathasimpressedyouorworkedwellsomeplaceelse.Howdoesitwork?2.IMPACT-Explainwhatbehaviorsoroutcomesresultfromthisfeature.3.EXAMPLES-Share1-3examplesofproductsorserviceswherethisfeaturehasbeenusedsuccessfully.4.OPTIONAL-MakeaguessastowhereRBCcouldusethisfeature.Bonusforanymockups,sketches,roughprototypes,orscreenshotsthatbringyourfeature/ideatolife!

RBC

Apply Gamification to Finance

ABOUT:

RESULTS:

SPEED: 30 Days ENGAGEMENT: 182 Participants DIVERSITY: 61 Universities VISIBILITY: 4817 Page Views

6 Concepts Pursued

Page 8: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

CHALLENGE BRIEF:

Astechnologicaladvancementsimprovethebankingindustry,itwillcontinuetogivebankcustomerstheopportunitytohavetheirneedsmetwithoutmakingplanstovisitalocationandspeaktoabankteller.However,forcustomerswhoareusedtowaitinginlinetospeakwithateller,weneedtofigureoutthebestwaytocapturetheirattentionandconvincethemtouseself-servicebankingmachinesinsteadofignoringthemachineandwaitinginline.REQUESTED DELIVERABLES:

1)Whatuniquemethodwouldyouusetocapturetheattentionofpeopleastheywalkedbyaself-servicebankmachine?2)Specifically,whatfeatures(sounds,displays,lights,etc.)wouldcapturetheattentionofacustomer?Whydoyoufeelthiswouldwork?3)Attachanartisticrendering(design,sketch,mockup,etc.)showinghowyoursolutionwouldworkwhenapassingcustomerwalkedbythebankingmachine.Criteria:Ifyouneedhelpgettingstarted,trythesetechnologies–Bluetoothtechnology,lightemittingorpulse/soundemittingbeacontechnology,andgesture-basedtechnologyliketheMicrosoftKinect.

Diebold

How can banking machines capture customer attention?

ABOUT:

RESULTS:

SPEED: 33 Days ENGAGEMENT: 310 Participants DIVERSITY: 163 Universities VISIBILITY: 14,147 Page Views

6 Concepts Pursued

Page 9: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

CHALLENGE BRIEF:

Mostbanksbuildtheircustomerbasethroughbrickandmortarlocations,ATMs,andotherin-personservices.Webelievethenextwaveofbankswillbe100%virtual,leveragingtechnologytomakebankingmoreaccessible,user-friendly,andefficient.OneofthebiggestcustomersegmentsforourvirtualbankwillbeMillennials-collegestudentsandrecentgraduates.Weneedyourinputindefiningyouridealvirtualbank,sowecanbestserveYOUinthefuture.REQUESTED DELIVERABLES:

1.CurrentBankHowandwhendidyouselectyourcurrentbank?Whatdoyouloveaboutyourbank?Whatdoyouwishyourbankdiddifferently?2.ServicesWhatneworimprovedfeature/servicewouldmakeyouconsiderswitchingbanks?Whatuniquerewardsandincentivescouldinfluenceyourbankchoice?3.Virtualvs.PhysicalWhatisonecrazythingourvirtualbankcouldbuildwhichwouldserveyoumuchbetterthanbrickandmortarbanks?Whatisonethingwemightnotdoaswellwithoutphysicallocations?Anyideasonhowtoaddressthisweakness?

Anonymous

Define your ideal virtual bank

ABOUT: SPEED: 30 Days ENGAGEMENT: 297 Participants DIVERSITY: 94 Universities VISIBILITY: 4020 Page Views

RESULTS: 12 Concepts Pursued

Page 10: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

CHALLENGE BRIEF:

AtAmericanExpress,weknowthatoneofthebestwaystoattractnewcustomersisthroughreferralsfromsatisfiedcustomers.Peopletrusttheopinionsoftheirfriendsandfamilymembers,andwe’dliketofigureouthowtogetmoreAmericanExpresscardmemberstoencouragetheirsocialcirclestobecomeacardmemberanduseourservices.

Inthepast,we’veincentivizedcardmemberstogettheirfriendstosignupbyofferingpointsandrewards,butusageofourreferralprogramisrelativelylow.Weknowtherearemorecreativemethodsthatcouldbeexplored.REQUESTED DELIVERABLES:

SubmitaproposaldetailinghowyouwouldencourageAmericanExpresscardmemberstorefertheirfriendsandfamilytosignupfora1)Explainhowyourproposalwouldmotivatecurrentcardmemberstorefertheirfriendstosignup.ConsiderA)howcanwemaketheincentivesmorerelevantandtangibletothemandtheirfriendsandB)howcanweutilizesocialmediaasatoolforgettingcardmemberstomakereferrals.2)Howwecangetfriendstobetterrespondtooffersfromtheirfriends?3)Isaparticularagegroupordemographicthatwouldbemostpronetoreferringtheirfriendsusingyourapproach.Why?

American Express

Help us tap into the power of referral networks

ABOUT:

RESULTS:

SPEED: 27 Days ENGAGEMENT: 152 Participants DIVERSITY: 67 Universities VISIBILITY: 1650 Page Views

6 Concepts Pursued

Page 11: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

Submission Examples Depending on the deliverables you choose, participants might submit:

http://www2.mindsumo.com/sample/text http://www2.mindsumo.com/sample/mockups

http://www2.mindsumo.com/sample/renderings http://www2.mindsumo.com/sample/video

TEXT & CODE MOCKUPS

RENDERINGS VIDEO

Page 12: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

White Label Highlights Our White-Label is the perfect solution if you want to crowdsource new innovation from your own employee network, or if you want to tap into communities outside of MindSumo’s user base. Engage Any Community Access our 330K Millennials or engage employees, partners, startups, etc.

Customize Portal Branding Launch your challenges from your own portal using custom URLs. No competing with other active challenges on the platform!

Launch Unlimited Challenges Take advantage of the highest enterprise option to get unlimited challenges for your team.

Page 13: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

ONE CHALLENGE TWO-PACK THREE-PACK FIVE-PACK

$10,000 $17,500 $24,000 $37,500

WHAT YOU GET COMMUNITY: Access to MindSumo’s 330,000 users

PLATFORM, REWARDS, IP: Real-time dashboard to review, analyze, and export results. MindSumo pays rewards through the platform to the top participants. You retain ownership and IP of all challenge submissions.

EXPERT CONSULTATION: Full consulting services for challenge creation, editing, and launch strategy

MARKETING & DISTRIBUTION: Broadcast your challenge to MindSumo users and strategic partners in our weekly newsletter

REVIEW & RATING SUPPORT: As you review the results in your dashboard, your MindSumo account manager pre-screens the data to help you find the best insights & ideas quickly and efficiently.

WHITE LABEL – Additional $3,500 per challenge -  Engage your own community with challenges (employees, customers, partners) -  Create your own custom URLs and challenge landing pages

Page 14: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

SUBSCRIPTIONS Enterprise Basic Enterprise Premium

License Fee (one-time payment) $50,000 $65,000

Challenge Fee (paid per challenge) $2,300 $2,500 # of Challenges per Year Unlimited Unlimited WHITE LABEL: •  Custom audiences - Go beyond MindSumo’s users

and launch challenges for your employees, clients, etc. •  Custom URLs & Landing Pages – Launch challenges

using branded landing pages and URLs to create a more personalized challenge experience

✖ ✔

COMMUNITY: Access to MindSumo’s 340,000 users ✔ ✔ PLATFORM, REWARDS, IP: Real-time dashboard to analyze results. MindSumo pays rewards, you keep IP.

✔ ✔

EXPERT CONSULTATION: Full consulting services for challenge creation, editing, and launch strategy

MARKETING & DISTRIBUTION: Broadcast your challenge in MindSumo’s weekly newsletter

✔ ✔

EXPERT REVIEW ASSISTANCE: Your account manager pre-screens submissions to find the best ideas

✔ ✔

Page 15: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

Satisfied Clients

9.2 out of 10 is our customers’ average satisfaction rating Quality Outcomes

34% of crowd submissions are given quality ratings of 8/10 or higher Repeat Users

72% of clients launch additional challenges after their first experience.

ROI for MindSumo

Alex Cohen – Chief Commercial Specialist @ Compass

“In a matter of a few short days we received over 140 detailed MindSumo submissions, for which participants are paid a small fee by MindSumo. The responses are provocative, original, thoughtful, and

often quite detailed. And the minimal cost to our team of this innovative study would shock you!"

Page 16: Platform Overview Case Studies / Themes White-Label + Pricing · We would like your help in identifying ways Gamification principles could be used to innovate, help us relook at our

Take a step towards tackling that project!

Share a few sentences on a topic and we’ll make a draft challenge in 2 business days. No obligation to launch! Visit http://www.mindsumo.com/innovate/start