phoenix preparation pack

Upload: stimoceiver

Post on 10-Apr-2018

219 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/8/2019 Phoenix Preparation Pack

    1/158

    CONFIDENTIAL

    THE PHOENIX PREPARATION COURSE

    CHECKSHEET.

    31 MAY 1995

    TRAINING PREREQUISITES:

    1. Life Incident Clearing Course

    2. Advanced Solo Course

    RECOMMENDED TRAINING PREREQUISITE:

    1. CLASS V

    PROCESSING PREREQUISITES:

    1. Excalibur AA VIII (OT VIII)

    2. Advanced Ability Stabilization (OT Life Repair)

    3. Body Rehabilitation (Body Rehab)

    ORGANIZATION:_____________________________________

    STUDENT'S NAME:________________________________________________

    DATE STARTED:_______________DATE COMPLETED:_______________

    ATTESTATION:

    The materials on the Phoenix level can sometimes be very restimulative to those doing the stepsbelow the state of Clear. For this reason we would like you to sign the attestation of confidentialitybelow.

    I hereby agree not to reveal the contents of the Phoenix level to anyone

    below this level.

    ATTESTATION:________________________________________

    LENGTH OF COURSE:________________________________________

    (Agreement between CS and Student)

    SECTION ONE: BACKGROUND INFORMATION

  • 8/8/2019 Phoenix Preparation Pack

    2/158

    1. READ: THE ADVANCED ABILITY CHART ___@____

    2. READ: CLEAR AND OT - A NEW LOOK ___@____

    3. READ: THE NON-MATERIAL QUALITY OF EXISTENCE.___@____

    4. READ: THE AXIOMS __@_____

    5. TAPE: THE AXIOMS _______

    6. READ: STATIC BEINGS __@_____

    7. READ: MOCO'S ___@____

    8. READ: MEST BEINGS ___@____

    9. READ: TYPES OF BEINGS __@_____

    10. DEMO: Static Beings, Mocos and MEST Beings and the handling of each

    _______

    11. READ: THE THREE UNIVERSES ___@____

    12. READ: THE FACTORS __@_____

    13. TAPE: THE FACTORS _______

    14. READ: THE KRC TRIANGLE __@_____

    15. READ: UNITS OF TIME __@_____

    16. READ: THE GAMES UNIVERSE MODEL __@_____

    17. DIAGRAM: The Ring Archive Games _______

    18. READ: VALENCES AND IDENTITIES __@____

    19. READ: RESISTIVE CASE POINTS ___@____.

    SECTION TWO: INTRODUCTION TO THE PHOENIX

    1. READ: POSTULATES AND INTENTIONS - THE DIFFERENCE __@_____

    2. EXERCISE: Write a few postulates and several intentions stemming

    from each postulate. _______

    3. READ: FIRST AND SECOND POSTULATES ____@___

    4. READ: THE TWO ABILITIES OF A BEING __@_____

    5. READ: PHOENIX GLOSSARY ____@___

  • 8/8/2019 Phoenix Preparation Pack

    3/158

    6. DEMO: Other-Determinism _______

    7. READ: HISTORY OF EXISTENCE _______

    8. DIAGRAM: The History of Existence _______

    9. READ: THEORY OF THE PHOENIX ___@___

    SECTION THREE: RUNNING THE PHOENIX

    1. READ: THE CLEARING RUDIMENTS ___@____

    2. READ: RUDIMENTS ____@___

    3. DRILL: The Rudiments _______

    4. READ: THEORY OF RUNNING THE PHOENIX ___@____

    5. READ: THE RIGHTS OF A BEING ___@____.

    6. READ: THE BLOW/CAN'T BLOW STEPS _______

    7. READ: TECH REFERENCES ____@___

    8. READ: INTENTIONS AND ATTENTIONS ____@___

    9. READ: ARC AND KRC ____@___

    10. READ: RESISTIVE CASE POINTS ON THE PHOENIX _____@__

    11. READ: THE DOORS ____@___

    12. READ: PHOENIX PROCEDURE STEPS ____@___

    13. TAPE: TECH BRIEFING 9 AND TRANSCRIPT ____@___

    14. READ: SOME EXAMPLES OF WHAT YOU MIGHT FIND ON THE PHOENIX

    ___@____

    15. READ: OT IX, X AND XI - SUPER SCIENTOLOGY FOR OTs ___@____

    16. DRILL: All the steps of the Phoenix _______

    SECTION FIVE: STUDENT COMPLETION

    I have completed the requirements of this checksheet and I know and

  • 8/8/2019 Phoenix Preparation Pack

    4/158

    can apply this material.

    Student Attest:___________________________________Date:______________

    I have trained this student to the best of my ability and s/he has com-pleted

    the requirements of this checksheet and knows and can apply the checksheet data.

    Supervisor Attest:_________________________________Date:______________

    CONGRATULATIONS

    YOU ARE NOW COMPLETE ON.THE PHOENIX PREPARATION COURSE

    * * *

    THE BRIDGE TO TOTAL FREEDOM

    THE OT LEVELS

    Grade Name of Grade End Phenomenon

    GMC Games Master The ability to play or not play any game

    Course in this or any other universe at will

    SS RD Super Static Caselessness

    Rundown

    OT XVI

    OT XIV The Grail An exterior viewpoint of games

    OT XV

    OT XII Super Power Stability as an OT

  • 8/8/2019 Phoenix Preparation Pack

    5/158

    OT XIII

    OT IX

    OT XIII The Phoenix The ability to perceive beyond one's

    OT XI own universe

    CLEAR AND OT

    A NEW LOOK

    20 DECEMBER 1993

    In the late 1940's L.Ron Hubbard finalized research which led to the development of Dianetics.When LRH worked with people in these early days of Dianetics he discovered a very interestingphenomenon. He discovered that if you systematically release and erase incidents on a person'stime track, that person would go through a transition or turning point. He found that if you continueto discharge incidents systematically, completing cycles of action, that individual would go througha transition point where his life was forever changed. Hubbard called this new state Clear - TheState of Clear.

    If you give a person enough good Clearing, eventually there is a resolution of the past. You havedealt with time and thepastuntil those two subjects are resolved for that person. If you try to domore with the time and the past you begin to get an overrun. He is complete and doesn't need toor want to look at his own past any longer. The person feels complete with the past and if you domore auditing on his past, you start to get a deterioration of the person's case.

    Later, in the 1960's, to facilitate the process of Clearing, a Grade Chart was developed. This is aseries of steps on a path leading to the goal of Clear. Each step has a specific outcome called anEnd Phenomenon or Outcome. The Path usually starts with some type of Introductory Clearing or

  • 8/8/2019 Phoenix Preparation Pack

    6/158

    Life Repair and leads up through the Steps of Recall Clearing, Life Incident Clearing, TheIntermediate Steps or Grades, Power, etc. Here is a diagram illustrating this simple step-by-stepapproach to Clearing:

    Goal = Clear

    ________

    ________

    ________

    A Path composed ________ Area Addressed: Time/Past

    of Steps leading ________

    to the Goal of ________

    Clear ________

    In doing this Chart, step-by-step, it is usually not necessary to do every single step to reach theState of Clear. A preclear could reach the State of Clear on Life Repair or Dianetics or TheGrades. The number of steps needed is highly individual. It just depends on how much time inauditing the preclear needs to complete his experience of time and the past. Once he reachesthat point he is complete on his time track and will not benefit significantly from further looking atthe past. In fact, if you try to do more with the past and time he will go into a decline and getworse.

    As we know, the State of Clear has been ridiculed by many because it is far from any state ofperfection. It has its limitations because the person is still subject to restimulation; he still has acase. The next question is: What is the source of this case? To answer this question I first think ofthe line from the Star Trek movies: Space - The Final Frontier. A Clear is complete with time andthe past and now has his attention in present time where he begins to expand his own personalspace. Doing this, he begins to run into other thetans in that expanding space. These thetans inhis space have cases caused by their own reactive minds. These other thetans in the Clear'sspace are not clear; they are not complete on the subjects of time and the past as he is. Who arethese other thetans? Look around and you will see that we live in a virtual sea of beings: otherpeople, animals, plants - all kinds of life. Through a feeling level, kinesthetic telepathy, the Clear

    will pick up on and feel or dramatize the reactivity of other beings in his space. Because of this, hecan even begin to think that he is no longer Clear.

    The next steps of Clearing must deal with this phenomena of space. The next steps of Clearingdeal with space and thepresentand not time and thepast. Here one can construct a grade chartas a path with specific steps and outcomes (end phenomena). An overall goal must first beestablished. This goal has been called Operating Thetan or OT. By thetan we mean the being

  • 8/8/2019 Phoenix Preparation Pack

    7/158

    who is the individual and who handles and lives in the body. A simple definition of OT might be: athetan who operates as a thetan in the theta universe and not as a body through MEST. The pointwhere Operating Thetan begins could be defined as the point where the Clear has completed thestep-by-step telepathic auditing of his space in the present to a point very far out, perhaps toinfinity. His space is now clean and clear of reactivation from other aberrated thetans. He is nowable to operate as a spiritual being rather than solely through a body.

    Goal = Operating Thetan (OT)

    ________

    ________

    ________

    A Path composed ________ Area Addressed: Space/Present

    of Steps leading ________

    to the Goal of ________

    Operating Thetan ________

    (Clear OT) ________

    These steps are called the OT Levels, i.e., OT I, OT II, OT III, etc. They are sometimes referred toas the OT Course, Section I, Section II, Section III, etc. On the Advanced Ability Chart they arereferred to as AA I, AA II, AA III, etc. The first three OT Levels can be fully credited to L. RonHubbard. Those OT Levels from IV through VII were discovered and developed as joint effort of L.Ron Hubbard and David Mayo in the late 1970's. In the mid 1980's Bill Robertson discovered theprinciples and phenomenon of Excalibur. Excalibur became OT VIII and the OT Levels IV to VIIbecame Excalibur set-up levels. Excalibur OT VIII is really a perfection of the earlier discoveries ofLRH and David Mayo. Bill Robertson went on to give us OT IX through OT XVI. All of thesesections of the OT Course (OT I through OT XVI) deal with the Clears (PreOTs) space in thepresent and the thetans and creations left over from earlier games that are in that space. Oncethese thetans and creations are cleared, the Clear can now put his postulates into that space andnot cause disruption and restimulation by agitating other unclear thetans and reactive creationsleft over from earlier games. The Clear is now free to intend and postulate without stirring up thehornet's nest.

  • 8/8/2019 Phoenix Preparation Pack

    8/158

    We have now dealt with thepastandpresent. What is left is the future. In the realm of MEST(matter, energy, space and time) we have dealt with time and space . What is left is matterandenergy. It looks like the next part of the Grade Chart deals with matterand energyin the future,i.e., creating matter and energy in the future. This sounds like Creative Processing. Perhaps thisis the proper place for Creative Processing.

    By the formula E = mc2, matter and energy are equivalent and are different forms of the samething.

    Preclear ---------> Clear ---------> Operating Thetan ---------------> Games Master

    Time ----------> Space --------------------> Matter/Energy

    The Past ----> The Present ------------------> The Future

    The next part of the Grade Chart might look like this:

    Goal = Games Master

    ________

    ________

    ________

    A Path composed ________ Area Addressed: Matter/Future

    of Steps leading ________ Energy

    to the Goal of ________

    Games Master ________

    ________

  • 8/8/2019 Phoenix Preparation Pack

    9/158

    This part of the chart would be composed of the earlier, original OT sections (original OT IV, V, VIand VII) of pre 1978 which have to do with Creative Processing and the rehabilitation of a thetan'snative abilities. These and other Creative Processing Steps could then be renumbered as OT XVIIthrough OT XXXII as part of the Games Master Course.

    * * *

    THE NON-MATERIAL QUALITY OF EXISTENCE

    20 DECEMBER 1993

    Physics is the science of matter and energy and of interactions between the two. Mechanics is thebranch of physics that deals with energy and forces and their effect on objects.

    There are two major areas of mechanics:

    1. Dynamics is the branch of mechanics that deals with forces and their relation primarily to the

    motion of objects. Dynamics would be used to find what velocity and angle is needed to put asatellite in orbit around the earth.

    2. Statics is the branch of mechanics that deals with forces on stationary objects. Statics would beused to find out what forces are present in the construction of a bridge so that it would notcollapse under the load of traffic. Static comes from the Greek word statikos which meanscausing to stand without motion or stationary. Static electricity is a form of energy that sits orstands stationary on objects until you touch the object and get a shock. Strong static electricity inthe atmosphere, when released, is called lightning. This static electricity in the air can interferewith and cause a disturbing crackling effect in radio reception; therefore, we call this disturbing

    effect static. For this reason, when someone is giving heated opposition or criticism to another, wecall it static.

    According to scientists, who are experts in the subject of mechanics, a static would be an objectwhich is completely stationary and has no motion at all. Such a scientist would refer to the Lamarbridge over the Colorado River as a static - it is totally stationary. But as you can see from the

  • 8/8/2019 Phoenix Preparation Pack

    10/158

    following commentary this may not be so:

    Husband to wife: "Look at this, honey. It says here that the Earth travels 595 million miles aroundthe sun every year at a speed of 66,000 miles per hour. At the same time, the Earth is rotating

    around the center of the galaxy. The galaxy is traveling endlessly through space and is pulling theEarth along with. Now how can you say that we never go anywhere?"

    So that bridge over the Colorado river or that chair you are sitting on or your body is travelling at aspeed of thousands of miles per hour. In fact, no physical object can be called a true static. Allphysical matter is in motion - all of it, everywhere. Even at microscopic and sub-microscopic levelsit is totally in motion.

    Is there anything in existence that could be called a static? Is there anything that has

    no motion? In 1954, a well known philosopher answered this question by proposing that life is theonly true static. Life, itself, is non-material and, therefore, has no motion in the physical universe.Life animates form in the physical universe but is not in the physical universe. That is how hedefined life. He said life is the only true static. This means that the first self-evident truth or axiomis:

    LIFE IS BASICALLY A STATIC

    This means that life is fundamentally a non-material quality of existence. It is not a quantity, as arematter, energy, space or time (MEST); it is a quality. He then went on further to say:

    A life static is defined as something which has no mass, no motion, no location in space or

    time and no wavelength (you cannot see it).

    Therefore, existence is composed of:

    1. MEST, which is a quantity of existence

  • 8/8/2019 Phoenix Preparation Pack

    11/158

    2. Life, which is a true static and a non-material quality of existence

    That's it. That's all there is. Makes it simple that way, doesn't it?

    Most scientists of today like to think that MEST, by some magical process, organized itselfsomehow and gave rise to life. Sounds silly, doesn't? How could something that is not alive createsomething that is alive? This is very backward thinking. What is more likely is that life createdMEST and continues to do so today.

    * * *

    THE AXIOMS OF DIANETICS

    AXIOM 1. THE SOURCE OF LIFE IS A STATIC OF PECULIAR AND PARTICULARPROPERTIES.

    AXIOM 2. AT LEAST A PORTION OF THE STATIC CALLED LIFE IS IMPINGED UPON THEPHYSICAL UNIVERSE.

    AXIOM 3. THAT PORTION OF THE STATIC OF LIFE WHICH IS IMPINGED UPON THEPHYSICAL UNIVERSE HAS FOR ITS DYNAMIC GOAL, SURVIVAL AND ONLY SURVIVAL.

    AXIOM 4. THE PHYSICAL UNIVERSE IS REDUCIBLE TO MOTION OF ENERGY OPERATINGIN SPACE THROUGH TIME.

    AXIOM 5. THAT PORTION OF THE STATIC OF LIFE CONCERNED WITH THE LIFEORGANISMS OF THE PHYSICAL UNIVERSE IS CONCERNED WHOLLY WITH MOTION.

  • 8/8/2019 Phoenix Preparation Pack

    12/158

    AXIOM 6. THE LIFE STATIC HAS AS ONE OF ITS PROPERTIES THE ABILITY TO MOBILIZEAND ANIMATE MATTER INTO LIVING ORGANISMS.

    AXIOM 7. THE LIFE STATIC IS ENGAGED IN A CONQUEST OF THE PHYSICAL UNIVERSE.

    AXIOM 8. THE LIFE STATIC CONQUERS THE MATERIAL UNIVERSE BY LEARNING ANDAPPLYING THE PHYSICAL LAWS OF THE PHYSICAL UNIVERSE.

    SYMBOL: The Symbol for the Life Static in use hereafter is the Greek letter THETA (Q).

    AXIOM 9. A FUNDAMENTAL OPERATION OF THETA IN SURVIVING IS BRINGING ORDERINTO THE CHAOS OF THE PHYSICAL UNIVERSE.

    AXIOM 10. THETA BRINGS ORDER INTO CHAOS BY CONQUERING WHATEVER IN MESTMAY BE PRO-SURVIVAL AND DESTROYING WHATEVER IN MEST MAY BECONTRA-SURVIVAL, AT LEAST THROUGH THE MEDIUM OF LIFE ORGANISMS.

    SYMBOL: The symbol for the PHYSICAL UNIVERSE in use hereafter is MEST, from the firstletters of the words Matter, Energy, Space, and Time, or the Greek letter PHI (F).

    AXIOM 11. A LIFE ORGANISM IS COMPOSED OF MATTER AND ENERGY IN SPACE ANDTIME, ANIMATED BY THETA.

    SYMBOL: Living organism or organisms will hereafter be represented by the Greek letterLAMBDA (l).

    AXIOM 12. THE MEST PART OF THE ORGANISM FOLLOWS THE LAWS OF THE PHYSICALSCIENCES. ALL LAMBDA IS CONCERNED WITH MOTION.

  • 8/8/2019 Phoenix Preparation Pack

    13/158

    AXIOM 13. THETA OPERATING THROUGH LAMBDA CONVERTS THE FORCES OF THEPHYSICAL UNIVERSE INTO FORCES TO CONQUER THE PHYSICAL UNIVERSE.

    AXIOM 14. THETA WORKING UPON PHYSICAL UNIVERSE MOTION MUST MAINTAIN AHARMONIOUS RATE OF MOTION.

    The limits of Lambda are narrow, both as to thermal and mechanical motion.

    AXIOM 15. LAMBDA IS THE INTERMEDIATE STEP IN THE CONQUEST OF THE PHYSICALUNIVERSE.

    AXIOM 16. THE BASIC FOOD OF ANY ORGANISM CONSISTS OF LIGHT AND CHEMICALS.

    Organisms can exist only as higher levels of complexities because lower levels of convertersexist.

    Theta evolves organisms from lower to higher forms and supports them by the existence of lowerconverter forms.

    AXIOM 17. THETA, VIA LAMBDA, EFFECTS AN EVOLUTION OF MEST.

    In this we have the waste products of organisms on the one hand as those very complexchemicals which bacteria make, and, on the other hand, we have the physical face of the earth

    being changed by animals and men, such changes as grass holding mountains from eroding orroots causing boulders to break, buildings being built, and rivers being dammed. There isobviously an evolution in MEST in progress under the incursion of Theta.

    AXIOM 18. LAMBDA, EVEN WITHIN A SPECIES, VARIES IN ITS ENDOWMENT OF THETA.

  • 8/8/2019 Phoenix Preparation Pack

    14/158

    AXIOM 19. THE EFFORT OF LAMBDA IS TOWARD SURVIVAL.

    The goal of Lambda is survival.

    The penalty of failure to advance toward that goal is to succumb.

    DEFINITION: PERSISTENCE IS THE ABILITY TO EXERT CONTINUANCE OF EFFORTTOWARD SURVIVAL GOALS.

    AXIOM 20. LAMBDA CREATES, CONSERVES, MAINTAINS, REQUIRES, DESTROYS,

    CHANGES, OCCUPIES, GROUPS AND DISPERSES MEST. LAMBDA SURVIVES BYANIMATING AND MOBILIZING OR DESTROYING MATTER AND ENERGY IN SPACE ANDTIME.

    AXIOM 21. LAMBDA IS DEPENDENT UPON OPTIMUM MOTION. MOTION WHICH IS TOOSWIFT AND MOTION WHICH IS TOO SLOW ARE EQUALLY CONTRA-SURVIVAL.

    AXIOM 22. THETA AND THOUGHT ARE SIMILAR ORDERS OF STATIC.

    AXIOM 23. ALL THOUGHT IS CONCERNED WITH MOTION.

    AXIOM 24. THE ESTABLISHMENT OF AN OPTIMUM MOTION IS A BASIC GOAL OF REASON.

    DEFINITION: LAMBDA IS A CHEMICAL HEAT ENGINE EXISTING IN SPACE AND TIMEMOTIVATED BY THE LIFE STATIC AND DIRECTED BY THOUGHT.

    AXIOM 25. THE BASIC PURPOSE OF REASON IS THE CALCULATION OR ESTIMATION OFEFFORT.

  • 8/8/2019 Phoenix Preparation Pack

    15/158

    AXIOM 26. THOUGHT IS ACCOMPLISHED BY THETA FACSIMILES OF PHYSICAL

    UNIVERSE, ENTITIES OR ACTIONS.

    AXIOM 27. THETA IS SATISFIED ONLY WITH HARMONIOUS ACTION OR OPTIMUM MOTIONAND REJECTS OR DESTROYS ACTION OR MOTION ABOVE OR BELOW ITS TOLERANCEBAND.

    AXIOM 28. THE MIND IS CONCERNED WHOLLY WITH THE ESTIMATION OF EFFORT.

    DEFINITION: MIND IS THE THETA COMMAND POST OF ANY ORGANISM OR ORGANISMS.

    AXIOM 29. THE BASIC ERRORS OF REASON ARE FAILURES TO DIFFERENTIATEAMONGST MATTER, ENERGY, SPACE AND TIME.

    AXIOM 30. RIGHTNESS IS PROPER CALCULATION OF EFFORT.

    AXIOM 31. WRONGNESS IS ALWAYS MISCALCULATION OF EFFORT.

  • 8/8/2019 Phoenix Preparation Pack

    16/158

    32. THETA CAN EXERT ITSELF DIRECTLY OR EXTENSIONALLY.

    Theta can direct physical application of the organism to the environment or through the mind, canfirst calculate the action or extend, as in language, ideas.

    AXIOM 33. CONCLUSIONS ARE DIRECTED TOWARD THE INHIBITION, MAINTENANCE ORACCELERATIONS OF EFFORTS.

    AXIOM 34. THE COMMON DENOMINATOR OF ALL LIFE ORGANISMS IS MOTION.

    AXIOM 35. EFFORT OF AN ORGANISM TO SURVIVE OR SUCCUMB IS PHYSICAL MOTIONOF A LIFE ORGANISM AT A GIVEN MOMENT IN TIME THROUGH SPACE.

    DEFINITION: MOTION IS ANY CHANGE IN ORIENTATION IN SPACE.

    DEFINITION: FORCE IS RANDOM EFFORT.

    DEFINITION: EFFORT IS DIRECTED FORCE.

    AXIOM 36. AN ORGANISM'S EFFORT CAN BE TO REMAIN AT REST OR PERSIST IN AGIVEN MOTION.

    Static state has position in time, but an organism which is remaining positionally in a static if alive,is still continuing a highly complex pattern of motion, such as the heart beat, digestion, etc.

    The efforts of organisms to survive or succumb are assisted, compelled or opposed by the effortsof other organisms, matter, energy, space and time.

  • 8/8/2019 Phoenix Preparation Pack

    17/158

    DEFINITION: ATTENTION IS A MOTION WHICH MUST REMAIN AT AN OPTIMUM EFFORT.

    Attention is aberrated by becoming unfixed and sweeping at random or becoming too fixedwithout sweeping.

    Unknown threats to survival when sensed cause attention to sweep without fixing.

    Known threats to survival when sensed cause attention to fix.

    AXIOM 37. THE ULTIMATE GOAL OF LAMBDA IS INFINITE SURVIVAL.

    AXIOM 38. DEATH IS ABANDONMENT BY THETA OF A LIFE ORGANISM OR RACE ORSPECIES WHERE THESE CAN NO LONGER SERVE THETA IN ITS GOALS OF INFINITESURVIVAL.

    AXIOM 39. THE REWARD OF AN ORGANISM ENGAGING UPON SURVIVAL ACTIVITY ISPLEASURE.

    AXIOM 40. THE PENALTY OF AN ORGANISM FAILING TO ENGAGE UPON SURVIVALACTIVITY, OR ENGAGING IN NON-SURVIVAL ACTIVITY, IS PAIN.

    AXIOM 41. THE CELL AND VIRUS ARE THE PRIMARY BUILDING BLOCKS OF LIFEORGANISMS.

    AXIOM 42. THE VIRUS AND CELL ARE MATTER AND ENERGY ANIMATED AND MOTIVATEDIN SPACE AND TIME BY THETA.

    AXIOM 43. THETA MOBILIZES THE VIRUS AND CELL IN COLONIAL AGGREGATIONS TOINCREASE POTENTIAL MOTION AND ACCOMPLISH EFFORT.

  • 8/8/2019 Phoenix Preparation Pack

    18/158

    AXIOM 44. THE GOAL OF VIRUSES AND CELLS IS SURVIVAL IN SPACE THROUGH TIME.

    AXIOM 45. THE TOTAL MISSION OF HIGHER ORGANISMS, VIRUSES AND CELLS IS THESAME AS THAT OF THE VIRUS AND CELL.

    AXIOM 46. COLONIAL AGGREGATIONS OF VIRUSES AND CELLS CAN BE IMBUED WITHMORE THETA THAN THEY INHERENTLY CONTAINED.

    AXIOM 47. EFFORT CAN BE ACCOMPLISHED BY LAMBDA ONLY THROUGH THE

    CO-ORDINATION OF ITS PARTS TOWARD GOALS.

    AXIOM 48. AN ORGANISM IS EQUIPPED TO BE GOVERNED AND CONTROLLED BY A MIND.

    AXIOM 49. THE PURPOSE OF THE MIND IS TO POSE AND RESOLVE PROBLEMSRELATING TO SURVIVAL AND TO DIRECT THE EFFORT OF THE ORGANISM ACCORDINGTO THESE SOLUTIONS.

    AXIOM 50. ALL PROBLEMS ARE POSED AND RESOLVED THROUGH ESTIMATIONS OFEFFORT.

    AXIOM 51. THE MIND CAN CONFUSE POSITION IN SPACE WITH POSITION IN TIME.(COUNTER-EFFORTS PRODUCING ACTION PHRASES.)

    AXIOM 52. AN ORGANISM PROCEEDING TOWARD SURVIVAL IS DIRECTED BY THE MINDOF THAT ORGANISM IN THE ACCOMPLISHMENT OF SURVIVAL EFFORT.

    AXIOM 53. AN ORGANISM PROCEEDING TOWARD SUCCUMB IS DIRECTED BY THE MINDOF THAT ORGANISM IN THE ACCOMPLISHMENT OF DEATH.

  • 8/8/2019 Phoenix Preparation Pack

    19/158

    AXIOM 54. SURVIVAL OF AN ORGANISM IS ACCOMPLISHED BY THE OVERCOMING OF

    EFFORTS OPPOSING ITS SURVIVAL.

    (Note: Corollary for other dynamics.)

    DEFINITION: DYNAMIC IS THE ABILITY TO TRANSLATE SOLUTIONS INTO ACTION.

    AXIOM 55. SURVIVAL EFFORT FOR AN ORGANISM INCLUDES THE DYNAMIC THRUST BYTHAT ORGANISM FOR THE SURVIVAL OF ITSELF, ITS PROCREATION, ITS GROUP, ITSSUB-SPECIES, ITS SPECIES. ALL LIFE ORGANISMS, MATERIAL UNIVERSE, THE LIFESTATIC AND, POSSIBLY, A SUPREME BEING.

    (Note: List of dynamics.)

    AXIOM 56. THE CYCLE OF AN ORGANISM, A GROUP OF ORGANISMS OR A SPECIES ISINCEPTION, GROWTH, RE-CREATION, DECAY AND DEATH.

    AXIOM 57. THE EFFORT OF AN ORGANISM IS DIRECTED TOWARD THE CONTROL OFTHE ENVIRONMENT FOR ALL THE DYNAMICS.

    AXIOM 58. CONTROL OF AN ENVIRONMENT IS ACCOMPLISHED BY THE SUPPORT OFPRO-SURVIVAL FACTORS ALONG ANY DYNAMIC.

    AXIOM 59. ANY TYPE OF HIGHER ORGANISM IS ACCOMPLISHED BY THE EVOLUTION OFVIRUSES AND CELLS INTO FORMS CAPABLE OF BETTER EFFORTS TO CONTROL ORLIVE IN AN ENVIRONMENT.

  • 8/8/2019 Phoenix Preparation Pack

    20/158

    AXIOM 60. THE USEFULNESS OF AN ORGANISM IS DETERMINED BY ITS ABILITY TOCONTROL THE ENVIRONMENT OR TO SUPPORT ORGANISMS WHICH CONTROL THEENVIRONMENT.

    AXIOM 61. AN ORGANISM IS REJECTED BY THETA TO THE DEGREE THAT IT FAILS IN ITSGOALS.

    AXIOM 62. HIGHER ORGANISMS CAN EXIST ONLY IN THE DEGREE THAT THEY ARESUPPORTED BY THE LOWER ORGANISMS.

    AXIOM 63. THE USEFULNESS OF AN ORGANISM IS DETERMINED BY THE ALIGNMENT OFITS EFFORTS TOWARD SURVIVAL.

    AXIOM 64. THE MIND PERCEIVES AND STORES ALL DATA OF THE ENVIRONMENT ANDALIGNS OR FAILS TO ALIGN THESE ACCORDING TO THE TIME THEY WERE PERCEIVED.

    DEFINITION: A CONCLUSION IS THE THETA FACSIMILES OF A GROUP OF COMBINEDDATA.

    DEFINITION: A DATUM IS A THETA FACSIMILE OF PHYSICAL ACTION.

    AXIOM 65. THE PROCESS OF THOUGHT IS THE PERCEPTION OF THE PRESENT AND THECOMPARISON OF IT TO THE PERCEPTIONS AND CONCLUSIONS OF THE PAST IN ORDERTO DIRECT ACTION IN THE IMMEDIATE OR DISTANT FUTURE.

    COROLLARY: THE ATTEMPT OF THOUGHT IS TO PERCEIVE REALITIES OF THE PASTAND PRESENT IN ORDER TO PREDICT OR POSTULATE REALITIES OF THE FUTURE.

    AXIOM 66. THE PROCESS BY WHICH LIFE EFFECTS ITS CONQUEST OF THE MATERIALUNIVERSE CONSISTS IN THE CONVERSION OF THE POTENTIAL EFFORT OF MATTER

  • 8/8/2019 Phoenix Preparation Pack

    21/158

    AND ENERGY IN SPACE AND THROUGH TIME TO EFFECT WITH IT THE CONVERSION OFFURTHER MATTER AND ENERGY IN SPACE AND THROUGH TIME.

    AXIOM 67. THETA CONTAINS ITS OWN THETA UNIVERSE EFFORT WHICH TRANSLATES

    INTO MEST EFFORT.

    AXIOM 68. THE SINGLE ARBITRARY IN ANY ORGANISM IS TIME.

    AXIOM 69. PHYSICAL UNIVERSE PERCEPTIONS AND EFFORTS ARE RECEIVED BY ANORGANISM AS FORCE WAVES, CONVERT BY FACSIMILE INTO THETA AND ARE THUSSTORED.

    DEFINITION: RANDOMITY IS THE MIS-ALIGNMENT THROUGH THE INTERNAL OREXTERNAL EFFORTS BY OTHER FORMS OF LIFE OR THE MATERIAL UNIVERSE OF THEEFFORTS OF AN ORGANISM, AND IS IMPOSED ON THE PHYSICAL ORGANISM BYCOUNTER-EFFORTS IN THE ENVIRONMENT.

    AXIOM 70. ANY CYCLE OF ANY LIFE ORGANISM IS FROM STATIC TO MOTION TO STATIC.

    AXIOM 71. THE CYCLE OF RANDOMITY IS FROM STATIC, THROUGH OPTIMUM, THROUGHRANDOMITY SUFFICIENTLY REPETITIOUS OR SIMILAR TO CONSTITUTE ANOTHERSTATIC.

    AXIOM 72. THERE ARE TWO SUB-DIVISIONS TO RANDOMITY: DATA RANDOMITY ANDFORCE RANDOMITY.

    AXIOM 73: THE THREE DEGREES OF RANDOMITY CONSIST OF MINUS RANDOMITY,OPTIMUM RANDOMITY AND PLUS RANDOMITY.

    DEFINITION: RANDOMITY IS A COMPONENT FACTOR AND NECESSARY PART OFMOTION, IF MOTION IS TO CONTINUE.

  • 8/8/2019 Phoenix Preparation Pack

    22/158

  • 8/8/2019 Phoenix Preparation Pack

    23/158

    AXIOM 81. SANITY CONSISTS OF OPTIMUM RANDOMITY.

    AXIOM 82. ABERRATION EXISTS TO THE DEGREE THAT PLUS OR MINUS RANDOMITYEXISTS IN THE ENVIRONMENT OR PAST DATA OF AN ORGANISM, GROUP OR SPECIES,MODIFIED BY THE ENDOWED SELF- DETERMINISM OF THAT ORGANISM, GROUP ORSPECIES.

    AXIOM 83. THE SELF-DETERMINISM OF AN ORGANISM IS DETERMINED BY ITS THETAENDOWMENT, MODIFIED BY MINUS OR PLUS RANDOMITY IN ITS ENVIRONMENT OR ITSEXISTENCE.

    AXIOM 84. THE SELF-DETERMINISM OF AN ORGANISM IS INCREASED BY OPTIMUMRANDOMITY OF COUNTER-EFFORTS.

    AXIOM 85. THE SELF-DETERMINISM OF AN ORGANISM IS REDUCED BY PLUS OR MINUSRANDOMITY OF COUNTER-EFFORTS IN THE ENVIRONMENT.

    AXIOM 86. RANDOMITY CONTAINS BOTH THE RANDOMNESS OF EFFORTS AND THE

    VOLUME OF EFFORTS.

    (Note: An area of randomity can have a great deal of confusion but, without volume of energy, theconfusion itself is negligible.)

    AXIOM 87. THAT COUNTER-EFFORT IS MOST ACCEPTABLE TO AN ORGANISM WHICHMOST CLOSELY APPEARS TO ASSIST ITS ACCOMPLISHMENT OF ITS GOAL.

    AXIOM 88. AN AREA OF SEVERE PLUS OR MINUS RANDOMITY CAN OCCLUDE DATA ONANY OF THE SUBJECTS OF THAT PLUS OR MINUS RANDOMITY WHICH TOOK PLACE IN APRIOR TIME.

  • 8/8/2019 Phoenix Preparation Pack

    24/158

    (Note: Shut-off mechanisms of earlier lives, perceptics, specific incidents, etc.)

    AXIOM 89. RESTIMULATION OF PLUS, MINUS OR OPTIMUM RANDOMITY CAN PRODUCEINCREASED PLUS, MINUS OR OPTIMUM RANDOMITY RESPECTIVELY IN THE ORGANISM.

    AXIOM 90. AN AREA OF RANDOMITY CAN ASSUME SUFFICIENT MAGNITUDE SO AS TOAPPEAR TO THE ORGANISM AS PAIN, ACCORDING TO ITS GOALS.

    AXIOM 91. PAST RANDOMITY CAN IMPOSE ITSELF UPON THE PRESENT ORGANISM ASTHETA FACSIMILES.

    AXIOM 92. THE ENGRAM IS A SEVERE AREA OF PLUS OR MINUS RANDOMITY OFSUFFICIENT VOLUME TO CAUSE UNCONSCIOUSNESS.

    AXIOM 93. UNCONSCIOUSNESS IS AN EXCESS OF RANDOMITY IMPOSED BY ACOUNTER-EFFORT OF SUFFICIENT FORCE TO CLOUD THE AWARENESS AND DIRECTFUNCTION OF THE ORGANISM THROUGH THE MIND'S CONTROL CENTER.

    AXIOM 94. ANY COUNTER-EFFORT WHICH MIS-ALIGNS THE ORGANISM'S COMMAND OFITSELF OR ITS ENVIRONMENT ESTABLISHES PLUS OR MINUS RANDOMITY OR, IF OFSUFFICIENT MAGNITUDE, IS AN ENGRAM.

    AXIOM 95. PAST ENGRAMS ARE RESTIMULATED BY THE CONTROL CENTER'SPERCEPTION OF CIRCUMSTANCES SIMILAR TO THAT ENGRAM IN THE PRESENTENVIRONMENT.

    AXIOM 96. AN ENGRAM IS A THETA FACSIMILE OF ATOMS AND MOLECULES INMISALIGNMENT.

  • 8/8/2019 Phoenix Preparation Pack

    25/158

    AXIOM 97. ENGRAMS FIX EMOTIONAL RESPONSE AS THAT EMOTIONAL RESPONSE OFTHE ORGANISM DURING THE RECEIPT OF THE COUNTER- EFFORT.

    AXIOM 98. FREE EMOTIONAL RESPONSE DEPENDS ON OPTIMUM RANDOMITY. ITDEPENDS UPON ABSENCE OF OR NON-RESTIMULATION OF ENGRAMS.

    AXIOM 99. THETA FACSIMILES CAN RECOMBINE INTO NEW SYMBOLS.

    AXIOM 100. LANGUAGE IS THE SYMBOLIZATION OF EFFORT.

    AXIOM 101. LANGUAGE DEPENDS FOR ITS FORCE UPON THE FORCE WHICHACCOMPANIED ITS DEFINITION.

    (Note: Counter-effort, not language, is aberrative.)

    AXIOM 102. THE ENVIRONMENT CAN OCCLUDE THE CENTRAL CONTROL OF ANYORGANISM AND ASSUME CONTROL OF THE MOTOR CONTROLS OF THAT ORGANISM.(ENGRAM, RESTIMULATION, LOCKS, HYPNOTISM.)

    AXIOM 103. INTELLIGENCE DEPENDS ON THE ABILITY TO SELECT ALIGNED ORMISALIGNED DATA FROM AN AREA OF RANDOMITY AND SO DISCOVER A SOLUTION TOREDUCE ALL RANDOMITY IN THAT AREA.

    AXIOM 104. PERSISTENCE OBTAINS IN THE ABILITY OF THE MIND TO PUT SOLUTIONSINTO PHYSICAL ACTION TOWARD THE REALIZATION OF GOALS.

    AXIOM 105. AN UNKNOWN DATUM CAN PRODUCE DATA OF PLUS OR MINUSRANDOMITY.

  • 8/8/2019 Phoenix Preparation Pack

    26/158

    AXIOM 106. THE INTRODUCTION OF AN ARBITRARY FACTOR OR FORCE WITHOUTRECOURSE TO NATURAL LAWS OF THE BODY OR THE AREA INTO WHICH THEARBITRARY IS INTRODUCED BRINGS ABOUT PLUS OR MINUS RANDOMITY.

    AXIOM 107. DATA OF PLUS OR MINUS RANDOMITY DEPENDS FOR ITS CONFUSION ONFORMER PLUS OR MINUS RANDOMITY OR ABSENT DATA.

    AXIOM 108. EFFORTS WHICH ARE INHIBITED OR COMPELLED BY EXTERIOR EFFORTSEFFECT A PLUS OR MINUS RANDOMITY OF EFFORTS.

    AXIOM 109. BEHAVIOR IS MODIFIED BY COUNTER-EFFORTS WHICH HAVE IMPINGED ONTHE ORGANISM.

    AXIOM 110. THE COMPONENT PARTS OF THETA ARE AFFINITY, REALITY, ANDCOMMUNICATION.

    AXIOM 111. SELF-DETERMINISM CONSISTS OF MAXIMAL AFFINITY, REALITY AND

    COMMUNICATION.

    AXIOM 112. AFFINITY IS THE COHESION OF THETA.

    Affinity manifests itself as the recognition of similarity of efforts and goals amongst organisms bythose organisms.

    AXIOM 113. REALITY IS THE AGREEMENT UPON PERCEPTIONS AND DATA IN THEPHYSICAL UNIVERSE.

    All that we can be sure is real is that on which we have agreed is real. Agreement is the essence

  • 8/8/2019 Phoenix Preparation Pack

    27/158

    of reality.

    AXIOM 114. COMMUNICATION IS THE INTERCHANGE OF PERCEPTION THROUGH THEMATERIAL UNIVERSE BETWEEN ORGANISMS OR THE PERCEPTION OF THE MATERIAL

    UNIVERSE BY SENSE CHANNELS.

    AXIOM 115. SELF-DETERMINISM IS THE THETA CONTROL OF THE ORGANISM.

    AXIOM 116. A SELF-DETERMINED EFFORT IS THAT COUNTER-EFFORT WHICH HAS BEENRECEIVED INTO THE ORGANISM IN THE PAST AND INTEGRATED INTO THE ORGANISMFOR ITS CONSCIOUS USE.

    AXIOM 117. THE COMPONENTS OF SELF-DETERMINISM ARE AFFINITY, COMMUNICATIONAND REALITY.

    Self-determinism is manifested along each dynamic.

    AXIOM 118. AN ORGANISM CANNOT BECOME ABERRATED UNLESS IT HAS AGREEDUPON THAT ABERRATION, HAS BEEN IN COMMUNICATION WITH A SOURCE OFABERRATION, AND HAS HAD AFFINITY FOR THE ABERRATOR.

    AXIOM 119. AGREEMENT WITH ANY SOURCE, CONTRA- OR PRO- SURVIVAL,POSTULATES A NEW REALITY FOR THE ORGANISM.

    AXIOM 120. NON-SURVIVAL COURSES, THOUGHTS AND ACTIONS REQUIRE

    NON-OPTIMUM EFFORT.

    AXIOM 121. EVERY THOUGHT HAS BEEN PRECEDED BY PHYSICAL ACTION.

  • 8/8/2019 Phoenix Preparation Pack

    28/158

    AXIOM 122. THE MIND DOES WITH THOUGHT AS IT HAS DONE WITH ENTITIES IN THEPHYSICAL UNIVERSE.

    AXIOM 123. ALL EFFORT CONCERNED WITH PAIN IS CONCERNED WITH LOSS.

    Organisms hold pain and engrams to them as a latent effort to prevent loss of some portion of theorganism.

    All loss is a loss of motion.

    AXIOM 124. THE AMOUNT OF COUNTER-EFFORT THE ORGANISM CAN OVERCOME ISPROPORTIONAL TO THE THETA ENDOWMENT OF THE ORGANISM, MODIFIED BY THE

    PHYSIQUE OF THAT ORGANISM.

    AXIOM 125. EXCESSIVE COUNTER-EFFORT TO THE EFFORT OF A LIFE ORGANISMPRODUCES UNCONSCIOUSNESS.

    AXIOM 126. PERCEPTIONS ARE ALWAYS RECEIVED IN THE CONTROL CENTER OF ANORGANISM WHETHER THE CONTROL CENTER IS IN CONTROL OF THE ORGANISM ATTHE TIME OR NOT.

    This is an explanation for the assumption of valences.

    AXIOM 127. ALL PERCEPTIONS REACHING THE ORGANISM'S SENSE CHANNELS ARERECORDED AND STORED BY THETA FACSIMILE.

    AXIOM 128. ANY ORGANISM CAN RECALL EVERYTHING WHICH IT HAS PERCEIVED.

    AXIOM 129. AN ORGANISM DISPLACED BY PLUS OR MINUS RANDOMITY IS THEREAFTERREMOTE FROM THE PERCEPTION RECORDING CENTER.

  • 8/8/2019 Phoenix Preparation Pack

    29/158

    Increased remoteness brings about occlusions of perceptions. One can perceive things in presenttime and then, because they are being recorded after they passed Theta perception of theawareness unit, they are recorded but cannot be recalled.

    AXIOM 130. THETA FACSIMILES OF COUNTER-EFFORT ARE ALL THAT INTERPOSEBETWEEN THE CONTROL CENTER AND ITS RECALLS.

    AXIOM 131. ANY COUNTER-EFFORT RECEIVED INTO A CONTROL CENTER IS ALWAYSACCOMPANIED BY ALL PERCEPTICS.

    AXIOM 132. THE RANDOM COUNTER-EFFORTS TO AN ORGANISM AND THEINTERMINGLED PERCEPTIONS IN THE RANDOMITY CAN RE-EXERT THAT FORCE UPONAN ORGANISM WHEN RESTIMULATED.

    DEFINITION: RESTIMULATION IS THE REACTIVATION OF A PAST COUNTER- EFFORT BYAPPEARANCE IN THE ORGANISM'S ENVIRONMENT OF A SIMILARITY TOWARD THECONTENT OF THE PAST RANDOMITY AREA.

    AXIOM 133. SELF-DETERMINISM ALONE BRINGS ABOUT THE MECHANISM OFRESTIMULATION.

    AXIOM 134. A REACTIVATED AREA OF THE PAST RANDOMITY IMPINGES THE EFFORTAND THE PERCEPTIONS UPON THE ORGANISM.

    AXIOM 135. ACTIVATION OF A RANDOMITY AREA IS ACCOMPLISHED FIRST BY THEPERCEPTIONS, THEN BY THE PAIN, FINALLY BY THE EFFORT.

  • 8/8/2019 Phoenix Preparation Pack

    30/158

    AXIOM 136. THE MIND IS PLASTICALLY CAPABLE OF RECORDING ALL EFFORTS ANDCOUNTER-EFFORTS.

    AXIOM 137. A COUNTER-EFFORT ACCOMPANIED BY SUFFICIENT (ENRANDOMED)

    FORCE IMPRESSES THE FACSIMILE OF THE COUNTER-EFFORT PERSONALITY INTO THEMIND OF AN ORGANISM.

    AXIOM 138. ABERRATION IS THE DEGREE OF RESIDUAL PLUS OR MINUS RANDOMITYACCUMULATED BY COMPELLING, INHIBITING, OR UNWARRANTED ASSISTING OFEFFORTS ON THE PART OF OTHER ORGANISMS OR THE PHYSICAL (MATERIAL)UNIVERSE.

    Aberration is caused by what is done to the individual, not what the individual does, plus hisself-determinism about what has been done to him.

    AXIOM 139. ABERRATED BEHAVIOR CONSISTS OF DESTRUCTIVE EFFORT TOWARDPRO-SURVIVAL DATA OR ENTITIES ON ANY DYNAMIC, OR EFFORT TOWARD THESURVIVAL OF CONTRA-SURVIVAL DATA OR ENTITIES FOR ANY DYNAMIC.

    AXIOM 140. A VALENCE IS A FACSIMILE PERSONALITY MADE CAPABLE OF FORCE BYTHE COUNTER-EFFORT OF THE MOMENT OR RECEIPT INTO THE PLUS OR MINUSRANDOMITY OF UNCONSCIOUSNESS.

    Valences are assistive, compulsive or inhibitive to the organism.

    A CONTROL CENTER IS NOT A VALENCE.

    AXIOM 141. A CONTROL CENTER EFFORT IS ALIGNED TOWARD A GOAL THROUGHDEFINITE SPACE AS A RECOGNIZED INCIDENT IN TIME.

    AXIOM 142. AN ORGANISM IS AS HEALTHY AND SANE AS IT IS SELF-DETERMINED.

  • 8/8/2019 Phoenix Preparation Pack

    31/158

    The environmental control of the organism motor-controls inhibits the organism's ability to change

    with the changing environment, since the organism will attempt to carry forward with one set ofresponses when it needs by self-determinism to create another to survive in another environment.

    AXIOM 143. ALL LEARNING IS ACCOMPLISHED BY RANDOM EFFORT.

    AXIOM 144. A COUNTER-EFFORT PRODUCING SUFFICIENT PLUS OR MINUS RANDOMITYTO RECORD IS RECORDED WITH AN INDEX OF SPACE AND TIME AS HIDDEN AS THEREMAINDER OF ITS CONTENT.

    AXIOM 145. A COUNTER-EFFORT PRODUCING SUFFICIENT PLUS OR MINUS RANDOMITYWHEN ACTIVATED BY RESTIMULATION EXERTS ITSELF AGAINST THE ENVIRONMENTOR THE ORGANISM WITHOUT REGARD TO SPACE AND TIME, EXCEPT REACTIVATEDPERCEPTIONS.

    AXIOM 146. COUNTER-EFFORTS ARE DIRECTED OUT FROM THE ORGANISM UNTIL THEYARE FURTHER ENRANDOMED BY THE ENVIRON AT WHICH TIME THEY AGAIN ACTIVATEAGAINST THE CONTROL CENTER.

    AXIOM 147. AN ORGANISM'S MIND EMPLOYS COUNTER-EFFORTS EFFECTIVELY ONLYSO LONG AS INSUFFICIENT PLUS OR MINUS RANDOMITY EXISTS TO HIDEDIFFERENTIATION OF THE FACSIMILES CREATED.

    AXIOM 148. PHYSICAL LAWS ARE LEARNED BY LIFE ENERGY ONLY BY IMPINGEMENT OFTHE PHYSICAL UNIVERSE PRODUCING RANDOMITY, AND A WITHDRAWAL FROM THATIMPINGEMENT.

    AXIOM 149. LIFE DEPENDS UPON AN ALIGNMENT OF FORCE VECTORS IN THEDIRECTION OF SURVIVAL AND THE NULLIFICATION OF FORCE VECTORS IN THEDIRECTION OF SUCCUMB IN ORDER TO SURVIVE.

  • 8/8/2019 Phoenix Preparation Pack

    32/158

  • 8/8/2019 Phoenix Preparation Pack

    33/158

    AXIOM 158. ACQUISITION OR PROXIMITY OF MATTER, ENERGY OR ORGANISMS WHICHINHIBIT THE SURVIVAL OF AN ORGANISM DECREASE ITS SURVIVAL POTENTIAL.

    AXIOM 159. GAIN OF SURVIVAL ENERGY, MATTER OR ORGANISMS INCREASES THE

    FREEDOM OF AN ORGANISM.

    AXIOM 160. RECEIPT OR PROXIMITY OF NON-SURVIVAL ENERGY, MATTER OR TIMEDECREASES THE FREEDOM OF MOTION OF AN ORGANISM.

    AXIOM 161. THE CONTROL CENTER ATTEMPTS THE HALTING OR LENGTHENING OFTIME, THE EXPANSION OR CONTRACTION OF SPACE AND THE DECREASE ORINCREASE OF ENERGY AND MATTER.

    This is a primary source of invalidation, and it is also a primary source of aberration.

    AXIOM 162. PAIN IS THE BALK OF EFFORT BY COUNTER-EFFORT IN GREAT INTENSITY,WHETHER THAT EFFORT IS TO REMAIN AT REST OR IN MOTION.

    AXIOM 163. PERCEPTION, INCLUDING PAIN, CAN BE EXHAUSTED FROM AN AREA OFPLUS OR MINUS RANDOMITY, STILL LEAVING THE EFFORT AND COUNTER-EFFORT OFTHAT PLUS OR MINUS RANDOMITY.

    AXIOM 164. THE RATIONALITY OF THE MIND DEPENDS UPON AN OPTIMUM REACTIONTOWARD TIME.

    DEFINITION: SANITY, THE COMPUTATION OF FUTURES.

    DEFINITION: NEUROTIC, THE COMPUTATION OF PRESENT TIME ONLY.

  • 8/8/2019 Phoenix Preparation Pack

    34/158

    DEFINITION: PSYCHOTIC, COMPUTATION ONLY OF PAST SITUATIONS.

    AXIOM 165. SURVIVAL PERTAINS ONLY TO THE FUTURE.

    COROLLARY: SUCCUMB PERTAINS ONLY TO THE PRESENT AND PAST.

    AXIOM 166. AN INDIVIDUAL IS AS HAPPY AS HE CAN PERCEIVE SURVIVAL POTENTIALSIN THE FUTURE.

    AXIOM 167. AS THE NEEDS OF ANY ORGANISM ARE MET IT RISES HIGHER AND HIGHERIN ITS EFFORTS ALONG THE DYNAMICS.

    An organism which achieves ARC with itself can better achieve ARC with sex in the future; havingachieved this it can achieve ARC with groups; having achieved this, it can achieve ARC withmankind, etc.

    AXIOM 168. AFFINITY, REALITY AND COMMUNICATION CO-EXIST IN AN INEXTRICABLERELATIONSHIP.

    The co-existent relationship between affinity, reality and communication is such that none can beincreased without increasing the other two and none can be decreased without decreasing theother two.

    AXIOM 169. ANY AESTHETIC PRODUCT IS A SYMBOLIC FACSIMILE OR COMBINATION OFFACSIMILES OF THETA OR PHYSICAL UNIVERSES IN VARIED RANDOMITIES ANDVOLUMES OF RANDOMITIES WITH THE INTERPLAY OF TONES.

  • 8/8/2019 Phoenix Preparation Pack

    35/158

    AXIOM 170. AN AESTHETIC PRODUCT IS AN INTERPRETATION OF THE UNIVERSES BYAN INDIVIDUAL OR GROUP MIND.

    AXIOM 171. DELUSION IS THE POSTULATION BY THE IMAGINATION OF OCCURRENCESIN AREAS OF PLUS OR MINUS RANDOMITY.

    AXIOM 172. DREAMS ARE THE IMAGINATIVE RECONSTRUCTION OF AREAS OFRANDOMITY OR THE RE-SYMBOLIZATION OF THE EFFORTS OF THETA.

    AXIOM 173. A MOTION IS CREATED BY THE DEGREE OF OPTIMUM RANDOMITY

    INTRODUCED BY THE COUNTER-EFFORT TO AN ORGANISM'S EFFORT.

    AXIOM 174. MEST WHICH HAS BEEN MOBILIZED BY LIFE FORMS IS IN MORE AFFINITYWITH LIFE ORGANISMS THAN NON-MOBILIZED MEST.

    AXIOM 175. ALL PAST PERCEPTION, CONCLUSION AND EXISTENCE MOMENTS,INCLUDING THOSE OF PLUS OR MINUS RANDOMITY, ARE RECOVERABLE TO THECONTROL CENTER OF THE ORGANISM.

    AXIOM 176. THE ABILITY TO PRODUCE SURVIVAL EFFORT ON THE PART OF ANORGANISM IS AFFECTED BY THE DEGREES OF RANDOMITY EXISTING IN ITS PAST. (THISINCLUDES LEARNING.)

    AXIOM 177. AREAS OF PAST PLUS OR MINUS RANDOMITY CAN BE READDRESSED BYTHE CONTROL CENTER OF AN ORGANISM AND THE PLUS OR MINUS RANDOMITYEXHAUSTED.

  • 8/8/2019 Phoenix Preparation Pack

    36/158

    AXIOM 178. THE EXHAUSTION OF PAST PLUS OR MINUS RANDOMITIES PERMITS THECONTROL CENTER OF AN ORGANISM TO EFFECT ITS OWN EFFORTS TOWARDSURVIVAL GOALS.

    AXIOM 179. THE EXHAUSTION OF SELF-DETERMINED EFFORT FROM A PAST AREA OFPLUS OR MINUS RANDOMITY NULLIFIES THE EFFECTIVENESS OF THAT AREA.

    AXIOM 180. PAIN IS THE RANDOMITY PRODUCED BY SUDDEN OR STRONGCOUNTER-EFFORTS.

    AXIOM 181. PAIN IS STORED AS PLUS OR MINUS RANDOMITY.

    AXIOM 182. PAIN, AS AN AREA OF PLUS OR MINUS RANDOMITY, CAN RE-INFLICT ITSELFUPON THE ORGANISM.

    AXIOM 183. PAST PAIN BECOMES INEFFECTIVE UPON THE ORGANISM WHEN THERANDOMITY OF ITS AREA IS ADDRESSED AND ALIGNED.

    AXIOM 184. THE EARLIER THE AREA OF PLUS OR MINUS RANDOMITY, THE GREATERSELF-PRODUCED EFFORT EXISTED TO REPEL IT.

    AXIOM 185. LATER AREAS OF PLUS OR MINUS RANDOMITY CANNOT BE RE-ALIGNEDEASILY UNTIL EARLIER AREAS ARE RE-ALIGNED.

    AXIOM 186. AREAS OF PLUS OR MINUS RANDOMITY BECOME INCREASED IN ACTIVITYWHEN PERCEPTIONS OF SIMILARITY ARE INTRODUCED INTO THEM.

  • 8/8/2019 Phoenix Preparation Pack

    37/158

    AXIOM 187. PAST AREAS OF PLUS OR MINUS RANDOMITY CAN BE REDUCED ANDALIGNED BY ADDRESS TO THEM IN PRESENT TIME.

    AXIOM 188. ABSOLUTE GOOD AND ABSOLUTE EVIL DO NOT EXIST IN THE MESTUNIVERSE.

    AXIOM 189. THAT WHICH IS GOOD FOR AN ORGANISM MAY BE DEFINED AS THAT WHICHPROMOTES THE SURVIVAL OF THAT ORGANISM.

    COROLLARY: EVIL MAY BE DEFINED AS THAT WHICH INHIBITS OR BRINGS PLUS OR

    MINUS RANDOMITY INTO THE ORGANISM, WHICH IS CONTRARY TO THE SURVIVALMOTIVES OF THE ORGANISM.

    AXIOM 190. HAPPINESS CONSISTS IN THE ACT OF BRINGING ALIGNMENT INTOHITHERTO RESISTING PLUS OR MINUS RANDOMITY. NEITHER THE ACT OR ACTION OFATTAINING SURVIVAL, NOR THE ACCOMPLISHMENT OF THIS ACT ITSELF, BRINGSABOUT HAPPINESS.

    AXIOM 191. CONSTRUCTION IS AN ALIGNMENT OF DATA.

    COROLLARY: DESTRUCTION IS A PLUS OR MINUS RANDOMITY OF DATA.

    The effort of construction is the alignment toward the survival of the aligning organism.

    Destruction is the effort of bringing randomity into an area.

    AXIOM 192. OPTIMUM SURVIVAL BEHAVIOR CONSISTS OF EFFORT IN THE MAXIMUMSURVIVAL INTEREST IN EVERYTHING CONCERNED IN THE DYNAMICS.

  • 8/8/2019 Phoenix Preparation Pack

    38/158

    AXIOM 193. THE OPTIMUM SURVIVAL SOLUTION OF ANY PROBLEM WOULD CONSIST OFTHE HIGHEST ATTAINABLE SURVIVAL FOR EVERY DYNAMIC CONCERNED.

    AXIOM 194. THE WORTH OF ANY ORGANISM CONSISTS OF ITS VALUE TO THE SURVIVALOF ITS OWN THETA ALONG ANY DYNAMIC.

    Advanced Procedure and Axioms

    1951

    EXCALIBUR

    "STATIC" BEINGS

    24 FEBRUARY 1990

    STATIC (noun) 1. that which has no motion, no wavelength, no position in space and nomeasurable quantity, but possesses the qualities of life. (This comes from Axiom 1 whichstates: "Life is basically a static." Another way to say this is: "Life is fundamentally a

    quality of existence which is non-material.")

    These are big Beings who rarely get trapped by anything but may have popped up in thesession because of all the Beings they see "going free." They think "I want to find outhow it's done" or they pretend to be in the plug so they can "experience" Clearing. Thedifference is these guys are fully aware of the game between the Implanters and those whowant to free Beings (implanting vs freedom) but have not taken part in either side. Theythink they are very pan-determined, "know best" and think, "It has nothing to do with me."They have been meddling around in the affairs of Beings in the MEST Universe, but they

    don't have any tech; they just meddle. So that's their attitude.

  • 8/8/2019 Phoenix Preparation Pack

    39/158

    Realize a Static Being has out-ruds and doesn't have any real tech, although he may tellyou all kinds of stuff like "I'm a powerful Being - I controlled whole civilizations here

    on Earth as a God," etc.

    HANDLING:

    1. FIND THE OUT-RUDS AND HANDLE E/S TO BIG F/N Cog. (Usually it's a M/W/H or W/Hs or

    perpetrations or evaluation.)

    2. R-factor: "This is the technology of Clearing. You see it works. (a) Do you want tohelp? or (b) Do you want to return to static state?" Rights of a Being can be given too.

    The Valence Process (What/Who?) doesn't usually produce any result because a Static Beingwill always answer "me" without any resolution.

    3. Handle by: (a) Giving him a job that he likes, usually in line with his former interestthat produced the perpetrations; but now he can use tech to handle. (b) or say, "Good,

    your session is over - YOU CAN NOW -RETURN TO STATIC STATE."

    * * *

    EXCALIBUR

    MOCO'S

    25 NOVEMBER 1990

    MOCO is short for "MOCOVP." "MOCOVP" means "Moment Of Creation Of View Point." This is anabbreviation of the command used to handle these entities. The command is "Return to your

    moment of creation of viewpoint" or simply "Return to your moment of creation."

  • 8/8/2019 Phoenix Preparation Pack

    40/158

    MOCO'S are created entities. They can be found anywhere in a Plug.

    These are Beings who have a limited ability because they were CREATED by a "big Being" ona postulate to DO or BE only certain things or only ONE THING. They are a "created

    viewpoint."

    They have a track extending from their "moment of creation" to PT. They are different than

    clusters, but they can be in a group.

    Basically a Static Being or Big Being has split off some of his theta and endowed it witha separate personality. MOCO'S want to come back and be the big Being again. But they are

    independent while they are out there; therefore, they have the Rights of a Being. So totell them to go back to a creator may be a violation of their rights. If their creator isnot a good Being, they may not want to join or go back to him or her. Tell them, "You've

    got four choices:

    1. Return to your moment of creation."

    2. Go free."

    3. Wait at Static Point, outside the game."

    4. Help me. Do something useful in the game."

    The MOCO could have been created in an Earlier Universe game to "run" a mock-up for a "big

    Being" and then got neglected, dumped or CAPTURED by an implanter to use in a PLUG ON THEBIG BEING who made him . This gives the Clear a "strange" AFFINITY for what's in the PLUG

    as it's really a PART OF HIMSELF.

    * * *

  • 8/8/2019 Phoenix Preparation Pack

    41/158

    EXCALIBUR

    MEST BEINGS

    F BEINGS (F=PHI=MEST) OR "TEENIE-WEENIES"

    25 NOVEMBER 1990

    These are smaller ("junior sized") Beings that were dumped "into" or became part of the

    MEST universe from Earlier Universe Games. They were not captured. They were dumped.

    They are "resistive" because they don't like "big Beings" at all. Even the masterimplanters couldn't use them in Pre-Incident I plugs, hardly at all, because they refuse

    to DO or BE anything else or change in anyway for a "big Being."

    These Beings are so ARC Broken that they are unwilling to play any game, even beingimplanted. That's one reason implanters had to capture Beings who were "more moldable" and

    still would "go for" another "game."

    They have an ARC BREAK OF LONG DURATION from being "DUMPED into the MEST UNIVERSE" that

    may go back much earlier than Incident I.

    After being dumped they then "joined" up with other F Beings in a sort of "socialdemocracy" of their own as "LOSERS" and adopted a set of rules to "take care of MEST."

    They don't EVER listen to any big Being because that's who dumped them.

    You might find one or two of these F Beings at the bottom of a plug. After all other

    Beings have blown, -these F Beings still will be there.

  • 8/8/2019 Phoenix Preparation Pack

    42/158

    HANDLING:

    1) Check on the meter "DUMPED INTO THE MEST UNIVERSE?"

    (check for read)

    2)Run the ARC Break LD by asking:

    "Do you have an ARC Break of Long Duration?" (Check for a read)

    "How long have you had it? (Be prepared for a very large number.)

    Indicate by saying, "I'd like to indicate charge has been bypassed because you've had this

    ARC Break for so long."

    If not gone, do an L1 ARC Break Assessment on the actual ARC Break, whatever they said itwas. Assess and indicate the BPC. It's usually "REJECTED AFFINITY" from the big Being who

    dumped them.

    3)If they don't release or Clear on ARC Break LD, use "Rights of a Being," Valence Process

    (What/Who?), or Orientation. They will release or Clear.

    Now do the MOCO step.

  • 8/8/2019 Phoenix Preparation Pack

    43/158

    * * *

    TYPES OF BEINGS

    22 DECEMBER 1993

    BEING (noun) 1. the individual, himself or herself, who exists in the nonmaterial universe, yetoperates and handles a body in the material universe. 2. the person, oneself - not one's body, notone's name, not the mind, not the physical universe. 3. the individual who is aware of being aware.

    4. a creator of things, but not a thing itself.

    THETA(q) 1. Greek for thought or life or the spirit. 2. an energy existing separate and distinctfrom the physical universe.

    THETA BEING 1. the "I." It is who the person is.

    THETAN (qn) 1. the living unit. (from the Greek lettertheta, the mathematic symbol used toindicate the source of life and life itself.) 2. the awareness of awareness unit which has allpotentialities but no mass, no wave-length and no location. 3. the Being who is the individual andwho handles and lives in the body. 4. the personality and beingness which actually is the individualand is aware of being aware and is ordinarily and normally the "person" and who the individualthinks he is. 5. the name given to the life source. (It is the individual, the Being, the personality, theknowingness of the human being.) 6. the person himself?not his body or his name, the physicaluniverse, his mind, or anything else; that which is aware of being aware; the identity which is theindividual. (The thetan is most familiar to one and all as you.) 7. a static that can consider, andcan produce space and energy and objects.

  • 8/8/2019 Phoenix Preparation Pack

    44/158

  • 8/8/2019 Phoenix Preparation Pack

    45/158

    A Big Thetan can be in or out of a body. He can be found sticking on a case at OT III or in a Plugbecause of being implanted or betrayed. He can be suppressed into believing he is a "Body" or a"Body qn," or a "Monitor" or "Operator" or "Implanter." All "Players" were originally Static qns.

    ALIENABLE (adjective) 1. capable of being transferred to the ownership of another.

    INALIENABLE (adjective) 1. not capable of being transferred to the ownership of another: as in,inalienable rights. (also unalienable)

    RIGHTS OF THETAN

    Beings have certain inalienable rights and these are:

    1. A Being has the right to life, liberty and the pursuit of happiness.

    2. A Being has the right to his own self-determinism.

    3. A Being has the right to his own sanity.

    4. A Being has the right to his own power of choice.

    5. A Being has the right to leave any game at any time.

    6. A Being has the right to choose a game that suits his reality as long as he does not interferewith the right of another Being.

    7. A Being has the right to create his own game as long it does not interfere with the rights of

  • 8/8/2019 Phoenix Preparation Pack

    46/158

    another Being.

    GAMES UNIVERSE MODEL (GUM) 1. The smallest unit of time in which thetans play a completegame. (Some Games Universe Models are more than quadrillions of years long and there havebeen many GUMS in our existence.)

    STATIC THETAN (S qn) 1. a "Big Thetan" or "Player," who for one reason or another has decidedto sit, for now, outside the game, or chooses to do so by Rights of a Thetan. Usually they don'tknow the Tech so have out-ruds (ARC Breaks, Present Time Problems and Missed Withholds)caused by ignorance of the basic principals of existence. They can permeate the Playing Fieldand get in comm with other Players telepathically. They are usually just outside of, or exterior to,one Games Universe Model and have, of course, unhandled charge on earlier ones.

    STATIC POINT 1. the point of serenity between Games Universe Models where thetans "rest,"debrief and get ready for the next GUM.

    MOCO ("Moment OfCreation Of Viewpoint") 1. a created Being or thetan (qn), created by one ofthe Big qns or Static qns for use in the games.

    MOCOs , therefore, do not have any time track earlier than their moment of Creation. That is thebasic on their "Case." They also do not have a large "case" like a Player, who has been in the

    Games since the beginning.

    All MOCOs were originally created to HELP the Player who created them. When a person's ownMOCOs want to return to their Creator, they "blow" inward to him. Other Players' MOCOs will blowoutward. (Also any who choose to go free, or to Static Point to wait, will "blow" outward.)

  • 8/8/2019 Phoenix Preparation Pack

    47/158

    PRE-OT 1. One who is doing the OT Levels toward the state of OT.

    PLUG 1. An organized part of the case on Excalibur.

    A Plug consists of several "terminals" (each of which may be very complex and consists of manyqns with various functions as a unit or "thing") having a function to perform on a case, connectedby holding lines. Holding means "suppression carried out through time" or "constant suppression."There may be several plugs in one "stack" as a part of a person's case because they are relatedby thought. The "stack" wording is how the Pre-OT "thinks" of the area that is troubling him, it isnot a "message" or "words" or "intention" coming from a plug or plugs.

    KRC 1. Knowledge, Responsibility and Control, which together equate to Power.

    STACK 1. A built-up area of charge on a person's Excalibur case which makes him act or "think"in an irrational, non-survival, non-expanding way or monitors him in a direction of shrinking hisKRC and ARC (his Power and Understanding) and drives him downscale as a qn.

    A stack can collapse him down to only operating on 1 or 2 dynamics or lead him into otherpractices that will trap him from ever going OT. It is OTHER-DETERMINED CHARGE in a certainarea. If a person has "accepted" or "agreed" to it, he may believe it's his own thought! A stack iscomposed of one or more plugs.

    LAMBDA THETAN (Lambda (l) qn) 1. a "lambda" or "life-form" qn.

    Lambda Thetans have the function of caring for or operating life forms. A Lambda Thetan can be

  • 8/8/2019 Phoenix Preparation Pack

    48/158

    a "genetic-entity," a "demon circuit" or a body operator for animals, plants, fish, birds, or humans.He may be part of a team of such qns who were hatted to do this job in early MEST Universetrack prior to Inc I or from Earlier Universe (E/U) Games or even earlier GUMs. All true l qnsbasically are MOCOs. However, you may find a Player qn occasionally implanted or suppressedinto the "belief" that he is a l qn. Lambda Thetans are also called, loosely, "Body qns." Many ofthese were captured from E/U games and used in "Plugs" after being made to believe they were"solid." l qns like to copy or hold "pictures" for Big qns or make pictures from his intention. LambdaThetans are mostly found in and align with the 5th Dynamic. (Ref: Dianetic Axioms).

    PHI THETAN (pronounced "Fee" Thetan) (Phi j qn or F qn) 1. "Phi qns" or MEST qns. One whohas a function of being a particle of matter or energy or space in a creation.

    Phi Thetans can be of a gradient of sizes, with the bigger ones responsible for the smaller ones.They can be identified as space, potential energy or motion, energy particles, sub-atomicparticles, atomic particles, atoms, molecules, cells, crystals, etc. They are used to make MESTand pictures for Players so they won't disappear when the Player looks at them. All j qns originallywere MOCOs. j qns are mostly found in and align with the 6th Dynamic (Ref. Dianetic Axioms).

    THETAN (qn) 1. a general term meaning any life unit. S qn, Big qn or Player, Lambda (l) qn, Phi

    (j) qn. An awareness of awareness unit.

    MULES 1. A combination of two or more MOCOs, one being the person's own MOCO and theother a friend's or enemy's MOCO. These can be combined by implanting into a MOCO"Sandwich" - with a person's own, a friend's, and the implanter's or Xenu's. One has to run theincident of the "Sandwich" being made (like a Clustering Incident or Mutual Incident) before eachseparate MOCO can be freed.

    * * *

    EXCALIBUR

  • 8/8/2019 Phoenix Preparation Pack

    49/158

    THE THREE UNIVERSES

    18 MA RCH 1990

    There are three universes:

    1. Your universe (U1)

    2. The universe of others (U2)

    3. The physical universe or MEST universe (U3)

    The MEST universe is made up of your universe plus the universe of others. This gives us the equation:

    U1 + U2 = U3

    There is a definite relationship between each of these three universes. If you don't put anything there inyour universe, i t w il l not happen in the physical universe. I f you want to put something in someone else'suniverse, you will need to put it there by means of intention. If you don't think it and intend it, it won't

    happen and the other person won't pick it up.

    There is a continuous interaction of action, thought, intention and postulate going on between your ownuniverse, another person's universe and occurrences in the physical universe. The physical universe doesnot think, i t does not intend and i t does not postulate. A l ive being intends and postulates. Your universe isthe universe in which you think. It is not contained within your head and it co-exists with the physicaluniverse and the universe of every other person. Your universe is infinite and you are capable of puttinginto itanything you desire. The physical universe is patterned on the thoughts, intentions and postulatescontained wi thin your universe and another's universe. You wi l l notice that any object that you have in the

  • 8/8/2019 Phoenix Preparation Pack

    50/158

    room with you right now has not moved since it was put in that position. The only way it can be moved isby you putting it in another position in your universe, intending it to be there and then picking it up andputting it in that positi on.

    What does this tell you? It tel ls you that unless you think, intend and create a mock-up within your ownuniverse, nothing will happen wi thin the physical universe. If you are in a position of being in charge ofother people, unless you put it in your universe first, they will not pick it up and duplicate it in theiruniverse and be able to carry out your intentions. If you are confused in your universe, others around youare likely to get confused also.

    MOCK-UP: A mental model, construction or picture created by a Being. A mock up is distinct from afacsimile in that i t i s created volitionally, does not necessarily copy any previous experience, and is underthe control of the Being.

    When a person creates an intention wi thin his own universe, i t w il l always come about. When an intentiondoes not manifest within the physical universe or within another person's universe, there are three reasonswhy it has not happened:

    1.He did not really intend it.

    2.He bought someone else's intention.

    3.He has counter-i ntentions wi thin his own reactive mind or from Entit ies and Clusters, which keyed-inand countered yourown intentions.

    In fact, we have found that for a Clear all case and manifestations of case come from Enitities, Clusters and

    other more complex telepathic and sympathetic interactions with other Beings who are still very aberrated.It can finally be stated without a doubt that a Clear has no case of his own.

    You should become aware of picking up other people's thoughts or ideas and going along with them. Theseare intentions which they have intended wi thin their own universe. Because it co-exi sts wi th yours, youpick it up and go into agreement with i t. Something can only happen for you when you go into agreement

  • 8/8/2019 Phoenix Preparation Pack

    51/158

    and you also intend it.

    There is an interesting relationship between your universe and the physical universe. You can have onlythose things in the physical universe that you create in your universe. They wil l not be there for you in thephysical universe unless you can first mock them up in your own universe and hold them there. Thereasons why a person has dif fi culty creating and holding something wi thin his own universe are:

    1.He lacks knowledge of how to handle his own universe and how to mock up something.

    2.He has the reactive mind or Entities and Clusters which comes into restimulation on that particularsubject causing counter-intentions which interfere with his own intentions and create difficulty within the

    physical universe.

    THE TWO LI ABILI TIES

    25 JULY 1990

    There are two liabilities in running NOTS:

    Number One - They have run it so that they have only taken out BTs and Clusters from the lower parts ofthese plugs, the lower parts of the Org Board. More or less the "easy" ones, the ones that could be bypassedand handled. Any "senior" could come in the Org and order them around. So they take orders from anyone.So they came out.

    And you do this long enough, these easy ones, wake them up and handle them, wake them up and handle

  • 8/8/2019 Phoenix Preparation Pack

    52/158

    them and pretty soon - what are you left wi th? You are left wi th the top of the executive strata of each plugSTIL L THERE. This top executive strata are the HOLDERS of the whole plug. So if they are the holders,they are a bit more POWERFUL and usuall y they can be "out of valence in R6" or " implanter" type evi lpurpose beings.

    As the person runs the lower part or the "easy" part of his case and just takes up the lower "juniors" of theOrg Board of all these plugs, he ends up wi th a case wi th NOTHING BUT HOLDERS. Holders are of ali ttle more powerful nature. Some percentage of them are VERY EVIL INTENTI ONED, but ALL OFTHEM ARE HOLDING. And what are they holding NOW? They are holding HIM, THE PRE OT.

    Increasingly he feels like he is in some kind of a "tight situation." He is a bit "bothered by things." Hedoesn't L OOK like he is a NOTS completion at all . He is sort of worri ed about "PTSness" and "sickness"and "illness" and all these various phenomena. He is going on "dramatizing" around here and there and heis feeling an EFFORT to keep his "sanity."

    Those are the indications of a person who has run out the lower parts of the plugs and has left the "tops" orthe holders or the "out of valence R6 people" there. They feel anxious, they f eell ike the real "core" of theircase has not been reached. And they are worried about it, anxious about it. This is merely the fact that theyhave put themselves at the mercy now of the TOP HOLDERS IN THE ORG BOARD. And THEY are theones being held at the moment because they took away all the juniors. So if you take away the game.What's now the game? The game is GETTI NG Y OU. Y ou didn't give them a new game. You didn't setthem free. So the game is GETTING Y OU and they're going to hold YOU tighter and tighter and tighter i fyou don't take out the whole org board. And that's the first liability.

    The second liability is this: There are some people who decided, "Yes, it's a tough level. We are going tohandle all these bad guys first." So what do they do? They go in there and handle all the bad guys first.They do one of these rundowns that are current in the "independent field" and they handle the bad guysfirst. So they take the top off the org board. They handle the guys that are out of valence and dramatizing,have evi l intentions, evil purposes and so on. And they work through this, through this, through this,through this.

    Now you have the other situation, which is: Once you take the TOPS off the org board, i f you have NOTalso handled all the juniors. Some of them down there are quite asleep; some of them are tied into little"knots." They cannot move. When you take off the top you sti l l have to open them up, wake them up andlet them go. If they DON'T free the whole org board connected to these top guys that they are handling onthese rundowns, what will be the effect? Well, then you will have an org board with only the juniors leftand no seniors. So they don't have any other senior. So they are going to float around you more and more,shall we say " cuddle" all around the PreOT.

  • 8/8/2019 Phoenix Preparation Pack

    53/158

    And in this case some of them WILL have woken up, some of them WILL have broken loose, but notgotten completely handled. The PreOT will start feeling like: "Well, this is never ending. Ifeel almost justas bad as when I was on OT III!" And what do you know? He has woken up enough of his case, byhandli ng these holders, that the plugs now, the truncated BOTTOM PARTS OF THE ORG BOA RDS, al l

    the juniors and all , are running around and sort of fl oating half in and half out, and some of them are tiedtogether, and some of them are not, and they're sort of going crazy, just like: "When the boss is away thestaff wil l play."

    So they become to him almost like another III case. He's got the fears back that there are BTs all aroundhim. They're not very harmful , not very dangerous but they are al l around him, they're floating around him."I feel this pressure here and this and so on...." So by taking off the TOP ONLY of the org board andLEAV ING THE BOTTOM INTACT wi thout handling i t, you create yourself another II I case! The"smoke" from the fire. You take the "hot guys" out and the "smoke" comes up around and there's anotherIII case.

    When you do this CORRECTLY AND REMOVE THE WHOLE ORG you've got i t. So that i s theTechnology and those are the liabilities of running it improperly: You take off the top and leave the bottomor you take off the bottom and leave the top. In both cases it makes a funny type of appearance forsomebody on NOTS. One of them is that they look l ike they're really caved in and PTS. Other people lookat him and say: "What! That's weird, he should be really great! He is on NOTS, but he looks really weird.PTS, sick and all that." And in the other one he creates another OT III case.

    Then they say: "Well, he's not saying he's making much gains. He even says he feels like he did when hewas on OT III. It's not really interesting." These are the effects and you can spot these. But what is thewhole handling of these to correct it? Of course, you do the assessment, you find out what his attention ison, you f ind out the way he li kes to word that area he is interested in. You handle the fi rst plug that showsup through the BT that is f irst contacted. They wi l l l ine up and get handled all the way down through thatplug.

    TYPE OF INCIDENT

    ACCIDENT

  • 8/8/2019 Phoenix Preparation Pack

    54/158

    IMPACT

    INJURY

    ILLNESS

    A DRUG

    SHOCK

    IMPLANT

    HEAT

    BURNING

    WA R

    IMPRISONMENT

    A CRASH

    FREEZING

    ELECTRICAL

    EXPLOSION

    IMPLOSION

    TORTURE

    SHOT

    PSYCHIATRIC INCIDENT

    LIGHTNING

    VACUUM

    RADIATION

    COLLISION

    HIT

    ACCELERATION

    DROWNINGCRUSHING

    LOSS

  • 8/8/2019 Phoenix Preparation Pack

    55/158

    VOCANOES

    INCIDENT II

    75,000,000

    Volcanoes:

    Asia & Pacific:

    North Japan

    South Japan

    Krakajawia

    Mount Washington

    Mt. Ranier

    Mt. Hood

    Andes

    Mt. Shasta

    San Gergonio

    Indonesia

    Philipines

    Himalayas

    (Hawaii)

    Atlantic:

    Tangier

    St. Helena

  • 8/8/2019 Phoenix Preparation Pack

    56/158

    Kolomonjero

    Canada

    (Las Palmas)

    THE FACTORS

    (Summation of the considerations and examinations of the human spirit and the material universecompleted between A.D. 1923 and 1953)

    1. Before the beginning was a Cause and the entire purpose of the cause was the creation of

    effect.

    2. In the beginning and forever is the decision and the decision is TO BE.

    3. The first action of beingness is to assume a viewpoint.

    4. The second action of beingness is to extend from the viewpoint, points to view, which aredimension points.

    5. Thus there is space created, for the definition of space is: viewpoint of dimension. And thepurpose of a dimension point is space and a point of view.

    6. The action of a dimension point is reaching and withdrawing.

    7. And from the viewpoint to the dimension points there are connection and interchange. Thusnew dimension points are made. Thus there is communication.

  • 8/8/2019 Phoenix Preparation Pack

    57/158

    8. And thus there is light.

    9. And thus there is energy.

    10. And thus there is life.

    11. But there are other viewpoints and these viewpoints out-thrust points to view. And therecomes about an interchange amongst viewpoints; but the interchange is never otherwise than interms of exchanging dimension points.

    12. The dimension point can be moved by the viewpoint, for the viewpoint, in addition to creativeability and consideration, possesses volition and potential independence of action; and theviewpoint, viewing dimension points, can change in relation to its own or other dimension points orviewpoints. Thus comes about all the fundamentals there are to motion.

    13. The dimension points are each and every one, whether large or small, SOLID. And they aresolid solely because the viewpoints say they are solid.

    14. Many dimension points combine into larger gases, fluids or solids. Thus there is matter. Butthe most valued point is admiration, and admiration is so strong its absence alone permitspersistence.

    15. The dimension point can be different from other dimension points and thus can possess anindividual quality. And many dimension points can possess a similar quality, and others canpossess a similar quality unto themselves. Thus comes about the quality of classes of matter.

    16. The viewpoint can combine dimension points into forms and the forms can be simple orcomplex and can be at different distances from the viewpoints and so there can be combinationsof form. And the forms are capable of motion and the viewpoints are capable of motion and so

  • 8/8/2019 Phoenix Preparation Pack

    58/158

    there can be motion of forms.

    17. And the opinion of the viewpoint regulates the consideration of the forms, their stillness or theirmotion, and these considerations consist of assignment of beauty or ugliness to the forms and

    these considerations alone are art.

    18. It is the opinions of the viewpoints that some of these forms should endure. Thus there issurvival.

    19. And the viewpoint can never perish; but the form can perish.

    20. And the many viewpoints, interacting, become dependent upon one another's forms and donot choose to distinguish completely the ownership of dimension points and so comes about adependency upon the dimension points and upon the other viewpoints.

    21. From this comes a consistency of viewpoint of the interaction of dimension points and this,regulated, is TIME.

    22. And there are universes.

    23. The universes, then, are three in number: the universe created by one viewpoint, the universecreated by every other viewpoint, the universe created by the mutual action of viewpoints which isagreed to be upheld - the physical universe.

    24. And the viewpoints are never seen. And the viewpoints consider more and more that thedimension points are valuable. And the viewpoints try to become the anchor points and forget thatthey can create more points and space and forms. Thus comes about scarcity. And the dimensionpoints can perish and so the viewpoints assume that they, too, can perish.

    25. Thus comes about death.

    26. The manifestations of pleasure and pain, of thought, emotion and effort, of thinking, of

  • 8/8/2019 Phoenix Preparation Pack

    59/158

    sensation, of affinity, reality, communication, of behavior and being are thus derived and theriddles of our universe are apparently contained and answered herein.

    27. There IS beingness, but Man believes there is only becomingness.

    28. The resolution of any problem posed hereby is the establishment of viewpoints and dimensionpoints. The betterment of condition and concourse amongst dimension points, and, thereby,viewpoints, and the remedy of abundance or scarcity in all things, pleasant or ugly, by therehabilitation of the ability of the viewpoint to assume points of view and create and uncreate,neglect, start, change and stop dimension points of any kind at the determinism of the viewpoint.Certainty in all three universes must be regained, for certainty, not data, is knowledge.

    29. In the opinion of the viewpoint, any beingness, anything, is better than nothing, any effect isbetter than no effect, any universe better than no universe, any particle better than no particle, butthe particle of admiration is best of all.

    30. And above these things there might be speculation only. And below these things there is theplaying of the game. But these things which are written here Man can experience and know. Andsome may care to teach these things and some may care to use them to assist those in distressand some may desire to employ them to make individuals and organizations more able and sogive to Earth a culture of which we can be proud.

    Humbly tendered as a gift to Man

    by L.Ron Hubbard, April 23, 1953

    THE KRC TRIANGLE

    30 OCTORBER 1993

  • 8/8/2019 Phoenix Preparation Pack

    60/158

    In the KRC triangle K forKnowledge, R forResponsibility, and C forControl.

    It is difficult to be responsible for something or control something unless you have knowledge of it.It is folly to try to control something or even know something without responsibility. It is hard tofully know something or be responsible for something over which you have no control. By

    increasing one point of the KRC Triangle the other two increase. Little by little one can makeanything go right by increasing KNOWLEDGE on all dynamics, increasing RESPONSIBILITY onall dynamics, increasing CONTROL on all dynamics.

    Thus one can see that KRC together equate to Power. KRC = P.

    * * *

    UNITS OF TIME

    24 DECEMBER 1993

    The oldest philosophical principal on this planet is the idea that something has a beginning, amiddle and an end or a creation, a preservation period and a destruction or end. This idea comesfrom the ancient Indian Vedas, the ancient, sacred literature of Hinduism. Veda mean knowledgein the ancient India language of Sanskrit. The three principle gods of the Hindu religion are:Brahma the creator, Vishnu the preserver and Shiva the destroyer. Within the destruction of Shivaare the seeds of creation so that cycle can begin anew with Brahma. Thus we have continuousunending cycles of action in the material universe of matter, energy, space and time (MEST).

    In modern terms the cycle of action is: start-continue-stop. Every action in the material universe iscomposed of a start-continue-stop whether it is as simple as putting your jacket on in the morningor brushing your teeth to putting a man on the moon. A long cycle of action can be composed ofmany smaller cycles of action. All is start-continue-stop. That is a complete cycle of action. This iswhat gives us the illusion of time or duration. Time is an illusion because all we really have ispresent time; past and future time are mental constructs resulting from the idea of a cycle ofaction.

  • 8/8/2019 Phoenix Preparation Pack

    61/158

    The smallest unit of time is a second. If one says, "One thousand and one," this is approximatelya duration of one second. This is a very small cycle of action. Of course, a second can be dividedup in to milliseconds, thousandths of a second, ad infinitum, down to nanoseconds, billionth of asecond. But a second is the smallest named unit of time. From here we have minutes (60seconds), hours (60 minutes), days (24 hours), weeks (7 days), months (4 weeks), years (12

    months). A year is the time it takes for the earth to go around the sun one time. A decade is 10years, a century is 100 years and millennium is 1,000 years. A millennium is about as far as itgoes for planet earth because recorded history goes back less than 10,000 years.

    When LRH began investigating the past track of beings in this universe in the early 1950s, hefound the history of being going back trillions of years and even more. A trillion is a 1,000 billionand a billion is a 1,000 million. It even went up to trillions 2 or quadrillions of years which is 1,000trillion. Later in 1967 when researching the OT III, he found two major incidents, Incident II at 75million years ago and Incident I at 4 quadrillion years ago. We are pretty used to hearing about theage of Dinosaurs in millions of years ago. To get an idea of what a quadrillions of years means we

    can draw a simple time line and place Incident One and Incident Two on that time line withPresent Time on the left:

    PT____________Incident Two________________________________Incident One

    1 inch x inches

    If the distance from PT to Incident Two at 75 million years ago is represented by 1 inch, what isthe distance from PT to Incident One at 4 quadrillion years ago? You may be surprised because itis better expressed in miles, 841 miles to be exact. Here are the calculations.

    First convert each date to scientific notation:

    75 million = 75,000,000 = 7.5 x 107

    4 quadrillion = 4,000,000,000,000,000 = 4.0 x 1015

  • 8/8/2019 Phoenix Preparation Pack

    62/158

    Now set up a proportion:

    7.5 x 107 = 4.0 x 1015

    1 inch X inches

    Cross multiply to solve this equation and get:

    X x 7.5 x 107 = 1 x 4.0 x 1015

    X = 4.0 x 1015 = 0.5333 x 108 inches = 5.333 x 107 inches

    7.5 x 107

    Converting to miles we get:

    X = 5.333 x 107 inches x 1 foot x 1 mile

    12 inches 5,280 feet

    X = 5.333 x 107/1.2 x 10 x 5.28 x 103 = 8.41 x 102 miles = 841 miles

    If Incident Two is an inch away from present time then Incident One is 841 miles. This is theapproximate distance from the Texas/Louisiana boarder to El Paso - the distance clear across thestate of Texas at its widest part. Our time line now looks like this:

    PT____________Incident Two________________________________Incident One

    1 inch 841 miles

  • 8/8/2019 Phoenix Preparation Pack

    63/158

  • 8/8/2019 Phoenix Preparation Pack

    64/158

    10,000 Rings x 24 CCCs x 24 GUMs = 5,760,000 GUMs in the RAG

    This physical universe is GUM 0 (zero), 24th CCC of Ring 10,000.

    GUM numbering in each CCC goes from -11 to +12 (-11, -10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, 1,2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12) for a total of 24 GUMs in each CCC.

    We are currently in GUM 0 (zero) in the 24th CCC of Ring 10,000

    GUM 0 (zero) has gone on for 3 x 10100 (300 hundred centillion) years.

    Not all the past GUMs where 300 centillion years long and not all the GUMs to come will be thatlong.

    * * *

    THE GAMES UNIVERSE MODEL

    22 DECEMBER 1993

    All the Players, the Big Thetans in the Games, agreed to play certain Games. They were arrangedin a certain order. It was all very well decided. It was very much agreed upon. The order the

    games are arranged in is called a Games Universe Model (GUM). This Games Universe Model isthe MEST Universe. Implanting was not supposed to be part of this GUM. The Games UniverseModel agreed upon by the Thetans goes from its beginning to its end. At the Beginning of this oneyou will find it is GUM 0 (zero), based on the condition of Emergency and has in it 8 Dynamics.The 9th Dynamic (aesthetics) was added just before Incident I and the 10th Dynamic (ethics) wasadded when LRH put in Ethics on the Implanters between 1950 and 1970. Tech (11th Dynamic)and Admin (12th Dynamic) were added in 1986 to 1989 by WB Robertson to get us unstuck andthrough this GUM.

  • 8/8/2019 Phoenix Preparation Pack

    65/158

    But this "Games Universe Model 0" is one GUM. Before that there is a sort of a "Static Point," youmight say, "a Council of the Players." The purpose of this Council of Players was to decide whatthey are going to do, what they have learned, and so on, in the previous GUM and to plan the newGUM.

    At the beginning of this Games Universe Model was a Council of Players called the "Game ofGods." This was done to decide who would be "the responsible party for all of the creations thatthe other thetans were going to make." Its purpose was to decide who would be responsible fortaking care of all the creations, so they wouldn't accidentally unmock or as-is them. That wassupposed to teach them that later on they would lose power if they didn't as-is their own creations,but instead gave them into the "responsibility" of somebody else. And that was certainly true, andyou find all about that on OT 12-13.

    Now before this Games Universe Model there were others, but they were based on otherconditions, lower conditions, and other combinations of Dynamics. There are 24 Games UniverseModels in a "Cascade to Collection Cycle (CCC)." That is when the thetans "cascaded" into theSeries of Games like a waterfall. "Yeah ! Let's go play!" When they "collect up" to find out whatthey did or accomplished, they debrief to each other and say, "Oh, What a great Game it was!"Twenty-four Games Universe Models would be a Cascade to Collection Cycle. Now, 24 Cascadeto Collection Cycles equals 1 "Ring." A "Ring" is a "Ring of Games" which is 24 GUMs times 24CCC's (Cascade to Collection Cycles) which equals 576 GUMs. That is 1 of these "Rings." It isone ring and it looks like a large "doughnut shape." There are the 24 CCC's "wrapped around" orgoing around making the ring, and there are 24 GUMs in each one of the CCC's. These are all in"position" on this Ring.

    In the entire series of Ring games, since original Static State, the "before the beginning StaticState" which is talked about in the "Factors" by LRH, "before the beginning," there are 10,000Rings. That gives over 5 Million Games Universe Models! Figure it out. It's right there. And we arein the ring number 10,000 and that's something to know. We are in the Ring 10,000 and that is thelast ring in this "Ring Archives Games", and those are the Games which were all agreed upon bythe Thetans playing them. This is all finally handled on the "Super Static Rundown" after OT16.

    * * *

  • 8/8/2019 Phoenix Preparation Pack

    66/158

    GUM 0 Emergency

    Game of Gods

    100Centillio

    n

    E/UGames

    PT

    II

    Inc ICC

    Big Thetans

    Org Game

    Lambda

    Thetan

    Capture

    Dump

    Phi

    Thetans

    88%=LTA

    12%-TTA

    Normal

  • 8/8/2019 Phoenix Preparation Pack

    67/158

    - 11

    - 10

    GUM 0

    + 1

    + 12

    S1

    24GUMS

  • 8/8/2019 Phoenix Preparation Pack

    68/158

    S2 Thetan

    CCC24 GUMS

  • 8/8/2019 Phoenix Preparation Pack

    69/158

    CCC

    24R-factor GUMS

    3rd Static Thetan

    RING

    24 CCC = 1 RING

    24x24 = 576 GUMS = 1 Ring

    576-12 = 564 GUMS back for MOCOs

    IDENTITY CLEARING

    VALENCES AND IDENTITIES

    THE DIFFERENCE

    19 JUNE 1989

  • 8/8/2019 Phoenix Preparation Pack

    70/158

    WHO 1. what person or persons: used to introduce a question: as, who came? 2. which person orpersons: as, I don't know who came?

    VALENCE 1. The unwitting assumption by one individual of the characteristics of anotherindividual. 2. the borrowed or copied personality of another: as, he is in the valence of his father.[Latin Valare, to be strong]

    WHAT 1. which or which kind of: used in asking for or specifying the nature, identity, etc. of aperson or thing: as, what is your role in this organization?

    IDENTITY 1. what a person is; what a thing is. 2. the condition or fact of being some specificperson or thing.

    When responding to a listing question that asks "who or what," it is important to understand thebasic differences between the words "who" and "what."

    Suppose the listing question is:

    "Who was tough?"

    The Preclear lists:

    my father

    my brother Jack

    Alex the butcher

    Pete

  • 8/8/2019 Phoenix Preparation Pack

    71/158

  • 8/8/2019 Phoenix Preparation Pack

    72/158

  • 8/8/2019 Phoenix Preparation Pack

    73/158

  • 8/8/2019 Phoenix Preparation Pack

    74/158

    Drugs, of course, and Physically Ill. Drugs and Physically Ill, by the way, don't come up much onthis level. That should have been handled earlier in the first place as on this level you are dealingwith exterior being. Either that or they are just caught in doing something by an intention orattention. They are usually not in a physical condition at all nor have anything