pet 423 - autonomy in the digital age

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    Autonomy in theDigital Age

    31/10/12

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    Legitimate Peripheral Participation

    Legitimate peripheral participation is . . . an analytic

    viewpoint on learning, a way of understanding learning.

    We hope to make it clear that learning through legitimate

    peripheral participation takes place no matter whicheducational form provides a context for learning, or

    whether there is any intentional educational form at all.

    Indeed, this viewpoint makes a fundamental distinction

    between learning and intentional instruction.(Lave & Wenger , 2000)

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    Learning in the Digital Age

    With the dawning of the knowledge era, the field of educationbecomes more challenging. (Amelia, 2009)

    Society has transformed from product-based careers, where theworkers work individually, to technological and information-based careers, where the workers need to work collaboratively

    and cooperatively (Johnson & Johnson, 1996)

    The rapid development of the educational system has causedsignificant changes in the roles of the students in the classroom

    Students are given more opportunities to control and chart the

    paths of their own learningautonomous learning

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    Learning as a networkteacher and students are

    nodes

    Learning in the Digital Age

    The connection of the nodes will result in new

    knowledge and skill being made.

    Each student node is selfgoverning

    (autonomous) [

    Emerging globalized online spaces provide new opportunities

    for language learning to occur autonomously as part of

    learners everyday literacy practices. (Benson & Chik, 2010)

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    Paradigm shift : from authority based lecture

    mode to discovery based

    Learning in the Digital Age

    Students become more involved on their own

    learning : making decisions, charting own

    learning paths

    Feeling a sense of ownership & commitment,

    learning becomes more meaningful and better

    classroom performance. ( St Louis, 2005)

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    Four-Factor Model ofAutonomy

    Factors affecting

    epistemic states

    Capacity to act onepistemic states

    Scope and range of

    autonomous

    behaviour

    Effects of autonomousbehaviour

    A Model of Autonomy

    Stephen Downeshttp://www.downes.ca/post/54222

    Experience

    Empowerment

    Engagement

    Effect

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    What does the termlearner autonomy mean

    to you?

    Thinking question

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    Self-learning.

    When a learner is aware of his needs and

    the ways to achieve these needs.

    Learners who have insights into their

    learning styles and strategies.

    Students are left on their own to sortthings out.

    Students stop depending on the teacher

    Some terms

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    having the capacity to control / supervise

    learning

    knowing own learning styles & strategies.

    motivated.

    good guessers

    risk takers able to choose materials, methods & tasks

    taking active approach to tasks

    not afraid of failures

    Characteristics of autonomouslearner in a digital environment

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    Autonomy and Technology

    Three necessary conditions forautonomous learning usingtechnology:

    a. accessible & reliable technology

    b. sufficient computer literacy

    c. good interaction and supportfrom peers

    (Toyoda, 2001)

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    Autonomy & Technology

    There is no lack of interesting and relevant

    materials, but it might still be a challenge for the

    teacher to structure the task in such a way that thechosen material leads to information sharing for

    interaction. It is the careful balance between

    structure and choice that allows learners to become

    autonomous (Alm, 2006, pp. 33 34)

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    Examples

    Asynchronous Activities:

    Blogs

    Discussion BoardsStudent Work Websites

    Wikis

    Synchronous Activities:Chat

    Video Conferencing

    Autonomy & Technology

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    Roles of Learners

    Positive

    Negative

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    Roles of Learners

    Positive

    Collaborators

    Initiator & Wrapper

    Knowledge Generators

    Social network builders

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    Roles of Learners

    Negative

    Dominants

    Flamers

    Lurkers

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    Knowledge Generators

    - Able to construct the knowledge from thelearning process and adapt it according totheir own needs ;utilise the new knowledgein the everyday lives

    - The role of a knowledge generator is dividedinto two categories:i. Frequently answering the questions

    from the instructorii. Frequently sharing the information

    through the contribution of articles,illustrations or notes in the forum

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    Collaborators

    - Able to work with their peers inthe digital learning communityto achieve the learningoutcomes

    - Need to be able to provide andreceive feedback as well as toevaluate their own learning

    progress

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    Initiators & Wrappers

    - Initiator : starts the discussions

    -

    Wrapper : summarises / closes thediscussion

    - Students need to be both initiatorand wrappers to ensure asuccessful networked learning

    environment

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    Social Network Builders

    a. Using the online interaction to buildan effective social environment.

    - Able to navigate the webeffectively in search for new

    knowledge

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    Problem solvers/ Mediators

    a. The go-between who attempts tosolve differences or conflicts in the

    community..

    - The problem solver helps by

    providing suggestions or solutionsto the predicaments faced byhis/her peers.

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    Lurkers

    a. Learners who do not contribute tothe learning community

    b. 3 types of lurkers :

    - freeloaders : use other peopleseffort without contributinganything

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    Lurkers

    - Sponges : Those who require moretime to adapt to the networked learningenvironment. These students lurk in thebeginning, and when they are moreconfident, they start contributing.

    - Students who lurk due to technicalaccess problems or lack of computingskills.

    R f l ki

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    Reasons for lurking(Preece , 2000)

    - Lack of confidence

    - Difficulties in accessing the network

    - Lack of understanding of theconcept of a learning community

    - Low motivation levels.

    - Interest in obtaining knowledgewithout online interaction.

    - Attitude problems

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    Learners who are frustrated with thesituation and illustrate their frustrationsthrough harsh words or by bullying

    other learners

    Write comments that offend their peersand the instructor .

    Could disrupt the effectiveness of thecollaborative learning environment.

    Flamers

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    Takes over more than 50% of the discussion

    Do not necessarily have the most knowledge

    Two types :

    - personal dominance :learnersdominate the discussion with issues

    unrelated to the learning process- Academic dominance highlyknowledgeable who tend to dominate thediscussion by providing information

    without allowing others to participate

    Dominant

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    Autonomy & Technology

    Social presence is vital to develop an effectiveand collaborative n-learning community.

    Social presence refers to the way students

    express their thoughts and ideas in a socialcontext, through social cues (Anderson, 2000;Rourke, 2001)

    Autonomy does not mean learning in isolation.

    In a networked environment , learners need to beautonomous but able to work collaboratively inachieving the learning outcomes

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    Autonomy & Technology

    Autonomy leads to good learning strategies whichwill lead to successful learning community andnetwork building

    Use technology to create own activities,participate actively in the learning process,setting own goals, choosing materials, designingas well as evaluating the knowledge and thelearning process

    Technology : medium to foster learner autonomy,not as the means to an end.

    Teacher is still needed as a guide

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    References

    Gunn, C (2010) Promoting Learner Autonomy in the ESL Classroom: Can Using

    Technology Help?

    http://shct.hct.ac.ae/events/openlectureseries3/documents/AutonomyandtheWeb.pdf

    Benson, P., & Chik, A. (2010). New literacies and autonomy in foreign language

    learning. In M. J. Luzon, M. N. Ruiz-Madrid, & M. L. Villanueva (Eds.),Digital genres,

    new literacies and autonomy in language learning(pp. 6380). Newcastle: Cambridge

    Scholars.

    Preece, J. (2000) Online Communities: Designing Usability, Supporting Sociability. John

    Wiley: Sussex

    Salmon, G. (2000)E-Moderating: the Key to Teaching and Learning Online. Kogan Page:

    London.