path planning on a compressed terrain

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Path Planning on a Compressed Terrain Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared Stookey Rensselaer Polytechnic Institute

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Path Planning on a Compressed Terrain. Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared Stookey Rensselaer Polytechnic Institute. Motivation. Terrain representation Smugglers and border guards. Terrain Compression. - PowerPoint PPT Presentation

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Page 1: Path Planning on a Compressed Terrain

Path Planning on a Compressed Terrain

Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared StookeyRensselaer Polytechnic Institute

Page 2: Path Planning on a Compressed Terrain

October 31, 2008 2

Motivation

• Terrain representation

• Smugglers and border guards

Page 3: Path Planning on a Compressed Terrain

October 31, 2008 3

Terrain Compression

• Must evaluate the information loss of the compression

• Reconstitute the terrain from the compressed data to obtain the alternate representation

• Compare the alternate representation against the original

• Simple metrics such as RMS and max elevation error

• More complex metrics such as visibility and path planning

Page 4: Path Planning on a Compressed Terrain

October 31, 2008 4

Outline

• New path planning algorithm– Account for complex cost metric– Allow for full range of Euclidean motion on

a 2D grid– Efficient on hi-res data

• Novel error metrics to evaluate terrain compression

Page 5: Path Planning on a Compressed Terrain

October 31, 2008 5

Siting & Path Planning

• Border guard placement: Multiple Observer Siting

• Smuggler’s Path: Find the shortest path between two given points while trying to avoid detection by the observers.

• A* algorithm• Add penalty for going

uphill.

Page 6: Path Planning on a Compressed Terrain

October 31, 2008 6

Cost Metric

• Cost of moving from one cell to an adjacent cell:

• h is the horizontal distance.• v is the elevation difference.• SlopePenalty is when going uphill and 1

otherwise.• VisibilityPenalty is 1 if the new cell is not visible

and 100 otherwise.

PenaltyVisibilitytySlopePenalvhCost )( 22

h

v1

Page 7: Path Planning on a Compressed Terrain

October 31, 2008 7

Range of Motion

A straightforward application of the A* algorithm results in the Chebyshev distance being minimized, rather than the Euclidean distance.

Chebyshev Euclidean

Page 8: Path Planning on a Compressed Terrain

October 31, 2008 8

Path Planning

• New approach: Two pass system

• First pass: Plan a path that minimizes Chebyshev distance.

• Second pass: Only include points from the first path in the search space.

• Not guaranteed to be optimal, but in practice it often is.

Page 9: Path Planning on a Compressed Terrain

October 31, 2008 9

Brute Force Comparison

100 100x100 test cases•Average path length difference of 0.1%•Average speed up of over 100.92%

ChebyshevHeuristicBruteForce

Chebyshev Heuristic Brute Force

Page 10: Path Planning on a Compressed Terrain

October 31, 2008 10

Page 11: Path Planning on a Compressed Terrain

October 31, 2008 11

Test Data(400x400 DTED II)

Hill1

Mtn1

Hill2

Mtn2

Hill3

Mtn3

W111 N31

subsets

W121 N38

subsets

Page 12: Path Planning on a Compressed Terrain

October 31, 2008 12

Error Metrics

Path Cost Error: Difference of the costs of the paths computed on the original and alternate representations.

Alternate OriginalD. M. Tracy, W. R. Franklin, B. Cutler, M. A. Andrade, F. T. Luk, M. Inanc, and Z. Xie. Multiple observer siting and path planning on lossily compressed terrain. In Proceedings of SPIE Vol. 6697 Advanced Signal Processing Algorithms, Architectures, and Implementations XVII, San Diego CA, 27 August 2007. International Society for Optical Engineering. paper 6697-16.

Page 13: Path Planning on a Compressed Terrain

October 31, 2008 13

Hill 3

Original Alternate

Elevation range: 500 mElevation stdev: 59 m

Page 14: Path Planning on a Compressed Terrain

October 31, 2008 14

Mtn 1

Original Alternate

Elevation range: 1040 mElevation stdev: 146 m

Page 15: Path Planning on a Compressed Terrain

October 31, 2008 15

Mtn 2

Original Alternate

Elevation range: 953 mElevation stdev: 152 m

Page 16: Path Planning on a Compressed Terrain

October 31, 2008 16

Ottawa LIDAR Data

• 2000x2000 grid• 19 minutes on

2.4 GHz CPU with 4 GB memory

• peak memory usage 360 MB

Page 17: Path Planning on a Compressed Terrain

October 31, 2008 17

Multiple Queries

• Sample a larger portion of the terrain by performing multiple path planning queries

Page 18: Path Planning on a Compressed Terrain

October 31, 2008 18

Future Work

• Scale visibility penalty by distance from observer

• Make sure that the hidden areas are disconnected

• Moving observers: Compute paths for tourists, smugglers

• Red/Blue games: The blue team tries to hide; the red team tries to find them

Page 19: Path Planning on a Compressed Terrain

October 31, 2008 19

Summary

Path Planning Algorithm– Accounts for complex cost metrics– Full range of Euclidean motion– Efficient on hi-res terrain– New error metrics derived from smugglers

and border guards for evaluating terrain compression.