on coding for real-time streaming under packet erasures
DESCRIPTION
On Coding for Real-Time Streaming under Packet Erasures. Derek Leong *# , Asma Qureshi * , and Tracey Ho * * California Institute of Technology, Pasadena, California, USA # Institute for Infocomm Research, Singapore ISIT 2013 2013-07-09. Introduction: Real-Time Streaming System. - PowerPoint PPT PresentationTRANSCRIPT
On Coding for Real-Time Streamingunder Packet Erasures
Derek Leong*#, Asma Qureshi*, and Tracey Ho*
*California Institute of Technology, Pasadena, California, USA#Institute for Infocomm Research, Singapore
ISIT 20132013-07-09
On Coding for Real-Time Streaming under Packet Erasures Slide 2 of 26
Real-time streaming system where messages created at regular time intervals at a source are encoded
for transmission to a receiver over a packet erasure link, and the receiver must subsequently decode each message
within a given delay from its creation time
Introduction: Real-Time Streaming System
On Coding for Real-Time Streaming under Packet Erasures Slide 3 of 26
Types of erasure models: Deterministic:
• Window-based: Limited number of erasures in each window [1]• Bursty: Erasure bursts of a limited length with minimum guard
interval lengths IID: Each packet is erased independently with the same probability
Objective for deterministic erasure models:Find an erasure correction code that achieves the maximum message size, among all codes that allow all messages to be decoded by their respective deadlines under all admissible erasure patterns
Objective for i.i.d. erasure model:For a given message size, find an erasure correction code that achieves the maximum probability of decoding a message by its deadline
Introduction: Erasure Models and Objectives
[1] D. Leong and T. Ho, “Erasure coding for real-time streaming,” in Proc. IEEE ISIT, Jul. 2012.
On Coding for Real-Time Streaming under Packet Erasures Slide 4 of 26
Related work: Martinian et al. [2,3] and Badr et al. [4] provided constructions of
streaming codes that minimize the decoding delay for certain types of bursty erasure models[2] E. Martinian and C.-E. W. Sundberg, “Low delay burst erasure correction codes,” in Proc. IEEE ICC, May 2002.[3] E. Martinian and M. Trott, “Delay-optimal burst erasure code construction,”in Proc. IEEE ISIT, Jun. 2007.[4] A. Badr, A. Khisti, W.-T. Tan, and J. Apostolopoulos, “Streaming codes for channelswith burst and isolated erasures,” in Proc. IEEE INFOCOM, Apr. 2013.
Tree codes or anytime codes, for which the decoding failure probability decays exponentially with delay, are examined in [5,6,7][5] L. J. Schulman, “Coding for interactive communication,” IEEE Trans. Inf. Theory, Nov. 1996. [6] A. Sahai, “Anytime information theory,” Ph.D. dissertation, MIT, 2001.[7] R. T. Sukhavasi, “Distributed control and computing: Optimal estimation, error correcting codes, and interactive protocols,” Ph.D. dissertation, Caltech, 2012.
Introduction: Related Work
On Coding for Real-Time Streaming under Packet Erasures Slide 5 of 26
Discrete-time data streaming system Independent messages of uniform size s are created at regular intervals
of c time steps at the source; at each time step, the source transmits a single data packet of normalized unit size over the packet erasure link
Receiver must decode each message within a delay of d time steps from its creation time
Problem Definition: Real-Time Streaming System
messages are created every
c = 3 time steps … … and have to be decoded withind = 8 time steps
On Coding for Real-Time Streaming under Packet Erasures Slide 6 of 26
An erasure pattern specifies a set of erased packet transmissions An erasure model describes a distribution of erasure patterns
Problem Definition: Erasure Patterns and Models
Erasure pattern #1 = {7, 12, 20}Erasure pattern #2 = {2, 3, 13, 14, 15, 16}
On Coding for Real-Time Streaming under Packet Erasures Slide 7 of 26
First Erasure Model:Bursty Erasures
On Coding for Real-Time Streaming under Packet Erasures Slide 8 of 26
Define the set of admissible erasure patterns to be those in which each erasure burst consists of at most z erased time steps consecutive bursts are separated by a guard interval or gap
of at least d−z unerased time steps (each message sees at most z erasures)
Interested in erasure correction codes that allow all messagesto be decoded by their respective deadlines under any admissible erasure pattern Specifically, we want to find a code that achieves the
maximum message size s, for a given choice of (c, d, z)
Bursty Erasures: Problem Definition
Other bursty models possible…
On Coding for Real-Time Streaming under Packet Erasures Slide 9 of 26
Previously in [1], we constructed a time-invariant intrasession code that is asymptotically optimal (as the number of messages n goes to infinity) in the following cases: d is a multiple of c d is not a multiple of c, and the maximum erasure burst length z
is sufficiently short, i.e., z ≤ c − r(d,c) d is not a multiple of c, and the maximum erasure burst length z
is sufficiently long, i.e., z ≥ d − r(d,c)
Here, we construct time-invariant diagonally interleaved codes that are asymptotically optimal in several other cases
Bursty Erasures: Results
[1] D. Leong and T. Ho, “Erasure coding for real-time streaming,” in Proc. IEEE ISIT, Jul. 2012.
On Coding for Real-Time Streaming under Packet Erasures Slide 10 of 26
Bursty Erasures: Diagonally Interleaved Codes1. About symbols, packets, and messages.2. Apply a systematic block code for d −z information symbols and z parity symbolson each diagonal.
Here (c, d,z) = (3,11,4)
3. Diagonally interleaved codes derived from systematic block codes with certain properties are asymptotically optimal for the bursty erasure model.4. These sufficient code properties describe decoding deadlines for individual symbols.
On Coding for Real-Time Streaming under Packet Erasures Slide 11 of 26
Bursty Erasures: Diagonally Interleaved Code Example
On Coding for Real-Time Streaming under Packet Erasures Slide 12 of 26
Bursty Erasures: Diagonally Interleaved Code Example
Consider the d symbols of one codeword
On Coding for Real-Time Streaming under Packet Erasures Slide 13 of 26
Bursty Erasures: Diagonally Interleaved Code ExampleHere (c, d,z) =
(5,57,42)Rearrange these d symbols as follows
On Coding for Real-Time Streaming under Packet Erasures Slide 14 of 26
Bursty Erasures: Diagonally Interleaved Code ExampleHere (c, d,z) =
(5,57,42)
Symbol decoding deadlines
Actual information symbolsNondegenerate parity symbolsDegenerate parity symbols
On Coding for Real-Time Streaming under Packet Erasures Slide 15 of 26
Example of an erasure burst…
Bursty Erasures: Diagonally Interleaved Code ExampleHere (c, d,z) =
(5,57,42)
On Coding for Real-Time Streaming under Packet Erasures Slide 16 of 26
Second Erasure Model:IID Erasures
On Coding for Real-Time Streaming under Packet Erasures Slide 17 of 26
Each packet transmitted over the link is erased independently withthe same probability pe
Want to find an erasure correction code that achieves themaximum message decoding probability, for a given message size s
Primary performance metric:Decoding probability, i.e., the probability that a given message is decodable by its decoding deadline
Secondary performance metric:Burstiness of undecodable messages, i.e., the conditional probability that the next message is undecodable by its decoding deadline given that the current message is undecodable by its decoding deadline
In the interest of practicality, we restrict our attention to time-invariant codes
IID Erasures: Problem Definition
for applications sensitive to bursts of decoding failures
On Coding for Real-Time Streaming under Packet Erasures Slide 18 of 26
Assume decoder memory size is unbounded
The probability of decoding a given message k can be expressed in terms of conditional entropies as follows
Here, finding an optimal code is a combinatorial problem involving probabilistic erasure patterns, in contrast to the deterministic“worst-case” problem formulation for the other erasure models
IID Erasures: Decoding Probability
message kunerased packets received
up to the decoding deadline for message k
condition over all erasure patterns
criteria for successful decoding
probability of the corresponding erasure pattern
On Coding for Real-Time Streaming under Packet Erasures Slide 19 of 26
We derive the following upper bound on the decoding probability
for any time-invariant code:
Proof combines the bounding technique from our work on thesliding window erasure model [1] with a combinatorial analysis on the maximum number of erasure patterns that can be supported
IID Erasures: Decoding Probability Upper Bound
for any message k ≥ encoder memory size mE
On Coding for Real-Time Streaming under Packet Erasures Slide 20 of 26
For intrasession codes coding is allowed within the same message but not across different
messages the unit-size packet at each time step is divided into blocks allocated
to different messages; a suitable code (e.g., MDS) is subsequently applied
For symmetric codes, we define a spreading parameter m , and divide the packet at each time step evenly among all active messages
IID Erasures: Symmetric Codes
Spreading parameter m is a multiple of c: Same-size blocks
m = 9c = 3m = 9
On Coding for Real-Time Streaming under Packet Erasures Slide 21 of 26
For intrasession codes coding is allowed within the same message but not across different
messages the unit-size packet at each time step is divided into blocks allocated
to different messages; a suitable code (e.g., MDS) is subsequently applied
For symmetric codes, we define a spreading parameter m , and divide the packet at each time step evenly among all active messages
IID Erasures: Symmetric Codes
Spreading parameter m is not a multiple of c: Big and small blocks
c = 3m = 8
m = 8
On Coding for Real-Time Streaming under Packet Erasures Slide 22 of 26
Decoding ProbabilityPlots of the decoding failure probability against...
message size s packet erasure probability pe
(for pe = 0.05) (for s = 1)
IID Erasures: Symmetric Codes Performance
maximal spreading performs well whens and pe are small
minimal spreading performs well whens and pe are large
On Coding for Real-Time Streaming under Packet Erasures Slide 23 of 26
Burstiness of Undecodable MessagesPlots of the conditional probability against...
message size s packet erasure probability pe
(for pe = 0.05) (for s = 1)
IID Erasures: Symmetric Codes Performance
minimal spreading performs well over
a wide range ofs and pe
results agree with our intuition about
overlapping effective coding windows
On Coding for Real-Time Streaming under Packet Erasures Slide 24 of 26
Trade-off between performance metrics
When the message size and packet erasure probability are small (a regime of interest), maximal spreading achieves a high decoding probability, but it also exhibits a higher burstiness of undecodable messages
For applications sensitive to bursty undecodable messages,a symmetric code with a suboptimal decoding probability butlower burstiness may be preferred
IID Erasures: Symmetric Codes Performance
On Coding for Real-Time Streaming under Packet Erasures Slide 25 of 26
For the bursty erasure model We constructed diagonally interleaved codes that are asymptotically
optimal over all codes in several specific cases
For the i.i.d. erasure model We derived an upper bound on the decoding probability
for any time-invariant code, and We analyzed the performance of symmetric codes
(observed phase transitions, good codes, trade-offs)
Conclusion
On Coding for Real-Time Streaming under Packet Erasures Slide 26 of 26
Thank You!