omar gatica · 2013-11-03 · omar gatica lighting / vfx artist [email protected] shot breakdown...
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O m a r G a t i c a
L i g h t i n g / V F X A r t i s t o m a r @ g a t i c a 3 d . c o m
Shot Breakdown List Zune “Two Birds” - Motion Theory Responsible for: Dynamic and Particle FX Animation, Texture Animation, FX Rendering
Uncharted 2 - Naughty Dog Inc Responsible for: In Game Environment Lighting, Real-time Dynamic Lighting, Cinematics Lighting. Post FX.
Primeval - Luma Pictures Responsible for: Dynamic and Particle FX Animation, FX Rendering (No Real Flow)
Guild Wars - NCsoft Responsible for: Sequence Lighting, Compositing, Modeling, Texturing, Dynamic Hair
O m a r G a t i c a
L i g h t i n g / V F X A r t i s t o m a r @ g a t i c a 3 d . c o m
Modest Mouse - Motion Theory Responsible for: Modeling, Lighting, Dynamic and Particle FX Animation, FX Rendering
Bud “Jay-Z vs Shula” - Motion Theory Responsible for: HUD Animation, Modeling
Spiderman - Activision Responsible for: Lighting and Rendering, Compositing
Good Year; "Assurance" - Moving Pixels Responsible for: Falling Rock Sequences, Set Extensions, Dynamic and Particle FX Animation, FX Rendering