oloneo photoengine manual
TRANSCRIPT
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Oloneo PhotoEngine1
Oloneo PhotoEngine 1
Welcome to Oloneo PhotoEngine.
Additional Resources
Along with this user manual, there is a variety of other resources you can use to find out more about
Oloneo PhotoEngine.
Oloneo Website
For general information, updates and technical support, as well as the latest news on Oloneo
PhotoEngine, go to:
http://www.oloneo.com
Inside the application
Video tutorials can be found in theHelp Workspace.
Flickr forumThe official forum for discussing about Oloneo PhotoEngine is hosted on Flickr. The forum is monitored
by Oloneo so this is the place to easily interact with the development team. Visit:
http://www.flickr.com/groups/oloneophotoenginetalk/
http://www.oloneo.com/http://www.oloneo.com/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.oloneo.com/ -
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Table of Contents
Oloneo PhotoEngine 1........................................................................................................................1
Additional Resources ................................................................................................................................ 1
Table of Contents ...............................................................................................................................2
Overview: Main Features ...................................................................................................................7
Introduction .............................................................................................................................................. 7
HDR ToneMap: high dynamic re-exposure in real-time ........................................................................ 7
HDR ReLight: take pictures then set-up lighting .................................................................................... 7
HDR DeNoise: remove noise and keep details....................................................................................... 7
Complete, high-end RAW photo processing ............................................................................................. 8
Overview: the User Interface ..............................................................................................................9
Introduction .............................................................................................................................................. 9
The Browse Workspace ............................................................................................................................ 9
The Edit Workspace ................................................................................................................................ 10
The Help Workspace ............................................................................................................................... 11
Managing the Workspaces ..................................................................................................................... 12
The Browse Workspace .................................................................................................................... 13
Overview ................................................................................................................................................. 13
The Browsing toolbar .............................................................................................................................. 14
The Thumbnail list ................................................................................................................................... 15
The Image Info panel .............................................................................................................................. 17
The project creation panels .................................................................................................................... 17
The Recent Projects panel ...................................................................................................................... 18
The Edit Workspace ......................................................................................................................... 20
Overview ................................................................................................................................................. 20
The edited image .................................................................................................................................... 21
The Info panel ......................................................................................................................................... 21
The Image toolbar ................................................................................................................................... 21
The image setting panels ........................................................................................................................ 23
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The Timeline panel .................................................................................................................................. 24
The Help Workspace ........................................................................................................................ 26
User Interface Main Controls ............................................................................................................ 28
Overview ................................................................................................................................................. 28
The Setting Panel .................................................................................................................................... 28
The Slider ................................................................................................................................................ 29
The Color Wheel ..................................................................................................................................... 30
The Curve Editor ..................................................................................................................................... 32
The Color Curve Editor ............................................................................................................................ 34
File Drag and Drop ........................................................................................................................... 36
HDR ToneMap: Creating a Project..................................................................................................... 38
Overview ................................................................................................................................................. 38
Step 1, locating the photos ..................................................................................................................... 39
Step 2, selecting the photos.................................................................................................................... 40
Step 3, adding the photos to the project selection panel ...................................................................... 41
Step 4, creating the HDR ToneMap project ............................................................................................ 42
HDR ToneMap: Single Raw Processing .............................................................................................. 46
Overview ................................................................................................................................................. 46
Step 1, locating the photo ....................................................................................................................... 46
Step 2, creating the project .................................................................................................................... 47
Using the file menu ................................................................................................................................. 47
HDR ToneMap: Editing a Project ....................................................................................................... 49
Overview ................................................................................................................................................. 49
HDR ToneMap: Tone Mapping tools ................................................................................................. 51
HDR ToneMap: Auto Tone Mapper ................................................................................................... 53
Overview ................................................................................................................................................. 53
Using the Auto Tone Mapper .................................................................................................................. 53
HDR ToneMap: Local Tone Mapper .................................................................................................. 55
Overview ................................................................................................................................................. 55
Main Tone Mapping settings .................................................................................................................. 55
Exposure settings .................................................................................................................................... 57
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Contrast settings ..................................................................................................................................... 58
HDR ToneMap: Advanced Local Tone Mapper ................................................................................... 60
Overview ................................................................................................................................................. 60
Detail settings ......................................................................................................................................... 61
Edge Sharpen .......................................................................................................................................... 63
Panorama Mode ..................................................................................................................................... 64
HDR ToneMap: Global Tone Mapper ................................................................................................ 66
Overview ................................................................................................................................................. 66
Working with the Global Tone Mapper .................................................................................................. 66
HDR ToneMap: the Natural HDR Mode ............................................................................................. 68
Overview ................................................................................................................................................. 68
Using the Natural HDR Mode .................................................................................................................. 68
HDR ToneMap: Basic Image Settings ................................................................................................. 70
Low Dynamic Tone settings .................................................................................................................... 70
HDR ToneMap: Advanced Image Settings ......................................................................................... 72
Photographic Print Toning ...................................................................................................................... 72
Brightness Curve ..................................................................................................................................... 73
Saturation Curve ..................................................................................................................................... 74
Color Equalizer ........................................................................................................................................ 76
HDR ToneMap: Presets .................................................................................................................... 79
HDR ToneMap: Batch Processing ...................................................................................................... 84
Overview ................................................................................................................................................. 84
Batch creation ......................................................................................................................................... 84
Running the Batch ................................................................................................................................... 89
HDR ToneMap: the Timeline............................................................................................................. 93
HDR ToneMap: Saving and Exporting ................................................................................................ 97
HDR ReLight: Creating a Project ...................................................................................................... 102
Overview ............................................................................................................................................... 102
Step 1, locating the photos ................................................................................................................... 103
Step 2, selecting the photos.................................................................................................................. 103
Step 3, adding the photos to the project selection .............................................................................. 105
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Step 4, creating a HDR ReLight project ................................................................................................. 106
HDR ReLight: Editing a Project ........................................................................................................ 108
Editing light sources .............................................................................................................................. 109
Editing Image settings ........................................................................................................................... 113
HDR ReLight: the Timeline .............................................................................................................. 117
HDR ReLight: Saving and Exporting ................................................................................................. 121
HDR DeNoise: Creating a Project .................................................................................................... 126
Overview ............................................................................................................................................... 126
Step 1, locating the photos ................................................................................................................... 127
Step 2, selecting the photos.................................................................................................................. 128
Step 3, adding the photos to the project selection panel .................................................................... 129
Step 4, creating the HDR DeNoise project ............................................................................................ 130
HDR DeNoise: Editing a Project ....................................................................................................... 133
Overview ............................................................................................................................................... 133
HDR DeNoise: the Natural HDR Mode ............................................................................................. 135
Overview ............................................................................................................................................... 135
Using the Natural HDR Mode ................................................................................................................ 135
HDR DeNoise: Image Settings ......................................................................................................... 137
Low Dynamic Tone settings .................................................................................................................. 137
HDR DeNoise: Advanced Image Settings ......................................................................................... 139
Photographic Print Toning .................................................................................................................... 139
Brightness Curve ................................................................................................................................... 140
Saturation Curve ................................................................................................................................... 141
Color Equalizer ...................................................................................................................................... 143
HDR DeNoise: the Timeline ............................................................................................................ 146
HDR DeNoise: Saving and Exporting................................................................................................ 150
Export Options ............................................................................................................................... 155
Overview ............................................................................................................................................... 155
Exporting to JPEG .................................................................................................................................. 155
Exporting to TIFF ................................................................................................................................... 157
Color Management ........................................................................................................................ 160
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Overview ............................................................................................................................................... 160
Display Preferences ............................................................................................................................... 160
External Editor Preferences ............................................................................................................ 162
Adobe Lightroom plug-in ................................................................................................................ 163
Overview ............................................................................................................................................... 163
Enabling the plug-in .............................................................................................................................. 163
Using the plug-in ................................................................................................................................... 165
Plug-in Export Presets ........................................................................................................................... 170
Legal Notices ................................................................................................................................. 171
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Overview: Main Features
Introduction
Oloneo PhotoEngine is a professional Raw Photo processing, HDR creation, Tone Mapping and advanced
image editing software. It is the result of over four years of research and development in Computational
Photography.
Main features:
HDR ToneMap: HDR edition and Tone Mapping in real time HDR ReLight: photo relighting in real time HDR DeNoise: noise reduction without loss of details Raw photo processing Adobe Lightroom plug-in and direct export to Adobe Photoshop
HDR ToneMap: high dynamic re-exposure in real-time
A full real-time, high dynamic range (HDR) re-exposure module to merge and edit single or multiple
RAWs, JPEGs or TIFFs. Capable of creating a wide range of styles, from realistic to artistic, HDR ToneMap
includes four tone mapping engines, Natural HDR processing mode, auto-exposure correction with
fine-tuning, auto-contrast, detail size and threshold controls, halo control, edge sharpening, ghostremoval tools, auto-align, auto-orientation, batch processing with interactive mode, over 40 interactive
factory presets and user-defined presets, and more. You also have the possibility to modify exposure the
traditional way by turning off tone mapping while still benefiting from a 32-bit, ultra-wide gamut and full
resolution environment.
HDR ReLight: take pictures then set-up lighting
An image-based relighting tool using merged RAWs, JPEGs or TIFFs to control in real-time the settings of
individual light sources after the photos are taken. For each light source, parameters include white
balance, brightness, temperature, tint and color. Other features are the auto-detection of ambient light
and each light source's color temperature.
HDR DeNoise: remove noise and keep details
A powerful image noise and grain reduction tool using stacked RAWs, JPEGs or TIFFs, with the added
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benefits of full detail preservation, no smoothing and no artifacts, even with low-contrast and low-light
photos.
Complete, high-end RAW photo processing
Oloneo PhotoEngine also features a complete RAW and image processing module including a
customizable Color Curve Equalizer with hue/saturation, hue/luminance and hue/hue curves, a
brightness curve, a unique color saturation curve, a color toning tool, an advanced white balance control
and more. PhotoEngine handles most RAW photo formats, with thumbnail and preservation of key EXIF
metadata, fully supports color management and uses the ICC profiles generated by most colorimeters
on the market today.
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Overview: the User Interface
Introduction
PhotoEngine uses a tabbed interface to allow you to focus on the task at hand. There are three main
tasks grouped in three Workspaces:
Browsing files and creating projects in the Browse Workspace Editing an image in the Edit Workspace Getting help in the Help Workspace
The Browse WorkspaceThis is where PhotoEngine starts. Use the Browse Workspace to:
Display and browse your photos Select photos Create an HDR ToneMap, HDR ReLight or HDR DeNoise project
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The Edit Workspace
PhotoEngine switches to the Edit Workspace after loading or creating a new project. Use the Edit
Workspace to:
Edit your photos Save the current project Export the edited photo
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The Help Workspace
The Help Workspace is where you get help on Oloneo PhotoEngine. Use the Edit Workspace to:
Watch tutorial videos Read the user manual
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The Browse Workspace
Overview
The Browse Workspace is where you display your photos and create new projects.
There are five main areas in the Browse Workspace:
1: Browsing toolbar where you select the directory to be displayed 2: Photo thumbnails of the currently displayed directory 3: Image Info panel showing the currently selected photo 4: Project creation panels 5: Recent Projects toolbar and panel
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The Browsing toolbar
The Browsing toolbar allows you to select the folder displayed by PhotoEngine and to set the size of
thumbnails.
There are multiple ways to select an image folder:
Direct selection using the system File or Folder Dialog Selecting a recently browsed folder Typing the path of the folder
Selecting a folder:
Click on the button Using the system File Dialog navigate to a folder containing image files Select a file then click the Open button PhotoEngine starts displaying the thumbnails
Selecting a folder using the menu:
Click on the Down Arrow button Click on Browse (Using File Dialog) ... Or, click on Browse (Using Folder Dialog) ... Using the File or Folder Dialog, navigate to your image folder Close the dialog PhotoEngine starts displaying the thumbnails
Selecting a recent folder using the menu:
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Click on the Down Arrow button Select one of the listed folders PhotoEngine starts displaying the thumbnails
Editing the folder path:
Click in the address bar Type or cut and paste the path to your folder Press the Return or Enter key to validate PhotoEngine starts displaying the thumbnails
Setting the thumbnail size:
Click and drag the slider located at the right of the Browsing toolbar
The Thumbnail list
After selecting a folder, PhotoEngine displays the photos and project files contained in the folder. There
are two file categories:
PhotoEngine Project files, displayed on a blue background Image files, displayed on a gray background with the file extension displayed at the top left
corner
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Opening a project file:
Double click on the Project file thumbnail PhotoEngine switches to the Edit Workspace and load the project
Opening a Single JPEG, TIFF, Radiance or Raw file:
Double click on the file thumbnail PhotoEngine switches to the Edit Workspace and load the image
Selecting several image files:
Scroll the thumbnail list until you see the set of photos you want to use
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The Recent Projects panel
All the projects that you create or edit are automatically added to the Recent Projects panel located at
the bottom of the screen. This panel allows you to quickly open and edit a recent project without having
to locate the folder where the project file is stored.
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The edited image
The displayed image is not just a preview. This is the final image with all the settings
applied. PhotoEngine has the unique capability of displaying in real time all your changes including Tone
Mapping.
Seeing the image at full resolution:
Click anywhere in the image Click again to zoom back
Panning the image at full resolution:
Click anywhere in the image to zoom Click and drag to pan the image
The Info panel
The Info panel displays the image histogram and the RGB values of the pixel currently under the mouse
pointer. The histogram is updated in real time and is always up to date.
The Image toolbar
The Image toolbar is located at the top of the image. It allows you to zoom, rotate, flip the image and set
the white balance.
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Seeing the image at full resolution:
Click on the button located at the left of the Image toolbar Click again to zoom back
Rotating the image:
Click on the second or third button located in the Image toolbar
Flipping the image:
Click on the fourth or fifth button located in the Image toolbar
Using the white balance tool:
Click on the Eye Dropper button located in the Image toolbar Click anywhere in the picture to set the neutral point. When done, click again on the Eye Dropper button to turn it off
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The Timeline panel
Everything you do is automatically recorded in the Timeline panel located at the left of the screen. You
can click on a Timeline level to go back in time and see the image at a previous step of the edition
process. Read the following chapters to learn how to use the timeline with anHDR ToneMap,HDR
ReLightorHDR DeNoiseproject.
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PhotoEngine opens a new web page in your default web browser
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Changing the curve mode:
Right-click the curve Select Linear, Catmull-Rom or Bzier Spline Mode in the menu
The Color Curve Editor
The Color Curve Editor is similar to the Curve Editor. By default, the curve points can only slide along the
vertical axis.
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Changing how points move:
Right-click the curve Select Free Mode or Vertical Lock Mode in the menu
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File Drag and Drop
Instead of using the Browse Workspace to select or open files, you can directly drag and drop imagesfrom the Windows Explorer to PhotoEngine.
Drag and Drop images to the Image Selection panel:
Locate your files using the Windows Explorer Select the images, start drag Drop over the Image Selection Panel in the Browse Workspace
You can drag and drop JPEG, TIFF or Raw photos to the Image Selection Panel.
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Click on the Open button
The Browse Workspace now displays the photos contained in the folder you just selected.
Step 2, selecting the photos
Selecting photos:
Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set
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Click on the Remove button located at the bottom of panel
You are now ready to create an HDR ToneMap project.
Step 4, creating the HDR ToneMap project
At this point, PhotoEngine can create the HDR ToneMap Project. The HDR ToneMap panel should
display: Ready to create HDR ToneMap Project!
HDR ToneMap projects have two options: Auto Align and Ghost Removal.
What is Auto Align?
If you are not using a tripod the camera may move when bracketing. The Auto Align feature attempts to
align the photos when assembling the images.
When to use Auto Align?
Use Auto Align only when taking photos handheld. Never use Auto Align when using a tripod. The
additional processing always slightly degrades the resulting image. For high quality results, use a tripod
and turn Auto Align off.
What is Ghost Removal?
The Ghost Removal feature attempts to detect and remove moving peoples and objects in a set of
photos.
When to use Ghost Removal?
Use Ghost Removal only when photographing non static scenes such as: crowds, cars, trees in windy
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HDR ToneMap: Editing a Project
Overview
To learn how to create an HDR ToneMap project read the previouschapter. After creating or loading a
project, the image is displayed in the Edit Workspace with default settings.
When editing an HDR ToneMap project the Edit Workspace contains three main areas:
1: the Timeline and Preset panels on the left of the screen 2: the edited image 3: the Tone Mapping and image settings on the right
To edit the image simply click and drag the various sliders located in the right panels. PhotoEngine
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automatically updates the image in real-time.
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What is Auto-Exposure?
By default, PhotoEngine automatically computes the best possible exposure. The exposure is changed
when you modify the TM Strength and Detail Strength values. In most cases, leave the Auto-Exposure
enabled.
Auto-Exposure may fail when working with photos incorrectly bracketed or with severely underexposed
images. In that case, disable Auto-Exposure and set the exposure manually with the Exposure and Fine
Exposure sliders.
What is Exposure and Fine Exposure?
The Exposure and Fine Exposure sliders allow you to correct the exposure that was automatically
computed by PhotoEngine. For most images, the Exposure slider should remain unchanged unless you
disable Auto-Exposure. Use the Fine Exposure to fine tune exposure after using TM Strength and Detail
Strength.
Contrast settings
Contrast settings are controlled by the Auto-Contrast checkbox and the Contrast slider.
Editing the Contrast settings:
Turn on or off Auto-Contrast by clicking the Auto-Contrast checkbox Drag the Contrast slider
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What is Auto-Contrast?
By default, PhotoEngine automatically computes the best possible contrast. The contrast is changed
when you modify the TM Strength and Detail Strength values. You should leave the Auto-Contrast
enabled in most situations.
Auto- Contrast may fail when working with photos incorrectly bracketed or with severely underexposed
images. In that case, disable Auto- Contrast and set the contrast manually with the Contrast slider.
What is Contrast?
The Contrast slider allows you to correct the contrast that was automatically computed by PhotoEngine.
Use the Contrast slider to fine tune contrast after using TM Strength and Detail Strength.
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What is Edge Sharpen?
Edge Sharpen sets the local contrast around object edges. A low value reduces the edge contrast. Edge
Sharpen also controls gradient reversal. Gradient reversal is an excessive Tone Mapping effect appearing
around objects with extreme luminance variations such as a window frame taken from the inside of a
dark room.
How to edit Edge Sharpen?As the Edge Sharpen acts at the pixel level, it is recommended to zoom in the image before editing.
Panorama Mode
When working on a 360 degrees equirectangular panorama, the left and right borders of the image are
the same. Enabling the Panorama Mode forces PhotoEngine to keep the borders the same. This feature
allows the Tone Mapping of seamless panoramas.
Editing the Panorama Mode setting:
Turn on or off the Panorama Mode by clicking the Panorama Mode checkbox
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HDR ToneMap: Global Tone Mapper
Overview
The Global Tone Mapper offers an entirely different approach to Tone Mapping. Use it for medium
dynamic range images and when you are looking for natural results. Images produced with the Global
Tone Mapper tend be soft with low contrast.
The Global Tone Mapper settings are displayed in the High Dynamic Tone Mapping panel when Global
Tone Mapper is selected in the menu located at the top. The settings are:
Strength Compression
Working with the Global Tone Mapper
The Global Tone Mapper works in two steps:
Highlight recovery with the Strength slider Shadow recovery with the Compression slider
Step 1: Highlight recovery
Increase the Strength value to reveal details in the highlights.
Step 2: Shadow recovery
Increase the Compression slider to reveal details in the shadows.
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HDR ToneMap: the Natural HDR Mode
Overview
The Natural HDR Mode is the result of years of research in Tone Mapping, image processing, color
theory and psychophysiology. This feature is unique to Oloneo PhotoEngine. Unlike other products, the
Natural HDR Mode is not just based on mathematical algorithms. It is a mix of sophisticated algorithms
and empirical corrections based on how humans perceive color, brightness and contrast.
In order to get always the most natural results, the Natural HDR Mode is actually built-in PhotoEngine
and always running. The Natural HDR Mode checkbox allows you to turn the effect entirely on or
partially off.
Using the Natural HDR Mode
Enabling or disabling the Natural HDR Mode:
Click on the Enable checkbox located in the Natural HDR Mode panel
When to use the Natural HDR Mode?
Most images can benefit from the Natural HDR Mode when you are looking for a natural result.
Natural HDR Mode and Raw processing:
The Natural HDR Mode combined with light Tone Mapping can have a dramatic effect on your Raw
photos. Try it, you wont be disappointed!
When not to use the Natural HDR Mode?
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HDR ToneMap: Basic Image Settings
Low Dynamic Tone settings
When you are done with Tone Mapping, you can start working on general image settings: Brightness,
Contrast, Saturation and White Balance.
Editing key image settings:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders. For high precision edition, hold Control-Key while dragging a slider.
Editing white balance:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu.
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Setting white balance with the Eye Dropper:
Click on the Eye Dropper icon located in the top tool bar Click anywhere in the picture to set the neutral point. When done, click again on the Eye Dropper icon to turn it off
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First set the Saturation slider to zero to simulate the regular print toning of a black and white photo. The
Saturation slider is located in the Load Dynamic Panel.
Editing shadow and highlight Mix:
Drag the Mix slider located at the bottom of the panel
The Mix value defines the balance between shadow and highlight toning. When Mix has a negative
value, most of the image is toned with the shadow tone. When Mix has a positive value, most of the
image is toned with the highlight tone.
Brightness Curve
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The bottom left of the curve controls the pixels with a low saturation; the upper right portion controls
pixels with a high saturation. Here is an example:
Click on the middle of the curve to add a point Drag the top right tangent to an horizontal position Drag the top right point to the bottom
The shape of the curve (see screen shot below) now maps highly saturated pixels to de-saturated ones.
This means that saturated pixels are now in black and white.
By editing other sections of the curve, you can selectively saturate or de-saturate portions of the edited
image.
Editing the saturation curve:
Scroll the panels located on the right of the screen to display the Saturation/Saturation curve Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve. To delete a point, click on a point and press the Delete-key or right-click and select Delete
Selected Point
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Hue/Saturation:
Use the Hue/Saturation curve to increase or decrease the saturation of pixels with a given hue.
Hue/Luminance:
Use the Hue/Luminance curve to increase or decrease the luminance of pixels with a given hue.
Hue/Hue:
Use the Hue/Luminance curve to shift the pixels with a given hue to another hue, such as orange to red,
blue to green, etc.
Editing the Hue/Saturation curve:
Scroll the panels located on the right of the screen to display the Hue/Saturation curve
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Drag a point vertically to change the shape of the curve.
The Hue/Luminance and Hue/Hue curves work the same way.
To learn more about curve edition, read:User Interface Main Controls.
Comment:
The Color Equalizer is also a powerful tool to convert a photo to black and white. The process is as
follows:
First set the Saturation slider to zero to convert to black and white Use the Hue/Luminance curve to increase or decrease the luminance based on the original color
With this approach you can, for instance, darken a blue sky in a black and white photo.
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HDR ToneMap: Presets
PhotoEngine includes over 40 factory presets. Use this preset library to quickly modify all the settings ofan image. The Preset panel is located at the bottom left corner of the screen.
Using presets is also a good way to learn how to use PhotoEngine. Apply a preset and then look at the
various image settings.
The Preset panel allows you to:
Preview a preset Apply a preset Add a new preset Delete a preset Edit a preset Sort presets
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then select Delete.
Sorting presets:
Click on the Category Menu located at the top of the Preset panel Select a category Select the All category to show all presets Select the User Presets category to show you own presets Select the Favorite category to show your favorite presets
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HDR ToneMap: Batch Processing
Overview
The Batch feature allows you to process a large number of photos in an automated way. With this
feature you can do the following:
Process a large number of Raw photos in a fully automated way or with an interactive previewto fine tune the settings
Build a number of HDR images from a series of bracketed photos and apply Tone Mappingsettings automatically
After processing, the Batch processing saves each image in the file format of your choice.
Batch creation
The first step is to create a new batch and edit its settings.
Creating a new Batch:
Select Batch... in the File menu. If you have unsaved work, PhotoEngine will offer to save your photo The Batch Dialog is displayed
Batch creation, selecting the Source Directory:
Click the Browse... button located in the Source panel Using the Directory Dialog, select the directory containing your photos Click OK
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Lets say that your Source Directory contains a mix of Raw and JPEG files and that the photos are series
of three images bracket sets. Select the following settings (assuming you want to use the Raw photos):
Image files to use: RAW Number of exposures per project: 3
Batch creation, project settings:
Click the Auto-Align checkbox to enable Auto-Align
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Running the Batch:
Click the OK button to start the batch The Batch dialog closes and the batch starts running
Fully automated mode:
The batch runs without interruption. You can cancel the processing by clicking the Cancel button that
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It is worth spending a bit of time mastering the Timeline! The Timeline can greatly increase your
productivity later on.
PhotoEngine also works as a regular application with undo/redo:
Press Control-Z or use the Edit > Undo menu to undo a change Press Control-Y or use the Edit > Redo menu to redo To undo several changes, press Control-Z several times
Comparing images with the Timeline:
Check the Interactive Preview checkbox located at the top of the Timeline panel Move the mouse pointer, without clicking, over any Timeline levels PhotoEngine immediately updates the image based on the levels settings By moving the mouse pointer up and down along the Timeline panel you can visually compare
different image settings.
By moving the mouse pointer inside and outside of the Timeline panel you can visually comparethe current settings with a previous one, including the original picture (last line at the bottom of
the Timeline).
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Re-playing the Timeline:
Click the Play! button located at the top of the Timeline panel Press the Escape key to stop the animation.
You have worked hard on that project! Enjoy watching all your changes in one short animation.
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Direct export to TIFF:
Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button
Direct export to JPEG:
Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings
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HDR ReLight: Creating a Project
Overview
An HDR ReLight project requires from two to six photos. The photos must share the same exposure
values (shutter speed, aperture and ISO) and the same white balance. Each of the photos should show
the same scene under a different illumination.
Creating the project is done in four steps:
Step 1: locating the folder containing the photos Step 2: selecting a set of photos Step 3: adding the set to the Project Image Selection panel Step 4: creating the project
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Step 1, locating the photos
In order to create a new HDR ReLight project, you have first to display the photos needed for the project
in the Browse Workspace.
Selecting a folder and displaying the thumbnails:
Return in the Browse Workspace Click on the ... button located in the top Browsing toolbar Using the File Dialog, navigate to the folder containing your photos Click the Open button
The Browse Workspace now displays the photos contained in the folder you just selected.
Step 2, selecting the photos
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Selecting photos:
Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set
Or:
Scroll the thumbnail list until you see the set of photos you want to use Control-Click on each photo
A green frame is displayed around the selected photos.
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Step 3, adding the photos to the project selection
Add the photos selected at the previous step to the Project Image Selection panel.
Adding photos to the Project Image Selection panel:
Select the images as explained in step 2 above Click on the Add button located at the bottom of the Project Image Selection panel
If the panel already contains photos from a previous project, you have first to clear the Project Image
Selection list.
Removing all photos from the Project Image Selection panel:
Click on the Clear button located at the bottom of the Project Image Selection panel
Removing one photo from the Project Image Selection panel:
Click on one of the small thumbnails located in the left column of the Project Image Selection list Click on the Remove button located at the bottom of the panel
Now that you have added your photos in the Project Image Selection panel you are ready to create a
HDR ReLight project.
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Step 4, creating a HDR ReLight project
At this point, PhotoEngine can now create a HDR ReLight Project. The HDR ReLight panel should display:
Ready to create HDR ReLight Project!
Creating the HDR ReLight project:
Click on the Create HDR ReLight Project button located at the bottom of the HDR Relight panel
PhotoEngine automatically switches to the Edit Workspace and starts loading the photos. Read the next
chapter to learn how to edit an HDR ReLight project.
What to do when the HDR ReLight panel displays an error message?
If your photos do not contain Exif data or have missing Exif data, the HDR ReLight Panel will display aninformation message such as: Shutter speed values are required to build an HDR ReLight Project.
When this happens you can enter the missing data by hand. The Project Image Selection panel works
like a small spreadsheet. You can click in any cells to enter a missing value.
Manually setting the missing data:
Click in the cell with the missing value in the Project Image Selection panel Type the missing Shutter Speed, F-Number or ISO value Press the Tab key to validate Repeat until all missing values are entered
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Editing light sources
When creating the project, PhotoEngine automatically detects the color, temperature, intensity of the
scene light sources, ambient light and shadows. These values are displayed in the Light Sources panel.
The Light Sources panel provides unique features such as:
Turning on and off light sources Modifying the white balance of each individual light sources without affecting the other ones Fine tuning the light intensity of each light sources Turning a daylight scene into a night photo!
The Light Sources panel is divided into two to six sub-panels, one for each light source. The number isequal to the number of photos used to create the project.
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When PhotoEngine has detected that the scene has ambient light (for instance coming from a window),
the sub-panels are listed as follows:
Ambient Light Light 1 Light 2 ...
When no ambient light is detected, the list of sub-panels is:
Light 1 Light 2 Light 3 ...
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To edit an individual light source, select one of the sub-panels and modify the settings.
Editing light source intensity:
Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc. Drag the top slider located at the right of the sub-panel name A value of 0% turn the light source completely off A value of 100% restore the original light intensity
Editing light source temperature and tint:
Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.
Drag the Temperature and Tint sliders
Remark:
The Temperature and Tint sliders allow you to directly define the light source color physical appearance.
When you set the Temperature to 2800K, the edited source will light the scene like a real Tungsten light
with a warm color would do. This is the reverse of White Balance edition where the goal is to neutralize
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the color cast of light sources.
This feature is very powerful. By changing the Temperature and Tint of individual light sources, you
can:
Transform an original fluorescent light into a tungsten one or any other combinations Remove color casts in scenes lighted by a combination of different light sources such as:
daylight, tungsten and fluorescent
Transform a scene taken at noon in a late afternoon or early morning photo by editing theambient light temperature
Setting the light source color to a normalized illuminant:
Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.
Click on the Illuminant local menu Choose one of the illuminant such as: A, D55, D75, F3, etc. Choose As Shot to restore the original light source color
Directly editing the light source color:
Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.
Step 1: click and drag the horizontal slider of the Color Wheel to increase the saturation Step 2: click and drag the circular slider of the Color Wheel to choose the color The light color is previewed in the color swatch located at the top right of the Color Wheel
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With this feature you can create creative light setups with highly saturated colors. This is often useful
when photographing objects for catalogs, industrial applications, interior design, etc. Interesting effects
can be obtained by using complementary colors such as blue/cyan and orange for light sources coming
from opposite directions.
Editing Image settings
When you are done with light setup, you can start working on general image settings with the Low
Dynamic Tone and Brightness Curve panels.
Editing key image settings:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders For high precision edition, hold the Control-Key while dragging a slider
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Editing the white balance:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu (As Shot, Daylight,
Tungsten, etc.).
Setting the white balance with the Eye Dropper:
Click on the Eye Dropper icon located in the top tool bar Click anywhere in the picture to set the neutral point When done, click again on the Eye Dropper icon to turn it off
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Remark:
White Balance settings affect all the light source colors. This should be your last step after editing the
light source colors. Doing the reverse can make the light source edition confusing.
Using the brightness curve:
Scroll the panels located on the right of the screen to display the Brightness Curve panel Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve To delete a point, click on a point and press the Delete-key or right-click and select DeleteSelected Point
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To learn more about curve edition, read:User Interface Main Controls.
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HDR ReLight: the Timeline
As with all PhotoEngine projects, everything you do is automatically recorded in the Timeline panellocated at the left of the screen. You can click on a Timeline level to go back in time and see the image at
a previous step of the edition process.
The Timeline is saved in the PhotoEngine project files (.rcd). Your changes are never lost. By reloading
the project file later on, you will recover all your edition history.
Selecting a previous level in the Timeline:
The latest change is displayed at the top of the Timeline list The original image is displayed at the bottom of the list Click anywhere in the list to restart from a previous step. All steps above the selected level will
be deleted at the next change (in case of a mistake, this can be undone by pressing Control-Z)
To restart from scratch, select the first level at the bottom
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Adding a version:
Click on a level in the Timeline list to select it Click the Add Version button located at the top of the Timeline panel
This feature is especially useful for HDR ReLight projects. Use it to record different light setups for a
given photo.
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Re-playing the Timeline:
Click the Play! button located at the top of the Timeline panel Press the Escape key to stop the animation
You have worked hard on that project! Enjoy seeing all you changes in one short animation.
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HDR ReLight: Saving and Exporting
If you plan to work again on the current project, it is critical to save the project as a PhotoEngine projectfile (.rcd file). If you do not plan to work again on the project, you can simply export the final image
without saving the PhotoEngine project (not recommended).
The PhotoEngine project file (.rcd file) provides the following benefits:
Full edition history (Timeline) is saved and restored at next load Nondestructive edition. The PhotoEngine project file contains a reference to your original
photos: your original photos are never modified by the application
Project files are small and are saved instantaneously
Saving the project:
Press Ctrl-S or select Save in the File menu The current project file is overwritten with the current settings When the project file is new, a file dialog will appear to allow you to name the project file
Renaming and saving the project:
Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: PhotoEngine file (*.rcd)
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Enter the file name Click the Save button
In order to further edit the image in another tool, to publish it online or other tasks, you need to export
it in a standard format.
Exporting to TIFF or JPEG:
Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: TIFF (*.tif) or JPEG (*.jpg) Enter the file name Click the Save button Select the TIFF or JPEG settings Click the OK button
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Direct export to TIFF:
Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button
Direct export to JPEG:
Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings
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Click the OK button
Exporting directly to an external editor:
Press Ctrl-E or select Export To My Tool... in the File menu Enter the file name Click the Save button Select the save settings Click the OK button
By default PhotoEngine exports to Adobe Photoshop . You can select a different external editor by
selecting External Editor Preferences... in the Edit menu.
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To learn more about export options, read:Image Export Options.
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HDR DeNoise: Creating a Project
Overview
HDR DeNoise analyzes and merges photos of a scene to reduce the noise level while keeping the details,
including details in deep shadows. HDR DeNoise is perfect for low light photos and still life photos under
natural light.
An HDR DeNoise project requires two or more photos. The photos must share the same exposure values
(shutter speed, aperture and ISO) and the same white balance. Each of the photos should show the
same scene.
The easiest way to achieve that is to set your camera in burst mode and hold the shutter button. For
best results take at least four photos.
Creating the project is done in four steps:
Step 1: locating the folder containing the photos Step 2: selecting a set of photos Step 3: adding the set to the Project Image Selection panel Step 4: creating the project
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Step 1, locating the photos
In order to create a new HDR DeNoise project, you have to first display the photos needed for the
project in the Browse Workspace.
Selecting a folder and displaying the thumbnails:
Return in the Browse Workspace Click on the ... button located in the top Browsing toolbar Using the File Dialog, navigate to the folder containing your photos Click on the Open button
The Browse Workspace now displays the photos contained in the folder you just selected.
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Step 2, selecting the photos
Selecting photos:
Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set
Or:
Scroll the thumbnail list until you see the set of photos you want to use Control-Click on each photo
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A green frame is displayed around the selected photos.
Step 3, adding the photos to the project selection panel
Add the photos selected at the previous step to the Project Image Selection panel.
Adding photos to the Project Image Selection panel:
Select the images as explained in step 2 above Click on the Add button located at the bottom of the Project Image Selection panel
If the panel already contains photos from a previous project, you have first to clear the Project Image
Selection list.
Removing all photos from the Project Image Selection panel:
Click the Clear button located at the bottom of the Project Image Selection panel
Removing one photo from the Project Image Selection panel:
Click on one of the small thumbnails located in the Project Image Selection list Click on the Remove button located at the bottom of panel
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You are now ready to create an HDR DeNoise project.
Step 4, creating the HDR DeNoise projectAt this point, PhotoEngine can create the HDR DeNoise Project. The HDR DeNoise panel should display:
Ready to create HDR DeNoise Project!
HDR DeNoise projects have one options: Auto Align.
What is Auto Align?
If you are not using a tripod the camera may move when bracketing. The Auto Align feature attempts to
align the photos when assembling the images.
When to use Auto Align?
Use Auto Align only when taking photos handheld. Never use Auto Align when using a tripod. The
additional processing always slightly degrades the resulting image. For high quality results, use a tripod
and turn Auto Align off.
Enabling Auto Align:
Click on the Auto Align checkbox located in the HDR DeNoise panel Click again on the checkbox to turn it off
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After choosing the HDR DeNoise option, you are ready to create the project.
Creating the HDR DeNoise project:
Click the Create HDR DeNoise Project button located at the bottom of the HDR DeNoise panel
PhotoEngine automatically switches to the Edit Workspace and starts loading the photos.
What to do when the HDR DeNoise panel displays an error message?
If your photos do not contain Exif data or have missing Exif data, the HDR DeNoise Panel will display an
information message such as: Shutter speed values are required to build an HDR DeNoise Project.
When this happens you can enter missing data by hand. The Project Image Selection panel works like a
small spreadsheet. You can click in any cells to enter a missing value.
Manually setting missing data:
Click in the cell with the missing value in the Project Image Selection panel Type the missing Shutter Speed, F-Number or ISO value Press the Tab key to validate Repeat until all missing values are entered
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HDR DeNoise: Editing a Project
Overview
To learn how to create an HDR DeNoise project read the previouschapter. After creating or loading a
project, the image is displayed in the Edit Workspace with default settings.
When editing an HDR DeNoise project the Edit Workspace contains three main areas:
1: the Timeline panel on the left of the screen 2: the edited image 3: the image settings on the right
To edit the image simply click and drag the various sliders located in the right panels. PhotoEngine
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automatically updates the image in real-time.
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HDR DeNoise: the Natural HDR Mode
Overview
The Natural HDR Mode is the result of years of research in Tone Mapping, image processing, color
theory and psychophysiology. This feature is unique to Oloneo PhotoEngine. Unlike other products, the
Natural HDR Mode is not just based on mathematical algorithms. It is a mix of sophisticated algorithms
and empirical corrections based on how humans perceive color, brightness and contrast.
In order to get always the most natural results, the Natural HDR Mode is actually built-in PhotoEngine
and always running. The Natural HDR Mode checkbox allows you to turn the effect entirely on or
partially off.
Using the Natural HDR Mode
Enabling or disabling the Natural HDR Mode:
Click on the Enable checkbox located in the Natural HDR Mode panel
When to use the Natural HDR Mode?
Most images can benefit from the Natural HDR Mode when you are looking for a natural result.
Natural HDR Mode and Raw processing:
The Natural HDR Mode combined with light Tone Mapping can have a dramatic effect on your Raw
photos. Try it, you wont be disappointed!
When not to use the Natural HDR Mode?
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Turn it off when you want to create images with very high contrast and saturation.
When working with Raw photos of monochromatic scenes or with muted colors, the Natural HDR Mode
may apply too strong a correction.
How come the Natural HDR Mode has no effect on my photo?
The effect is highly dependent on the photo and the settings you are using. PhotoEngine may find that
the particular setting and photo you are using do not need a correction to look natural. Also, the effect
can be quite subtle and imperceptible at first glance. The Natural HDR Mode is usually more obvious on
photos with saturated colors and fairly high Tone Mapping settings.
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HDR DeNoise: Image Settings
Low Dynamic Tone settings
The Low Dynamic Tone panel allows you to edit general image settings: Brightness, Contrast, Saturation
and White Balance.
Editing key image settings:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders. For high precision edition, hold Control-Key while dragging a slider.
Editing white balance:
Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu.
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HDR DeNoise: Advanced Image Settings
Photographic Print Toning
Photographic Print Toning simulates a chemical process that replaces the silver contained in the photo
emulsion by a toner or another metal. This process usually adds two tones to black and white
photographic prints: one for the deep shadows and one for the highlights. Popular print tonings are:
sepia, selenium, gold and platinum.
Unlike the real world process, the Photographic Print Toning in PhotoEngine can also work with color
photos.
Enabling Photographic Print Toning:
Scroll the panels located on the right of the screen to display the Photographic Print Toningpanel
Click on the Enable checkbox located at the top left of the panel Click again to disable
Editing shadow and highlight tones:
Click and drag the horizontal slider of the left Color Wheel slider to set the shadow tone hue Click and drag the circular slider of the left Color Wheel slider to set the shadow tone hue Click and drag the horizontal slider of the right Color Wheel slider to set the highlight tone hue Click and drag the circular slider of the right Color Wheel slider to set the highlight tone hue
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First set the Saturation slider to zero to simulate the regular print toning of a black and white photo. The
Saturation slider is located in the Load Dynamic Panel.
Editing shadow and highlight Mix:
Drag the Mix slider located at the bottom of the panel
The Mix value defines the balance between shadow and highlight toning. When Mix has a negative
value, most of the image is toned with the shadow tone. When Mix has a positive value, most of the
image is toned with the highlight tone.
Brightness Curve
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The bottom left of the curve controls the pixels with a low saturation; the upper right portion controls
pixels with a high saturation. Here is an example:
Click on the middle of the curve to add a point Drag the top right tangent to an horizontal position Drag the top right point to the bottom
The shape of the curve (see screen shot below) now maps highly saturated pixels to de-saturated ones.
This means that saturated pixels are now in black and white.
By editing other sections of the curve, you can selectively saturate or de-saturate portions of the edited
image.
Editing the saturation curve:
Scroll the panels located on the right of the screen to display the Saturation/Saturation curve Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve. To delete a point, click on a point and press the Delete-key or right-click and select Delete
Selected Point
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Color Equalizer
The Color Equalizer works just like an audio equalizer. Instead of modifying bass or treble, it acts on the
various hues of the edited photo. The Color Equalizer can create a large range of effects. Here are a few
examples:
Decrease the brightness of a blue sky without affecting the other colors of the photo Slightly de-saturate a lawn that appears too green (a common occurrence) Convert a photo to black and white except for objects with a red hue. Shift the color of car from blue to red
The Color Equalizer is split into three parts:
Hue/Saturation Hue/Luminance Hue/Hue
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Hue/Saturation:
Use the Hue/Saturation curve to increase or decrease the saturation of pixels with a given hue.
Hue/Luminance:
Use the Hue/Luminance curve to increase or decrease the luminance of pixels with a given hue.
Hue/Hue:
Use the Hue/Luminance curve to shift the pixels with a given hue to another hue, such as orange to red,
blue to green, etc.
Editing the Hue/Saturation curve:
Scroll the panels located on the right of the screen to display the Hue/Saturation curve
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Drag a point vertically to change the shape of the curve.
The Hue/Luminance and Hue/Hue curves work the same way.
To learn more about curve edition, read:User Interface Main Controls.
Comment:
The Color Equalizer is also a powerful tool to convert a photo to black and white. The process is as
follows:
First set the Saturation slider to zero to convert to black and white Use the Hue/Luminance curve to increase or decrease the luminance based on the original color
With this approach you can, for instance, darken a blue sky in a black and white photo.
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HDR DeNoise: the Timeline
As with all PhotoEngine projects, everything you do is automatically recorded in the Timeline panellocated at the left of the screen. You can click on a Timeline level to go back in time and see the image at
a previous step of the edition process.
The Timeline is saved in the PhotoEngine project files (.rcd). Your changes are never lost. By reloading
the project file later on, you will recover all your edition history.
Selecting a previous level in the Timeline:
The latest change is displayed at the top of the Timeline list The original image is displayed at the bottom of the list Click anywhere in the list to restart from a previous step. All steps above the selected level will
be deleted at the next change (in case of a mistake, this can be undone by pressing Control-Z)
To restart from scratch, select the first level at the bottom
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It is worth spending a bit of time mastering the Timeline! The Timeline can greatly increase your
productivity later on.
PhotoEngine also works as a regular application with undo/redo:
Press Control-Z or use the Edit > Undo menu to undo a change Press Control-Y or use the Edit > Redo menu to redo To undo several changes, press Control-Z several times
Comparing images with the Timeline:
Check the Interactive Preview checkbox located at the top of the Timeline panel Move the mouse pointer, without clicking, over any Timeline levels PhotoEngine immediately updates the image based on the levels settings By moving the mouse pointer up and down along the Timeline panel you can visually compare
different image settings.
By moving the mouse pointer inside and outside of the Timeline panel you can visually comparethe current settings with a previous one, including the original picture (last line at the bottom of
the Timeline).
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Adding a version:
Click on a level in the Timeline list Click the Add Version button located at the top of the Timeline panel
Re-playing the Timeline:
Click the Play! button located at the top of the Timeline panel
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Press the Escape key to stop the animation.
You have worked hard on that project! Enjoy watching all your changes in one short animation.
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HDR DeNoise: Saving and Exporting
If you plan to work again on the current project, it is critical to save the project as a PhotoEngine projectfile (.rcd file). If you do not plan to work again on the project, you can simply export the final image
without saving the PhotoEngine project (not recommended).
The PhotoEngine project file provides the following benefits:
Full edition history (Timeline) is saved and restored at next load Nondestructive edition. The PhotoEngine project file contains a reference to your original
photos: your original photos are never modified by the application
Project files are small and are saved instantaneously
Saving the project:
Press Ctrl-S or select Save in the File menu The current project file is overwritten with the current settings When the project file is new, a file dialog will appear to allow you to name the project file
Renaming and saving the project:
Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: PhotoEngine file (*.rcd)
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Enter the file name Click the Save button
In order to further edit the image in another tool, to publish it online or other tasks, you need to export
it in a standard format.
Exporting to TIFF or JPEG:
Press Ctrl-Shift-S or select Save As in the File menu In the File Dialog, select: TIFF (*.tif) or JPEG (*.jpg) Enter the file name Click the Save button Select the TIFF or JPEG settings Click the OK button
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Direct export to TIFF:
Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button
Direct export to JPEG:
Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings
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Click the OK button
Exporting directly to an external editor:
Press Ctrl-E or select Export To My Tool... in the File menu Enter the file name Click the Save button Select the save settings Click the OK button
By default PhotoEngine exports to Adobe Photoshop . You can select a different external editor by
selecting External Editor Preferences... in the Edit menu.
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To learn more about export options, read:Image Export Options.
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Export Options
Overview
When you are done with your image editing, it is time to export your work in a standard image file
format. Exporting the image allows you to further edit the image in another tool, to publish it online or
other tasks.
PhotoEngine can export images in the JPEG and TIFF formats.
Exporting to JPEG
The JPEG should only be used when exporting an image for web publishing. Use the TIFF format if you
plan to archive your image or edit it in another tool.
Exporting to JPEG:
Press Ctrl-J or select Export > To Jpeg in the File menu Enter the file name Click the Save button Select the JPEG settings Click the OK button
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During the export process PhotoEngine displays the JPEG Options dialog.
Selecting the Color Space:
Click the Color Space menu Select the sRGB, Adobe RGB or ProPhoto RGB option
As JPEG is an 8-bit file format, it is recommended to only use the sRGB or Adobe RGB color space.
Selecting the Resolution:
Enter the resolution Select the pixels/inch or pixels/cm unit
The Resolution does not change the image pixel size (the width and height remains unchanged). Theresolution sets the physical size of the printed image.
Selecting the Quality:
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Click and drag the Quality slider
The Quality defines the level of compression of the JPEG file. The lower the value, the lower the file size
will be. It is recommended to use a value of 80 or higher for an adequate quality.
Setting the Artist Info:
Check the Add Artist Info checkbox to add your name and copyright to the image file Enter your name Enter your copyright
The copyright and artist name data are stored in the relevant image Exif fields.
Exporting to TIFF
The TIFF format is the recommended file format for exporting images from PhotoEngine. TIFF images are
using a lossless compression method that entirely preserves the image quality.
If you plan to edit the image in another tool, the recommended settings are:
Color space: ProPhoto RGB Bit Depth: 16-bit Compression: None or LZW (both methods are lossless)
Exporting to TIFF:
Press Ctrl-T or select Export > To Tiff in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button
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During the export process PhotoEngine displays the TIFF Options dialog.
Selecting the Color Space:
Click the Color Space menu Select the sRGB, Adobe RGB or ProPhoto RGB option
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