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    Oloneo PhotoEngine1

    Oloneo PhotoEngine 1

    Welcome to Oloneo PhotoEngine.

    Additional Resources

    Along with this user manual, there is a variety of other resources you can use to find out more about

    Oloneo PhotoEngine.

    Oloneo Website

    For general information, updates and technical support, as well as the latest news on Oloneo

    PhotoEngine, go to:

    http://www.oloneo.com

    Inside the application

    Video tutorials can be found in theHelp Workspace.

    Flickr forumThe official forum for discussing about Oloneo PhotoEngine is hosted on Flickr. The forum is monitored

    by Oloneo so this is the place to easily interact with the development team. Visit:

    http://www.flickr.com/groups/oloneophotoenginetalk/

    http://www.oloneo.com/http://www.oloneo.com/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.flickr.com/groups/oloneophotoenginetalk/http://www.oloneo.com/
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    Oloneo PhotoEngine2

    Table of Contents

    Oloneo PhotoEngine 1........................................................................................................................1

    Additional Resources ................................................................................................................................ 1

    Table of Contents ...............................................................................................................................2

    Overview: Main Features ...................................................................................................................7

    Introduction .............................................................................................................................................. 7

    HDR ToneMap: high dynamic re-exposure in real-time ........................................................................ 7

    HDR ReLight: take pictures then set-up lighting .................................................................................... 7

    HDR DeNoise: remove noise and keep details....................................................................................... 7

    Complete, high-end RAW photo processing ............................................................................................. 8

    Overview: the User Interface ..............................................................................................................9

    Introduction .............................................................................................................................................. 9

    The Browse Workspace ............................................................................................................................ 9

    The Edit Workspace ................................................................................................................................ 10

    The Help Workspace ............................................................................................................................... 11

    Managing the Workspaces ..................................................................................................................... 12

    The Browse Workspace .................................................................................................................... 13

    Overview ................................................................................................................................................. 13

    The Browsing toolbar .............................................................................................................................. 14

    The Thumbnail list ................................................................................................................................... 15

    The Image Info panel .............................................................................................................................. 17

    The project creation panels .................................................................................................................... 17

    The Recent Projects panel ...................................................................................................................... 18

    The Edit Workspace ......................................................................................................................... 20

    Overview ................................................................................................................................................. 20

    The edited image .................................................................................................................................... 21

    The Info panel ......................................................................................................................................... 21

    The Image toolbar ................................................................................................................................... 21

    The image setting panels ........................................................................................................................ 23

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    Oloneo PhotoEngine3

    The Timeline panel .................................................................................................................................. 24

    The Help Workspace ........................................................................................................................ 26

    User Interface Main Controls ............................................................................................................ 28

    Overview ................................................................................................................................................. 28

    The Setting Panel .................................................................................................................................... 28

    The Slider ................................................................................................................................................ 29

    The Color Wheel ..................................................................................................................................... 30

    The Curve Editor ..................................................................................................................................... 32

    The Color Curve Editor ............................................................................................................................ 34

    File Drag and Drop ........................................................................................................................... 36

    HDR ToneMap: Creating a Project..................................................................................................... 38

    Overview ................................................................................................................................................. 38

    Step 1, locating the photos ..................................................................................................................... 39

    Step 2, selecting the photos.................................................................................................................... 40

    Step 3, adding the photos to the project selection panel ...................................................................... 41

    Step 4, creating the HDR ToneMap project ............................................................................................ 42

    HDR ToneMap: Single Raw Processing .............................................................................................. 46

    Overview ................................................................................................................................................. 46

    Step 1, locating the photo ....................................................................................................................... 46

    Step 2, creating the project .................................................................................................................... 47

    Using the file menu ................................................................................................................................. 47

    HDR ToneMap: Editing a Project ....................................................................................................... 49

    Overview ................................................................................................................................................. 49

    HDR ToneMap: Tone Mapping tools ................................................................................................. 51

    HDR ToneMap: Auto Tone Mapper ................................................................................................... 53

    Overview ................................................................................................................................................. 53

    Using the Auto Tone Mapper .................................................................................................................. 53

    HDR ToneMap: Local Tone Mapper .................................................................................................. 55

    Overview ................................................................................................................................................. 55

    Main Tone Mapping settings .................................................................................................................. 55

    Exposure settings .................................................................................................................................... 57

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    Oloneo PhotoEngine4

    Contrast settings ..................................................................................................................................... 58

    HDR ToneMap: Advanced Local Tone Mapper ................................................................................... 60

    Overview ................................................................................................................................................. 60

    Detail settings ......................................................................................................................................... 61

    Edge Sharpen .......................................................................................................................................... 63

    Panorama Mode ..................................................................................................................................... 64

    HDR ToneMap: Global Tone Mapper ................................................................................................ 66

    Overview ................................................................................................................................................. 66

    Working with the Global Tone Mapper .................................................................................................. 66

    HDR ToneMap: the Natural HDR Mode ............................................................................................. 68

    Overview ................................................................................................................................................. 68

    Using the Natural HDR Mode .................................................................................................................. 68

    HDR ToneMap: Basic Image Settings ................................................................................................. 70

    Low Dynamic Tone settings .................................................................................................................... 70

    HDR ToneMap: Advanced Image Settings ......................................................................................... 72

    Photographic Print Toning ...................................................................................................................... 72

    Brightness Curve ..................................................................................................................................... 73

    Saturation Curve ..................................................................................................................................... 74

    Color Equalizer ........................................................................................................................................ 76

    HDR ToneMap: Presets .................................................................................................................... 79

    HDR ToneMap: Batch Processing ...................................................................................................... 84

    Overview ................................................................................................................................................. 84

    Batch creation ......................................................................................................................................... 84

    Running the Batch ................................................................................................................................... 89

    HDR ToneMap: the Timeline............................................................................................................. 93

    HDR ToneMap: Saving and Exporting ................................................................................................ 97

    HDR ReLight: Creating a Project ...................................................................................................... 102

    Overview ............................................................................................................................................... 102

    Step 1, locating the photos ................................................................................................................... 103

    Step 2, selecting the photos.................................................................................................................. 103

    Step 3, adding the photos to the project selection .............................................................................. 105

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    Oloneo PhotoEngine5

    Step 4, creating a HDR ReLight project ................................................................................................. 106

    HDR ReLight: Editing a Project ........................................................................................................ 108

    Editing light sources .............................................................................................................................. 109

    Editing Image settings ........................................................................................................................... 113

    HDR ReLight: the Timeline .............................................................................................................. 117

    HDR ReLight: Saving and Exporting ................................................................................................. 121

    HDR DeNoise: Creating a Project .................................................................................................... 126

    Overview ............................................................................................................................................... 126

    Step 1, locating the photos ................................................................................................................... 127

    Step 2, selecting the photos.................................................................................................................. 128

    Step 3, adding the photos to the project selection panel .................................................................... 129

    Step 4, creating the HDR DeNoise project ............................................................................................ 130

    HDR DeNoise: Editing a Project ....................................................................................................... 133

    Overview ............................................................................................................................................... 133

    HDR DeNoise: the Natural HDR Mode ............................................................................................. 135

    Overview ............................................................................................................................................... 135

    Using the Natural HDR Mode ................................................................................................................ 135

    HDR DeNoise: Image Settings ......................................................................................................... 137

    Low Dynamic Tone settings .................................................................................................................. 137

    HDR DeNoise: Advanced Image Settings ......................................................................................... 139

    Photographic Print Toning .................................................................................................................... 139

    Brightness Curve ................................................................................................................................... 140

    Saturation Curve ................................................................................................................................... 141

    Color Equalizer ...................................................................................................................................... 143

    HDR DeNoise: the Timeline ............................................................................................................ 146

    HDR DeNoise: Saving and Exporting................................................................................................ 150

    Export Options ............................................................................................................................... 155

    Overview ............................................................................................................................................... 155

    Exporting to JPEG .................................................................................................................................. 155

    Exporting to TIFF ................................................................................................................................... 157

    Color Management ........................................................................................................................ 160

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    Oloneo PhotoEngine6

    Overview ............................................................................................................................................... 160

    Display Preferences ............................................................................................................................... 160

    External Editor Preferences ............................................................................................................ 162

    Adobe Lightroom plug-in ................................................................................................................ 163

    Overview ............................................................................................................................................... 163

    Enabling the plug-in .............................................................................................................................. 163

    Using the plug-in ................................................................................................................................... 165

    Plug-in Export Presets ........................................................................................................................... 170

    Legal Notices ................................................................................................................................. 171

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    Oloneo PhotoEngine7

    Overview: Main Features

    Introduction

    Oloneo PhotoEngine is a professional Raw Photo processing, HDR creation, Tone Mapping and advanced

    image editing software. It is the result of over four years of research and development in Computational

    Photography.

    Main features:

    HDR ToneMap: HDR edition and Tone Mapping in real time HDR ReLight: photo relighting in real time HDR DeNoise: noise reduction without loss of details Raw photo processing Adobe Lightroom plug-in and direct export to Adobe Photoshop

    HDR ToneMap: high dynamic re-exposure in real-time

    A full real-time, high dynamic range (HDR) re-exposure module to merge and edit single or multiple

    RAWs, JPEGs or TIFFs. Capable of creating a wide range of styles, from realistic to artistic, HDR ToneMap

    includes four tone mapping engines, Natural HDR processing mode, auto-exposure correction with

    fine-tuning, auto-contrast, detail size and threshold controls, halo control, edge sharpening, ghostremoval tools, auto-align, auto-orientation, batch processing with interactive mode, over 40 interactive

    factory presets and user-defined presets, and more. You also have the possibility to modify exposure the

    traditional way by turning off tone mapping while still benefiting from a 32-bit, ultra-wide gamut and full

    resolution environment.

    HDR ReLight: take pictures then set-up lighting

    An image-based relighting tool using merged RAWs, JPEGs or TIFFs to control in real-time the settings of

    individual light sources after the photos are taken. For each light source, parameters include white

    balance, brightness, temperature, tint and color. Other features are the auto-detection of ambient light

    and each light source's color temperature.

    HDR DeNoise: remove noise and keep details

    A powerful image noise and grain reduction tool using stacked RAWs, JPEGs or TIFFs, with the added

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    benefits of full detail preservation, no smoothing and no artifacts, even with low-contrast and low-light

    photos.

    Complete, high-end RAW photo processing

    Oloneo PhotoEngine also features a complete RAW and image processing module including a

    customizable Color Curve Equalizer with hue/saturation, hue/luminance and hue/hue curves, a

    brightness curve, a unique color saturation curve, a color toning tool, an advanced white balance control

    and more. PhotoEngine handles most RAW photo formats, with thumbnail and preservation of key EXIF

    metadata, fully supports color management and uses the ICC profiles generated by most colorimeters

    on the market today.

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    Oloneo PhotoEngine9

    Overview: the User Interface

    Introduction

    PhotoEngine uses a tabbed interface to allow you to focus on the task at hand. There are three main

    tasks grouped in three Workspaces:

    Browsing files and creating projects in the Browse Workspace Editing an image in the Edit Workspace Getting help in the Help Workspace

    The Browse WorkspaceThis is where PhotoEngine starts. Use the Browse Workspace to:

    Display and browse your photos Select photos Create an HDR ToneMap, HDR ReLight or HDR DeNoise project

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    Oloneo PhotoEngine10

    The Edit Workspace

    PhotoEngine switches to the Edit Workspace after loading or creating a new project. Use the Edit

    Workspace to:

    Edit your photos Save the current project Export the edited photo

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    Oloneo PhotoEngine11

    The Help Workspace

    The Help Workspace is where you get help on Oloneo PhotoEngine. Use the Edit Workspace to:

    Watch tutorial videos Read the user manual

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    Oloneo PhotoEngine13

    The Browse Workspace

    Overview

    The Browse Workspace is where you display your photos and create new projects.

    There are five main areas in the Browse Workspace:

    1: Browsing toolbar where you select the directory to be displayed 2: Photo thumbnails of the currently displayed directory 3: Image Info panel showing the currently selected photo 4: Project creation panels 5: Recent Projects toolbar and panel

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    Oloneo PhotoEngine14

    The Browsing toolbar

    The Browsing toolbar allows you to select the folder displayed by PhotoEngine and to set the size of

    thumbnails.

    There are multiple ways to select an image folder:

    Direct selection using the system File or Folder Dialog Selecting a recently browsed folder Typing the path of the folder

    Selecting a folder:

    Click on the button Using the system File Dialog navigate to a folder containing image files Select a file then click the Open button PhotoEngine starts displaying the thumbnails

    Selecting a folder using the menu:

    Click on the Down Arrow button Click on Browse (Using File Dialog) ... Or, click on Browse (Using Folder Dialog) ... Using the File or Folder Dialog, navigate to your image folder Close the dialog PhotoEngine starts displaying the thumbnails

    Selecting a recent folder using the menu:

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    Oloneo PhotoEngine15

    Click on the Down Arrow button Select one of the listed folders PhotoEngine starts displaying the thumbnails

    Editing the folder path:

    Click in the address bar Type or cut and paste the path to your folder Press the Return or Enter key to validate PhotoEngine starts displaying the thumbnails

    Setting the thumbnail size:

    Click and drag the slider located at the right of the Browsing toolbar

    The Thumbnail list

    After selecting a folder, PhotoEngine displays the photos and project files contained in the folder. There

    are two file categories:

    PhotoEngine Project files, displayed on a blue background Image files, displayed on a gray background with the file extension displayed at the top left

    corner

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    Opening a project file:

    Double click on the Project file thumbnail PhotoEngine switches to the Edit Workspace and load the project

    Opening a Single JPEG, TIFF, Radiance or Raw file:

    Double click on the file thumbnail PhotoEngine switches to the Edit Workspace and load the image

    Selecting several image files:

    Scroll the thumbnail list until you see the set of photos you want to use

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    The Recent Projects panel

    All the projects that you create or edit are automatically added to the Recent Projects panel located at

    the bottom of the screen. This panel allows you to quickly open and edit a recent project without having

    to locate the folder where the project file is stored.

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    The edited image

    The displayed image is not just a preview. This is the final image with all the settings

    applied. PhotoEngine has the unique capability of displaying in real time all your changes including Tone

    Mapping.

    Seeing the image at full resolution:

    Click anywhere in the image Click again to zoom back

    Panning the image at full resolution:

    Click anywhere in the image to zoom Click and drag to pan the image

    The Info panel

    The Info panel displays the image histogram and the RGB values of the pixel currently under the mouse

    pointer. The histogram is updated in real time and is always up to date.

    The Image toolbar

    The Image toolbar is located at the top of the image. It allows you to zoom, rotate, flip the image and set

    the white balance.

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    Seeing the image at full resolution:

    Click on the button located at the left of the Image toolbar Click again to zoom back

    Rotating the image:

    Click on the second or third button located in the Image toolbar

    Flipping the image:

    Click on the fourth or fifth button located in the Image toolbar

    Using the white balance tool:

    Click on the Eye Dropper button located in the Image toolbar Click anywhere in the picture to set the neutral point. When done, click again on the Eye Dropper button to turn it off

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    The Timeline panel

    Everything you do is automatically recorded in the Timeline panel located at the left of the screen. You

    can click on a Timeline level to go back in time and see the image at a previous step of the edition

    process. Read the following chapters to learn how to use the timeline with anHDR ToneMap,HDR

    ReLightorHDR DeNoiseproject.

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    PhotoEngine opens a new web page in your default web browser

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    Oloneo PhotoEngine34

    Changing the curve mode:

    Right-click the curve Select Linear, Catmull-Rom or Bzier Spline Mode in the menu

    The Color Curve Editor

    The Color Curve Editor is similar to the Curve Editor. By default, the curve points can only slide along the

    vertical axis.

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    Changing how points move:

    Right-click the curve Select Free Mode or Vertical Lock Mode in the menu

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    Oloneo PhotoEngine36

    File Drag and Drop

    Instead of using the Browse Workspace to select or open files, you can directly drag and drop imagesfrom the Windows Explorer to PhotoEngine.

    Drag and Drop images to the Image Selection panel:

    Locate your files using the Windows Explorer Select the images, start drag Drop over the Image Selection Panel in the Browse Workspace

    You can drag and drop JPEG, TIFF or Raw photos to the Image Selection Panel.

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    Click on the Open button

    The Browse Workspace now displays the photos contained in the folder you just selected.

    Step 2, selecting the photos

    Selecting photos:

    Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set

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    Click on the Remove button located at the bottom of panel

    You are now ready to create an HDR ToneMap project.

    Step 4, creating the HDR ToneMap project

    At this point, PhotoEngine can create the HDR ToneMap Project. The HDR ToneMap panel should

    display: Ready to create HDR ToneMap Project!

    HDR ToneMap projects have two options: Auto Align and Ghost Removal.

    What is Auto Align?

    If you are not using a tripod the camera may move when bracketing. The Auto Align feature attempts to

    align the photos when assembling the images.

    When to use Auto Align?

    Use Auto Align only when taking photos handheld. Never use Auto Align when using a tripod. The

    additional processing always slightly degrades the resulting image. For high quality results, use a tripod

    and turn Auto Align off.

    What is Ghost Removal?

    The Ghost Removal feature attempts to detect and remove moving peoples and objects in a set of

    photos.

    When to use Ghost Removal?

    Use Ghost Removal only when photographing non static scenes such as: crowds, cars, trees in windy

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    HDR ToneMap: Editing a Project

    Overview

    To learn how to create an HDR ToneMap project read the previouschapter. After creating or loading a

    project, the image is displayed in the Edit Workspace with default settings.

    When editing an HDR ToneMap project the Edit Workspace contains three main areas:

    1: the Timeline and Preset panels on the left of the screen 2: the edited image 3: the Tone Mapping and image settings on the right

    To edit the image simply click and drag the various sliders located in the right panels. PhotoEngine

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    automatically updates the image in real-time.

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    What is Auto-Exposure?

    By default, PhotoEngine automatically computes the best possible exposure. The exposure is changed

    when you modify the TM Strength and Detail Strength values. In most cases, leave the Auto-Exposure

    enabled.

    Auto-Exposure may fail when working with photos incorrectly bracketed or with severely underexposed

    images. In that case, disable Auto-Exposure and set the exposure manually with the Exposure and Fine

    Exposure sliders.

    What is Exposure and Fine Exposure?

    The Exposure and Fine Exposure sliders allow you to correct the exposure that was automatically

    computed by PhotoEngine. For most images, the Exposure slider should remain unchanged unless you

    disable Auto-Exposure. Use the Fine Exposure to fine tune exposure after using TM Strength and Detail

    Strength.

    Contrast settings

    Contrast settings are controlled by the Auto-Contrast checkbox and the Contrast slider.

    Editing the Contrast settings:

    Turn on or off Auto-Contrast by clicking the Auto-Contrast checkbox Drag the Contrast slider

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    What is Auto-Contrast?

    By default, PhotoEngine automatically computes the best possible contrast. The contrast is changed

    when you modify the TM Strength and Detail Strength values. You should leave the Auto-Contrast

    enabled in most situations.

    Auto- Contrast may fail when working with photos incorrectly bracketed or with severely underexposed

    images. In that case, disable Auto- Contrast and set the contrast manually with the Contrast slider.

    What is Contrast?

    The Contrast slider allows you to correct the contrast that was automatically computed by PhotoEngine.

    Use the Contrast slider to fine tune contrast after using TM Strength and Detail Strength.

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    What is Edge Sharpen?

    Edge Sharpen sets the local contrast around object edges. A low value reduces the edge contrast. Edge

    Sharpen also controls gradient reversal. Gradient reversal is an excessive Tone Mapping effect appearing

    around objects with extreme luminance variations such as a window frame taken from the inside of a

    dark room.

    How to edit Edge Sharpen?As the Edge Sharpen acts at the pixel level, it is recommended to zoom in the image before editing.

    Panorama Mode

    When working on a 360 degrees equirectangular panorama, the left and right borders of the image are

    the same. Enabling the Panorama Mode forces PhotoEngine to keep the borders the same. This feature

    allows the Tone Mapping of seamless panoramas.

    Editing the Panorama Mode setting:

    Turn on or off the Panorama Mode by clicking the Panorama Mode checkbox

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    HDR ToneMap: Global Tone Mapper

    Overview

    The Global Tone Mapper offers an entirely different approach to Tone Mapping. Use it for medium

    dynamic range images and when you are looking for natural results. Images produced with the Global

    Tone Mapper tend be soft with low contrast.

    The Global Tone Mapper settings are displayed in the High Dynamic Tone Mapping panel when Global

    Tone Mapper is selected in the menu located at the top. The settings are:

    Strength Compression

    Working with the Global Tone Mapper

    The Global Tone Mapper works in two steps:

    Highlight recovery with the Strength slider Shadow recovery with the Compression slider

    Step 1: Highlight recovery

    Increase the Strength value to reveal details in the highlights.

    Step 2: Shadow recovery

    Increase the Compression slider to reveal details in the shadows.

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    HDR ToneMap: the Natural HDR Mode

    Overview

    The Natural HDR Mode is the result of years of research in Tone Mapping, image processing, color

    theory and psychophysiology. This feature is unique to Oloneo PhotoEngine. Unlike other products, the

    Natural HDR Mode is not just based on mathematical algorithms. It is a mix of sophisticated algorithms

    and empirical corrections based on how humans perceive color, brightness and contrast.

    In order to get always the most natural results, the Natural HDR Mode is actually built-in PhotoEngine

    and always running. The Natural HDR Mode checkbox allows you to turn the effect entirely on or

    partially off.

    Using the Natural HDR Mode

    Enabling or disabling the Natural HDR Mode:

    Click on the Enable checkbox located in the Natural HDR Mode panel

    When to use the Natural HDR Mode?

    Most images can benefit from the Natural HDR Mode when you are looking for a natural result.

    Natural HDR Mode and Raw processing:

    The Natural HDR Mode combined with light Tone Mapping can have a dramatic effect on your Raw

    photos. Try it, you wont be disappointed!

    When not to use the Natural HDR Mode?

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    HDR ToneMap: Basic Image Settings

    Low Dynamic Tone settings

    When you are done with Tone Mapping, you can start working on general image settings: Brightness,

    Contrast, Saturation and White Balance.

    Editing key image settings:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders. For high precision edition, hold Control-Key while dragging a slider.

    Editing white balance:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu.

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    Setting white balance with the Eye Dropper:

    Click on the Eye Dropper icon located in the top tool bar Click anywhere in the picture to set the neutral point. When done, click again on the Eye Dropper icon to turn it off

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    First set the Saturation slider to zero to simulate the regular print toning of a black and white photo. The

    Saturation slider is located in the Load Dynamic Panel.

    Editing shadow and highlight Mix:

    Drag the Mix slider located at the bottom of the panel

    The Mix value defines the balance between shadow and highlight toning. When Mix has a negative

    value, most of the image is toned with the shadow tone. When Mix has a positive value, most of the

    image is toned with the highlight tone.

    Brightness Curve

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    The bottom left of the curve controls the pixels with a low saturation; the upper right portion controls

    pixels with a high saturation. Here is an example:

    Click on the middle of the curve to add a point Drag the top right tangent to an horizontal position Drag the top right point to the bottom

    The shape of the curve (see screen shot below) now maps highly saturated pixels to de-saturated ones.

    This means that saturated pixels are now in black and white.

    By editing other sections of the curve, you can selectively saturate or de-saturate portions of the edited

    image.

    Editing the saturation curve:

    Scroll the panels located on the right of the screen to display the Saturation/Saturation curve Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve. To delete a point, click on a point and press the Delete-key or right-click and select Delete

    Selected Point

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    Hue/Saturation:

    Use the Hue/Saturation curve to increase or decrease the saturation of pixels with a given hue.

    Hue/Luminance:

    Use the Hue/Luminance curve to increase or decrease the luminance of pixels with a given hue.

    Hue/Hue:

    Use the Hue/Luminance curve to shift the pixels with a given hue to another hue, such as orange to red,

    blue to green, etc.

    Editing the Hue/Saturation curve:

    Scroll the panels located on the right of the screen to display the Hue/Saturation curve

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    Drag a point vertically to change the shape of the curve.

    The Hue/Luminance and Hue/Hue curves work the same way.

    To learn more about curve edition, read:User Interface Main Controls.

    Comment:

    The Color Equalizer is also a powerful tool to convert a photo to black and white. The process is as

    follows:

    First set the Saturation slider to zero to convert to black and white Use the Hue/Luminance curve to increase or decrease the luminance based on the original color

    With this approach you can, for instance, darken a blue sky in a black and white photo.

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    HDR ToneMap: Presets

    PhotoEngine includes over 40 factory presets. Use this preset library to quickly modify all the settings ofan image. The Preset panel is located at the bottom left corner of the screen.

    Using presets is also a good way to learn how to use PhotoEngine. Apply a preset and then look at the

    various image settings.

    The Preset panel allows you to:

    Preview a preset Apply a preset Add a new preset Delete a preset Edit a preset Sort presets

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    then select Delete.

    Sorting presets:

    Click on the Category Menu located at the top of the Preset panel Select a category Select the All category to show all presets Select the User Presets category to show you own presets Select the Favorite category to show your favorite presets

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    HDR ToneMap: Batch Processing

    Overview

    The Batch feature allows you to process a large number of photos in an automated way. With this

    feature you can do the following:

    Process a large number of Raw photos in a fully automated way or with an interactive previewto fine tune the settings

    Build a number of HDR images from a series of bracketed photos and apply Tone Mappingsettings automatically

    After processing, the Batch processing saves each image in the file format of your choice.

    Batch creation

    The first step is to create a new batch and edit its settings.

    Creating a new Batch:

    Select Batch... in the File menu. If you have unsaved work, PhotoEngine will offer to save your photo The Batch Dialog is displayed

    Batch creation, selecting the Source Directory:

    Click the Browse... button located in the Source panel Using the Directory Dialog, select the directory containing your photos Click OK

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    Lets say that your Source Directory contains a mix of Raw and JPEG files and that the photos are series

    of three images bracket sets. Select the following settings (assuming you want to use the Raw photos):

    Image files to use: RAW Number of exposures per project: 3

    Batch creation, project settings:

    Click the Auto-Align checkbox to enable Auto-Align

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    Running the Batch:

    Click the OK button to start the batch The Batch dialog closes and the batch starts running

    Fully automated mode:

    The batch runs without interruption. You can cancel the processing by clicking the Cancel button that

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    It is worth spending a bit of time mastering the Timeline! The Timeline can greatly increase your

    productivity later on.

    PhotoEngine also works as a regular application with undo/redo:

    Press Control-Z or use the Edit > Undo menu to undo a change Press Control-Y or use the Edit > Redo menu to redo To undo several changes, press Control-Z several times

    Comparing images with the Timeline:

    Check the Interactive Preview checkbox located at the top of the Timeline panel Move the mouse pointer, without clicking, over any Timeline levels PhotoEngine immediately updates the image based on the levels settings By moving the mouse pointer up and down along the Timeline panel you can visually compare

    different image settings.

    By moving the mouse pointer inside and outside of the Timeline panel you can visually comparethe current settings with a previous one, including the original picture (last line at the bottom of

    the Timeline).

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    Re-playing the Timeline:

    Click the Play! button located at the top of the Timeline panel Press the Escape key to stop the animation.

    You have worked hard on that project! Enjoy watching all your changes in one short animation.

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    Direct export to TIFF:

    Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button

    Direct export to JPEG:

    Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings

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    HDR ReLight: Creating a Project

    Overview

    An HDR ReLight project requires from two to six photos. The photos must share the same exposure

    values (shutter speed, aperture and ISO) and the same white balance. Each of the photos should show

    the same scene under a different illumination.

    Creating the project is done in four steps:

    Step 1: locating the folder containing the photos Step 2: selecting a set of photos Step 3: adding the set to the Project Image Selection panel Step 4: creating the project

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    Step 1, locating the photos

    In order to create a new HDR ReLight project, you have first to display the photos needed for the project

    in the Browse Workspace.

    Selecting a folder and displaying the thumbnails:

    Return in the Browse Workspace Click on the ... button located in the top Browsing toolbar Using the File Dialog, navigate to the folder containing your photos Click the Open button

    The Browse Workspace now displays the photos contained in the folder you just selected.

    Step 2, selecting the photos

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    Selecting photos:

    Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set

    Or:

    Scroll the thumbnail list until you see the set of photos you want to use Control-Click on each photo

    A green frame is displayed around the selected photos.

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    Step 3, adding the photos to the project selection

    Add the photos selected at the previous step to the Project Image Selection panel.

    Adding photos to the Project Image Selection panel:

    Select the images as explained in step 2 above Click on the Add button located at the bottom of the Project Image Selection panel

    If the panel already contains photos from a previous project, you have first to clear the Project Image

    Selection list.

    Removing all photos from the Project Image Selection panel:

    Click on the Clear button located at the bottom of the Project Image Selection panel

    Removing one photo from the Project Image Selection panel:

    Click on one of the small thumbnails located in the left column of the Project Image Selection list Click on the Remove button located at the bottom of the panel

    Now that you have added your photos in the Project Image Selection panel you are ready to create a

    HDR ReLight project.

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    Step 4, creating a HDR ReLight project

    At this point, PhotoEngine can now create a HDR ReLight Project. The HDR ReLight panel should display:

    Ready to create HDR ReLight Project!

    Creating the HDR ReLight project:

    Click on the Create HDR ReLight Project button located at the bottom of the HDR Relight panel

    PhotoEngine automatically switches to the Edit Workspace and starts loading the photos. Read the next

    chapter to learn how to edit an HDR ReLight project.

    What to do when the HDR ReLight panel displays an error message?

    If your photos do not contain Exif data or have missing Exif data, the HDR ReLight Panel will display aninformation message such as: Shutter speed values are required to build an HDR ReLight Project.

    When this happens you can enter the missing data by hand. The Project Image Selection panel works

    like a small spreadsheet. You can click in any cells to enter a missing value.

    Manually setting the missing data:

    Click in the cell with the missing value in the Project Image Selection panel Type the missing Shutter Speed, F-Number or ISO value Press the Tab key to validate Repeat until all missing values are entered

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    Editing light sources

    When creating the project, PhotoEngine automatically detects the color, temperature, intensity of the

    scene light sources, ambient light and shadows. These values are displayed in the Light Sources panel.

    The Light Sources panel provides unique features such as:

    Turning on and off light sources Modifying the white balance of each individual light sources without affecting the other ones Fine tuning the light intensity of each light sources Turning a daylight scene into a night photo!

    The Light Sources panel is divided into two to six sub-panels, one for each light source. The number isequal to the number of photos used to create the project.

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    When PhotoEngine has detected that the scene has ambient light (for instance coming from a window),

    the sub-panels are listed as follows:

    Ambient Light Light 1 Light 2 ...

    When no ambient light is detected, the list of sub-panels is:

    Light 1 Light 2 Light 3 ...

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    To edit an individual light source, select one of the sub-panels and modify the settings.

    Editing light source intensity:

    Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc. Drag the top slider located at the right of the sub-panel name A value of 0% turn the light source completely off A value of 100% restore the original light intensity

    Editing light source temperature and tint:

    Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.

    Drag the Temperature and Tint sliders

    Remark:

    The Temperature and Tint sliders allow you to directly define the light source color physical appearance.

    When you set the Temperature to 2800K, the edited source will light the scene like a real Tungsten light

    with a warm color would do. This is the reverse of White Balance edition where the goal is to neutralize

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    the color cast of light sources.

    This feature is very powerful. By changing the Temperature and Tint of individual light sources, you

    can:

    Transform an original fluorescent light into a tungsten one or any other combinations Remove color casts in scenes lighted by a combination of different light sources such as:

    daylight, tungsten and fluorescent

    Transform a scene taken at noon in a late afternoon or early morning photo by editing theambient light temperature

    Setting the light source color to a normalized illuminant:

    Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.

    Click on the Illuminant local menu Choose one of the illuminant such as: A, D55, D75, F3, etc. Choose As Shot to restore the original light source color

    Directly editing the light source color:

    Scroll the Light Source panel to see one of the sub-panels such as: Ambient Light, Light 1, Light 2,etc.

    Step 1: click and drag the horizontal slider of the Color Wheel to increase the saturation Step 2: click and drag the circular slider of the Color Wheel to choose the color The light color is previewed in the color swatch located at the top right of the Color Wheel

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    With this feature you can create creative light setups with highly saturated colors. This is often useful

    when photographing objects for catalogs, industrial applications, interior design, etc. Interesting effects

    can be obtained by using complementary colors such as blue/cyan and orange for light sources coming

    from opposite directions.

    Editing Image settings

    When you are done with light setup, you can start working on general image settings with the Low

    Dynamic Tone and Brightness Curve panels.

    Editing key image settings:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders For high precision edition, hold the Control-Key while dragging a slider

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    Editing the white balance:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu (As Shot, Daylight,

    Tungsten, etc.).

    Setting the white balance with the Eye Dropper:

    Click on the Eye Dropper icon located in the top tool bar Click anywhere in the picture to set the neutral point When done, click again on the Eye Dropper icon to turn it off

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    Remark:

    White Balance settings affect all the light source colors. This should be your last step after editing the

    light source colors. Doing the reverse can make the light source edition confusing.

    Using the brightness curve:

    Scroll the panels located on the right of the screen to display the Brightness Curve panel Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve To delete a point, click on a point and press the Delete-key or right-click and select DeleteSelected Point

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    To learn more about curve edition, read:User Interface Main Controls.

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    HDR ReLight: the Timeline

    As with all PhotoEngine projects, everything you do is automatically recorded in the Timeline panellocated at the left of the screen. You can click on a Timeline level to go back in time and see the image at

    a previous step of the edition process.

    The Timeline is saved in the PhotoEngine project files (.rcd). Your changes are never lost. By reloading

    the project file later on, you will recover all your edition history.

    Selecting a previous level in the Timeline:

    The latest change is displayed at the top of the Timeline list The original image is displayed at the bottom of the list Click anywhere in the list to restart from a previous step. All steps above the selected level will

    be deleted at the next change (in case of a mistake, this can be undone by pressing Control-Z)

    To restart from scratch, select the first level at the bottom

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    Adding a version:

    Click on a level in the Timeline list to select it Click the Add Version button located at the top of the Timeline panel

    This feature is especially useful for HDR ReLight projects. Use it to record different light setups for a

    given photo.

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    Re-playing the Timeline:

    Click the Play! button located at the top of the Timeline panel Press the Escape key to stop the animation

    You have worked hard on that project! Enjoy seeing all you changes in one short animation.

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    HDR ReLight: Saving and Exporting

    If you plan to work again on the current project, it is critical to save the project as a PhotoEngine projectfile (.rcd file). If you do not plan to work again on the project, you can simply export the final image

    without saving the PhotoEngine project (not recommended).

    The PhotoEngine project file (.rcd file) provides the following benefits:

    Full edition history (Timeline) is saved and restored at next load Nondestructive edition. The PhotoEngine project file contains a reference to your original

    photos: your original photos are never modified by the application

    Project files are small and are saved instantaneously

    Saving the project:

    Press Ctrl-S or select Save in the File menu The current project file is overwritten with the current settings When the project file is new, a file dialog will appear to allow you to name the project file

    Renaming and saving the project:

    Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: PhotoEngine file (*.rcd)

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    Enter the file name Click the Save button

    In order to further edit the image in another tool, to publish it online or other tasks, you need to export

    it in a standard format.

    Exporting to TIFF or JPEG:

    Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: TIFF (*.tif) or JPEG (*.jpg) Enter the file name Click the Save button Select the TIFF or JPEG settings Click the OK button

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    Direct export to TIFF:

    Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button

    Direct export to JPEG:

    Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings

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    Click the OK button

    Exporting directly to an external editor:

    Press Ctrl-E or select Export To My Tool... in the File menu Enter the file name Click the Save button Select the save settings Click the OK button

    By default PhotoEngine exports to Adobe Photoshop . You can select a different external editor by

    selecting External Editor Preferences... in the Edit menu.

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    To learn more about export options, read:Image Export Options.

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    HDR DeNoise: Creating a Project

    Overview

    HDR DeNoise analyzes and merges photos of a scene to reduce the noise level while keeping the details,

    including details in deep shadows. HDR DeNoise is perfect for low light photos and still life photos under

    natural light.

    An HDR DeNoise project requires two or more photos. The photos must share the same exposure values

    (shutter speed, aperture and ISO) and the same white balance. Each of the photos should show the

    same scene.

    The easiest way to achieve that is to set your camera in burst mode and hold the shutter button. For

    best results take at least four photos.

    Creating the project is done in four steps:

    Step 1: locating the folder containing the photos Step 2: selecting a set of photos Step 3: adding the set to the Project Image Selection panel Step 4: creating the project

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    Step 1, locating the photos

    In order to create a new HDR DeNoise project, you have to first display the photos needed for the

    project in the Browse Workspace.

    Selecting a folder and displaying the thumbnails:

    Return in the Browse Workspace Click on the ... button located in the top Browsing toolbar Using the File Dialog, navigate to the folder containing your photos Click on the Open button

    The Browse Workspace now displays the photos contained in the folder you just selected.

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    Step 2, selecting the photos

    Selecting photos:

    Scroll the thumbnail list until you see the set of photos you want to use Click on the first photo in the set Shift-Click on the last photo in the set

    Or:

    Scroll the thumbnail list until you see the set of photos you want to use Control-Click on each photo

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    A green frame is displayed around the selected photos.

    Step 3, adding the photos to the project selection panel

    Add the photos selected at the previous step to the Project Image Selection panel.

    Adding photos to the Project Image Selection panel:

    Select the images as explained in step 2 above Click on the Add button located at the bottom of the Project Image Selection panel

    If the panel already contains photos from a previous project, you have first to clear the Project Image

    Selection list.

    Removing all photos from the Project Image Selection panel:

    Click the Clear button located at the bottom of the Project Image Selection panel

    Removing one photo from the Project Image Selection panel:

    Click on one of the small thumbnails located in the Project Image Selection list Click on the Remove button located at the bottom of panel

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    You are now ready to create an HDR DeNoise project.

    Step 4, creating the HDR DeNoise projectAt this point, PhotoEngine can create the HDR DeNoise Project. The HDR DeNoise panel should display:

    Ready to create HDR DeNoise Project!

    HDR DeNoise projects have one options: Auto Align.

    What is Auto Align?

    If you are not using a tripod the camera may move when bracketing. The Auto Align feature attempts to

    align the photos when assembling the images.

    When to use Auto Align?

    Use Auto Align only when taking photos handheld. Never use Auto Align when using a tripod. The

    additional processing always slightly degrades the resulting image. For high quality results, use a tripod

    and turn Auto Align off.

    Enabling Auto Align:

    Click on the Auto Align checkbox located in the HDR DeNoise panel Click again on the checkbox to turn it off

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    After choosing the HDR DeNoise option, you are ready to create the project.

    Creating the HDR DeNoise project:

    Click the Create HDR DeNoise Project button located at the bottom of the HDR DeNoise panel

    PhotoEngine automatically switches to the Edit Workspace and starts loading the photos.

    What to do when the HDR DeNoise panel displays an error message?

    If your photos do not contain Exif data or have missing Exif data, the HDR DeNoise Panel will display an

    information message such as: Shutter speed values are required to build an HDR DeNoise Project.

    When this happens you can enter missing data by hand. The Project Image Selection panel works like a

    small spreadsheet. You can click in any cells to enter a missing value.

    Manually setting missing data:

    Click in the cell with the missing value in the Project Image Selection panel Type the missing Shutter Speed, F-Number or ISO value Press the Tab key to validate Repeat until all missing values are entered

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    HDR DeNoise: Editing a Project

    Overview

    To learn how to create an HDR DeNoise project read the previouschapter. After creating or loading a

    project, the image is displayed in the Edit Workspace with default settings.

    When editing an HDR DeNoise project the Edit Workspace contains three main areas:

    1: the Timeline panel on the left of the screen 2: the edited image 3: the image settings on the right

    To edit the image simply click and drag the various sliders located in the right panels. PhotoEngine

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    automatically updates the image in real-time.

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    HDR DeNoise: the Natural HDR Mode

    Overview

    The Natural HDR Mode is the result of years of research in Tone Mapping, image processing, color

    theory and psychophysiology. This feature is unique to Oloneo PhotoEngine. Unlike other products, the

    Natural HDR Mode is not just based on mathematical algorithms. It is a mix of sophisticated algorithms

    and empirical corrections based on how humans perceive color, brightness and contrast.

    In order to get always the most natural results, the Natural HDR Mode is actually built-in PhotoEngine

    and always running. The Natural HDR Mode checkbox allows you to turn the effect entirely on or

    partially off.

    Using the Natural HDR Mode

    Enabling or disabling the Natural HDR Mode:

    Click on the Enable checkbox located in the Natural HDR Mode panel

    When to use the Natural HDR Mode?

    Most images can benefit from the Natural HDR Mode when you are looking for a natural result.

    Natural HDR Mode and Raw processing:

    The Natural HDR Mode combined with light Tone Mapping can have a dramatic effect on your Raw

    photos. Try it, you wont be disappointed!

    When not to use the Natural HDR Mode?

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    Turn it off when you want to create images with very high contrast and saturation.

    When working with Raw photos of monochromatic scenes or with muted colors, the Natural HDR Mode

    may apply too strong a correction.

    How come the Natural HDR Mode has no effect on my photo?

    The effect is highly dependent on the photo and the settings you are using. PhotoEngine may find that

    the particular setting and photo you are using do not need a correction to look natural. Also, the effect

    can be quite subtle and imperceptible at first glance. The Natural HDR Mode is usually more obvious on

    photos with saturated colors and fairly high Tone Mapping settings.

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    HDR DeNoise: Image Settings

    Low Dynamic Tone settings

    The Low Dynamic Tone panel allows you to edit general image settings: Brightness, Contrast, Saturation

    and White Balance.

    Editing key image settings:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Click and drag the Exposure, Brightness, Contrast and Saturation sliders. For high precision edition, hold Control-Key while dragging a slider.

    Editing white balance:

    Scroll the panels located on the right of the screen to display the Low Dynamic Tone panel Use the Temperature, Tint sliders, Color Wheel or the Illuminant local menu.

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    HDR DeNoise: Advanced Image Settings

    Photographic Print Toning

    Photographic Print Toning simulates a chemical process that replaces the silver contained in the photo

    emulsion by a toner or another metal. This process usually adds two tones to black and white

    photographic prints: one for the deep shadows and one for the highlights. Popular print tonings are:

    sepia, selenium, gold and platinum.

    Unlike the real world process, the Photographic Print Toning in PhotoEngine can also work with color

    photos.

    Enabling Photographic Print Toning:

    Scroll the panels located on the right of the screen to display the Photographic Print Toningpanel

    Click on the Enable checkbox located at the top left of the panel Click again to disable

    Editing shadow and highlight tones:

    Click and drag the horizontal slider of the left Color Wheel slider to set the shadow tone hue Click and drag the circular slider of the left Color Wheel slider to set the shadow tone hue Click and drag the horizontal slider of the right Color Wheel slider to set the highlight tone hue Click and drag the circular slider of the right Color Wheel slider to set the highlight tone hue

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    First set the Saturation slider to zero to simulate the regular print toning of a black and white photo. The

    Saturation slider is located in the Load Dynamic Panel.

    Editing shadow and highlight Mix:

    Drag the Mix slider located at the bottom of the panel

    The Mix value defines the balance between shadow and highlight toning. When Mix has a negative

    value, most of the image is toned with the shadow tone. When Mix has a positive value, most of the

    image is toned with the highlight tone.

    Brightness Curve

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    The bottom left of the curve controls the pixels with a low saturation; the upper right portion controls

    pixels with a high saturation. Here is an example:

    Click on the middle of the curve to add a point Drag the top right tangent to an horizontal position Drag the top right point to the bottom

    The shape of the curve (see screen shot below) now maps highly saturated pixels to de-saturated ones.

    This means that saturated pixels are now in black and white.

    By editing other sections of the curve, you can selectively saturate or de-saturate portions of the edited

    image.

    Editing the saturation curve:

    Scroll the panels located on the right of the screen to display the Saturation/Saturation curve Click anywhere in the curve to add a new point Drag a point or a tangent (arrow) to change the shape of the curve. To delete a point, click on a point and press the Delete-key or right-click and select Delete

    Selected Point

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    Color Equalizer

    The Color Equalizer works just like an audio equalizer. Instead of modifying bass or treble, it acts on the

    various hues of the edited photo. The Color Equalizer can create a large range of effects. Here are a few

    examples:

    Decrease the brightness of a blue sky without affecting the other colors of the photo Slightly de-saturate a lawn that appears too green (a common occurrence) Convert a photo to black and white except for objects with a red hue. Shift the color of car from blue to red

    The Color Equalizer is split into three parts:

    Hue/Saturation Hue/Luminance Hue/Hue

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    Hue/Saturation:

    Use the Hue/Saturation curve to increase or decrease the saturation of pixels with a given hue.

    Hue/Luminance:

    Use the Hue/Luminance curve to increase or decrease the luminance of pixels with a given hue.

    Hue/Hue:

    Use the Hue/Luminance curve to shift the pixels with a given hue to another hue, such as orange to red,

    blue to green, etc.

    Editing the Hue/Saturation curve:

    Scroll the panels located on the right of the screen to display the Hue/Saturation curve

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    Drag a point vertically to change the shape of the curve.

    The Hue/Luminance and Hue/Hue curves work the same way.

    To learn more about curve edition, read:User Interface Main Controls.

    Comment:

    The Color Equalizer is also a powerful tool to convert a photo to black and white. The process is as

    follows:

    First set the Saturation slider to zero to convert to black and white Use the Hue/Luminance curve to increase or decrease the luminance based on the original color

    With this approach you can, for instance, darken a blue sky in a black and white photo.

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    HDR DeNoise: the Timeline

    As with all PhotoEngine projects, everything you do is automatically recorded in the Timeline panellocated at the left of the screen. You can click on a Timeline level to go back in time and see the image at

    a previous step of the edition process.

    The Timeline is saved in the PhotoEngine project files (.rcd). Your changes are never lost. By reloading

    the project file later on, you will recover all your edition history.

    Selecting a previous level in the Timeline:

    The latest change is displayed at the top of the Timeline list The original image is displayed at the bottom of the list Click anywhere in the list to restart from a previous step. All steps above the selected level will

    be deleted at the next change (in case of a mistake, this can be undone by pressing Control-Z)

    To restart from scratch, select the first level at the bottom

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    It is worth spending a bit of time mastering the Timeline! The Timeline can greatly increase your

    productivity later on.

    PhotoEngine also works as a regular application with undo/redo:

    Press Control-Z or use the Edit > Undo menu to undo a change Press Control-Y or use the Edit > Redo menu to redo To undo several changes, press Control-Z several times

    Comparing images with the Timeline:

    Check the Interactive Preview checkbox located at the top of the Timeline panel Move the mouse pointer, without clicking, over any Timeline levels PhotoEngine immediately updates the image based on the levels settings By moving the mouse pointer up and down along the Timeline panel you can visually compare

    different image settings.

    By moving the mouse pointer inside and outside of the Timeline panel you can visually comparethe current settings with a previous one, including the original picture (last line at the bottom of

    the Timeline).

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    Adding a version:

    Click on a level in the Timeline list Click the Add Version button located at the top of the Timeline panel

    Re-playing the Timeline:

    Click the Play! button located at the top of the Timeline panel

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    Press the Escape key to stop the animation.

    You have worked hard on that project! Enjoy watching all your changes in one short animation.

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    HDR DeNoise: Saving and Exporting

    If you plan to work again on the current project, it is critical to save the project as a PhotoEngine projectfile (.rcd file). If you do not plan to work again on the project, you can simply export the final image

    without saving the PhotoEngine project (not recommended).

    The PhotoEngine project file provides the following benefits:

    Full edition history (Timeline) is saved and restored at next load Nondestructive edition. The PhotoEngine project file contains a reference to your original

    photos: your original photos are never modified by the application

    Project files are small and are saved instantaneously

    Saving the project:

    Press Ctrl-S or select Save in the File menu The current project file is overwritten with the current settings When the project file is new, a file dialog will appear to allow you to name the project file

    Renaming and saving the project:

    Press Ctrl-Shift-S or select Save As... in the File menu In the File Dialog, select: PhotoEngine file (*.rcd)

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    Enter the file name Click the Save button

    In order to further edit the image in another tool, to publish it online or other tasks, you need to export

    it in a standard format.

    Exporting to TIFF or JPEG:

    Press Ctrl-Shift-S or select Save As in the File menu In the File Dialog, select: TIFF (*.tif) or JPEG (*.jpg) Enter the file name Click the Save button Select the TIFF or JPEG settings Click the OK button

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    Direct export to TIFF:

    Press Ctrl-T or select Export > To Tiff... in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button

    Direct export to JPEG:

    Press Ctrl-J or select Export > To Jpeg... in the File menu Enter the file name Click the Save button Select the JPEG settings

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    Click the OK button

    Exporting directly to an external editor:

    Press Ctrl-E or select Export To My Tool... in the File menu Enter the file name Click the Save button Select the save settings Click the OK button

    By default PhotoEngine exports to Adobe Photoshop . You can select a different external editor by

    selecting External Editor Preferences... in the Edit menu.

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    To learn more about export options, read:Image Export Options.

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    Export Options

    Overview

    When you are done with your image editing, it is time to export your work in a standard image file

    format. Exporting the image allows you to further edit the image in another tool, to publish it online or

    other tasks.

    PhotoEngine can export images in the JPEG and TIFF formats.

    Exporting to JPEG

    The JPEG should only be used when exporting an image for web publishing. Use the TIFF format if you

    plan to archive your image or edit it in another tool.

    Exporting to JPEG:

    Press Ctrl-J or select Export > To Jpeg in the File menu Enter the file name Click the Save button Select the JPEG settings Click the OK button

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    During the export process PhotoEngine displays the JPEG Options dialog.

    Selecting the Color Space:

    Click the Color Space menu Select the sRGB, Adobe RGB or ProPhoto RGB option

    As JPEG is an 8-bit file format, it is recommended to only use the sRGB or Adobe RGB color space.

    Selecting the Resolution:

    Enter the resolution Select the pixels/inch or pixels/cm unit

    The Resolution does not change the image pixel size (the width and height remains unchanged). Theresolution sets the physical size of the printed image.

    Selecting the Quality:

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    Click and drag the Quality slider

    The Quality defines the level of compression of the JPEG file. The lower the value, the lower the file size

    will be. It is recommended to use a value of 80 or higher for an adequate quality.

    Setting the Artist Info:

    Check the Add Artist Info checkbox to add your name and copyright to the image file Enter your name Enter your copyright

    The copyright and artist name data are stored in the relevant image Exif fields.

    Exporting to TIFF

    The TIFF format is the recommended file format for exporting images from PhotoEngine. TIFF images are

    using a lossless compression method that entirely preserves the image quality.

    If you plan to edit the image in another tool, the recommended settings are:

    Color space: ProPhoto RGB Bit Depth: 16-bit Compression: None or LZW (both methods are lossless)

    Exporting to TIFF:

    Press Ctrl-T or select Export > To Tiff in the File menu Enter the file name Click the Save button Select the TIFF settings Click the OK button

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    During the export process PhotoEngine displays the TIFF Options dialog.

    Selecting the Color Space:

    Click the Color Space menu Select the sRGB, Adobe RGB or ProPhoto RGB option

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